Without muLLM
$8,476
per month, cloud-only routing
- Every query hits expensive cloud API
- Simple questions cost same as hard ones
- Latency: 400–800ms round-trip minimum
- No local privacy — all data leaves system
- Scale = exponential cost
Local-first AI routing
Cloud quality. 99.7% token cost avoided. Route queries to the cheapest capable model — automatically, nearly instantly.
The problem
Every query routed to Claude Opus or GPT-4 at commercial rates adds up fast. Most queries don't need it — they need a fast, capable local model that costs $0.
Without muLLM
$8,476
per month, cloud-only routing
With muLLM
$27.87
actual spend, same workload
Cost savings achieved
99% savings — $8,449 real dollars kept
How it works
Every query flows through a sub-millisecond DeBERTa classifier. It reads intent, assigns a tier, and dispatches to the cheapest model that can handle it correctly.
Benchmark results
muLLM routes coding tasks locally and matches — or exceeds — cloud-only baselines on every standard benchmark.
Live dashboard
Every query is logged, priced, and visualized. The muLLM dashboard shows exactly how much you've saved, what it actually cost, and where queries went.
Command line power
The muLLM CLI wraps the full routing pipeline. Simple queries go local, complex ones escalate automatically. No configuration needed.
muLLM
muLLM orchestrates code generation, asset pipelines, and QA for every game. 200+ browser games shipped. Zero cloud bills for the routine work.
browser games built using muLLM orchestration
Get early access
muLLM is in active development. Join the waitlist to be first when it ships.