"DOTAAbilities"
{
    "Version"       "1"
	//=================================================================================================================
	// Ancient Apparition: Cold Feet
	//=================================================================================================================
	"ancient_apparition_cold_feet"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING"
		"AbilityUnitTargetTeam"			"DOTA_UNIT_TARGET_TEAM_ENEMY"
		"AbilityUnitTargetType"			"DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC"
		"AbilityUnitDamageType"			"DAMAGE_TYPE_MAGICAL"
		"SpellImmunityType"				"SPELL_IMMUNITY_ENEMIES_NO"
		"SpellDispellableType"			"SPELL_DISPELLABLE_YES"
		"FightRecapLevel"				"1"
		"AbilitySound"					"Hero_Ancient_Apparition.ColdFeetCast"
	
		// Casting
		//-------------------------------------------------------------------------------------------------------------
		"AbilityCastAnimation"			"ACT_DOTA_COLD_FEET"
		"AbilityCastGestureSlot"		"DEFAULT"
		"AbilityCastRange"				"700 800 900 1000"
		"AbilityCastPoint"				"0.01 0.01 0.01 0.01"

		// Time		
		//-------------------------------------------------------------------------------------------------------------
		"AbilityCooldown"				"15 13 11 9"
		"AbilityDuration"				"4.0 4.0 4.0 4.0"

		// Cost
		//-------------------------------------------------------------------------------------------------------------
		"AbilityManaCost"				"110 115 120 125"

		// Stats
		//-------------------------------------------------------------------------------------------------------------
		"AbilityModifierSupportValue"	"0.5"	// Does two modifiers 

		// Special
		//-------------------------------------------------------------------------------------------------------------
		"AbilityValues"
		{
			"damage_per_second"
			{
				"value"													"25 45 65 85"
				"special_bonus_unique_ancient_apparition_cold_feet_dps"	"+30"
				"DamageTypeTooltip"		"DAMAGE_TYPE_MAGICAL"
			}
			"break_distance"
			{
				"value"		"725 750 775 800"
				"special_bonus_unique_ancient_apparition_cold_feet_distance"	"+250"

			}
			"stun_duration"			"1.8 2.2 2.6 3.0"
			"area_of_effect"
			{
				"value"											"0"
				"special_bonus_unique_ancient_apparition_1"		"+450"
				"affected_by_aoe_increase"						"1"
				
			}			
		}
	}

	//=================================================================================================================
	// Ancient Apparition: Ice Vortex
	//=================================================================================================================
	"ancient_apparition_ice_vortex"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_AOE | DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING"
		"SpellImmunityType"				"SPELL_IMMUNITY_ENEMIES_NO"
		"SpellDispellableType"			"SPELL_DISPELLABLE_NO"
		"AbilitySound"					"Hero_Ancient_Apparition.IceVortexCast"


		// Casting
		//-------------------------------------------------------------------------------------------------------------
		"AbilityCastAnimation"			"ACT_DOTA_ICE_VORTEX"
		"AbilityCastGestureSlot"		"DEFAULT"
		"AbilityCastRange"				"1200 1200 1200 1200"
		"AbilityCastPoint"				"0.01 0.01 0.01 0.01"
		"AbilityUnitDamageType"				"DAMAGE_TYPE_MAGICAL"

		// Time		
		//-------------------------------------------------------------------------------------------------------------
		"AbilityDuration"				"6 8 10 12"

		// Cost
		//-------------------------------------------------------------------------------------------------------------
		"AbilityManaCost"				"40 55 70 85"

		// Special
		//-------------------------------------------------------------------------------------------------------------
		"AbilityValues"
		{
			"AbilityCooldown"
			{
				"value"					"10 8 6 4"
				"special_bonus_unique_ancient_apparition_3"			"-2"
			}
			"radius"				
			{
				"value"			"275"
				"affected_by_aoe_increase"	"1"
			}
			"drag_speed"	"40 50 60 70"
			"movement_speed_pct"
			{
				"value"	"-8"
				"display_type"			"kDebuffPercentage"
			}
			"spell_resist_pct"
			{
				"value"		"-16 -19 -22 -25"
				"DamageTypeTooltip"		"DAMAGE_TYPE_MAGICAL"
				"display_type"			"kDebuffPercentage"
			}
			"vision_aoe"		
			{
				"value"		"200 220 240 260"
				"affected_by_aoe_increase"	"1"
			}
			"damage_per_second"			
			{
				"value"		"10 20 30 40"
				"DamageTypeTooltip"		"DAMAGE_TYPE_MAGICAL"
			}
			"vortex_duration"	
			{
				"value"					"6 8 10 12"
			}	
		}
	}

	//=================================================================================================================
	// Ancient Apparition: Chilling Touch
	//=================================================================================================================
	"ancient_apparition_chilling_touch"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_AUTOCAST | DOTA_ABILITY_BEHAVIOR_ATTACK"
		"AbilityUnitTargetTeam"			"DOTA_UNIT_TARGET_TEAM_ENEMY"
		"AbilityUnitTargetType"			"DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC"
		"AbilityUnitDamageType"			"DAMAGE_TYPE_MAGICAL"
		"SpellImmunityType"				"SPELL_IMMUNITY_ENEMIES_NO"
		"SpellDispellableType"			"SPELL_DISPELLABLE_YES"
		"AbilitySound"					"Hero_Ancient_Apparition.ChillingTouchCast"

		"HasScepterUpgrade"			"1"

		// Time		
		//-------------------------------------------------------------------------------------------------------------


		// Cost
		//-------------------------------------------------------------------------------------------------------------


		// Special
		//-------------------------------------------------------------------------------------------------------------
		"AbilityValues"
		{
			
			"damage"
			{
				"value"				"35 65 95 125"
				"special_bonus_unique_ancient_apparition_2"		"+100"
			}

			"duration"		"3"
			"slow"
			{
				"value"					"100"
				"display_type"			"kDebuffPercentage"
			}
			"slow_duration"		"0.7 0.8 0.9 1"
			"attack_range_bonus"
			{
				"value"				"60 90 120 150"
				"special_bonus_unique_ancient_apparition_7"		"+300"
			}
			"AbilityManaCost"			"35"
			"AbilityCooldown"				
			{
				"value"			"10 7.5 5 2.5"
				"special_bonus_scepter"						"-100%"
			}
		}
	}

	//=================================================================================================================
	// Ancient Apparition: Ice Blast
	//=================================================================================================================
	"ancient_apparition_ice_blast"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_AOE"
		"AbilityType"					"ABILITY_TYPE_ULTIMATE"
		"AbilityUnitDamageType"			"DAMAGE_TYPE_MAGICAL"
		"SpellImmunityType"				"SPELL_IMMUNITY_ENEMIES_YES"
		"SpellDispellableType"			"SPELL_DISPELLABLE_NO"
		"FightRecapLevel"				"2"
		"HasShardUpgrade"				"1"
		"AbilitySound"					"Hero_Ancient_Apparition.IceBlast.Target"

		// Casting
		//-------------------------------------------------------------------------------------------------------------
		"AbilityCastPoint"				"0.01 0.01 0.01"
		"AbilityCastRange"				"0"
		"AbilityCastAnimation"			"ACT_DOTA_CAST_ABILITY_4"
		
		// Time		
		//-------------------------------------------------------------------------------------------------------------
		"AbilityCooldown"				"60.0 50.0 40.0"
		
		// Cost
		//-------------------------------------------------------------------------------------------------------------
		"AbilityManaCost"				"175"
		
		// Damage.
		//-------------------------------------------------------------------------------------------------------------
		"AbilityDamage"					"250 325 400"
		
		// Special
		//-------------------------------------------------------------------------------------------------------------
		"AbilityValues"
		{
			"radius_min"			
			{
				"value"	"300"
					"affected_by_aoe_increase"	"1"
			}
			"radius_grow"			
			{
				"value"		"50.0"
			}
			"radius_max"			
			{
				"value"			"1000"
					"affected_by_aoe_increase"	"1"
			}
			"path_radius"			
			{
				"value"		"300"
				"affected_by_aoe_increase"	"1"
			}
			"frostbite_duration"	
			{
				"value"		"10 11 12"
				"special_bonus_unique_ancient_apparition_ice_vortex_duration"			"+4"
			}
			
			"speed"					"1500 1500 1500"
			"kill_pct"
			{	
				"value"				"12 13 14"
				"special_bonus_unique_ancient_apparition_5"	"+4"
				"display_type"			"kHealthPercentage"
			}
			"cold_feet_stun_duration_pct"
			{
				"value"					"0"
				"special_bonus_shard"		"+50"
			}
			"target_sight_radius"	
			{
				"value"			"500"
				"affected_by_aoe_increase"	"1"
			}
			"damage_per_second"				"12 24 36"
		}
	}

	//=================================================================================================================
	// Ancient Apparition: Absolute Zero innate
	//=================================================================================================================
	"ancient_apparition_death_rime"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------

		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_SHOW_IN_GUIDES | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE"
		"AbilityUnitDamageType"			"DAMAGE_TYPE_MAGICAL"
		"SpellImmunityType"				"SPELL_IMMUNITY_ENEMIES_NO"
		"MaxLevel"						"1"
		"Innate"						"1"
		
		"AbilityValues"
		{
			"damage"	
			{
				"value"						"10"
				"special_bonus_unique_ancient_apparition_6"			"+50%"
			}
			"slow"
			{
				"value"						"2"
				"special_bonus_unique_ancient_apparition_6"			"+50%"
				"display_type"				"kDebuffPercentage"
			}
			"cast_slow"
			{
				"value"						"0"
			}
			"strength_decrease"
			{
				"value"										"0"
				"special_bonus_unique_ancient_apparition_8"	"+1.0"
			}
		}
	}	

	//=================================================================================================================
	// Ancient Apparition: Bone Chill
	//=================================================================================================================
	"ancient_apparition_bone_chill"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------

		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_FORCE_NO_INNATE_UI"
		"AbilityUnitDamageType"			"DAMAGE_TYPE_MAGICAL"
		"SpellImmunityType"				"SPELL_IMMUNITY_ENEMIES_NO"
		"MaxLevel"						"1"
		"Innate"						"1"
		"HasScepterUpgrade"				"1"
		
		"AbilityValues"
		{
			"str_reduction"
			{
				"value"										".2"
				"hero_levelup"								"0.1"
				"levelup_interval"							"3"
				"special_bonus_scepter"						"+0.8"  // tooltip_scepter_bonus
			}
			"tooltip_scepter_bonus"				"0.8"
			"str_reduction_duration"
			{
				"value"							"4.0"
			}
			"movement_slow_pct"
			{
				"value"					"2"
				"display_type"			"kDebuffPercentage"
			}
		}
	}	

	//=================================================================================================================
	// Ancient Apparition: Ice Blast Release
	//=================================================================================================================
	"ancient_apparition_ice_blast_release"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_IGNORE_SILENCE"
		"AbilityType"					"ABILITY_TYPE_ULTIMATE"
		"MaxLevel"						"1"
		
		// Casting
		//-------------------------------------------------------------------------------------------------------------
		"AbilityCastPoint"				"0 0 0"
 		"AbilityCastAnimation"				"ACT_DOTA_CAST_ABILITY_4"

		// Time		
		//-------------------------------------------------------------------------------------------------------------
		"AbilityCooldown"				"1.0 1.0 1.0"
	}
	//=================================================================================================================
	// Ancient Apparition: Ice Age
	//=================================================================================================================
	"ancient_apparition_ice_age"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_AOE | DOTA_ABILITY_BEHAVIOR_POINT "
		"AbilityUnitDamageType"			"DAMAGE_TYPE_MAGICAL"
		"SpellImmunityType"				"SPELL_IMMUNITY_ENEMIES_NO"
		"SpellDispellableType"			"SPELL_DISPELLABLE_YES"
		"FightRecapLevel"				"1"
		"AbilitySound"					"Hero_Ancient_Apparition.ColdFeetCast"
		"MaxLevel"						"1"
	
		"IsGrantedByShard"				"1"
		// Casting
		//-------------------------------------------------------------------------------------------------------------
		"AbilityCastAnimation"			"ACT_DOTA_CAST_ABILITY_4"
		"AbilityCastGestureSlot"		"DEFAULT"
		"AbilityCastPoint"				"0.01 0.01 0.01 0.01"
		"AbilityCastRange"				"800"

		// Time		
		//-------------------------------------------------------------------------------------------------------------
		"AbilityCooldown"				"30"
		"AbilityDuration"				"4.0 4.0 4.0 4.0"

		// Cost
		//-------------------------------------------------------------------------------------------------------------
		"AbilityManaCost"				"200"

		// Special
		//-------------------------------------------------------------------------------------------------------------
		"AbilityValues"
		{
			"damage"			"25"
			"duration"			"5"
			"health_degen"		"100"
			"radius"			"800"
		}
	}
	//=================================================================================================================
	// Ability: Special Bonus
	//=================================================================================================================
	"special_bonus_unique_ancient_apparition_1"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"AbilityType"					"ABILITY_TYPE_ATTRIBUTES"
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_PASSIVE"
		"BaseClass"						"special_bonus_base"
	}

	//=================================================================================================================
	// Ability: Special Bonus
	//=================================================================================================================
	"special_bonus_unique_ancient_apparition_2"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"AbilityType"					"ABILITY_TYPE_ATTRIBUTES"
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_PASSIVE"
		"BaseClass"						"special_bonus_base"
	}

	//=================================================================================================================
	// Ability: Special Bonus
	//=================================================================================================================
	"special_bonus_unique_ancient_apparition_3"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"AbilityType"					"ABILITY_TYPE_ATTRIBUTES"
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_PASSIVE"
		"BaseClass"						"special_bonus_base"
	}

	//=================================================================================================================
	// Ability: Special Bonus
	//=================================================================================================================
	"special_bonus_unique_ancient_apparition_5"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"AbilityType"					"ABILITY_TYPE_ATTRIBUTES"
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_PASSIVE"
		"BaseClass"						"special_bonus_base"
	}

	//=================================================================================================================
	// Ability: Special Bonus
	//=================================================================================================================
	"special_bonus_unique_ancient_apparition_6"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"AbilityType"					"ABILITY_TYPE_ATTRIBUTES"
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_PASSIVE"
		"BaseClass"						"special_bonus_base"
	}

	//=================================================================================================================
	// Ability: Special Bonus
	//=================================================================================================================
	"special_bonus_unique_ancient_apparition_7"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"AbilityType"					"ABILITY_TYPE_ATTRIBUTES"
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_PASSIVE"
		"BaseClass"						"special_bonus_base"
	}
	//=================================================================================================================
	// Ability: Special Bonus
	//=================================================================================================================
	"special_bonus_unique_ancient_apparition_8"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"AbilityType"					"ABILITY_TYPE_ATTRIBUTES"
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_PASSIVE"
		"BaseClass"						"special_bonus_base"
	}
	//=================================================================================================================
	// Ability: Special Bonus
	//=================================================================================================================
	"special_bonus_unique_ancient_apparition_ice_vortex_duration"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"AbilityType"					"ABILITY_TYPE_ATTRIBUTES"
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_PASSIVE"
		"BaseClass"						"special_bonus_base"
	}
}
