{% import "partials/icons.html" as ic %} {# The Environment track's own inspector. What this holds is the part of the world no actor performs -- today, the junctions. It is reached from the track's head rather than from the scenario, because that head is where the canvas says the state at t=0 is, and a junction's movements and cycle are exactly that: standing configuration, running underneath the storyboard rather than inside it. The cards that *jump* a junction to a phase still live on the track itself, to the right of the seam, because those are things the scenario does at a moment. #}
Environment
What runs underneath the storyboard, performed by no vehicle. Cards on this track act on it at a moment; what is declared here is true from the start.
{% include "partials/signals.html" %}