"DOTAAbilities"
{
    "Version"       "1"
	//=================================================================================================================
	// Faceless Void: Time Walk
	//=================================================================================================================
	"faceless_void_time_walk"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_POINT | DOTA_ABILITY_BEHAVIOR_DIRECTIONAL | DOTA_ABILITY_BEHAVIOR_ROOT_DISABLES"
		"SpellImmunityType"				"SPELL_IMMUNITY_ALLIES_YES"
		"AbilitySound"					"Hero_FacelessVoid.TimeWalk"
		"HasScepterUpgrade"			"1"


		// Casting
		//-------------------------------------------------------------------------------------------------------------
		"AbilityCastRange"				"0"
		"AbilityCastPoint"				"0.3"

		// Time		
		//-------------------------------------------------------------------------------------------------------------
		

		// Cost
		//-------------------------------------------------------------------------------------------------------------
		"AbilityManaCost"				"40"

		// Stats
		//-------------------------------------------------------------------------------------------------------------
		"AbilityModifierSupportValue"	"0.25"	// mostly about the blink

		// Special
		//-------------------------------------------------------------------------------------------------------------
		"AbilityValues"
		{
			"speed"					"3000"
			"range"					
			{
				"value"				"650 700 750 800"
				"special_bonus_unique_faceless_void_8"		"+125"
			}
			"AbilityCooldown"
			{
				"value"										"21 16 11 6"
				"special_bonus_unique_faceless_void_5"		"-1.0"
			}
			"backtrack_duration"
			{
				"value"										"2.0"
				"special_bonus_unique_faceless_void_7"		"+0.5"
			}
			"backtrack_time_walk_duration"
			{
				"value"						"0"
				"special_bonus_facet_faceless_void_temporal_impunity"	"+1"				
			}
			"dodge_chance_pct"			"100"			
			"radius"
			{
				"special_bonus_scepter"				"+325"
				"affected_by_aoe_increase"			"1"
			}
		}
		"AbilityCastAnimation"		"ACT_DOTA_CAST_ABILITY_1"
	}

	//=================================================================================================================
	// Faceless Void: Innate Distortion Field
	//=================================================================================================================
	"faceless_void_distortion_field"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------

		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE"
		"MaxLevel"						"1"
		"Innate"						"1"
		"IsBreakable"					"1"

		"AbilityValues"
		{
			"attack_projectile_slow"		"40"
			"slow_distance_max"				
			{
				"value"			"500"
				"affected_by_aoe_increase"	"1"
			}
			"friendly_hero_distance"			"1200"
		}
	}

	//=================================================================================================================
	// Faceless Void: Innate Time Walk - Range
	//=================================================================================================================
	"faceless_void_backtrack"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------

		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_PASSIVE | DOTA_ABILITY_BEHAVIOR_INNATE_UI"
		"MaxLevel"						"1"
		"IsBreakable"					"1"
		"AbilityValues"
		{
			"dodge_chance_pct"		"20"
		}
	}

	//=================================================================================================================
	// Faceless Void: Time Walk Reverse (Shard)
	//=================================================================================================================
	"faceless_void_time_walk_reverse"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_NO_TARGET | DOTA_ABILITY_BEHAVIOR_HIDDEN | DOTA_ABILITY_BEHAVIOR_ROOT_DISABLES | DOTA_ABILITY_BEHAVIOR_SHOW_IN_GUIDES"
		"SpellImmunityType"				"SPELL_IMMUNITY_ALLIES_YES"
		"AbilitySound"					"Hero_FacelessVoid.TimeWalk"
		"MaxLevel"						"1"
		"IsGrantedByScepter"				"1"

		// Casting
		//-------------------------------------------------------------------------------------------------------------
		"AbilityCastRange"				"0"
		"AbilityCastPoint"				"0"

		// Time		
		//-------------------------------------------------------------------------------------------------------------
		"AbilityCooldown"				"0.5"

		// Cost
		//-------------------------------------------------------------------------------------------------------------
		"AbilityManaCost"				"0"

		// Stats
		//-------------------------------------------------------------------------------------------------------------
		"AbilityModifierSupportValue"	"0.25"	// mostly about the blink

		// Special
		//-------------------------------------------------------------------------------------------------------------
		"AbilityValues"
		{
				"buff_duration"			"3000"
				"speed"					"3000"
		}
		"AbilityCastAnimation"		"ACT_DOTA_CAST_ABILITY_1"
	}
	
	

	//=================================================================================================================
	// Faceless Void: Time Lock
	//=================================================================================================================
	"faceless_void_time_lock"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_PASSIVE"
		"AbilityUnitDamageType"			"DAMAGE_TYPE_MAGICAL"	
		"SpellImmunityType"				"SPELL_IMMUNITY_ENEMIES_YES"
		"SpellDispellableType"			"SPELL_DISPELLABLE_YES_STRONG"
		"AbilitySound"					"Hero_FacelessVoid.TimeLockImpact"
		"IsBreakable"					"1"

		// Stats
		//-------------------------------------------------------------------------------------------------------------
		"AbilityModifierSupportBonus"		"25"

		// Special
		//-------------------------------------------------------------------------------------------------------------
		"AbilityValues"
		{
				"duration"				"0.5"	
				"duration_creep"		"0.5"
				"chance_pct"			"12 16 20 24"
				"bonus_damage"			
				{
					"value"				"18 22 26 30"
					"special_bonus_unique_faceless_void_3" "+35"
				}
				"delay"			"0.4"
		}
		"AbilityCastAnimation"		"ACT_DOTA_CAST_ABILITY_3"
	}

	//=================================================================================================================
	// Faceless Void: Time Dilation
	//=================================================================================================================
	"faceless_void_time_dilation"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_NO_TARGET"
		"AbilityUnitDamageType"			"DAMAGE_TYPE_MAGICAL"
		"SpellDispellableType"			"SPELL_DISPELLABLE_YES"
		"AbilitySound"					"Hero_FacelessVoid.TimeDilation.Cast"
		"SpellImmunityType"				"SPELL_IMMUNITY_ENEMIES_NO"
		"AbilityCastPoint"				"0.1"
		"AbilityCooldown"				"28 24 20 16"
		"AbilityManaCost"				"90"
		"HasShardUpgrade"				"1"
		
		// Special
		//-------------------------------------------------------------------------------------------------------------
		"AbilityValues"
		{
			"radius"				
			{
				"value"		"700"
				"affected_by_aoe_increase"	"1"
			}
			"duration"				"7 8 9 10"
			"slow"						
			{	
				"value"								"4 5 6 7"	// if changing this, also updated attack_slow_tooltip_only
				"special_bonus_shard"					"+5"
			}
			"attack_slow_tooltip_only"
			{
				"value"								"4 5 6 7"
				"special_bonus_shard"					"+5"
			}
			"cooldown_percentage"	"30 40 50 60"
			"base_damage"			"0"
			"damage_per_stack"		
			{
				"value"				"4 6 8 10"
				"special_bonus_unique_faceless_void_6" "+6"
			}
			"self_movespeed_tooltip"						//tooltip only. actual value is in "slow"
			{	
				"value"								"0"
				"special_bonus_shard"					"=9 =10 =11 =12"
			}	
			"self_attackspeed_tooltip"						//tooltip only. actual value is in "slow"
			{	
				"value"								"0"
				"special_bonus_shard"					"=9 =10 =11 =12"
			}	
			"self_buff"
			{
				"special_bonus_shard"				"+1"
			}

		}
		"AbilityCastAnimation"		"ACT_DOTA_CAST_ABILITY_2"
	}

	//=================================================================================================================
	// Faceless Void: Chronosphere
	//=================================================================================================================
	"faceless_void_chronosphere"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_AOE | DOTA_ABILITY_BEHAVIOR_POINT"
		"AbilityType"					"ABILITY_TYPE_ULTIMATE"
		"SpellImmunityType"				"SPELL_IMMUNITY_ENEMIES_YES"
		"SpellDispellableType"			"SPELL_DISPELLABLE_NO"
		"FightRecapLevel"				"2"
		"AbilitySound"					"Hero_FacelessVoid.Chronosphere"
		
		// Casting
		//-------------------------------------------------------------------------------------------------------------
		"AbilityCastRange"				"500"
		"AbilityCastPoint"				"0.35 0.35 0.35"
		"AbilityCastAnimation"		"ACT_DOTA_CAST_ABILITY_4"

		// Time		
		//-------------------------------------------------------------------------------------------------------------
		"AbilityCooldown"				"155 145 135"

		// Cost
		//-------------------------------------------------------------------------------------------------------------
		"AbilityManaCost"				"125 200 275"

		// Stats
		//-------------------------------------------------------------------------------------------------------------
		"AbilityModifierSupportBonus"		"50"

		// Special
		//-------------------------------------------------------------------------------------------------------------
		"AbilityValues"
		{
				"radius"				
				{
					"value"		"500"
					"affected_by_aoe_increase"	"1"
					"special_bonus_unique_faceless_void_2" "+140"
				}
				"duration"				
				{
					"value"			"3.75 4.25 4.75"
				}
				"vision_radius"			
				{
					"value"	"475"
					"affected_by_aoe_increase"	"1"
				}
				"bonus_attack_speed"
				{					
					"value" "0"
					"special_bonus_unique_faceless_void" "+80"
				}
		}
	}


	//=================================================================================================================
	// Faceless Void: Time Zone
	//=================================================================================================================
	"faceless_void_time_zone"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_HIDDEN"
		"AbilityType"					"ABILITY_TYPE_ULTIMATE"
		"SpellImmunityType"				"SPELL_IMMUNITY_ENEMIES_YES"
		"SpellDispellableType"			"SPELL_DISPELLABLE_NO"
		"FightRecapLevel"				"2"
		"AbilitySound"					"Hero_FacelessVoid.Chronosphere"
		"MaxLevel" 						"1"
		// Casting
		//-------------------------------------------------------------------------------------------------------------
		"AbilityCastRange"				"0"
		"AbilityCastPoint"				"0.35 0.35 0.35"
		"AbilityCastAnimation"		"ACT_DOTA_CAST_ABILITY_4"

		// Time		
		//-------------------------------------------------------------------------------------------------------------
		"AbilityCooldown"				"0"

		// Cost
		//-------------------------------------------------------------------------------------------------------------
		"AbilityManaCost"				"0"

		// Stats
		//-------------------------------------------------------------------------------------------------------------
		"AbilityModifierSupportBonus"		"50"

		// Special
		//-------------------------------------------------------------------------------------------------------------
		"AbilityValues"
		{
			"radius"				
			{
				"value"		"350"
				"affected_by_aoe_increase"	"1"
			}
			"duration"				
			{
				"value"			"3.5"
			}
			"vision_radius"			
			{
				"value"	"350"				
				"affected_by_aoe_increase"	"1"
			}
			"bonus_attack_speed"
			{					
				"value"									"0"				
			}
			"bonus_move_speed"
			{					
				"value" "50"				
			}
			"bonus_cast_speed"
			{					
				"value" "50"
			}
			"bonus_turn_speed"
			{					
				"value" "50"
			}
			"bonus_projectile_speed"
			{					
				"value" "40"
			}
			"yaw"				"45"
			"cooldown_acceleration"						// base is 100% = 1x = normal cooldown progression. 400 = 4x = +300% cooldown acceleration
			{
				"value"				"200"				// values <= 100 will do nothing currently and progress cooldowns normally
			}
		}
	}

	//=================================================================================================================
	// Ability: Special Bonus
	//=================================================================================================================
	"special_bonus_unique_faceless_void_4"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"AbilityType"					"ABILITY_TYPE_ATTRIBUTES"
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_PASSIVE"
		"AbilityValues"
		{
			"dodge_chance_pct"
			{
				"value" "20"
			}
		}
	}
}
