deck.gl · Tile3DLayer
loaders.gl 4.x crashes on PLATEAU's variable-length
gml_id property table
(Not implemented - arrayOffsets for strings),
which would block every tile from loading. A surgical
one-line patch (loaders-gl-patch.mjs, run on
npm install) makes that unsupported case return
an empty array instead of throwing — numeric EXT_structural_metadata
columns (measuredHeight, etc.) load normally.
Sister demos: three.js
(:5173) — full per-vertex
altitude shading; Cesium
(:5174) — Cesium3DTileStyle
height expressions.
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