{% extends "best-cards/_layout.html" %} {% import "best-cards/_layout_card_column.html" as layout with context%} {% block content %}

{{ akunanse }} Akunanse

{% trans trimmed akunanse_wall=link("/archetypes/akunanse-wall"), team_jacob=link("/archetypes/team-jacob"), tunnel_runner=card("Tunnel Runner"), combat_ends=link("/strategy/combat", _("combat ends"), _anchor="defense") %}

Akunanse and their rare {{ abo }} discipline provide a stronger defense than the usual {{ ani }} builds.

This clan has two main archetypes: the {{ akunanse_wall }}, using {{ abo }} along {{ ani }} for a sturdy wall, and {{ team_jacob }} using the infamous {{ tunnel_runner }}. More combat-oriented builds are limited due to the inability to deal with {{ combat_ends }}.

{% endtrans %}
{% call layout.card_column('Uchenna', decks=31, copies="1-3") %} {% trans trimmed no_secrets_from_the_magaji=card("No Secrets From the Magaji") %} A Magaji with superior {{ ABO }}{{ FOR }}{{ ANI }} for just 7 pool: definitely a good deal. Her ability may be useful in tense situations, although 1 blood to draw a card is a high price to pay. The fact that she is Magaji let her play the excellent {{ no_secrets_from_the_magaji }}. {% endtrans %} {% endcall %} {% call layout.card_column('Mapatano Utando', decks=22, copies="1-2") %} {% trans trimmed %} A good master for Akunanse decks: it can speed up the setup in the beginning, but also avoid pool loss regularly, at no cost. Gaining one or two turns or 3 pools or more is definitely efficient, it encourages the inclusion of low capacity vampires to get the edge sooner. {% endtrans %} {% endcall %} {% call layout.card_column('Reliquary: Akunanse Remains', decks=14, copies="1") %} {% trans trimmed %} A good equipment: a permanent +1 bleed for 1 pool is good, plus the discipline boost is excellent for low capacity vampires. {% endtrans %} {% endcall %} {% call layout.card_column('Tunnel Runner', decks=13, copies="3-8") %} {% trans trimmed jacob_fermor=card("Jacob Fermor"), team_jacob=link("/archetypes/team-jacob") %} He can be used as the main minion of the deck for good stealthed bleeds, his ability can be used more than once in a turn, allowing it to get +2 stealth. He is expensive, though — he becomes really efficient partnered with {{ jacob_fermor }} in the {{ team_jacob }} archetype. {% endtrans %} {% endcall %} {% call layout.card_column("Predator's Communion", decks=32, copies="3-6") %} {% trans trimmed %} Wake and intercept bundled in a single card: an excellent reaction for any intercept module. This card, combined with the combat-efficient {{ for }} discipline of the clan, explains the success of wall archetypes in the Akunanse clan. {% endtrans %} {% endcall %} {% call layout.card_column('Invoking the Beast', decks=21, copies="4-8") %} {% trans trimmed carrion_crows=card("Carrion Crows") %} A good combat card at no cost: additional damage, plus a handy press that combines very well with {{ carrion_crows }} {% endtrans %} {% endcall %} {% call layout.card_column("Predator's Transformation", decks=20, copies="3-7") %} {% trans trimmed %} An easy to cycle stealth card, and the only one available for Akunanse. The superior effect may come in handy against weenie constructs. {% endtrans %} {% endcall %} {% call layout.card_column('Devil-Channel: Hands', decks=15, copies="3-8") %} {% trans trimmed invoking_the_beast=card("Invoking the beast"), carrion_crows=card("Carrion Crows"), immortal_grapple=card("Immortal Grapple") %} A good combat card, adding aggravated damage to an already efficient combat module. The strength bonus of {{ invoking_the_beast }} applies to it and the press at superior {{ ABO }} can be deadly when used alongside {{ carrion_crows }}. Finally, it works with a hand strike, so {{ immortal_grapple }} is useless against it. {% endtrans %} {% endcall %} {% endblock %}