Below are links to summaries of each design validation criteria used for the {{rs_run}} run of robostrategy. These designs were validated using v{{mugatu_v}} of mugatu, v{{kaiju_v}} of kaiju and v{{coordio_v}} of coordio.
decolide: A check on if the FPS grid was able to be decolided if any collisions existed.
bright_safety: A check if any fibers in the grid were too close to a bright neighbor such that the total flux down the fiber would be greater than the bright_limit_targets for the designmode. This check only considers a subset of very bright stars with G < 13 (for BOSS) and H < 7 (for APOGEE) in the FOV.
all_targets_assigned: A check if all of the requested target assignments able to be made given the physical constraints on the robots.
no_collisions: A check if any assignments were removed in order to allow for the decolision of the grid.
n_skies_min: A check if the design has the minimum number of skies for the designmode.
min_skies_fovmetric: A check if the skies in the design are well distributed in the FOV of the FPS.
n_stds_min: A check if the design has the minimum number of standards for the designmode.
min_stds_fovmetric: A check if the standards in the design are well distributed in the FOV of the FPS.
stds_mags: A check if the standards in the design are within the magntiude limits of a designmode.
bright_limit_targets: A check if the science targets in the design are within the magntiude limits of a designmode.
sky_neighbors_targets: A check if any fibers in the grid were too close to a bright neighbor such that the total flux down the fiber would be greater than the bright_limit_targets for the designmode. This check considers all stars down to the minimum magnitude limit in the FOV.