add_library(V3
  STATIC
  ${CMAKE_CURRENT_SOURCE_DIR}/Model.hpp
  ${CMAKE_CURRENT_SOURCE_DIR}/Model.cpp
  ${CMAKE_CURRENT_SOURCE_DIR}/LAppAllocator.cpp
  ${CMAKE_CURRENT_SOURCE_DIR}/LAppAllocator.hpp
  ${CMAKE_CURRENT_SOURCE_DIR}/LAppDefine.cpp
  ${CMAKE_CURRENT_SOURCE_DIR}/LAppDefine.hpp
  ${CMAKE_CURRENT_SOURCE_DIR}/LAppPal.cpp
  ${CMAKE_CURRENT_SOURCE_DIR}/LAppPal.hpp
  ${CMAKE_CURRENT_SOURCE_DIR}/LAppTextureManager.cpp
  ${CMAKE_CURRENT_SOURCE_DIR}/LAppTextureManager.hpp
  ${CMAKE_CURRENT_SOURCE_DIR}/MatrixManager.cpp
  ${CMAKE_CURRENT_SOURCE_DIR}/MatrixManager.hpp
  ${CMAKE_CURRENT_SOURCE_DIR}/HackProperties.h
  ${LIVE2D_COMMON}/Log.cpp
  ${LIVE2D_COMMON}/Log.hpp
)
