- p (Line2 attribute)
- (Line3 attribute)
- (Matrix4 attribute)
- p1 (Line2 attribute)
- (Line3 attribute)
- p2 (Line2 attribute)
- (Line3 attribute)
- parameter() (in module cocos.draw)
- parent (CocosNode attribute)
- parse_tmx_points() (in module cocos.tiles)
- particle_count (ParticleSystem attribute)
- ParticleSystem (class in cocos.particle)
- patch (SDL_version attribute)
- Path (class in cocos.path)
- pause() (Channel method)
- (CocosNode method)
- (in module cocos.audio.pygame.mixer)
- (in module cocos.audio.pygame.music)
- pause_scheduler() (CocosNode method)
- PauseLayer (class in cocos.scenes.pause)
- PauseScene (class in cocos.scenes.pause)
- pixel_from_screen() (ScrollingManager method)
- pixel_to_screen() (ScrollingManager method)
- Place (class in cocos.actions.instant_actions)
- place_tile() (ShuffleTiles method)
- Plane (class in cocos.euclid)
- play() (Channel method)
- (DummyMusicControl method)
- (Effect method)
- (MusicControl method)
- (Sound method)
- (in module cocos.audio.pygame.music)
- play_music() (Scene method)
- PlayAction (class in cocos.audio.actions)
- Point2 (class in cocos.euclid)
- Point3 (class in cocos.euclid)
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- point_sprites_available() (in module cocos.particle)
- point_to_local() (CocosNode method)
- point_to_world() (CocosNode method)
- PointerToNumpy() (in module cocos.particle)
- points (Segment attribute)
- pop() (Canvas method)
- (Director method)
- pos_var (Explosion attribute)
- (Fire attribute)
- (Fireworks attribute)
- (Flower attribute)
- (Galaxy attribute)
- (Meteor attribute)
- (ParticleSystem attribute)
- (Smoke attribute)
- (Spiral attribute)
- (Sun attribute)
- pose() (Animation method)
- pose_from() (Skeleton method)
- position (Cell attribute)
- (CocosNode attribute)
- (Rect attribute)
- (Sprite attribute)
- POSITION_FREE (ParticleSystem attribute)
- POSITION_GROUPED (ParticleSystem attribute)
- position_type (ParticleSystem attribute)
- pre_init() (in module cocos.audio.pygame.mixer)
- prev_keyframe() (Animation method)
- private_function() (SDL_DLL method)
- prog() (ShaderProgram method)
- project() (Vector2 method)
- (Vector3 method)
- prompt (PythonInterpreterLayer attribute)
- prompt_more (PythonInterpreterLayer attribute)
- propagate_matrix() (Skeleton method)
- push() (Canvas method)
- (Director method)
- PygletRichLabel (class in cocos.text)
- PythonInterpreterLayer (class in cocos.layer.python_interpreter)
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