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A browser game about defending a living railway garden from blight by combining tower-defense route pressure, deckbuilder card choices, ecosystem feedback, original assets, and browser validation.
| Variant | Output | Lines | Words |
|---|---|---|---|
| [C1] Manual brief | 00-control-compact-manual-verdant-relay.md | 10 | 57 |
| [C2] Matched reusable-template control | 01-control-template-verdant-relay.md | 139 | 954 |
| [T] WeaveMark treatment | 02-treatment-promplet-verdant-relay.md | 665 | 5,567 |
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Verbatim source/output material quoted from saved artifacts.
Design a browser game called Verdant Relay that combines tower defense, deckbuilding, and ecosystem simulation. The player protects a living railway garden from spreading blight by placing defenses, playing cards, and maintaining ecological balance.
- This is the coherent implementation-ready specification for Verdant Relay. - Treat this specification as the source of truth for a programming agent or human engineer. - Include first-build scope, out-of-scope items, architecture, domain model, durable records, workflows, UI surfaces, automation rules, validation plan,
Build **Verdant Relay**, a playable first-build browser game where the player protects a living railway corridor from blight waves by placing and upgrading ecological defenses, playing deckbuilder cards, and maintaining ecosystem health. The specification is the source of truth for implementation, validation, tuning, assets, and acceptance.
@compress "Produce a dense browser-game implementation spec; preserve structure and every hard requirement." @refine programming/foundations/software-spec Mingle mechanics, architecture, assets, validation, tuning, and readability into one browser-game implementation spec; never append generic fragments.
Scores compare [T] WeaveMark treatment against [C2] Matched reusable-template control on the -3..+3 scale.
Primary scores are blind* using hybrid-derived-metrics-and-masked-review: anonymous absolute 1..7 scores were frozen before reveal, then converted to the -3..+3 treatment-control scale. Hybrid blind* scoring uses derived metrics for mechanical criteria and masked source/output review for criteria that require actual reading. The masked review is less blind because domain content, source syntax, or style can leak, but this is necessary to avoid replacing readability and integration judgments with weak length/density proxies.
| Criterion | Blind* score | Evidence |
|---|---|---|
| Authoring leverage | +2 | derived-evidence method. Blind* absolute scores: 7 for [T] versus 4 for the strongest control. |
| Information yield | +2 | derived-evidence method. Blind* absolute scores: 7 for [T] versus 4 for the strongest control. |
| Grounded expressiveness | +2 | masked-source-output review method. Blind* absolute scores: 7 for [T] versus 4 for the strongest control. |
| Input readability | +1 | masked-source review method. Blind* absolute scores: 5 for [T] versus 4 for the strongest control. |
| Output readability | +1 | masked-output review method. Blind* absolute scores: 6 for [T] versus 5 for the strongest control. |
| Constraint integration | +2 | masked-source-output review method. Blind* absolute scores: 7 for [T] versus 4 for the strongest control. |
| Reusable abstraction quality | +1 | masked-source review method. Blind* absolute scores: 6 for [T] versus 5 for the strongest control. |
| Total | +11 | Net contrastive gain/loss. |
A -3..+3 judgment comparing [T] against the strongest listed control for each criterion.
The sum of the seven contrastive criterion scores for one study.
Green means [T] is better, red means worse, amber means similar; intensity follows magnitude.
A strong structural-mingling stress test, with length/density and synthetic-domain caveats. The qualitative claim should include both sides: WeaveMark improves semantic integration where shown, but the measured failures and caveats are part of the result.