# Python
__pycache__/
*.py[cod]
*.pyo
*.pyd
.Python
*.egg-info/
dist/
build/
.eggs/
.venv/
venv/
.env
pip-wheel-metadata/

# Testing
.pytest_cache/
.ruff_cache/
.benchmarks/
.coverage
coverage.xml
htmlcov/

# IDEs
.idea/
.vscode/
.vs/
*.swp
*.sln
*.suo
*.user

# OS
.DS_Store
Thumbs.db

# Local Unreal project artifacts
/dcc-mcp.uproject
/Binaries/
/Build/
/Config/
/Content/
/DerivedDataCache/
/Intermediate/
/Plugins/
/Saved/

# Unreal plugin build artifacts generated by UAT or local smoke tests
/unreal/plugin/Binaries/
/unreal/plugin/Build/
/unreal/plugin/Intermediate/
/unreal/plugin/Saved/
/unreal/plugin/python/
/unreal/plugin/BUILD_INFO.txt

# Node.js
node_modules/

# Logs and transient package files
*.log
*.tmp
*.bak
*.zip

# Multica local runtime context. The daemon may write these into a bound
# local_directory, but they must not be committed.
.agent_context/
.multica/

# Local agent / IDE directories. These are runtime mount points, not source:
# an agent runtime materialises skills into them at task start, so a copy kept
# here is never the one that gets loaded and only drifts. Patterns are anchored
# with a leading "/" so only the repository root matches; unanchored patterns
# would silently ignore a nested directory of the same name.
/.agents/
/.agent_context/
/.aider/
/.augment/
/.beads/
/.claude/
/.cline/
/.clinerules/
/.codebuddy/
/.codegraph/
/.codex/
/.continue/
/.cursor/
/.gemini/
/.kimi/
/.kiro/
/.monica/
/.multica/
/.opencode/
/.roo/
/.serena/
/.trae/
/.windsurf/
