# Derived/regenerable from a real game install — see README for extraction steps
extracted/
recovered/

# Copyrighted game binaries — copy from your own Steam install, don't commit
game_files/

# Local Claude Code settings (personal, not shared)
.claude/settings.local.json

# Git worktrees for in-progress work
.worktrees/

# Python artifacts
__pycache__/
*.pyc
.venv/
.pytest_cache/

# Derived game-stat dataset — not redistributed; regenerate with build_dataset.py
# from your own Brotato install (see README).
data/brotato.json

# Brotato run saves used as coach input — game-derived, never redistributed.
data/run*.json

# Local game-data archives (extraction bundles) — never redistributed.
*.tar
