Outliner
no scene loaded
drop a .splat / .ksplat / .glb file to view it
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Render
1.0
include far background splats
Lighting
1.0
1.6
0.7
(mesh only)
Splat colors are baked radiance — lighting affects the mesh layer.
Camera
orbit: drag · pan: right/middle drag · zoom: wheel (to cursor)
double-click: focus point · G: walk mode (WASD + drag)
gizmo (top-right): click a face/edge/corner to snap the view
Inspector
selection
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Stats
Export
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