cocos.scenes.pause module¶
Pause scene
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class
PauseLayer
¶ Bases:
cocos.layer.base_layers.Layer
Layer that shows the text ‘PAUSED’
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draw
()¶
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on_key_press
(k, m)¶
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is_event_handler
= True¶ enable pyglet’s events
-
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class
PauseScene
(background, *layers)¶ Bases:
cocos.scene.Scene
Pause Scene
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draw
()¶
-
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default_pause_scene
()¶
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get_pause_scene
()¶
-
set_pause_scene_generator
(generator)¶