audio
channel layout definitions.
manually crafted because they are implemented as
a bunch of #defines in libavutil <= 52
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class pyrana.ffaclayout.ChannelLayout
Channel Layout definitions.
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AV_CH_LAYOUT_2POINT1 = 11
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AV_CH_LAYOUT_2_1 = 259
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AV_CH_LAYOUT_2_2 = 1539
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AV_CH_LAYOUT_3POINT1 = 15
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AV_CH_LAYOUT_4POINT0 = 263
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AV_CH_LAYOUT_4POINT1 = 271
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AV_CH_LAYOUT_5POINT0 = 1543
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AV_CH_LAYOUT_5POINT0_BACK = 55
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AV_CH_LAYOUT_5POINT1 = 1551
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AV_CH_LAYOUT_5POINT1_BACK = 63
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AV_CH_LAYOUT_6POINT0 = 1799
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AV_CH_LAYOUT_6POINT0_FRONT = 1731
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AV_CH_LAYOUT_6POINT1 = 1807
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AV_CH_LAYOUT_6POINT1_BACK = 319
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AV_CH_LAYOUT_6POINT1_FRONT = 1739
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AV_CH_LAYOUT_7POINT0 = 1591
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AV_CH_LAYOUT_7POINT0_FRONT = 1735
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AV_CH_LAYOUT_7POINT1 = 1599
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AV_CH_LAYOUT_7POINT1_WIDE = 1743
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AV_CH_LAYOUT_7POINT1_WIDE_BACK = 255
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AV_CH_LAYOUT_HEXAGONAL = 311
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AV_CH_LAYOUT_MONO = 4
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AV_CH_LAYOUT_OCTAGONAL = 1847
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AV_CH_LAYOUT_QUAD = 51
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AV_CH_LAYOUT_STEREO = 3
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AV_CH_LAYOUT_STEREO_DOWNMIX = 1610612736
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AV_CH_LAYOUT_SURROUND = 7