Metadata-Version: 2.4
Name: jwarol
Version: 0.3.2
Summary: 2D game engine for Python with physics, collision detection, and texture support
Home-page: https://github.com/ruslan/jwarol
Author: ruslan
Author-email: ruslan <ruslan@example.com>
License: MIT
Project-URL: Homepage, https://github.com/ruslan/jwarol
Project-URL: Repository, https://github.com/ruslan/jwarol
Classifier: Development Status :: 3 - Alpha
Classifier: Intended Audience :: Developers
Classifier: License :: OSI Approved :: MIT License
Classifier: Programming Language :: Python :: 3
Classifier: Programming Language :: C++
Requires-Python: >=3.8
Description-Content-Type: text/markdown
License-File: LICENSE
Dynamic: author
Dynamic: home-page
Dynamic: license-file

# Jwarol Engine

2D game engine for Python built with C++ and pybind11.

## Features

- Object type system (PLAYER, ITEM, GUI, OBJECT)
- Physics engine with gravity and collision detection
- Boundary checking
- Texture loading support
- OpenGL rendering
- Window management

## Installation

```bash
pip install jwarol==0.3.2
```

## Quick Start

```python
import jwarol

engine = jwarol.Engine()
engine.init(800, 600, "My Game")

player = engine.create_object(100, 100, 50, 50, jwarol.ObjectType.PLAYER)

while engine.is_open():
    engine.clear(0.2, 0.2, 0.2)
    engine.draw_rect(player, 0.0, 1.0, 0.0)
    engine.update()

engine.close()
```

## Author

ruslan

## License

MIT License - see LICENSE file
