----------------
Canyon Caper
Extra - level: jungle_canyon_caper
Extra - level_number: 563
Extra - environment: jungle
Extra - total_boundings: {'x1': -3064.0, 'x2': 32.0, 'y1': -26920.0, 'y2': -24512.0}
Extra - polygon: [[-3064.0, -24512.0], [32.0, -24512.0], [32.0, -26920.0], [-3064.0, -26920.0]]
> Travel to Intro; Heals? False; Default Node
  * Layers: default
  * Open to Landing Right/Travel to Jungle (Canyon Caper); Excluded from Dock Lock Rando
  > Travel to Tall Tall Tower
      Trivial
  > Pickup (NPC: Kickback)
      Trivial

> Travel to Slug Struggle; Heals? False
  * Layers: default
  * Open to Slug Struggle/Travel to Canyon Caper; Excluded from Dock Lock Rando
  > Pickup (Wl. 12: Ape Chest)
      Trivial

> Travel to Tall Tall Tower; Heals? False
  * Layers: default
  * Open to Tall Tall Tower/Travel to Canyon Caper; Excluded from Dock Lock Rando
  > Travel to Intro
      Trivial

> Pickup (NPC: Kickback); Heals? False
  * Layers: default
  * Pickup 157; Category? Major
  * Extra - spawn_id: jungle_canyon_caper:2679
  * Extra - level: jungle_canyon_caper
  * Extra - level_number: 563
  * Extra - object_id: 2679
  * Extra - vanilla_item: abilities/kickback
  * Extra - revealed_at_start: False
  * Extra - tracker: 120,-600
  > Travel to Intro
      Trivial

> Pickup (Wl. 12: Ape Chest); Heals? False
  * Layers: default
  * Pickup 175; Category? Minor
  * Extra - spawn_id: jungle_canyon_caper:1839
  * Extra - level: jungle_canyon_caper
  * Extra - level_number: 563
  * Extra - object_id: 1839
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: False
  * Extra - tracker: 1192,1072
  > Travel to Slug Struggle
      Trivial

----------------
Crammed Canopy
Extra - level: jungle_crammed_canopy
Extra - level_number: 357
Extra - environment: jungle
Extra - total_boundings: {'x1': 32.0, 'x2': 7464.0, 'y1': -23592.0, 'y2': -22296.0}
Extra - polygon: [[32.0, -22296.0], [7464.0, -22296.0], [7464.0, -23592.0], [32.0, -23592.0]]
> Travel to Mollusc Madness; Heals? False; Default Node
  * Layers: default
  * Open to Mollusc Madness/Travel to Crammed Canopy; Excluded from Dock Lock Rando
  > Travel to Spring
      Trivial

> Travel to Secluded Climb; Heals? False
  * Layers: default
  * Open to Secluded Climb/Travel to Crammed Canopy; Excluded from Dock Lock Rando
  > Travel to Spring
      Trivial

> Travel to Slug Struggle; Heals? False
  * Layers: default
  * Open to Slug Struggle/Travel to Crammed Canopy; Excluded from Dock Lock Rando
  > Travel to Spring
      After Shortcut Crammed Canopy

> Travel to Spikey Stockade; Heals? False
  * Layers: default
  * Open to Spikey Stockade/Travel to Crammed Canopy; Excluded from Dock Lock Rando
  > Travel to Spring
      Trivial

> Travel to Spring; Heals? False
  * Layers: default
  * Open to Cloudburst Cliffs/Travel to Jungle (Crammed Canopy); Excluded from Dock Lock Rando
  > Travel to Mollusc Madness
      Has Vacuum
  > Travel to Secluded Climb
      Trivial
  > Travel to Slug Struggle
      After Shortcut Crammed Canopy
  > Travel to Spikey Stockade
      Can Dive
  > Pickup (Fruit 80: Meadows Slug Rock)
      Has Vacuum
  > Pickup (Wl. 18: Meadow Slug Jump)
      Has Vacuum
  > Pickup (Wl. 19: Waterfall Bottom)
      Can Dive
  > Event - Shortcut Crammed Canopy
      Trivial

> Pickup (Fruit 80: Meadows Slug Rock); Heals? False
  * Layers: default
  * Pickup 131; Category? Minor
  * Extra - spawn_id: jungle_crammed_canopy:608
  * Extra - level: jungle_crammed_canopy
  * Extra - level_number: 357
  * Extra - object_id: 608
  * Extra - vanilla_item: reward_fruit_big
  * Extra - revealed_at_start: False
  * Extra - tracker: 2416,272
  > Travel to Spring
      Trivial

> Pickup (Wl. 18: Meadow Slug Jump); Heals? False
  * Layers: default
  * Pickup 181; Category? Minor
  * Extra - spawn_id: jungle_crammed_canopy:651
  * Extra - level: jungle_crammed_canopy
  * Extra - level_number: 357
  * Extra - object_id: 651
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: False
  * Extra - tracker: 3168,-352
  > Travel to Mollusc Madness
      Trivial
  > Travel to Spring
      Trivial

> Pickup (Wl. 19: Waterfall Bottom); Heals? False
  * Layers: default
  * Pickup 182; Category? Minor
  * Extra - spawn_id: jungle_crammed_canopy:514
  * Extra - level: jungle_crammed_canopy
  * Extra - level_number: 357
  * Extra - object_id: 514
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: True
  * Extra - tracker: 4048,-336
  > Travel to Spring
      Trivial

> Event - Shortcut Crammed Canopy; Heals? False
  * Layers: default
  * Event Shortcut Crammed Canopy
  > Travel to Spring
      Trivial

----------------
Misty Meadow
Extra - level: jungle_misty_meadow
Extra - level_number: 333
Extra - environment: jungle
Extra - total_boundings: {'x1': 7464.0, 'x2': 15240.0, 'y1': -26464.0, 'y2': -24800.0}
Extra - polygon: [[7464.0, -24800.0], [15240.0, -24800.0], [15240.0, -26464.0], [7464.0, -26464.0]]
> Travel to Temple Terror Treasury; Heals? False; Default Node
  * Layers: default
  * Open to Temple Terror Treasury/Travel to Misty Meadow; Excluded from Dock Lock Rando
  > Pickup (Wl. 20: Shed)
      Trivial

> Travel to Mollusc Madness (Upper); Heals? False
  * Layers: default
  * Open to Mollusc Madness/Travel to Misty Meadow (Upper); Excluded from Dock Lock Rando
  > Travel to Temple Terror Treasury
      After Shortcut Temple Terror Treasury
  > Pickup (Chest: Shed)
      Trivial
  > Pickup (Mailbox 09: Shed)
      Mail Bag
  > Event - Shortcut Misty Meadow
      After Shortcut Misty Meadow
  > Travel to Mollusc Madness (Lower)
      Has Vacuum

> Travel to Hidden Hotspring; Heals? False
  * Layers: default
  * Open to Hidden Hotspring/Travel to Jungle; Excluded from Dock Lock Rando
  > Travel to Tortoise Tunnel
      Trivial
  > Event - Shortcut Misty Meadow
      Trivial

> Travel to Tortoise Tunnel; Heals? False
  * Layers: default
  * Open to Tortoise Tunnel/Travel to Misty Meadow; Excluded from Dock Lock Rando
  > Travel to Hidden Hotspring
      Trivial
  > Event - Shortcut Misty Meadow
      Trivial

> Pickup (Chest: Shed); Heals? False
  * Layers: default
  * Pickup 39; Category? Major
  * Extra - spawn_id: jungle_misty_meadow:2378
  * Extra - level: jungle_misty_meadow
  * Extra - level_number: 333
  * Extra - object_id: 2378
  * Extra - vanilla_item: abilities/slug_vaccum
  * Extra - revealed_at_start: False
  > Travel to Mollusc Madness (Upper)
      Trivial

> Pickup (Mailbox 09: Shed); Heals? False
  * Layers: default
  * Pickup 60; Category? Minor; Grants 1x Mails Delivered
  * Extra - spawn_id: jungle_misty_meadow:1967
  * Extra - level: jungle_misty_meadow
  * Extra - level_number: 333
  * Extra - object_id: 1967
  * Extra - vanilla_item: reward_fruit_medium
  * Extra - revealed_at_start: False
  > Travel to Mollusc Madness (Upper)
      Trivial

> Pickup (Wl. 20: Shed); Heals? False
  * Layers: default
  * Pickup 183; Category? Minor
  * Extra - spawn_id: jungle_misty_meadow:1854
  * Extra - level: jungle_misty_meadow
  * Extra - level_number: 333
  * Extra - object_id: 1854
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: False
  * Extra - tracker: 2152,-336
  > Travel to Mollusc Madness (Upper)
      Trivial

> Event - Shortcut Misty Meadow; Heals? False
  * Layers: default
  * Event Shortcut Misty Meadow
  > Travel to Mollusc Madness (Upper)
      Trivial
  > Travel to Tortoise Tunnel
      Trivial

> Travel to Mollusc Madness (Lower); Heals? False
  * Layers: default
  * Open to Mollusc Madness/Travel to Misty Meadow (Lower)
  > Travel to Mollusc Madness (Upper)
      Trivial

> Travel to Jailhouse Japes; Heals? False
  * Layers: default
  * Open to Jailhouse Japes/Travel to Misty Meadow
  > Travel to Tortoise Tunnel
      Trivial

----------------
Mollusc Madness
Extra - level: jungle_mollusc_madness
Extra - level_number: 335
Extra - environment: jungle
Extra - total_boundings: {'x1': 4320.0, 'x2': 7464.0, 'y1': -27720.0, 'y2': -23592.0}
Extra - polygon: [[4320.0, -23592.0], [7464.0, -23592.0], [7464.0, -27720.0], [4320.0, -27720.0]]
> Travel to Crammed Canopy; Heals? False; Default Node
  * Layers: default
  * Open to Crammed Canopy/Travel to Mollusc Madness; Excluded from Dock Lock Rando
  > Travel to Slug Struggle
      Trivial
  > Pickup (Wl. 17: Slug Gardener Spot 1)
      Trivial

> Travel to Misty Meadow (Upper); Heals? False
  * Layers: default
  * Open to Misty Meadow/Travel to Mollusc Madness (Upper); Excluded from Dock Lock Rando
  > Travel to Slug Struggle
      Trivial

> Travel to Slug Struggle; Heals? False
  * Layers: default
  * Open to Slug Struggle/Travel to Mollusc Madness; Excluded from Dock Lock Rando
  > Travel to Misty Meadow (Upper)
      Trivial
  > Pickup (Mailbox 08: Slug Gardener)
      Mail Bag
  > Pickup (Scarab 71: Meadow I Left)
      Trivial
  > Pickup (Scarab 72: Meadow I Right)
      Trivial
  > Pickup (Scarab 73: Meadow II Upper)
      Trivial
  > Pickup (Scarab 74: Meadow II Lower)
      Trivial
  > Pickup (Wl. 16: Slug Gardener Spot 2)
      Has Vacuum

> Pickup (Mailbox 08: Slug Gardener); Heals? False
  * Layers: default
  * Pickup 59; Category? Minor; Grants 1x Mails Delivered
  * Extra - spawn_id: jungle_mollusc_madness:3814
  * Extra - level: jungle_mollusc_madness
  * Extra - level_number: 335
  * Extra - object_id: 3814
  * Extra - vanilla_item: reward_fruit_medium
  * Extra - revealed_at_start: False
  > Travel to Slug Struggle
      Trivial

> Pickup (Scarab 71: Meadow I Left); Heals? False
  * Layers: default
  * Pickup 122; Category? Minor
  * Extra - spawn_id: jungle_mollusc_madness:4237
  * Extra - level: jungle_mollusc_madness
  * Extra - level_number: 335
  * Extra - object_id: 4237
  * Extra - vanilla_item: reward_fruit_big
  * Extra - revealed_at_start: False
  > Travel to Slug Struggle
      Trivial

> Pickup (Scarab 72: Meadow I Right); Heals? False
  * Layers: default
  * Pickup 123; Category? Minor
  * Extra - spawn_id: jungle_mollusc_madness:4235
  * Extra - level: jungle_mollusc_madness
  * Extra - level_number: 335
  * Extra - object_id: 4235
  * Extra - vanilla_item: reward_fruit_medium
  * Extra - revealed_at_start: False
  > Travel to Slug Struggle
      Trivial

> Pickup (Scarab 73: Meadow II Upper); Heals? False
  * Layers: default
  * Pickup 124; Category? Minor
  * Extra - spawn_id: jungle_mollusc_madness:4253
  * Extra - level: jungle_mollusc_madness
  * Extra - level_number: 335
  * Extra - object_id: 4253
  * Extra - vanilla_item: reward_fruit_big
  * Extra - revealed_at_start: False
  > Travel to Slug Struggle
      Trivial

> Pickup (Scarab 74: Meadow II Lower); Heals? False
  * Layers: default
  * Pickup 125; Category? Minor
  * Extra - spawn_id: jungle_mollusc_madness:4274
  * Extra - level: jungle_mollusc_madness
  * Extra - level_number: 335
  * Extra - object_id: 4274
  * Extra - vanilla_item: reward_fruit_big
  * Extra - revealed_at_start: False
  > Travel to Slug Struggle
      Trivial

> Pickup (Scarab 75: Meadow IV); Heals? False
  * Layers: default
  * Pickup 126; Category? Minor
  * Extra - spawn_id: jungle_mollusc_madness:4303
  * Extra - level: jungle_mollusc_madness
  * Extra - level_number: 335
  * Extra - object_id: 4303
  * Extra - vanilla_item: reward_fruit_big
  * Extra - revealed_at_start: False
  > Travel to Misty Meadow (Lower)
      Trivial

> Pickup (Scarab 76: Meadow V); Heals? False
  * Layers: default
  * Pickup 127; Category? Minor
  * Extra - spawn_id: jungle_mollusc_madness:2562
  * Extra - level: jungle_mollusc_madness
  * Extra - level_number: 335
  * Extra - object_id: 2562
  * Extra - vanilla_item: reward_fruit_big
  * Extra - revealed_at_start: False
  > Travel to Misty Meadow (Lower)
      Trivial

> Pickup (Wl. 16: Slug Gardener Spot 2); Heals? False
  * Layers: default
  * Pickup 179; Category? Minor
  * Extra - spawn_id: jungle_mollusc_madness:2843
  * Extra - level: jungle_mollusc_madness
  * Extra - level_number: 335
  * Extra - object_id: 2843
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: True
  * Extra - tracker: 216,-1944
  > Travel to Slug Struggle
      Trivial

> Pickup (Wl. 17: Slug Gardener Spot 1); Heals? False
  * Layers: default
  * Pickup 180; Category? Minor
  * Extra - spawn_id: jungle_mollusc_madness:3256
  * Extra - level: jungle_mollusc_madness
  * Extra - level_number: 335
  * Extra - object_id: 3256
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: True
  * Extra - tracker: -48,-2480
  > Travel to Slug Struggle
      Trivial

> Travel to Misty Meadow (Lower); Heals? False
  * Layers: default
  * Open to Misty Meadow/Travel to Mollusc Madness (Lower)
  > Travel to Slug Struggle
      Has Vacuum
  > Pickup (Scarab 75: Meadow IV)
      Trivial
  > Pickup (Scarab 76: Meadow V)
      Has Vacuum

----------------
Roots
Extra - level: jungle_roots
Extra - level_number: 379
Extra - environment: jungle
Extra - total_boundings: {'x1': -6272.0, 'x2': -3064.0, 'y1': -22160.0, 'y2': -19856.0}
Extra - polygon: [[-6272.0, -19856.0], [-3064.0, -19856.0], [-3064.0, -22160.0], [-6272.0, -22160.0]]
> Travel to Hub; Heals? False; Default Node
  * Layers: default
  * Open to Left Lemur Lane/Travel to Jungle (Roots); Excluded from Dock Lock Rando
  > Travel to Intro
      Trivial

> Travel to Intro; Heals? False
  * Layers: default
  * Open to Landing Right/Travel to Jungle (Roots); Excluded from Dock Lock Rando

> Travel to Tall Tall Tower; Heals? False
  * Layers: default
  * Open to Tall Tall Tower/Travel to Roots; Excluded from Dock Lock Rando
  > Board Entry
      Black Ichor Bauble and After Skins Reachable

> Pickup (Scarab 42: Juicery Lower); Heals? False
  * Layers: default
  * Pickup 93; Category? Minor
  * Extra - spawn_id: jungle_roots:1895
  * Extra - level: jungle_roots
  * Extra - level_number: 379
  * Extra - object_id: 1895
  * Extra - vanilla_item: reward_fruit_medium
  * Extra - revealed_at_start: False
  > Board Entry
      Trivial

> Pickup (Scarab 43: Juicery Upper); Heals? False
  * Layers: default
  * Pickup 94; Category? Minor
  * Extra - spawn_id: jungle_roots:1897
  * Extra - level: jungle_roots
  * Extra - level_number: 379
  * Extra - object_id: 1897
  * Extra - vanilla_item: reward_fruit_medium
  * Extra - revealed_at_start: False
  > Board Entry
      Trivial

> Pickup (Wl. 32: Juicery Upper); Heals? False
  * Layers: default
  * Pickup 195; Category? Minor
  * Extra - spawn_id: jungle_roots:518
  * Extra - level: jungle_roots
  * Extra - level_number: 379
  * Extra - object_id: 518
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: False
  * Extra - tracker: -448,576
  > Board Entry
      Trivial

> Pickup (Wl. 33: Juicery Left); Heals? False
  * Layers: default
  * Pickup 196; Category? Minor
  * Extra - spawn_id: jungle_roots:961
  * Extra - level: jungle_roots
  * Extra - level_number: 379
  * Extra - object_id: 961
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: True
  * Extra - tracker: -904,1200
  > Board Entry
      Trivial

> Board Entry; Heals? False
  * Layers: default
  > Travel to Tall Tall Tower
      Trivial
  > Pickup (Scarab 42: Juicery Lower)
      Trivial
  > Pickup (Scarab 43: Juicery Upper)
      Trivial
  > Pickup (Wl. 32: Juicery Upper)
      Trivial
  > Pickup (Wl. 33: Juicery Left)
      Trivial

----------------
Secluded Climb
Extra - level: jungle_secluded_climb
Extra - level_number: 860
Extra - environment: jungle
Extra - total_boundings: {'x1': 5248.0, 'x2': 6712.0, 'y1': -22296.0, 'y2': -17904.0}
Extra - polygon: [[5248.0, -17904.0], [6712.0, -17904.0], [6712.0, -22296.0], [5248.0, -22296.0]]
> Travel to Crammed Canopy; Heals? False; Default Node
  * Layers: default
  * Open to Crammed Canopy/Travel to Secluded Climb; Excluded from Dock Lock Rando
  > Travel to Spring
      Hook

> Travel to Spring; Heals? False
  * Layers: default
  * Open to Cloudburst Cliffs/Travel to Jungle (Secluded Climb); Excluded from Dock Lock Rando
  > Travel to Crammed Canopy
      Trivial

----------------
Secret Sarcophagus
Extra - level: jungle_secret_sarcophagus
Extra - level_number: 701
Extra - environment: jungle
Extra - total_boundings: {'x1': -18288.0, 'x2': -8840.0, 'y1': -30408.0, 'y2': -28232.0}
Extra - polygon: [[-18288.0, -28232.0], [-8840.0, -28232.0], [-8840.0, -30408.0], [-18288.0, -30408.0]]
> Travel to Muddled Morass; Heals? False; Default Node
  * Layers: default
  * Open to Muddled Morass/Travel to Secret Sarcophagus

----------------
Slug Struggle
Extra - level: jungle_slug_struggle
Extra - level_number: 332
Extra - environment: jungle
Extra - total_boundings: {'x1': 32.0, 'x2': 4320.0, 'y1': -26664.0, 'y2': -23592.0}
Extra - polygon: [[32.0, -23592.0], [4320.0, -23592.0], [4320.0, -26664.0], [32.0, -26664.0]]
> Travel to Canyon Caper; Heals? False; Default Node
  * Layers: default
  * Open to Canyon Caper/Travel to Slug Struggle; Excluded from Dock Lock Rando
  > Travel to Tall Tall Tower
      Trivial

> Travel to Cave; Heals? False
  * Layers: default
  * Open to Beaver Blockade/Travel to Jungle; Excluded from Dock Lock Rando
  > Travel to Tall Tall Tower
      Trivial

> Travel to Crammed Canopy; Heals? False
  * Layers: default
  * Open to Crammed Canopy/Travel to Slug Struggle; Excluded from Dock Lock Rando
  > Travel to Tall Tall Tower
      Trivial

> Travel to Mollusc Madness; Heals? False
  * Layers: default
  * Open to Mollusc Madness/Travel to Slug Struggle; Excluded from Dock Lock Rando
  > Travel to Tall Tall Tower
      Trivial

> Travel to Tall Tall Tower; Heals? False
  * Layers: default
  * Open to Tall Tall Tower/Travel to Slug Struggle; Excluded from Dock Lock Rando
  > Travel to Canyon Caper
      Can Dive
  > Travel to Cave
      Can Dive
  > Travel to Crammed Canopy
      Trivial
  > Travel to Mollusc Madness
      Trivial
  > Pickup (Mulch Pit: Ape)
      Dry Spores
  > Pickup (Mailbox 07: Ape)
      Mail Bag
  > Pickup (NPC: Skeeper)
      Trivial
  > Pickup (Wl. 13: Ape Hook)
      Hook
  > Pickup (Wl. 14: Ape Entry)
      Trivial
  > Pickup (Wl. 15: Ape Right)
      Trivial
  > Event - Wickerling Beacon 4
      Trivial
  > Flipper Active
      After Traitor Spirit Quest Started

> Pickup (Mulch Pit: Ape); Heals? False
  * Layers: default
  * Pickup 25; Category? Major
  * Extra - spawn_id: jungle_slug_struggle:3665
  * Extra - level: jungle_slug_struggle
  * Extra - level_number: 332
  * Extra - object_id: 3665
  * Extra - vanilla_item: spores_3
  * Extra - revealed_at_start: False
  * Extra - tracker: 144,-72
  > Travel to Tall Tall Tower
      Trivial

> Pickup (Mailbox 07: Ape); Heals? False
  * Layers: default
  * Pickup 58; Category? Minor; Grants 1x Mails Delivered
  * Extra - spawn_id: jungle_slug_struggle:3349
  * Extra - level: jungle_slug_struggle
  * Extra - level_number: 332
  * Extra - object_id: 3349
  * Extra - vanilla_item: reward_fruit_medium
  * Extra - revealed_at_start: False
  > Travel to Tall Tall Tower
      Trivial

> Pickup (NPC: Skeeper); Heals? False
  * Layers: default
  * Pickup 147; Category? Major
  * Extra - spawn_id: jungle_slug_struggle:3564
  * Extra - level: jungle_slug_struggle
  * Extra - level_number: 332
  * Extra - object_id: 3564
  * Extra - vanilla_item: wallet
  * Extra - revealed_at_start: False
  * Extra - tracker: 1632,-1264
  > Travel to Tall Tall Tower
      Trivial

> Pickup (Wl. 13: Ape Hook); Heals? False
  * Layers: default
  * Pickup 176; Category? Minor
  * Extra - spawn_id: jungle_slug_struggle:3145
  * Extra - level: jungle_slug_struggle
  * Extra - level_number: 332
  * Extra - object_id: 3145
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: False
  * Extra - tracker: 208,-512
  > Travel to Tall Tall Tower
      Trivial

> Pickup (Wl. 14: Ape Entry); Heals? False
  * Layers: default
  * Pickup 177; Category? Minor
  * Extra - spawn_id: jungle_slug_struggle:443
  * Extra - level: jungle_slug_struggle
  * Extra - level_number: 332
  * Extra - object_id: 443
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: False
  * Extra - tracker: 480,-864
  > Travel to Tall Tall Tower
      Trivial

> Pickup (Wl. 15: Ape Right); Heals? False
  * Layers: default
  * Pickup 178; Category? Minor
  * Extra - spawn_id: jungle_slug_struggle:2890
  * Extra - level: jungle_slug_struggle
  * Extra - level_number: 332
  * Extra - object_id: 2890
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: True
  * Extra - tracker: 3368,72
  > Travel to Tall Tall Tower
      Trivial

> Pickup (Traitor Spirit 1); Heals? False
  * Layers: default
  * Pickup 244; Category? Minor
  * Extra - spawn_id: jungle_slug_struggle:3473
  * Extra - level: jungle_slug_struggle
  * Extra - level_number: 332
  * Extra - object_id: 3473
  * Extra - vanilla_item: traitor_spirit
  * Extra - revealed_at_start: True
  * Extra - tracker: 1880,-360
  > Flipper Active
      Trivial

> Pickup (Traitor Spirit 2); Heals? False
  * Layers: default
  * Pickup 245; Category? Minor
  * Extra - spawn_id: jungle_slug_struggle:3513
  * Extra - level: jungle_slug_struggle
  * Extra - level_number: 332
  * Extra - object_id: 3513
  * Extra - vanilla_item: traitor_spirit
  * Extra - revealed_at_start: True
  * Extra - tracker: 2028,-116
  > Flipper Active
      Trivial

> Pickup (Traitor Spirit 3); Heals? False
  * Layers: default
  * Pickup 246; Category? Minor
  * Extra - spawn_id: jungle_slug_struggle:3471
  * Extra - level: jungle_slug_struggle
  * Extra - level_number: 332
  * Extra - object_id: 3471
  * Extra - vanilla_item: traitor_spirit
  * Extra - revealed_at_start: True
  * Extra - tracker: 2368,-36
  > Flipper Active
      Trivial

> Pickup (Traitor Spirit 4); Heals? False
  * Layers: default
  * Pickup 247; Category? Minor
  * Extra - spawn_id: jungle_slug_struggle:3411
  * Extra - level: jungle_slug_struggle
  * Extra - level_number: 332
  * Extra - object_id: 3411
  * Extra - vanilla_item: traitor_spirit
  * Extra - revealed_at_start: True
  * Extra - tracker: 2719,-384
  > Flipper Active
      Trivial

> Event - Wickerling Beacon 4; Heals? False
  * Layers: default
  * Event Wickerling Beacon 4; Grants 1x Beacons Reached
  > Travel to Tall Tall Tower
      Trivial

> Flipper Active; Heals? False
  * Layers: default
  > Travel to Tall Tall Tower
      Trivial
  > Pickup (Traitor Spirit 1)
      Trivial
  > Pickup (Traitor Spirit 2)
      Trivial
  > Pickup (Traitor Spirit 3)
      Trivial
  > Pickup (Traitor Spirit 4)
      Trivial

----------------
Spikey Stockade
Extra - level: jungle_spikey_stockade
Extra - level_number: 690
Extra - environment: jungle
Extra - total_boundings: {'x1': 7464.0, 'x2': 10320.0, 'y1': -24800.0, 'y2': -22296.0}
Extra - polygon: [[7464.0, -22296.0], [10320.0, -22296.0], [10320.0, -24800.0], [7464.0, -24800.0]]
> Travel to Crammed Canopy; Heals? False; Default Node
  * Layers: default
  * Open to Crammed Canopy/Travel to Spikey Stockade; Excluded from Dock Lock Rando
  > Event - Traitor Spirit Quest Started
      Red Bauble and After Skins Reachable

> Pickup (NPC: Dusk); Heals? False
  * Layers: default
  * Pickup 163; Category? Major
  * Extra - spawn_id: jungle_spikey_stockade:206
  * Extra - level: jungle_spikey_stockade
  * Extra - level_number: 690
  * Extra - object_id: 206
  * Extra - vanilla_item: abilities/double_fruit
  * Extra - revealed_at_start: False
  * Extra - tracker: 888,-1232
  > Event - Traitor Spirit Quest Started
      Trivial

> Event - Traitor Spirit Quest Started; Heals? False
  * Layers: default
  * Event Traitor Spirit Quest Started
  > Travel to Crammed Canopy
      Trivial
  > Pickup (NPC: Dusk)
      Traitor Spirit ≥ 4

----------------
Tall Tall Tower
Extra - level: jungle_tall_tall_tower
Extra - level_number: 366
Extra - environment: jungle
Extra - total_boundings: {'x1': -3064.0, 'x2': 32.0, 'y1': -24512.0, 'y2': -17904.0}
Extra - polygon: [[-3064.0, -17904.0], [32.0, -17904.0], [32.0, -24512.0], [-3064.0, -24512.0]]
> Travel to Canyon Caper; Heals? False; Default Node
  * Layers: default
  * Open to Canyon Caper/Travel to Tall Tall Tower; Excluded from Dock Lock Rando
  > Travel to Hub (Island Express)
      Trivial
  > Travel to Hub (Left Lemur Lane)
      Trivial
  > Travel to Roots
      Trivial
  > Travel to Slug Struggle
      Trivial
  > Pickup (Scarab 39: Tower Right)
      Trivial
  > Pickup (Scarab 40: Tower Left)
      Trivial
  > Pickup (Scarab 41: Tower Upper)
      Trivial
  > Pickup (Wl. 11: Tower Table)
      Trivial
  > Pickup (Wl. 23: Tower Mid)
      Trivial

> Travel to Hub (Island Express); Heals? False
  * Layers: default
  * Open to Island Express/Travel to Jungle; Excluded from Dock Lock Rando
  > Travel to Canyon Caper
      Trivial

> Travel to Hub (Left Lemur Lane); Heals? False
  * Layers: default
  * Open to Left Lemur Lane/Travel to Jungle (Tall Tall Tower); Excluded from Dock Lock Rando
  > Travel to Canyon Caper
      Trivial

> Travel to Roots; Heals? False
  * Layers: default
  * Open to Roots/Travel to Tall Tall Tower; Excluded from Dock Lock Rando
  > Travel to Canyon Caper
      Trivial

> Travel to Slug Struggle; Heals? False
  * Layers: default
  * Open to Slug Struggle/Travel to Tall Tall Tower; Excluded from Dock Lock Rando
  > Travel to Canyon Caper
      Trivial

> Pickup (Scarab 39: Tower Right); Heals? False
  * Layers: default
  * Pickup 90; Category? Minor
  * Extra - spawn_id: jungle_tall_tall_tower:3122
  * Extra - level: jungle_tall_tall_tower
  * Extra - level_number: 366
  * Extra - object_id: 3122
  * Extra - vanilla_item: reward_fruit_big
  * Extra - revealed_at_start: False
  > Travel to Canyon Caper
      Trivial

> Pickup (Scarab 40: Tower Left); Heals? False
  * Layers: default
  * Pickup 91; Category? Minor
  * Extra - spawn_id: jungle_tall_tall_tower:2490
  * Extra - level: jungle_tall_tall_tower
  * Extra - level_number: 366
  * Extra - object_id: 2490
  * Extra - vanilla_item: reward_fruit_big
  * Extra - revealed_at_start: False
  > Travel to Canyon Caper
      Trivial

> Pickup (Scarab 41: Tower Upper); Heals? False
  * Layers: default
  * Pickup 92; Category? Minor
  * Extra - spawn_id: jungle_tall_tall_tower:2495
  * Extra - level: jungle_tall_tall_tower
  * Extra - level_number: 366
  * Extra - object_id: 2495
  * Extra - vanilla_item: reward_fruit_big
  * Extra - revealed_at_start: False
  > Travel to Canyon Caper
      Trivial

> Pickup (Wl. 11: Tower Table); Heals? False
  * Layers: default
  * Pickup 174; Category? Minor
  * Extra - spawn_id: jungle_tall_tall_tower:1140
  * Extra - level: jungle_tall_tall_tower
  * Extra - level_number: 366
  * Extra - object_id: 1140
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: False
  * Extra - tracker: -328,-288
  > Travel to Canyon Caper
      Trivial

> Pickup (Wl. 23: Tower Mid); Heals? False
  * Layers: default
  * Pickup 186; Category? Minor
  * Extra - spawn_id: jungle_tall_tall_tower:1187
  * Extra - level: jungle_tall_tall_tower
  * Extra - level_number: 366
  * Extra - object_id: 1187
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: False
  * Extra - tracker: 792,-3264
  > Travel to Canyon Caper
      Trivial

----------------
Willo
Extra - level: jungle_willy
Extra - level_number: 735
Extra - environment: springs
Extra - total_boundings: {'x1': 10320.0, 'x2': 15240.0, 'y1': -21160.0, 'y2': -19000.0}
Extra - polygon: [[10320.0, -19000.0], [15240.0, -19000.0], [15240.0, -21160.0], [10320.0, -21160.0]]
> Travel to Cloudburst Cliffs (Mid); Heals? False; Default Node
  * Layers: default
  * Open to Cloudburst Cliffs/Travel to Willo (Mid); Excluded from Dock Lock Rando
  > Pickup (Statue Piece: Waterfall)
      Trivial
  > Inside Flipper
      Trivial
  > Event - Path Willo
      Noisemaker
  > Event - Willo Moved
      Trivial

> Travel to Shoddy Shanty (Upper); Heals? False
  * Layers: default
  * Open to Shoddy Shanty/Travel to Willo (Upper); Excluded from Dock Lock Rando
  > Event - Shortcut Willo
      Has Vacuum

> Travel to Sleek Slabs; Heals? False
  * Layers: default
  * Open to Sleek Slabs/Travel to Jungle; Excluded from Dock Lock Rando
  > After Shortcut
      Trivial

> Pickup (Statue Piece: Waterfall); Heals? False
  * Layers: default
  * Pickup 28; Category? Major
  * Extra - spawn_id: jungle_willy:1219
  * Extra - level: jungle_willy
  * Extra - level_number: 735
  * Extra - object_id: 1219
  * Extra - vanilla_item: idol1
  * Extra - revealed_at_start: False
  * Extra - tracker: -160,-320
  > Travel to Cloudburst Cliffs (Mid)
      Trivial

> Pickup (Scarab 58: Willo Right); Heals? False
  * Layers: default
  * Pickup 109; Category? Minor
  * Extra - spawn_id: jungle_willy:347
  * Extra - level: jungle_willy
  * Extra - level_number: 735
  * Extra - object_id: 347
  * Extra - vanilla_item: reward_fruit_big
  * Extra - revealed_at_start: False
  > Inside Flipper
      Trivial

> Pickup (Scarab 59: Willo Mid); Heals? False
  * Layers: default
  * Pickup 110; Category? Minor
  * Extra - spawn_id: jungle_willy:1910
  * Extra - level: jungle_willy
  * Extra - level_number: 735
  * Extra - object_id: 1910
  * Extra - vanilla_item: reward_fruit_medium
  * Extra - revealed_at_start: False
  > Inside Flipper
      Trivial

> Pickup (Scarab 60: Willo Left); Heals? False
  * Layers: default
  * Pickup 111; Category? Minor
  * Extra - spawn_id: jungle_willy:1981
  * Extra - level: jungle_willy
  * Extra - level_number: 735
  * Extra - object_id: 1981
  * Extra - vanilla_item: reward_fruit_big
  * Extra - revealed_at_start: False
  > Inside Flipper
      Trivial

> Pickup (Wl. 56: Above Willo at Waterfall); Heals? False
  * Layers: default
  * Pickup 219; Category? Minor
  * Extra - spawn_id: jungle_willy:1997
  * Extra - level: jungle_willy
  * Extra - level_number: 735
  * Extra - object_id: 1997
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: False
  * Extra - tracker: -392,-1296
  > Travel to Cloudburst Cliffs (Mid)
      Trivial
  > After Shortcut
      Trivial

> Inside Flipper; Heals? False
  * Layers: default
  > Travel to Cloudburst Cliffs (Mid)
      Trivial
  > Pickup (Scarab 58: Willo Right)
      Trivial
  > Pickup (Scarab 59: Willo Mid)
      Trivial
  > Pickup (Scarab 60: Willo Left)
      Trivial

> Event - Mushroom Quest Finished; Heals? False
  * Layers: default
  * Event Mushroom Quest Finished
  > Travel to Tortoise Tunnel
      Trivial
  > Travel to Shoddy Shanty (Lower)
      Trivial

> Travel to Cloudburst Cliffs (Bottom); Heals? False
  * Layers: default
  * Open to Cloudburst Cliffs/Travel to Willo (Bottom)
  > Travel to Cloudburst Cliffs (Mid)
      Trivial

> Event - Path Willo; Heals? False
  * Layers: default
  * Event Path Willo
  > Travel to Cloudburst Cliffs (Bottom)
      Trivial

> Event - Shortcut Willo; Heals? False
  * Layers: default
  * Event Shortcut Willo
  > Travel to Shoddy Shanty (Upper)
      Trivial
  > After Shortcut
      Trivial

> After Shortcut; Heals? False
  * Layers: default
  > Travel to Sleek Slabs
      After Shortcut Willo and Has Vacuum
  > Pickup (Wl. 56: Above Willo at Waterfall)
      Trivial
  > Event - Shortcut Willo
      After Shortcut Willo

> Travel to Tortoise Tunnel; Heals? False
  * Layers: default
  * Open to Tortoise Tunnel/Travel to Willo

> Travel to Shoddy Shanty (Lower); Heals? False
  * Layers: default
  * Open to Shoddy Shanty/Travel to Willo (Lower)
  > Event - Mushroom Quest Finished
      Frosty Spores

> Event - Willo Moved; Heals? False
  * Layers: default
  * Event Willo Moved
  > Travel to Cloudburst Cliffs (Mid)
      Trivial

