Metadata-Version: 2.1
Name: raymarching
Version: 0.1.2
Summary: Module for ray marching GLSL fragment shaders generation.
Home-page: https://github.com/NamorNiradnug/raymarching
Author: NamorNiradnug
Author-email: roma57linux@gmail.com
License: MIT
Project-URL: Bug Tracker, https://github.com/NamorNiradnug/raymarching/issues
Project-URL: Source, https://github.com/NamorNiradnug/raymarching
Platform: UNKNOWN
Classifier: Programming Language :: Python :: 3
Classifier: License :: OSI Approved :: MIT License
Classifier: Operating System :: OS Independent
Requires-Python: >=3.7
Description-Content-Type: text/markdown
License-File: LICENSE

# raymarching
Python module which provide easy way to generate shaders for rendering scenes with ray marching.
This module mainly uses in [RayMarcher](https://github.com/NamorNiradnug/RayMarcher). But it generates usual GLSL's fragment shaders and can be used independently.
## Installing
`raymarching` is published on [pypi.org](https://pypi.org/project/raymarching) and can be installed via `pip`:
```bash
$ pip install raymarching
```


