| angularAcceleration() const | xv::details::PosePred_< float > | inline |
| angularVelocity() const | xv::details::PosePred_< float > | inline |
| confidence() const | xv::details::Pose_< F > | inline |
| edgeTimestampUs() const | xv::details::PoseRot_< double > | inline |
| hostTimestamp() const | xv::details::PoseRot_< double > | inline |
| Identity() (defined in xv::PoseF) | xv::PoseF | inlinestatic |
| inverse() const | xv::details::Transform_< double > | |
| linearAcceleration() const | xv::details::PosePred_< float > | inline |
| linearVelocity() const | xv::details::PosePred_< float > | inline |
| m_angularAcceleration (defined in xv::details::PosePred_< float >) | xv::details::PosePred_< float > | protected |
| m_angularVelocity (defined in xv::details::PosePred_< float >) | xv::details::PosePred_< float > | protected |
| m_linearAcceleration (defined in xv::details::PosePred_< float >) | xv::details::PosePred_< float > | protected |
| m_linearVelocity (defined in xv::details::PosePred_< float >) | xv::details::PosePred_< float > | protected |
| m_rotation (defined in xv::details::Transform_< double >) | xv::details::Transform_< double > | protected |
| m_translation (defined in xv::details::Transform_< double >) | xv::details::Transform_< double > | protected |
| operator*=(Transform_ const &q) | xv::details::Transform_< double > | |
| Pose_() (defined in xv::details::Pose_< F >) | xv::details::Pose_< F > | inline |
| Pose_(double c) | xv::details::Pose_< F > | inline |
| Pose_(Vector3< F > const &translation, Matrix3< F > const &rotation, double hostTimestamp=std::numeric_limits< double >::infinity(), std::int64_t edgeTimestamp=(std::numeric_limits< std::int64_t >::min)(), double c=0.) | xv::details::Pose_< F > | inline |
| PoseF() (defined in xv::PoseF) | xv::PoseF | |
| PoseF(Vector3f const &translation, Matrix3f const &rotation, double hostTimestamp=std::numeric_limits< double >::infinity(), std::int64_t edgeTimestamp=(std::numeric_limits< std::int64_t >::min)(), double c=0.) | xv::PoseF | |
| PosePred_() (defined in xv::details::PosePred_< float >) | xv::details::PosePred_< float > | inline |
| PosePred_(double c) | xv::details::PosePred_< float > | inline |
| PosePred_(Vector3< float > const &translation, Matrix3< float > const &rotation, double hostTimestamp=std::numeric_limits< double >::infinity(), std::int64_t edgeTimestamp=(std::numeric_limits< std::int64_t >::min)(), double c=0.) | xv::details::PosePred_< float > | inline |
| PoseRot_() (defined in xv::details::PoseRot_< double >) | xv::details::PoseRot_< double > | inline |
| PoseRot_(double t, Transform_< double >const &tr={}) (defined in xv::details::PoseRot_< double >) | xv::details::PoseRot_< double > | inline |
| PoseRot_(std::int64_t t, Transform_< double >const &tr={}) (defined in xv::details::PoseRot_< double >) | xv::details::PoseRot_< double > | inline |
| PoseRot_(double t, std::int64_t te, Transform_< double >const &tr={}) (defined in xv::details::PoseRot_< double >) | xv::details::PoseRot_< double > | inline |
| prediction(double dt) const | xv::PoseF | |
| quaternion() const | xv::details::Pose_< F > | inline |
| rotation() const | xv::details::Transform_< double > | inline |
| setAngularAcceleration(Vector3< float > const &v) | xv::details::PosePred_< float > | inline |
| setAngularAcceleration(float const *v) | xv::details::PosePred_< float > | inline |
| setAngularVelocity(Vector3< float > const &v) | xv::details::PosePred_< float > | inline |
| setAngularVelocity(float const *v) | xv::details::PosePred_< float > | inline |
| setConfidence(double c) | xv::details::Pose_< F > | inline |
| setEdgeTimestampUs(std::int64_t t) | xv::details::PoseRot_< double > | inline |
| setHostTimestamp(double t) | xv::details::PoseRot_< double > | inline |
| setLinearAcceleration(Vector3< float > const &v) | xv::details::PosePred_< float > | inline |
| setLinearAcceleration(float const *v) | xv::details::PosePred_< float > | inline |
| setLinearVelocity(Vector3< float > const &v) | xv::details::PosePred_< float > | inline |
| setLinearVelocity(float const *v) | xv::details::PosePred_< float > | inline |
| setQuaternion(Vector4< F > const &v) | xv::details::Pose_< F > | inline |
| setQuaternion(F const *v) | xv::details::Pose_< F > | inline |
| setRotation(Matrix3< F > const &v) | xv::details::Pose_< F > | inline |
| setRotation(F const *v) | xv::details::Pose_< F > | inline |
| PoseRot_< double >::setRotation(Matrix3< double > const &v) | xv::details::Transform_< double > | inline |
| PoseRot_< double >::setRotation(double const *v) | xv::details::Transform_< double > | inline |
| setTranslation(Vector3< double > const &v) | xv::details::Transform_< double > | inline |
| setTranslation(double const *v) | xv::details::Transform_< double > | inline |
| transform() const (defined in xv::details::PosePred_< float >) | xv::details::PosePred_< float > | inline |
| Transform_() (defined in xv::details::Transform_< double >) | xv::details::Transform_< double > | inline |
| Transform_(Vector3< double > const &t, Matrix3< double > const &r={}) (defined in xv::details::Transform_< double >) | xv::details::Transform_< double > | inline |
| translation() const | xv::details::Transform_< double > | inline |
| x() const | xv::details::Transform_< double > | inline |
| y() const | xv::details::Transform_< double > | inline |
| z() const | xv::details::Transform_< double > | inline |