----------------
Bubbly Basin
Extra - level: spring_bubbly_basin
Extra - level_number: 670
Extra - environment: springs
Extra - total_boundings: {'x1': 15240.0, 'x2': 22704.0, 'y1': -24224.0, 'y2': -21696.0}
Extra - polygon: [[15240.0, -21696.0], [22704.0, -21696.0], [22704.0, -24224.0], [15240.0, -24224.0]]
> Travel to Shoddy Shanty; Heals? False; Default Node
  * Layers: default
  * Open to Shoddy Shanty/Travel to Bubbly Basin; Excluded from Dock Lock Rando
  > Travel to Tortoise Tunnel
      Trivial
  > Pickup (Tadpole 1)
      Can Dive
  > Pickup (Tadpole 2)
      Can Dive
  > Pickup (Tadpole 3)
      Can Dive
  > Pickup (Tadpole 4)
      Can Dive
  > Pickup (Tadpole 5)
      Can Dive
  > Pickup (Tadpole 6)
      Can Dive
  > Pickup (Tadpole 7)
      Can Dive
  > Pickup (Tadpole 8)
      Can Dive
  > Pickup (NPC: Dive Fish)
      Trivial
  > Pickup (NPC: Myrtle)
      Tadpole ≥ 8
  > Pickup (Wl. 60: Dive Cave Chest)
      Can Dive

> Travel to Tortoise Tunnel; Heals? False
  * Layers: default
  * Open to Tortoise Tunnel/Travel to Bubbly Basin; Excluded from Dock Lock Rando
  > Travel to Shoddy Shanty
      Trivial

> Pickup (Tadpole 1); Heals? False
  * Layers: default
  * Pickup 16; Category? Minor
  * Extra - spawn_id: spring_bubbly_basin:1241
  * Extra - level: spring_bubbly_basin
  * Extra - level_number: 670
  * Extra - object_id: 1241
  * Extra - vanilla_item: tadpole
  * Extra - revealed_at_start: True
  * Extra - tracker: 1512,-55
  > Travel to Shoddy Shanty
      Trivial

> Pickup (Tadpole 2); Heals? False
  * Layers: default
  * Pickup 17; Category? Minor
  * Extra - spawn_id: spring_bubbly_basin:1238
  * Extra - level: spring_bubbly_basin
  * Extra - level_number: 670
  * Extra - object_id: 1238
  * Extra - vanilla_item: tadpole
  * Extra - revealed_at_start: True
  * Extra - tracker: 1656,-775
  > Travel to Shoddy Shanty
      Trivial

> Pickup (Tadpole 3); Heals? False
  * Layers: default
  * Pickup 18; Category? Minor
  * Extra - spawn_id: spring_bubbly_basin:1244
  * Extra - level: spring_bubbly_basin
  * Extra - level_number: 670
  * Extra - object_id: 1244
  * Extra - vanilla_item: tadpole
  * Extra - revealed_at_start: True
  * Extra - tracker: 2376,145
  > Travel to Shoddy Shanty
      Trivial

> Pickup (Tadpole 4); Heals? False
  * Layers: default
  * Pickup 19; Category? Minor
  * Extra - spawn_id: spring_bubbly_basin:1235
  * Extra - level: spring_bubbly_basin
  * Extra - level_number: 670
  * Extra - object_id: 1235
  * Extra - vanilla_item: tadpole
  * Extra - revealed_at_start: True
  * Extra - tracker: 2712,-407
  > Travel to Shoddy Shanty
      Trivial

> Pickup (Tadpole 5); Heals? False
  * Layers: default
  * Pickup 20; Category? Minor
  * Extra - spawn_id: spring_bubbly_basin:1229
  * Extra - level: spring_bubbly_basin
  * Extra - level_number: 670
  * Extra - object_id: 1229
  * Extra - vanilla_item: tadpole
  * Extra - revealed_at_start: True
  * Extra - tracker: 3776,-519
  > Travel to Shoddy Shanty
      Trivial

> Pickup (Tadpole 6); Heals? False
  * Layers: default
  * Pickup 21; Category? Minor
  * Extra - spawn_id: spring_bubbly_basin:1226
  * Extra - level: spring_bubbly_basin
  * Extra - level_number: 670
  * Extra - object_id: 1226
  * Extra - vanilla_item: tadpole
  * Extra - revealed_at_start: True
  * Extra - tracker: 4352,-287
  > Travel to Shoddy Shanty
      Trivial

> Pickup (Tadpole 7); Heals? False
  * Layers: default
  * Pickup 22; Category? Minor
  * Extra - spawn_id: spring_bubbly_basin:1041
  * Extra - level: spring_bubbly_basin
  * Extra - level_number: 670
  * Extra - object_id: 1041
  * Extra - vanilla_item: tadpole
  * Extra - revealed_at_start: True
  * Extra - tracker: 4400,-658
  > Travel to Shoddy Shanty
      Trivial

> Pickup (Tadpole 8); Heals? False
  * Layers: default
  * Pickup 23; Category? Minor
  * Extra - spawn_id: spring_bubbly_basin:1232
  * Extra - level: spring_bubbly_basin
  * Extra - level_number: 670
  * Extra - object_id: 1232
  * Extra - vanilla_item: tadpole
  * Extra - revealed_at_start: True
  * Extra - tracker: 5720,-183
  > Travel to Shoddy Shanty
      Trivial

> Pickup (NPC: Dive Fish); Heals? False
  * Layers: default
  * Pickup 149; Category? Major
  * Extra - spawn_id: spring_bubbly_basin:1154
  * Extra - level: spring_bubbly_basin
  * Extra - level_number: 670
  * Extra - object_id: 1154
  * Extra - vanilla_item: abilities/dive
  * Extra - revealed_at_start: False
  * Extra - tracker: 2832,-1136
  > Travel to Shoddy Shanty
      Trivial

> Pickup (NPC: Myrtle); Heals? False
  * Layers: default
  * Pickup 150; Category? Major
  * Extra - spawn_id: spring_bubbly_basin:896
  * Extra - level: spring_bubbly_basin
  * Extra - level_number: 670
  * Extra - object_id: 896
  * Extra - vanilla_item: wallet
  * Extra - revealed_at_start: False
  * Extra - tracker: 5232,-1048
  > Travel to Shoddy Shanty
      Trivial

> Pickup (Wl. 60: Dive Cave Chest); Heals? False
  * Layers: default
  * Pickup 223; Category? Minor
  * Extra - spawn_id: spring_bubbly_basin:1055
  * Extra - level: spring_bubbly_basin
  * Extra - level_number: 670
  * Extra - object_id: 1055
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: False
  * Extra - tracker: 88,-96
  > Travel to Shoddy Shanty
      Trivial

----------------
Cloudburst Cliffs
Extra - level: spring_cloudburst_cliffs
Extra - level_number: 401
Extra - environment: jungle
Extra - total_boundings: {'x1': 6712.0, 'x2': 10320.0, 'y1': -22296.0, 'y2': -15088.0}
Extra - polygon: [[6712.0, -15088.0], [10320.0, -15088.0], [10320.0, -22296.0], [6712.0, -22296.0]]
> Travel to Hazy Heaven; Heals? False; Default Node
  * Layers: default
  * Open to Hazy Heaven/Travel to Cloudburst Cliffs; Excluded from Dock Lock Rando
  > Travel to Village (Lower)
      Trivial

> Travel to Village (Upper); Heals? False
  * Layers: default
  * Open to Village/Travel to Cloudburst Cliffs (Upper); Excluded from Dock Lock Rando
  > Beeline Gorilla Woods 01
      Trivial
  > Beeline Ivory Peaks 01
      Trivial
  > Beeline Marrow Hills 01
      Trivial

> Travel to Jailhouse Japes (Upper); Heals? False
  * Layers: default
  * Open to Jailhouse Japes/Travel to Cloudburst Cliffs (Upper); Excluded from Dock Lock Rando
  > Right half
      Trivial

> Travel to Jungle (Crammed Canopy); Heals? False
  * Layers: default
  * Open to Crammed Canopy/Travel to Spring; Excluded from Dock Lock Rando
  > Travel to Village (Lower)
      Trivial

> Travel to Jungle (Secluded Climb); Heals? False
  * Layers: default
  * Open to Secluded Climb/Travel to Spring; Excluded from Dock Lock Rando
  > Pickup (Chest: Waterfall)
      Trivial
  > Travel to Village (Lower)
      Trivial

> Travel to Willo (Mid); Heals? False
  * Layers: default
  * Open to Willo/Travel to Cloudburst Cliffs (Mid); Excluded from Dock Lock Rando
  > Travel to Sleek Slabs
      Trivial

> Travel to Sleek Slabs; Heals? False
  * Layers: default
  * Open to Sleek Slabs/Travel to Cloudburst Cliffs; Excluded from Dock Lock Rando
  > Travel to Willo (Mid)
      Trivial
  > Pickup (NPC: Cleepers)
      Noisemaker
  > Travel to Village (Lower)
      Trivial
  > Right half
      Trivial

> Pickup (Chest: Waterfall); Heals? False
  * Layers: default
  * Pickup 47; Category? Major
  * Extra - spawn_id: spring_cloudburst_cliffs:4925
  * Extra - level: spring_cloudburst_cliffs
  * Extra - level_number: 401
  * Extra - object_id: 4925
  * Extra - vanilla_item: powerups/skvader_2
  * Extra - revealed_at_start: False
  > Travel to Jungle (Secluded Climb)
      Trivial
  > Travel to Village (Lower)
      Trivial

> Pickup (Mailbox 18: Waterfall); Heals? False
  * Layers: default
  * Pickup 69; Category? Minor; Grants 1x Mails Delivered
  * Extra - spawn_id: spring_cloudburst_cliffs:4501
  * Extra - level: spring_cloudburst_cliffs
  * Extra - level_number: 401
  * Extra - object_id: 4501
  * Extra - vanilla_item: reward_fruit_medium
  * Extra - revealed_at_start: False
  > Travel to Village (Lower)
      Trivial

> Pickup (Fruit 77: Waterfall Left); Heals? False
  * Layers: default
  * Pickup 128; Category? Minor
  * Extra - spawn_id: spring_cloudburst_cliffs:4156
  * Extra - level: spring_cloudburst_cliffs
  * Extra - level_number: 401
  * Extra - object_id: 4156
  * Extra - vanilla_item: reward_fruit_big
  * Extra - revealed_at_start: True
  * Extra - tracker: 72,-1088
  > Travel to Village (Lower)
      Trivial

> Pickup (Fruit 79: Waterfall Right); Heals? False
  * Layers: default
  * Pickup 130; Category? Minor
  * Extra - spawn_id: spring_cloudburst_cliffs:4159
  * Extra - level: spring_cloudburst_cliffs
  * Extra - level_number: 401
  * Extra - object_id: 4159
  * Extra - vanilla_item: reward_fruit_big
  * Extra - revealed_at_start: True
  * Extra - tracker: 1320,-960
  > Travel to Village (Lower)
      Trivial

> Pickup (NPC: Cleepers); Heals? False
  * Layers: default
  * Pickup 148; Category? Major
  * Extra - spawn_id: spring_cloudburst_cliffs:5014
  * Extra - level: spring_cloudburst_cliffs
  * Extra - level_number: 401
  * Extra - object_id: 5014
  * Extra - vanilla_item: tracker_scarabs
  * Extra - revealed_at_start: False
  * Extra - tracker: 1784,-4600
  > Travel to Sleek Slabs
      Trivial

> Pickup (Wl. 21: Waterfall Ledge); Heals? False
  * Layers: default
  * Pickup 184; Category? Minor
  * Extra - spawn_id: spring_cloudburst_cliffs:4777
  * Extra - level: spring_cloudburst_cliffs
  * Extra - level_number: 401
  * Extra - object_id: 4777
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: False
  * Extra - tracker: 1360,-1624
  > Right half
      Trivial

> Travel to Village (Lower); Heals? False
  * Layers: default
  * Open to Village/Travel to Cloudburst Cliffs (Lower)
  > Travel to Hazy Heaven
      Trivial
  > Travel to Jungle (Crammed Canopy)
      Trivial
  > Travel to Sleek Slabs
      Has Vacuum
  > Pickup (Mailbox 18: Waterfall)
      Mail Bag
  > Pickup (Fruit 77: Waterfall Left)
      Can Dive
  > Pickup (Fruit 79: Waterfall Right)
      Can Dive
  > Right half
      Can Dive

> Right half; Heals? False
  * Layers: default
  > Travel to Jailhouse Japes (Upper)
      Trivial
  > Pickup (Wl. 21: Waterfall Ledge)
      Trivial
  > Travel to Village (Lower)
      Trivial
  > Travel to Willo (Bottom)
      After Path Willo
  > Travel to Jailhouse Japes (Lower)
      Can Dive

> Travel to Willo (Bottom); Heals? False
  * Layers: default
  * Open to Willo/Travel to Cloudburst Cliffs (Bottom)
  > Right half
      Trivial

> Travel to Jailhouse Japes (Lower); Heals? False
  * Layers: default
  * Open to Jailhouse Japes/Travel to Cloudburst Cliffs (Lower)

> Beeline Gorilla Woods 01; Heals? False
  * Layers: default
  * Teleporter Network (Unlocked by After Beeline Gorilla Woods)
  * Extra - level: spring_cloudburst_cliffs
  * Extra - object_id: 4438
  * Extra - sequence: 1
  > Travel to Village (Upper)
      Trivial

> Beeline Ivory Peaks 01; Heals? False
  * Layers: default
  * Teleporter Network (Unlocked by After Beeline Ivory Peaks)
  * Extra - level: spring_cloudburst_cliffs
  * Extra - object_id: 4437
  * Extra - sequence: 1
  > Travel to Village (Upper)
      Trivial

> Beeline Marrow Hills 01; Heals? False
  * Layers: default
  * Teleporter Network (Unlocked by After Beeline Marrow Hills)
  * Extra - level: spring_cloudburst_cliffs
  * Extra - object_id: 4419
  * Extra - sequence: 1
  > Travel to Village (Upper)
      Trivial

> Beeline Marrow Hills 02; Heals? False
  * Layers: default
  * Teleporter Network (Unlocked by After Beeline Marrow Hills)
  * Extra - level: spring_cloudburst_cliffs
  * Extra - object_id: 3066
  * Extra - sequence: 2
  > Travel to Village (Lower)
      Trivial

----------------
Gangway Grotto
Extra - level: spring_gangway_grotto
Extra - level_number: 466
Extra - environment: springs
Extra - total_boundings: {'x1': 20944.0, 'x2': 29008.0, 'y1': -19000.0, 'y2': -14264.0}
Extra - polygon: [[20944.0, -14264.0], [29008.0, -14264.0], [29008.0, -19000.0], [20944.0, -19000.0]]
> Travel to Hazy Heaven; Heals? False; Default Node
  * Layers: default
  * Open to Hazy Heaven/Travel to Gangway Grotto; Excluded from Dock Lock Rando
  > Travel to Sleek Slabs
      Trivial

> Travel to Sleek Slabs; Heals? False
  * Layers: default
  * Open to Sleek Slabs/Travel to Gangway Grotto; Excluded from Dock Lock Rando
  > Travel to Hazy Heaven
      Trivial
  > Pickup (Mailbox 14: Hideout)
      Mail Bag
  > Event - Gate Gangway Grotto
      Any of the following:
          After Gate Gangway Grotto
          # In this case, Krax opens the trapdoor and it is trivial to get to the event trigger
          Noisemaker and After Main Quest Started

> Travel to Tiny Broad; Heals? False
  * Layers: default
  * Open to Tiny Broad/Travel to Gangway Grotto; Excluded from Dock Lock Rando
  > Event - Gate Gangway Grotto
      Trivial

> Travel to Yokos Yam (Cannon); Heals? False
  * Layers: default
  * Open to Yokos Yam/Travel to Gangway Grotto (Cannon); Excluded from Dock Lock Rando
  > HQ
      Trivial

> Pickup (Mailbox 14: Hideout); Heals? False
  * Layers: default
  * Pickup 65; Category? Minor; Grants 1x Mails Delivered
  * Extra - spawn_id: spring_gangway_grotto:4670
  * Extra - level: spring_gangway_grotto
  * Extra - level_number: 466
  * Extra - object_id: 4670
  * Extra - vanilla_item: reward_fruit_medium
  * Extra - revealed_at_start: False
  > Travel to Sleek Slabs
      Trivial

> Pickup (Fruit 34: Underwater Chest); Heals? False
  * Layers: default
  * Pickup 85; Category? Minor
  * Extra - spawn_id: spring_gangway_grotto:4674
  * Extra - level: spring_gangway_grotto
  * Extra - level_number: 466
  * Extra - object_id: 4674
  * Extra - vanilla_item: reward_fruit_big
  * Extra - revealed_at_start: False
  > HQ
      Trivial

> Pickup (NPC: Splank); Heals? False
  * Layers: default
  * Pickup 154; Category? Major
  * Extra - spawn_id: spring_gangway_grotto:4725
  * Extra - level: spring_gangway_grotto
  * Extra - level_number: 466
  * Extra - object_id: 4725
  * Extra - vanilla_item: tracker_springs
  * Extra - revealed_at_start: False
  * Extra - tracker: 3824,-2736
  > HQ
      Trivial

> Pickup (NPC: Jojo); Heals? False
  * Layers: default
  * Pickup 161; Category? Major
  * Extra - spawn_id: spring_gangway_grotto:4531
  * Extra - level: spring_gangway_grotto
  * Extra - level_number: 466
  * Extra - object_id: 4531
  * Extra - vanilla_item: spring_key
  * Extra - revealed_at_start: False
  * Extra - tracker: 2576,-2744
  > HQ
      Trivial

> Pickup (Wl. 67: Sush); Heals? False
  * Layers: default
  * Pickup 230; Category? Minor
  * Extra - spawn_id: spring_gangway_grotto:4415
  * Extra - level: spring_gangway_grotto
  * Extra - level_number: 466
  * Extra - object_id: 4415
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: False
  * Extra - tracker: 592,-360
  > Event - Gate Gangway Grotto
      Trivial

> Pickup (Wl. 68: Hideout Ledge); Heals? False
  * Layers: default
  * Pickup 231; Category? Minor
  * Extra - spawn_id: spring_gangway_grotto:4377
  * Extra - level: spring_gangway_grotto
  * Extra - level_number: 466
  * Extra - object_id: 4377
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: False
  * Extra - tracker: 2400,-2384
  > HQ
      Trivial

> Pickup (Wl. 69: Hideout Slug Rock); Heals? False
  * Layers: default
  * Pickup 232; Category? Minor
  * Extra - spawn_id: spring_gangway_grotto:4479
  * Extra - level: spring_gangway_grotto
  * Extra - level_number: 466
  * Extra - object_id: 4479
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: False
  * Extra - tracker: 3424,-2472
  > HQ
      Trivial

> Pickup (Wl. 70: Hideout Drop 1); Heals? False
  * Layers: default
  * Pickup 233; Category? Minor
  * Extra - spawn_id: spring_gangway_grotto:4613
  * Extra - level: spring_gangway_grotto
  * Extra - level_number: 466
  * Extra - object_id: 4613
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: True
  * Extra - tracker: 4192,-1040
  > Travel to Yokos Yam (Fall)
      Trivial

> Beeline Crystal Deeps 01; Heals? False
  * Layers: default
  * Teleporter Network (Unlocked by After Beeline Crystal Deeps)
  * Extra - level: spring_gangway_grotto
  * Extra - object_id: 2141
  * Extra - sequence: 1
  > HQ
      Trivial

> HQ; Heals? False
  * Layers: default
  > Pickup (Fruit 34: Underwater Chest)
      Can Dive
  > Pickup (NPC: Splank)
      Wallet Upgrade ≥ 4
  > Pickup (NPC: Jojo)
      After Boss Spina or After Main Quest Started
  > Pickup (Wl. 68: Hideout Ledge)
      Trivial
  > Pickup (Wl. 69: Hideout Slug Rock)
      Noisemaker
  > Beeline Crystal Deeps 01
      Trivial
  > Event - Gate Gangway Grotto
      Trivial
  > Guards
      After Boss Spina
  > Event - Spina Quest Finished
      After Boss Spina
  > Event - Beeline Marrow Hills
      After Spina Quest Finished

> Event - Gate Gangway Grotto; Heals? False
  * Layers: default
  * Event Gate Gangway Grotto
  > Travel to Sleek Slabs
      Trivial
  > Travel to Tiny Broad
      Key to the Underbelly
  > Pickup (Wl. 67: Sush)
      Noisemaker
  > HQ
      Trivial

> Guards; Heals? False
  * Layers: default
  > Pickup (Wl. 70: Hideout Drop 1)
      Hook
  > HQ
      Trivial
  > Travel to Yokos Yam (Fall)
      Trivial

> Travel to Yokos Yam (Fall); Heals? False
  * Layers: default
  * Open to Yokos Yam/Travel to Gangway Grotto (Fall)

> Event - Spina Quest Finished; Heals? False
  * Layers: default
  * Event Spina Quest Finished
  > HQ
      Trivial

> Beeline Marrow Hills 08; Heals? False
  * Layers: default
  * Teleporter Network (Unlocked by After Beeline Marrow Hills)
  * Extra - level: spring_gangway_grotto
  * Extra - object_id: 754
  * Extra - sequence: 8
  > HQ
      Trivial

> Event - Beeline Marrow Hills; Heals? False
  * Layers: default
  * Event Beeline Marrow Hills
  > HQ
      Trivial
  > Beeline Marrow Hills 08
      Trivial

----------------
Hazy Heaven
Extra - level: spring_hazy_heaven
Extra - level_number: 742
Extra - environment: springs
Extra - total_boundings: {'x1': 10320.0, 'x2': 20944.0, 'y1': -16624.0, 'y2': -12696.0}
Extra - polygon: [[10320.0, -12696.0], [20944.0, -12696.0], [20944.0, -16624.0], [10320.0, -16624.0]]
> Travel to Cloudburst Cliffs; Heals? False; Default Node
  * Layers: default
  * Open to Cloudburst Cliffs/Travel to Hazy Heaven; Excluded from Dock Lock Rando

> Travel to Gangway Grotto; Heals? False
  * Layers: default
  * Open to Gangway Grotto/Travel to Hazy Heaven; Excluded from Dock Lock Rando

> Travel to Sleek Slabs; Heals? False
  * Layers: default
  * Open to Sleek Slabs/Travel to Hazy Heaven; Excluded from Dock Lock Rando

> Beeline Marrow Hills 07; Heals? False
  * Layers: default
  * Teleporter Network (Unlocked by After Beeline Marrow Hills)
  * Extra - level: spring_hazy_heaven
  * Extra - object_id: 16
  * Extra - sequence: 7
  > Travel to Sleek Slabs
      Trivial

----------------
Hidden Hotspring
Extra - level: spring_hidden_hotspring
Extra - level_number: 421
Extra - environment: caves
Extra - total_boundings: {'x1': 15240.0, 'x2': 18824.0, 'y1': -26464.0, 'y2': -24224.0}
Extra - polygon: [[15240.0, -24224.0], [18824.0, -24224.0], [18824.0, -26464.0], [15240.0, -26464.0]]
> Travel to Clammy Cenote; Heals? False; Default Node
  * Layers: default
  * Open to Clammy Cenote/Travel to Spring; Excluded from Dock Lock Rando
  > Travel to Jungle
      Trivial
  > Pickup (Chest: Crystal Skull)
      Has Vacuum
  > Pickup (Wl. 72: Crystal Skull Slug Rock)
      Hook and Has Vacuum
  > Pickup (Wl. 73: Crystal Skull Chest)
      Has Vacuum

> Travel to Jungle; Heals? False
  * Layers: default
  * Open to Misty Meadow/Travel to Hidden Hotspring; Excluded from Dock Lock Rando
  > Travel to Clammy Cenote
      Trivial
  > Travel to Tortoise Tunnel
      Hook
  > Pickup (Scarab 61: Crystal Skull Upper)
      Hook
  > Pickup (Scarab 62: Crystal Skull Left)
      Trivial
  > Pickup (Scarab 63: Crystal Skull Right)
      Trivial

> Travel to Tortoise Tunnel; Heals? False
  * Layers: default
  * Open to Tortoise Tunnel/Travel to Hidden Hotspring; Excluded from Dock Lock Rando
  > Travel to Jungle
      Trivial

> Pickup (Chest: Crystal Skull); Heals? False
  * Layers: default
  * Pickup 40; Category? Major
  * Extra - spawn_id: spring_hidden_hotspring:2343
  * Extra - level: spring_hidden_hotspring
  * Extra - level_number: 421
  * Extra - object_id: 2343
  * Extra - vanilla_item: skins/skin_1
  * Extra - revealed_at_start: False
  > Travel to Clammy Cenote
      Trivial

> Pickup (Scarab 61: Crystal Skull Upper); Heals? False
  * Layers: default
  * Pickup 112; Category? Minor
  * Extra - spawn_id: spring_hidden_hotspring:2319
  * Extra - level: spring_hidden_hotspring
  * Extra - level_number: 421
  * Extra - object_id: 2319
  * Extra - vanilla_item: reward_fruit_big
  * Extra - revealed_at_start: False
  > Travel to Jungle
      Trivial

> Pickup (Scarab 62: Crystal Skull Left); Heals? False
  * Layers: default
  * Pickup 113; Category? Minor
  * Extra - spawn_id: spring_hidden_hotspring:2315
  * Extra - level: spring_hidden_hotspring
  * Extra - level_number: 421
  * Extra - object_id: 2315
  * Extra - vanilla_item: reward_fruit_big
  * Extra - revealed_at_start: False
  > Travel to Jungle
      Trivial

> Pickup (Scarab 63: Crystal Skull Right); Heals? False
  * Layers: default
  * Pickup 114; Category? Minor
  * Extra - spawn_id: spring_hidden_hotspring:2327
  * Extra - level: spring_hidden_hotspring
  * Extra - level_number: 421
  * Extra - object_id: 2327
  * Extra - vanilla_item: reward_fruit_big
  * Extra - revealed_at_start: False
  > Travel to Jungle
      Trivial

> Pickup (Wl. 72: Crystal Skull Slug Rock); Heals? False
  * Layers: default
  * Pickup 235; Category? Minor
  * Extra - spawn_id: spring_hidden_hotspring:2026
  * Extra - level: spring_hidden_hotspring
  * Extra - level_number: 421
  * Extra - object_id: 2026
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: False
  * Extra - tracker: -448,-552
  > Travel to Clammy Cenote
      Trivial

> Pickup (Wl. 73: Crystal Skull Chest); Heals? False
  * Layers: default
  * Pickup 236; Category? Minor
  * Extra - spawn_id: spring_hidden_hotspring:1575
  * Extra - level: spring_hidden_hotspring
  * Extra - level_number: 421
  * Extra - object_id: 1575
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: False
  * Extra - tracker: 1184,512
  > Travel to Clammy Cenote
      Trivial

----------------
Jailhouse Japes
Extra - level: spring_jailhouse_japes
Extra - level_number: 422
Extra - environment: jungle
Extra - total_boundings: {'x1': 10320.0, 'x2': 12704.0, 'y1': -24808.0, 'y2': -21160.0}
Extra - polygon: [[10320.0, -21160.0], [12704.0, -21160.0], [12704.0, -24808.0], [10320.0, -24808.0]]
> Travel to Cloudburst Cliffs (Upper); Heals? False; Default Node
  * Layers: default
  * Open to Cloudburst Cliffs/Travel to Jailhouse Japes (Upper); Excluded from Dock Lock Rando
  > Travel to Tortoise Tunnel
      Trivial

> Travel to Tortoise Tunnel; Heals? False
  * Layers: default
  * Open to Tortoise Tunnel/Travel to Jailhouse Japes; Excluded from Dock Lock Rando
  > Travel to Cloudburst Cliffs (Upper)
      Trivial

> Pickup (Wl. 22: Waterfall Dive Through); Heals? False
  * Layers: default
  * Pickup 185; Category? Minor
  * Extra - spawn_id: spring_jailhouse_japes:1232
  * Extra - level: spring_jailhouse_japes
  * Extra - level_number: 422
  * Extra - object_id: 1232
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: True
  * Extra - tracker: 80,1152
  > Travel to Misty Meadow
      Trivial

> Travel to Cloudburst Cliffs (Lower); Heals? False
  * Layers: default
  * Open to Cloudburst Cliffs/Travel to Jailhouse Japes (Lower)
  > Pickup (Wl. 22: Waterfall Dive Through)
      Trivial

> Travel to Misty Meadow; Heals? False
  * Layers: default
  * Open to Misty Meadow/Travel to Jailhouse Japes

----------------
Shoddy Shanty
Extra - level: spring_shoddy_shanty
Extra - level_number: 824
Extra - environment: springs
Extra - total_boundings: {'x1': 15240.0, 'x2': 18832.0, 'y1': -21696.0, 'y2': -19000.0}
Extra - polygon: [[15240.0, -19000.0], [18832.0, -19000.0], [18832.0, -21696.0], [15240.0, -21696.0]]
> Travel to Bubbly Basin; Heals? False; Default Node
  * Layers: default
  * Open to Bubbly Basin/Travel to Shoddy Shanty; Excluded from Dock Lock Rando
  > Inside Hidden
      Trivial

> Travel to Willo (Upper); Heals? False
  * Layers: default
  * Open to Willo/Travel to Shoddy Shanty (Upper); Excluded from Dock Lock Rando
  > Travel to Sleek Slabs
      Trivial

> Travel to Sleek Slabs; Heals? False
  * Layers: default
  * Open to Sleek Slabs/Travel to Shoddy Shanty; Excluded from Dock Lock Rando
  > Travel to Willo (Upper)
      Trivial
  > Pickup (Underwater Puzzle)
      After Shortcut Shoddy Shanty and Can Dive
  > Pickup (Mailbox 16: Church)
      Mail Bag
  > Pickup (Wl. 58: Church Ceiling)
      Has Vacuum
  > Pickup (Wl. 59: Dive Cave Entry)
      Trivial
  > Inside Hidden
      Noisemaker
  > Event - Path Shoddy Shanty
      Noisemaker
  > Event - Shortcut Shoddy Shanty
      After Shortcut Shoddy Shanty

> Travel to Tiny Broad; Heals? False
  * Layers: default
  * Open to Tiny Broad/Travel to Shoddy Shanty; Excluded from Dock Lock Rando
  > Event - Shortcut Shoddy Shanty
      Trivial

> Pickup (Underwater Puzzle); Heals? False
  * Layers: default
  * Pickup 5; Category? Major
  * Extra - spawn_id: spring_shoddy_shanty:5433
  * Extra - level: spring_shoddy_shanty
  * Extra - level_number: 824
  * Extra - object_id: 5433
  * Extra - vanilla_item: skins/skin_3
  * Extra - revealed_at_start: False
  * Extra - tracker: -656,576
  > Travel to Sleek Slabs
      Trivial

> Pickup (Mailbox 16: Church); Heals? False
  * Layers: default
  * Pickup 67; Category? Minor; Grants 1x Mails Delivered
  * Extra - spawn_id: spring_shoddy_shanty:5410
  * Extra - level: spring_shoddy_shanty
  * Extra - level_number: 824
  * Extra - object_id: 5410
  * Extra - vanilla_item: reward_fruit_medium
  * Extra - revealed_at_start: False
  > Travel to Sleek Slabs
      Trivial

> Pickup (Wl. 58: Church Ceiling); Heals? False
  * Layers: default
  * Pickup 221; Category? Minor
  * Extra - spawn_id: spring_shoddy_shanty:5101
  * Extra - level: spring_shoddy_shanty
  * Extra - level_number: 824
  * Extra - object_id: 5101
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: False
  * Extra - tracker: -2176,-1536
  > Travel to Sleek Slabs
      Trivial

> Pickup (Wl. 59: Dive Cave Entry); Heals? False
  * Layers: default
  * Pickup 222; Category? Minor
  * Extra - spawn_id: spring_shoddy_shanty:4210
  * Extra - level: spring_shoddy_shanty
  * Extra - level_number: 824
  * Extra - object_id: 4210
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: False
  * Extra - tracker: -2080,-512
  > Travel to Sleek Slabs
      Trivial

> Inside Hidden; Heals? False
  * Layers: default
  > Travel to Bubbly Basin
      Trivial
  > Event - Path Shoddy Shanty
      After Path Shoddy Shanty
  > Travel to Willo (Lower)
      Hook

> Event - Path Shoddy Shanty; Heals? False
  * Layers: default
  * Event Path Shoddy Shanty
  > Travel to Sleek Slabs
      Trivial
  > Inside Hidden
      Trivial

> Travel to Willo (Lower); Heals? False
  * Layers: default
  * Open to Willo/Travel to Shoddy Shanty (Lower)
  > Inside Hidden
      Trivial

> Event - Shortcut Shoddy Shanty; Heals? False
  * Layers: default
  * Event Shortcut Shoddy Shanty
  > Travel to Sleek Slabs
      Trivial
  > Travel to Tiny Broad
      Trivial

----------------
Sleek Slabs
Extra - level: spring_sleek_slabs
Extra - level_number: 404
Extra - environment: springs
Extra - total_boundings: {'x1': 10320.0, 'x2': 20944.0, 'y1': -19000.0, 'y2': -16624.0}
Extra - polygon: [[10320.0, -16624.0], [20944.0, -16624.0], [20944.0, -19000.0], [10320.0, -19000.0]]
> Travel to Cloudburst Cliffs; Heals? False; Default Node
  * Layers: default
  * Open to Cloudburst Cliffs/Travel to Sleek Slabs; Excluded from Dock Lock Rando
  > Travel to Shoddy Shanty
      Trivial
  > Pickup (Mailbox 17: Kambi)
      Mail Bag
  > Pickup (Fruit 81: Marrow Jump)
      Trivial
  > Beeline Marrow Hills 04
      Trivial

> Travel to Gangway Grotto; Heals? False
  * Layers: default
  * Open to Gangway Grotto/Travel to Sleek Slabs; Excluded from Dock Lock Rando
  > Travel to Shoddy Shanty
      Trivial
  > Pickup (Fruit 33: Hook Chest)
      Hook
  > Pickup (Fruit 81: Marrow Jump)
      Trivial
  > Pickup (Wl. 61: Underwater at Hook Chest)
      Can Dive

> Travel to Hazy Heaven; Heals? False
  * Layers: default
  * Open to Hazy Heaven/Travel to Sleek Slabs; Excluded from Dock Lock Rando
  > Travel to Gangway Grotto
      Trivial

> Travel to Jungle; Heals? False
  * Layers: default
  * Open to Willo/Travel to Sleek Slabs; Excluded from Dock Lock Rando
  > Pickup (Chest: Church)
      Trivial
  > Pickup (Wl. 57: Church Chest)
      Trivial

> Travel to Shoddy Shanty; Heals? False
  * Layers: default
  * Open to Shoddy Shanty/Travel to Sleek Slabs; Excluded from Dock Lock Rando
  > Travel to Cloudburst Cliffs
      Trivial
  > Travel to Gangway Grotto
      Trivial

> Pickup (Chest: Church); Heals? False
  * Layers: default
  * Pickup 42; Category? Major
  * Extra - spawn_id: spring_sleek_slabs:4542
  * Extra - level: spring_sleek_slabs
  * Extra - level_number: 404
  * Extra - object_id: 4542
  * Extra - vanilla_item: wallet
  * Extra - revealed_at_start: False
  > Travel to Jungle
      Trivial

> Pickup (Mailbox 17: Kambi); Heals? False
  * Layers: default
  * Pickup 68; Category? Minor; Grants 1x Mails Delivered
  * Extra - spawn_id: spring_sleek_slabs:4492
  * Extra - level: spring_sleek_slabs
  * Extra - level_number: 404
  * Extra - object_id: 4492
  * Extra - vanilla_item: reward_fruit_medium
  * Extra - revealed_at_start: False
  > Travel to Cloudburst Cliffs
      Trivial

> Pickup (Fruit 33: Hook Chest); Heals? False
  * Layers: default
  * Pickup 84; Category? Minor
  * Extra - spawn_id: spring_sleek_slabs:4497
  * Extra - level: spring_sleek_slabs
  * Extra - level_number: 404
  * Extra - object_id: 4497
  * Extra - vanilla_item: reward_fruit_big
  * Extra - revealed_at_start: False
  > Travel to Gangway Grotto
      Trivial

> Pickup (Fruit 81: Marrow Jump); Heals? False
  * Layers: default
  * Pickup 132; Category? Minor
  * Extra - spawn_id: spring_sleek_slabs:4366
  * Extra - level: spring_sleek_slabs
  * Extra - level_number: 404
  * Extra - object_id: 4366
  * Extra - vanilla_item: reward_fruit_big
  * Extra - revealed_at_start: True
  * Extra - tracker: 5840,-208
  > Travel to Cloudburst Cliffs
      Trivial
  > Travel to Gangway Grotto
      Trivial

> Pickup (Wl. 57: Church Chest); Heals? False
  * Layers: default
  * Pickup 220; Category? Minor
  * Extra - spawn_id: spring_sleek_slabs:4541
  * Extra - level: spring_sleek_slabs
  * Extra - level_number: 404
  * Extra - object_id: 4541
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: False
  * Extra - tracker: 880,352
  > Travel to Jungle
      Trivial

> Pickup (Wl. 61: Underwater at Hook Chest); Heals? False
  * Layers: default
  * Pickup 224; Category? Minor
  * Extra - spawn_id: spring_sleek_slabs:4386
  * Extra - level: spring_sleek_slabs
  * Extra - level_number: 404
  * Extra - object_id: 4386
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: True
  * Extra - tracker: 6960,488
  > Travel to Gangway Grotto
      Trivial

> Beeline Marrow Hills 03; Heals? False
  * Layers: default
  * Teleporter Network (Unlocked by After Beeline Marrow Hills)
  * Extra - level: spring_sleek_slabs
  * Extra - object_id: 3002
  * Extra - sequence: 3
  > Travel to Cloudburst Cliffs
      Trivial

> Beeline Marrow Hills 04; Heals? False
  * Layers: default
  * Teleporter Network (Unlocked by After Beeline Marrow Hills)
  * Extra - level: spring_sleek_slabs
  * Extra - object_id: 3735
  * Extra - sequence: 4
  > Travel to Cloudburst Cliffs
      Trivial

> Beeline Marrow Hills 05; Heals? False
  * Layers: default
  * Teleporter Network (Unlocked by After Beeline Marrow Hills)
  * Extra - level: spring_sleek_slabs
  * Extra - object_id: 3736
  * Extra - sequence: 5
  > Travel to Cloudburst Cliffs
      Trivial

> Beeline Marrow Hills 06; Heals? False
  * Layers: default
  * Teleporter Network (Unlocked by After Beeline Marrow Hills)
  * Extra - level: spring_sleek_slabs
  * Extra - object_id: 3737
  * Extra - sequence: 6
  > Travel to Shoddy Shanty
      Trivial

----------------
Tiny Broad
Extra - level: spring_tiny_broad
Extra - level_number: 488
Extra - environment: springs
Extra - total_boundings: {'x1': 18832.0, 'x2': 24104.0, 'y1': -21696.0, 'y2': -19000.0}
Extra - polygon: [[18832.0, -19000.0], [24104.0, -19000.0], [24104.0, -21696.0], [18832.0, -21696.0]]
> Travel to Gangway Grotto; Heals? False; Default Node
  * Layers: default
  * Open to Gangway Grotto/Travel to Tiny Broad; Excluded from Dock Lock Rando
  > Travel to Shoddy Shanty
      Trivial
  > Pickup (Mailbox 15: Underbelly)
      Mail Bag
  > Pickup (Scarab 55: Underbelly I Right)
      Has Vacuum
  > Pickup (Scarab 56: Underbelly I Left)
      Trivial
  > Pickup (Scarab 57: Underbelly I Mid)
      Trivial
  > Pickup (Wl. 62: Underbelly I Left)
      Trivial
  > Pickup (Wl. 63: Underbelly I Upper)
      Trivial
  > Pickup (Wl. 64: Underbelly I Right)
      Has Vacuum
  > After Flipper
      Has Vacuum
  > Event - Wickerling Beacon 5
      Trivial

> Travel to Shoddy Shanty; Heals? False
  * Layers: default
  * Open to Shoddy Shanty/Travel to Tiny Broad; Excluded from Dock Lock Rando
  > Travel to Gangway Grotto
      Trivial

> Travel to Yokos Yam; Heals? False
  * Layers: default
  * Open to Yokos Yam/Travel to Tiny Broad; Excluded from Dock Lock Rando
  > After Flipper
      Trivial

> Pickup (Mailbox 15: Underbelly); Heals? False
  * Layers: default
  * Pickup 66; Category? Minor; Grants 1x Mails Delivered
  * Extra - spawn_id: spring_tiny_broad:5480
  * Extra - level: spring_tiny_broad
  * Extra - level_number: 488
  * Extra - object_id: 5480
  * Extra - vanilla_item: reward_fruit_medium
  * Extra - revealed_at_start: False
  > Travel to Gangway Grotto
      Trivial

> Pickup (Scarab 55: Underbelly I Right); Heals? False
  * Layers: default
  * Pickup 106; Category? Minor
  * Extra - spawn_id: spring_tiny_broad:2291
  * Extra - level: spring_tiny_broad
  * Extra - level_number: 488
  * Extra - object_id: 2291
  * Extra - vanilla_item: reward_fruit_big
  * Extra - revealed_at_start: False
  > Travel to Gangway Grotto
      Trivial

> Pickup (Scarab 56: Underbelly I Left); Heals? False
  * Layers: default
  * Pickup 107; Category? Minor
  * Extra - spawn_id: spring_tiny_broad:5620
  * Extra - level: spring_tiny_broad
  * Extra - level_number: 488
  * Extra - object_id: 5620
  * Extra - vanilla_item: reward_fruit_big
  * Extra - revealed_at_start: False
  > Travel to Gangway Grotto
      Trivial

> Pickup (Scarab 57: Underbelly I Mid); Heals? False
  * Layers: default
  * Pickup 108; Category? Minor
  * Extra - spawn_id: spring_tiny_broad:5617
  * Extra - level: spring_tiny_broad
  * Extra - level_number: 488
  * Extra - object_id: 5617
  * Extra - vanilla_item: reward_fruit_big
  * Extra - revealed_at_start: False
  > Travel to Gangway Grotto
      Trivial

> Pickup (Fruit 78: Underbelly); Heals? False
  * Layers: default
  * Pickup 129; Category? Minor
  * Extra - spawn_id: spring_tiny_broad:5511
  * Extra - level: spring_tiny_broad
  * Extra - level_number: 488
  * Extra - object_id: 5511
  * Extra - vanilla_item: reward_fruit_big
  * Extra - revealed_at_start: True
  * Extra - tracker: 3312,-120
  > After Flipper
      Trivial

> Pickup (Wl. 62: Underbelly I Left); Heals? False
  * Layers: default
  * Pickup 225; Category? Minor
  * Extra - spawn_id: spring_tiny_broad:2423
  * Extra - level: spring_tiny_broad
  * Extra - level_number: 488
  * Extra - object_id: 2423
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: True
  * Extra - tracker: -584,560
  > Travel to Gangway Grotto
      Trivial

> Pickup (Wl. 63: Underbelly I Upper); Heals? False
  * Layers: default
  * Pickup 226; Category? Minor
  * Extra - spawn_id: spring_tiny_broad:4000
  * Extra - level: spring_tiny_broad
  * Extra - level_number: 488
  * Extra - object_id: 4000
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: False
  * Extra - tracker: 128,208
  > Travel to Gangway Grotto
      Trivial

> Pickup (Wl. 64: Underbelly I Right); Heals? False
  * Layers: default
  * Pickup 227; Category? Minor
  * Extra - spawn_id: spring_tiny_broad:865
  * Extra - level: spring_tiny_broad
  * Extra - level_number: 488
  * Extra - object_id: 865
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: True
  * Extra - tracker: 472,-208
  > Travel to Gangway Grotto
      Trivial

> Pickup (Wl. 65: Underbelly II Hidden); Heals? False
  * Layers: default
  * Pickup 228; Category? Minor
  * Extra - spawn_id: spring_tiny_broad:5241
  * Extra - level: spring_tiny_broad
  * Extra - level_number: 488
  * Extra - object_id: 5241
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: False
  * Extra - tracker: 2512,272
  > After Flipper
      Trivial

> After Flipper; Heals? False
  * Layers: default
  > Travel to Yokos Yam
      Noisemaker
  > Pickup (Fruit 78: Underbelly)
      Noisemaker
  > Pickup (Wl. 65: Underbelly II Hidden)
      Noisemaker and Can Dive

> Event - Wickerling Beacon 5; Heals? False
  * Layers: default
  * Event Wickerling Beacon 5; Grants 1x Beacons Reached
  > Travel to Gangway Grotto
      Trivial

----------------
Tortoise Tunnel
Extra - level: spring_tortoise_tunnel
Extra - level_number: 424
Extra - environment: springs
Extra - total_boundings: {'x1': 12704.0, 'x2': 15240.0, 'y1': -24800.0, 'y2': -21160.0}
Extra - polygon: [[12704.0, -21160.0], [15240.0, -21160.0], [15240.0, -24800.0], [12704.0, -24800.0]]
> Travel to Bubbly Basin; Heals? False; Default Node
  * Layers: default
  * Open to Bubbly Basin/Travel to Tortoise Tunnel; Excluded from Dock Lock Rando
  > Travel to Willo
      Trivial

> Travel to Hidden Hotspring; Heals? False
  * Layers: default
  * Open to Hidden Hotspring/Travel to Tortoise Tunnel; Excluded from Dock Lock Rando
  > Pickup (Wl. 71: Crystal Skull Upper)
      Trivial
  > Event - Shortcut Tortoise Tunnel
      Trivial

> Travel to Jailhouse Japes; Heals? False
  * Layers: default
  * Open to Jailhouse Japes/Travel to Tortoise Tunnel; Excluded from Dock Lock Rando
  > Event - Path Tortoise Tunnel
      Has Vacuum

> Travel to Misty Meadow; Heals? False
  * Layers: default
  * Open to Misty Meadow/Travel to Tortoise Tunnel; Excluded from Dock Lock Rando
  > Save Spot
      Trivial

> Pickup (Wl. 71: Crystal Skull Upper); Heals? False
  * Layers: default
  * Pickup 234; Category? Minor
  * Extra - spawn_id: spring_tortoise_tunnel:3203
  * Extra - level: spring_tortoise_tunnel
  * Extra - level_number: 424
  * Extra - object_id: 3203
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: False
  * Extra - tracker: 1184,1624
  > Travel to Hidden Hotspring
      Trivial

> Save Spot; Heals? False
  * Layers: default
  > Travel to Jailhouse Japes
      After Path Tortoise Tunnel
  > Travel to Misty Meadow
      Trivial
  > Event - Shortcut Tortoise Tunnel
      After Shortcut Tortoise Tunnel

> Event - Shortcut Tortoise Tunnel; Heals? False
  * Layers: default
  * Event Shortcut Tortoise Tunnel
  > Travel to Hidden Hotspring
      Trivial
  > Save Spot
      Trivial

> Event - Path Tortoise Tunnel; Heals? False
  * Layers: default
  * Event Path Tortoise Tunnel
  > Save Spot
      Trivial

> Travel to Willo; Heals? False
  * Layers: default
  * Open to Willo/Travel to Tortoise Tunnel
  > Travel to Bubbly Basin
      Trivial

----------------
Yokos Yam
Extra - level: spring_yokos_yam
Extra - level_number: 571
Extra - environment: springs
Extra - total_boundings: {'x1': 24104.0, 'x2': 29352.0, 'y1': -21696.0, 'y2': -19000.0}
Extra - polygon: [[24104.0, -19000.0], [29352.0, -19000.0], [29352.0, -21696.0], [24104.0, -21696.0]]
> Travel to Gangway Grotto (Cannon); Heals? False
  * Layers: default
  * Open to Gangway Grotto/Travel to Yokos Yam (Cannon); Excluded from Dock Lock Rando

> Travel to Tiny Broad; Heals? False
  * Layers: default
  * Open to Tiny Broad/Travel to Yokos Yam; Excluded from Dock Lock Rando
  > Travel to Gangway Grotto (Cannon)
      After Boss Spina
  > Pickup (Scarab 53: Underbelly II Right)
      Trivial
  > Pickup (Scarab 54: Underbelly II Left)
      Trivial
  > Event - Boss Spina
      Trivial

> Pickup (Scarab 53: Underbelly II Right); Heals? False
  * Layers: default
  * Pickup 104; Category? Minor
  * Extra - spawn_id: spring_yokos_yam:3229
  * Extra - level: spring_yokos_yam
  * Extra - level_number: 571
  * Extra - object_id: 3229
  * Extra - vanilla_item: reward_fruit_big
  * Extra - revealed_at_start: False
  > Travel to Tiny Broad
      Trivial

> Pickup (Scarab 54: Underbelly II Left); Heals? False
  * Layers: default
  * Pickup 105; Category? Minor
  * Extra - spawn_id: spring_yokos_yam:2973
  * Extra - level: spring_yokos_yam
  * Extra - level_number: 571
  * Extra - object_id: 2973
  * Extra - vanilla_item: reward_fruit_big
  * Extra - revealed_at_start: False
  > Travel to Tiny Broad
      Trivial

> Pickup (Wl. 66: Hideout Drop 2); Heals? False
  * Layers: default
  * Pickup 229; Category? Minor
  * Extra - spawn_id: spring_yokos_yam:3405
  * Extra - level: spring_yokos_yam
  * Extra - level_number: 571
  * Extra - object_id: 3405
  * Extra - vanilla_item: wickerling
  * Extra - revealed_at_start: False
  * Extra - tracker: 56,-40
  > Travel to East Bay Shore
      Trivial

> Event - Boss Spina; Heals? False
  * Layers: default
  * Event Boss Spina
  > Travel to Tiny Broad
      Trivial

> Travel to Gangway Grotto (Fall); Heals? False
  * Layers: default
  * Open to Gangway Grotto/Travel to Yokos Yam (Fall)
  > Pickup (Wl. 66: Hideout Drop 2)
      Hook
  > Travel to East Bay Shore
      Trivial

> Travel to East Bay Shore; Heals? False; Default Node
  * Layers: default
  * Open to East Bay Shore/Travel to Yokos Yam

> Beeline Crystal Deeps 02; Heals? False
  * Layers: default
  * Teleporter Network (Unlocked by After Beeline Crystal Deeps)
  * Extra - level: spring_yokos_yam
  * Extra - object_id: 2567
  * Extra - sequence: 2

