puck_pixel_to_world — DRIVE puck op

• Data kinds: table × matrix → matrix

• Call: import fullseye as fs; fs.ledger.puck_pixel_to_world(cam: 'dict', colrow) -> 'np.ndarray' (to call the implementation directly, import puck; puck.puck_pixel_to_world(cam: 'dict', colrow) -> 'np.ndarray'; from the registry, opsdrive.get("puck_pixel_to_world"))

Usage

> This operator's description has not been translated yet. The original text follows as it is.

画素 (col, row) (N,2) → world (N,2)(:func:calib.image_to_world_plane に逆行列を渡す)。

References (sample data, literature)

• Sample-data catalog (download URLs / licences) — 2-D uses skimage.data (BSD/public domain) plus synthetic images; 3-D lists download URLs for real data sources (Stanford, PDS, …).

• Operator provenance and references — the sources of the research/methods this op family came from.

• The canonical algorithm (author, year) and its uses are named in the family usage guide above.

Runnable examples (verified samples that actually call this op)

• (none yet)

Ops the type connects to (they accept matrix as input)

world_camera · lidar_scan · relative_motion · foe_from_motion · flow_from_depth_motion · ttc_truth · world_materials · mesh_signed_volume

Same category (puck)

puck_table · puck_wall_bounce · puck_slide_predict · puck_state_at · puck_crossing_point · puck_mirror_path · puck_stop_distance · puck_camera


*Provenance: puck.py — DRIVE operator registry. This per-op note is generated by tools/opdocs.py md (do not hand-edit).*

© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.