audio

channel layout definitions. manually crafted because they are implemented as a bunch of #defines in libavutil <= 52

class pyrana.ffaclayout.ChannelLayout

Channel Layout definitions.

AV_CH_LAYOUT_2POINT1 = 11
AV_CH_LAYOUT_2_1 = 259
AV_CH_LAYOUT_2_2 = 1539
AV_CH_LAYOUT_3POINT1 = 15
AV_CH_LAYOUT_4POINT0 = 263
AV_CH_LAYOUT_4POINT1 = 271
AV_CH_LAYOUT_5POINT0 = 1543
AV_CH_LAYOUT_5POINT0_BACK = 55
AV_CH_LAYOUT_5POINT1 = 1551
AV_CH_LAYOUT_5POINT1_BACK = 63
AV_CH_LAYOUT_6POINT0 = 1799
AV_CH_LAYOUT_6POINT0_FRONT = 1731
AV_CH_LAYOUT_6POINT1 = 1807
AV_CH_LAYOUT_6POINT1_BACK = 319
AV_CH_LAYOUT_6POINT1_FRONT = 1739
AV_CH_LAYOUT_7POINT0 = 1591
AV_CH_LAYOUT_7POINT0_FRONT = 1735
AV_CH_LAYOUT_7POINT1 = 1599
AV_CH_LAYOUT_7POINT1_WIDE = 1743
AV_CH_LAYOUT_7POINT1_WIDE_BACK = 255
AV_CH_LAYOUT_HEXAGONAL = 311
AV_CH_LAYOUT_MONO = 4
AV_CH_LAYOUT_OCTAGONAL = 1847
AV_CH_LAYOUT_QUAD = 51
AV_CH_LAYOUT_STEREO = 3
AV_CH_LAYOUT_STEREO_DOWNMIX = 1610612736
AV_CH_LAYOUT_SURROUND = 7

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