== np1 OMP1 dumps (build_ct, WO-3) vs WO-2 build
IDENT cluster_e09.np1.omp1.dump
IDENT cluster_e10.np1.omp1.dump
IDENT cluster_escalate.np1.omp1.dump
IDENT cluster_friction.np1.omp1.dump
IDENT cluster_jacobi.np1.omp1.dump
IDENT cluster_multilevel.np1.omp1.dump
IDENT cluster_norot.np1.omp1.dump
IDENT cluster.np1.omp1.dump
IDENT cluster.np4.omp1.dump
IDENT cluster_onesided.np1.omp1.dump
IDENT cluster_ordered.np1.omp1.dump
IDENT cluster_periodic.np1.omp1.dump
IDENT cluster_periodic_solo.np1.omp1.dump
IDENT cluster_pgs.np1.omp1.dump
IDENT cluster_pgs.np4.omp1.dump
IDENT cluster_poisson.np1.omp1.dump
IDENT cluster_posonly.np1.omp1.dump
IDENT cluster_sync3.np1.omp1.dump
IDENT hertz.np1.omp1.dump
IDENT hub.np1.omp1.dump
IDENT hub_pgs.np1.omp1.dump
IDENT hub_pgs_solo.np1.omp1.dump
IDENT hub_posonly.np1.omp1.dump
IDENT hub_posonly_solo.np1.omp1.dump
IDENT hub_solo.np1.omp1.dump
DIFF ring_mini.np1.omp1.dump
DIFF ring_mini_solo.np1.omp1.dump
IDENT tri.np1.omp1.dump
IDENT tri_pgs.np1.omp1.dump
== S6 wall scenes (s6_wall_dumps.py, OMP 1) WO-3 vs WO-2
IDENT corner_pgs
IDENT corner_pgs_full
IDENT corner_g0
IDENT drum
IDENT drum_full
== the same scenes with unitKey = pairKey (option (a) mutant) vs WO-2
DIFF corner_pgs / corner_pgs_full / corner_g0 / drum / drum_full (all 5)
== WO-2 scene lines
corner_pgs: N=64 max contacts=183 conflicts=(0, 0)
corner_pgs_full: N=64 max contacts=183 conflicts=(0, 0)
corner_g0: N=64 max contacts=186 conflicts=(0, 0)
drum: N=96 max contacts=249 conflicts=(0, 0)
drum_full: N=96 max contacts=248 conflicts=(0, 0)
