Local-first AI routing

mμLLM

Cloud quality. 99.7% token cost avoided. Route queries to the cheapest capable model — automatically, nearly instantly.

<1ms routing 87.5% free local 99.7% token cost avoided 100% HumanEval

Cloud AI is bankrupting your workflow

Every query routed to Claude Opus or GPT-4 at commercial rates adds up fast. Most queries don't need it — they need a fast, capable local model that costs $0.

Without muLLM

$8,476

per month, cloud-only routing

  • Every query hits expensive cloud API
  • Simple questions cost same as hard ones
  • Latency: 400–800ms round-trip minimum
  • No local privacy — all data leaves system
  • Scale = exponential cost

With muLLM

$27.87

actual spend, same workload

  • 87.5% of queries handled locally for $0
  • Intent classifier picks cheapest capable tier
  • <1ms routing — faster than a DNS lookup
  • Local queries never leave your machine
  • Scale = near-zero marginal cost

Cost savings achieved

99% savings — $8,449 real dollars kept

Classify once. Route smart. Never overpay.

Every query flows through a sub-millisecond DeBERTa classifier. It reads intent, assigns a tier, and dispatches to the cheapest model that can handle it correctly.

local_multi
$0.00
qwen3:30b on RTX 5090. Handles code, Q&A, summarization, analysis. 87.5% of all traffic.
cloud_cheap
~$0.001
Gemini Flash, GPT-4o-mini, Haiku. Edge cases that need cloud quality without Opus pricing.
cloud_full
~$0.015
Claude Sonnet / Opus, GPT-4o. Reserved for genuinely complex reasoning, 1-3% of queries.

Same results. Zero cloud spend.

muLLM routes coding tasks locally and matches — or exceeds — cloud-only baselines on every standard benchmark.

0%
HumanEval
164/164 pass@1
0%
MultiPL-E
6 languages
0
Composite µScore
routing + quality

MultiPL-E Language Breakdown

C
100%
C++
100%
Go
100%
Java
100%
JavaScript
95%
TypeScript
95%

Cost of all benchmarks run

$0.00

Benchmarks run entirely on local qwen3:30b. Same results, zero cloud spend.

Real-time savings, visible at a glance

Every query is logged, priced, and visualized. The muLLM dashboard shows exactly how much you've saved, what it actually cost, and where queries went.

Money saved
Total saved
$8,449
99.7% of cloud cost
Cloud cost (no cache)
$8,477
est. at Sonnet rates
Actual cost
$27.87
real API spend
Cache hit rate
27.1%
ChromaDB vector cache
Savings
99% saved
Local
87.5% local
µScore
79 /100
Tier distribution
cache
27.1%
local
60.4%
cloud cheap
9.1%
cloud full
3.4%

Route from anywhere, including your terminal

The muLLM CLI wraps the full routing pipeline. Simple queries go local, complex ones escalate automatically. No configuration needed.

A game studio built entirely on muLLM

muLLM orchestrates code generation, asset pipelines, and QA for every game. 200+ browser games shipped. Zero cloud bills for the routine work.

0

browser games built using muLLM orchestration

Heard!
Gravity Golf
Rampartillery
Pixel Tower
Steampunk FPS
Royal Ravine
Iron Dominion
Sword Dojo
Power Grid
Moron Test
Sandbox
+190 more

Stop paying cloud prices for local-quality questions

muLLM is in active development. Join the waitlist to be first when it ships.