Bases: stalker.core.models.entity.Entity
A PipelineStep object represents the general pipeline steps which are used around the studio. A couple of examples are:
- Design
- Model
- Rig
- Fur
- Shading
- Previs
- Match Move
- Animation
etc.
Parameters: | code – the code of the pipelinestep, it should be all upper case letters and try to keep simple, like MDL for Model and MM for MatchMove, it cannot be empty |
---|
Methods
__init__(**kwargs[, code]) |
Attributes
code | this is the property that helps getting values from or |
created_by | gets and sets the User object who has created this |
date_created | gets and sets the datetime.datetime object which shows when |
date_updated | gets and sets the datetime.datetime object which shows when |
description | the description of the entity |
name | the name of the entity |
nice_name | this is the nice name of the SimpleEntity, it is a string which is a little bit more formatted than the name attribute |
tags | a list of Tag objects which shows the related tags to the |
updated_by | gets and sets the User object who has updated this |
this is the property that helps getting values from or assigning vales to the code attribute
gets and sets the User object who has created this AuditEntity
gets and sets the datetime.datetime object which shows when this object has been created
gets and sets the datetime.datetime object which shows when this object has been updated
the description of the entity
the name of the entity
this is the nice name of the SimpleEntity, it is a string which is a little bit more formatted than the name attribute
a list of Tag objects which shows the related tags to the entity
gets and sets the User object who has updated this AuditEntity