M2 preview surface (vanilla). Walk path overlaid on the Guide DAG.
Use the nav bar at the bottom or ← / → / H to move between walks.
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Beads (stealth) takes ~1s; markdown and bd-server are fast.
Layout
density
Summary
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Edges — walked
solid, by intent
Forwardⓘ
Recoverⓘ
Compensateⓘ
Escapeⓘ
Edges — untraversed
dashed pale, by intent
Forwardⓘ
Recoverⓘ
Compensateⓘ
Escapeⓘ
Edges — discovered
at runtime, overrides intent
Unknownⓘ
Friction emphasis
Walked edges deepen within their intent hue + grow thicker as
friction count rises. Friction does NOT recolor to red — that
keeps the intent (forward / recover / compensate / escape)
readable even on problematic edges.