{% extends "archetypes/_layout.html" %} {% import "archetypes/_layout-erratum.html" as erratum with context %} {% import "archetypes/goratrix-high-tower.json" as deck_json %} {% block meta %} {% endblock %} {% block archetype_name %}

Goratrix High Tower

{% endblock %} {% block archetype %} {% trans trimmed goratrix=card("Goratrix"), sense_the_savage_way=card("Sense the Savage Way"), theft_of_vitae=card("Theft of Vitae"), carrion_crows=card("Carrion Crows"), canine_horde=card("Canine Horde"), magic_of_the_smith=card("Magic of the Smith"), heart_of_nizchetus=card("Heart of Nizchetus"), bowl_of_convergence=card("Bowl of Convergence"), ivory_bow=card("Ivory Bow"), kevlar_vest=card("Kevlar Vest"), ruins_of_ceoris=card("Ruins of Ceoris"), cats_guidance=card("Cats' Guidance"), anarch_revolt=card("Anarch Revolt"), army_of_rats=card("Army of Rats"), smiling_jack_the_anarch=card("Smiling Jack, The Anarch"), enkil_cog=card("Enkil Cog"), eagle_s_sight=card("Eagle's Sight"), pentex_subversion=card("Pentex™ Subversion"), rutor_s_hand=card("Rutor's Hand"), mylan_horseed=card("Mylan Horseed"), villein=card("Villein"), vessel=card("Vessel"), the_erciyes_fragments=card("The Erciyes Fragments"), read_the_winds=card("Read the Winds"), breath_of_the_dragon=card("Breath of the Dragon"), chiropteran_marauder=card("Chiropteran Marauder"), abbot=card("Abbot"), powerbase_barranquilla=card("Powerbase: Barranquilla"), jakub_baranowski_s_deck=link("/deck-search", _("Jakub Baranowski's deck"), id="2013pncnsp") %}

Highlights

This is a wall deck starring {{ goratrix }}. Its superior {{ ANI }} allows him to use {{ sense_the_savage_way }}, a powerful addition to the {{ AUS }} intercept module.

{{ goratrix }} combat ability is very good: as {{ theft_of_vitae }}, its damage can not be prevented. The use of {{ carrion_crows }} for additional damage and {{ canine_horde }} against weapons makes for a powerful but slim combat module.

{{ magic_of_the_smith }} is used to fetch powerful equipments adapted to the table context. {{ heart_of_nizchetus }} is always good, {{ bowl_of_convergence }} adds additional intercept, {{ ivory_bow }}, {{ kevlar_vest }} and {{ ruins_of_ceoris }} are great additions for combat.

The intercept module is very heavy, with 20 wakes not counting the {{ cats_guidance }}, 9 bleed bounces to help deliver pool damage to the prey, and a total of 45 bonus intercept available accross 45 reaction cards.

Pool damage is done using {{ anarch_revolt }}, {{ army_of_rats }} and {{ smiling_jack_the_anarch }}, with the addition of {{ enkil_cog }} at some point to have {{ goratrix }} bleed for 3 at the end of its predator's turn if he is still unlocked.

{{ anarch_revolt }} is ineffective if the prey gets Anarch vampires into play, but {{ eagle_s_sight }} can be used to intercept these Anarchs whatever they do and dispose of them quickly.

Tips & Tricks

The sidekicks in the crypt also have the {{ AUS }}{{ ANI }} disciplines combination to help with intercept in case a {{ pentex_subversion }} is played.

{{ rutor_s_hand }} and {{ mylan_horseed }} are used to enable {{ goratrix }} to act and still stay unlocked.

{{ villein }} and {{ vessel }} are used to bloat a bit from {{ goratrix }}, as its combat ability should ensure he never runs out of blood.

Given the disciplines span available to {{ goratrix }}, {{ the_erciyes_fragments }} becomes very versatile. It can provide additional wakes and bounces but also bleed enhancers.

Variants

There are not many variants in this archetype. {{ read_the_winds }} is often included in the intercept module, and surprise aggravated damage from {{ vic }} can be added, like {{ breath_of_the_dragon }} or {{ chiropteran_marauder }}.

It is possible to build a non-anarch version of this archetype. It looses the damages from {{ anarch_revolt }}, but gains access to {{ abbot }} and {{ powerbase_barranquilla }}, like in {{ jakub_baranowski_s_deck }} from the 2013 Polish NC.

{% endtrans %} {% endblock %} {% block errata %}

Errata

{{ erratum.pentextmsubversion( 'remove' ) }}
{% endblock %}