Complete API Reference

This page lists every method available in the artifacts-mmo SDK. Both ArtifactsClient and AsyncArtifactsClient expose the same interface — async methods return coroutines instead of values.

Top-level Client Methods

The client provides access to game data and creates character controllers.

Server & Authentication

Method

Parameters

Description

client.get_status()

Server status and version

client.generate_token(username, password)

str, str

Generate a JWT token

Account Management

Method

Parameters

Description

client.create_account(username, password, email)

str, str, str

Create a new account

client.get_account(username)

str

Get public account info

client.get_account_achievements(username)

str

Account achievements

client.get_account_characters(username)

str

Characters on an account

Your Account

Method

Parameters

Description

client.get_my_details()

Your account details

client.get_bank()

Your bank gold balance

client.get_bank_items(page, size)

optional

Items in your bank

client.get_ge_orders(page, size)

optional

Your active GE orders

client.get_ge_history(page, size)

optional

Your GE order history

client.get_pending_items()

Items waiting to claim

client.get_my_characters()

Your characters

client.get_all_logs(page, size)

optional

All action logs

client.change_password(password, new_password)

str, str

Change password

Character Management

Method

Parameters

Description

client.create_character(name, skin)

str, CharacterSkin

Create a new character

client.delete_character(name)

str

Delete a character

client.get_all_characters(page, size)

optional

All active characters

client.get_character_data(name)

str

Get character info

client.character(name)

str

Create Character controller

Game Data Queries

Items:

Method

Parameters

Description

client.get_item(code)

str

Get item by code

client.get_all_items(...)

min_level, max_level, type, name, page, size

List items with filters

Monsters:

Method

Parameters

Description

client.get_monster(code)

str

Get monster by code

client.get_all_monsters(...)

min_level, max_level, page, size

List monsters

Maps:

Method

Parameters

Description

client.get_all_maps(...)

content_type, content_code, page, size

Find tiles by content

client.get_maps_layer(layer, page, size)

str, optional

Tiles in a layer

client.get_map(x, y)

int, int

Get tile at coordinates

client.get_map_by_id(id)

int

Get tile by ID

Resources:

Method

Parameters

Description

client.get_resource(code)

str

Get resource by code

client.get_all_resources(...)

skill, min_level, max_level, page, size

List resources

NPCs:

Method

Parameters

Description

client.get_npc(code)

str

Get NPC by code

client.get_all_npcs(page, size)

optional

List all NPCs

Events:

Method

Parameters

Description

client.get_all_active_events(page, size)

optional

Currently active events

client.get_all_events(page, size)

optional

All events

Other Data:

Method

Parameters

Description

client.get_achievement(code)

str

Get achievement

client.get_all_achievements(...)

type, page, size

List achievements

client.get_badge(code)

str

Get badge

client.get_all_badges(page, size)

optional

List badges

client.get_effect(code)

str

Get effect

client.get_all_effects(page, size)

optional

List effects

Grand Exchange (Read-only):

Method

Parameters

Description

client.get_ge_item(code)

str

GE item data

client.get_all_ge_items(page, size)

optional

All GE items

Leaderboard:

Method

Parameters

Description

client.get_leaderboard_characters(...)

sort, page, size

Character leaderboard

client.get_leaderboard_accounts(...)

sort, page, size

Account leaderboard

Tasks:

Method

Parameters

Description

client.get_task(code)

str

Get task definition

client.get_all_tasks(...)

type, min_level, max_level, page, size

List tasks

client.get_task_reward(code)

str

Get task reward

client.get_all_task_rewards(page, size)

optional

List task rewards

Character Controller Methods

Create a character controller: char = client.character("name")

Direct Character Actions

Method

Parameters

Description

char.get()

Get current character state

char.get_logs(page, size)

optional

Character action log

char.move(x, y)

int, int

Move to coordinates

char.fight()

Fight monster at current location

char.rest()

Rest to recover HP

char.transition()

Enter/exit building

char.claim_item(id)

int

Claim a pending item

char.change_skin(skin)

CharacterSkin

Change character skin

Inventory

Method

Parameters

Description

char.use(code, quantity)

str, int

Use a consumable

char.delete_item(code, quantity)

str, int

Delete items

Equipment

Method

Parameters

Description

char.equip(code, slot)

str, str

Equip an item

char.unequip(slot)

str

Unequip from slot

Skills (Craft/Gather)

Method

Parameters

Description

char.gather()

Gather resource

char.craft(code, quantity)

str, int

Craft items

char.recycle(code, quantity)

str, int

Recycle equipment

Bank

Method

Parameters

Description

char.bank_deposit(code, quantity)

str, int

Deposit items

char.bank_withdraw(code, quantity)

str, int

Withdraw items

char.bank_deposit_gold(quantity)

int

Deposit gold

char.bank_withdraw_gold(quantity)

int

Withdraw gold

char.bank_buy_expansion()

Buy +20 slots

Grand Exchange

Method

Parameters

Description

char.ge_sell(code, quantity, price)

str, int, int

Create sell order

char.ge_buy(code, quantity, price)

str, int, int

Create buy order

char.ge_cancel(id)

str

Cancel your order

char.ge_get_orders()

Get your active orders

Tasks & Quests

Method

Parameters

Description

char.task_new()

Accept new task

char.task_complete()

Complete current task

char.task_exchange()

Exchange 6 coins for reward

char.task_trade(code, quantity)

str, int

Hand in task items

char.task_cancel()

Cancel task (costs 1 coin)

NPC Trading

Method

Parameters

Description

char.npc_buy(code, quantity)

str, int

Buy from NPC

char.npc_sell(code, quantity)

str, int

Sell to NPC

Player Trading

Method

Parameters

Description

char.give_gold(character, quantity)

str, int

Give gold to player

char.give_item(character, code, quantity)

str, str, int

Give item to player

Quick Examples

Basic usage:

from artifacts import ArtifactsClient

client = ArtifactsClient(token="your_token")

# Query game data
item = client.get_item("iron_sword")
monsters = client.get_all_monsters(max_level=10)

# Control a character
char = client.character("MyChar")
char.move(x=1, y=2)
char.gather()
char.fight()

Async usage:

from artifacts import AsyncArtifactsClient
import asyncio

async def main():
    async with AsyncArtifactsClient(token="your_token") as client:
        char = client.character("MyChar")
        await char.move(x=1, y=2)
        await char.fight()

asyncio.run(main())

See Basic Usage for more examples.