{% extends "archetypes/_layout.html" %} {% import "archetypes/_layout-erratum.html" as erratum with context %} {% import "archetypes/archive/ghede-typhonic-beast.json" as deck_json %} {% import "archetypes/archive/_layout.html" as layout with context %} {% block meta %} {% endblock %} {% block archetype_name %}
It's a rush deck with {{ ghede }} as star. The key is he can play and stack {{ typhonic_beast }} for free, thanks to his ability. Of course Potence {{ POT }} let him {{ immortal_grapple }} to suppress combat defense, and he has an embeeded rush as an ability to start with.
To get the necessary traction to really control the table though, a few additional rush actions, coupled with {{ freak_drive }} and {{ abdelsobek }}, let him rush multiple times a turn.
Once the board is under control, his 1-cap sidekicks can bleed fr one for the ousts.
The deck has a {{ secure_haven }} for a chance to contest one in play if needed, and {{ sires_index_finger }} against {{ rotschreck }}.
In case Ghede finds himself in trouble, it's always possible to hit a lucky {{ golconda }} and sacrifice him to get a new copy in play quickly.
{{ truth_of_a_thousand_lies }} can be used in place of {{ freak_drive }} for more flexibility, at the cost of blood. {{ shadow_boxing }} is worth considering, and {{ enkil_cog }} and {{ mokole_blood }} often find a spot. Additionally, playing a bunch of {{ eternals_of_sirius }} is tempting to accelerate the deck in the first few turns. The card can still be played once {{ ghede }} is out for a 1-pool gain so it jams less than {{ zillahs_valley }}, but it might cripple the card flow a bit.
Getting the oust might prove difficult if the prey decides to just sit on a good deal of pool. One solution here is to use {{ waters_of_duat }} and the many unlocks at {{ ghede }}'s disposal to creat a small army of Followers to bleed. {{ dream_world }} can even be used as a lunge device in that case. See {{ orian_gisslers_deck }} for an example.
{% endtrans %} {% endblock %}