illuminant_from_dichromatic_planes — SPECULAR dichromatic op

資料種類:rgbimage × labelsvector

呼叫:import specularity; specularity.illuminant_from_dichromatic_planes(image_rgb, labels, min_pixels=16, min_plane_ratio=1e-06, min_intersection_ratio=1e-06)(或 opsspecular.get("illuminant_from_dichromatic_planes"))

用法

由兩種以上材質恢復光源顏色。→ 單位 3 向量。

> 以下的詳細說明為原文 —— 摘要與標題已翻譯。

Lee's construction (1986). Under the dichromatic model every pixel of one

material lies in the plane spanned by that material's body colour and the

illuminant colour, so each material contributes a plane through the origin

of RGB, and all of those planes contain the illuminant direction. Two

materials with different body colours therefore intersect in exactly one

line, and that line is the answer — a null-space computation, closed form.

*labels* is an `(H, W)` integer map naming the material at each pixel;

negative labels are ignored (background). Each material needs *min_pixels*

pixels and genuine highlight variation: a material seen with no specular

reflection at all has colours along a single ray, which defines no plane.

That is measured by the second-to-first singular ratio of its colour matrix

and rejected below *min_plane_ratio* rather than contributing an arbitrary

normal.

The returned direction is unit length with a positive component sum

(illuminant colours are positive; the null space fixes the line, not the

sign). On synthetic data with three known materials it reproduces the true

illuminant with a maximum component error of 4.4e-14 and an angular error

that rounds to 0.0 degrees (measured in `tests/test_specularity.py`).

*min_intersection_ratio* guards the answer itself: if the plane normals are

nearly parallel — two materials whose body colours differ only in

brightness, which is the same material twice — the intersection is

ill-conditioned and the call raises instead of returning a direction picked

by rounding error.

Raises `ValueError`: shape or dtype problems as in

:func:specular_diffuse_split; *labels* is not an `(H, W)` integer map

matching the image; more than :data:MAX_MATERIALS distinct labels; fewer

than two materials survive the *min_pixels* and *min_plane_ratio* tests; the

surviving planes do not intersect in a well-determined line.

詳細使用指南

specular_photometric 族使用指南

參考(範例資料・文獻)

• 範例資料目錄(下載 URL / 授權) —— 2-D 用 skimage.data(BSD/公有領域)加合成圖,3-D 給出真實資料源(Stanford/PDS 等)的下載 URL。

• 運算子來歷與參考文獻 —— 該運算子族所依據的研究/方法出處。

• 演算法的正典(作者・年份)與用途見上面的族使用指南

可執行的範例(實際呼叫該運算子並已驗證的樣例)

poc_white_balancepy -3.11 examples/poc_white_balance.py

specular_photometricpy -3.11 examples/specular_photometric.py

型別可銜接的下一個運算子(可接受 vector 作為輸入)

同類別(dichromatic)

specular_diffuse_split · specular_coefficient_map · specular_free_transform


*Provenance: specularity.py — SPECULAR 運算子登記表。本條目由 tools/opdocs.py md 自動產生(請勿手動編輯)。*

© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.