Module game_qu.base
This module holds nearly everything that is not either math or part of the gui. It holds a way to work with the keyboard, utility functions, events, etc.
Expand source code
"""This module holds nearly everything that is not either math or part of the gui. It holds a way to work with the keyboard,
utility functions, events, etc."""
Sub-modules
game_qu.base.colors
-
Has many RGB colors, but these colors do not have to be used as any RGB color works with drawing shapes
game_qu.base.count_event
game_qu.base.engines
game_qu.base.events
game_qu.base.file_reader
game_qu.base.fraction
game_qu.base.game_movement
game_qu.base.game_runner_function
game_qu.base.history_keeper
game_qu.base.id_creator
game_qu.base.important_constants
-
Some important constants for the game. None of these values should be changed unless you know what you are doing.
game_qu.base.important_variables
-
Holds all the important variables for the game like screen_dimensions, BACKGROUND_COLOR, etc
game_qu.base.keyboard
game_qu.base.library_changer
game_qu.base.library_independant_utility_functions
game_qu.base.lines
game_qu.base.paths
game_qu.base.quadratic_equations
game_qu.base.range
game_qu.base.timed_event
game_qu.base.unique_ids_list
-
A list of unique identifiers. This can be used for the HistoryKeeper to make hashing quicker and safer (the list is only so long however).
game_qu.base.utility_functions
game_qu.base.velocity_calculator