Module game_qu.gui_components.dimensions
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from game_qu.base.important_constants import SCREEN_LENGTH, SCREEN_HEIGHT
class Dimensions:
""" Gives left_edge, top_edge, height, length and then using those number it provides
right_edge, bottom_edge, horizontal_midpoint, and vertical_midpoint"""
left_edge = 0
top_edge = 0
length = 0
height = 0
def __init__(self, left_edge, top_edge, length, height):
"""Initializes all the attributes of the class with the numbers provided (calls self.number_set_dimensions())"""
self.number_set_dimensions(left_edge, top_edge, length, height)
@property
def right_edge(self):
"""The left_edge + length is what constitutes the object's right_edge"""
return self.left_edge + self.length
@property
def bottom_edge(self):
"""The top_edge + height is what constitutes the object's bottom_edge"""
return self.top_edge + self.height
@property
def horizontal_midpoint(self):
"""The left_edge + length / 2 is what constitutes the object's horizontal_midpoint"""
return self.left_edge + self.length / 2
@property
def vertical_midpoint(self):
"""The top_edge + height / 2 is what constitutes the object's vertical_midpoint"""
return self.top_edge + self.height / 2
def number_set_dimensions(self, left_edge, top_edge, length, height):
"""Sets the dimensions of this object (does the same thing as __init__)"""
self.left_edge, self.top_edge, self.length, self.height = left_edge, top_edge, length, height
def percentage_set_dimensions(self, percent_right, percent_down, percent_length, percent_height,
horizontal_number=SCREEN_LENGTH, vertical_number=SCREEN_HEIGHT):
""" Sets the dimensions based on the values passed into this function
Args:
percent_right (int): the percent it is to right (percentage of horizontal_number)
percent_down (int): the percent it is down (percentage of horizontal_number)
percent_length (int): the length (percentage of vertical_number)
percent_height (int): the height (percentage of vertical_number)
horizontal_number (int): what percent_right and percent_length are percentages of
vertical_number (int): what percent_down and percent_height are percentages of
Returns:
None
"""
self.left_edge = horizontal_number * percent_right / 100
self.length = horizontal_number * percent_length / 100
self.top_edge = vertical_number * percent_down / 100
self.height = vertical_number * percent_height / 100
def set_left_edge(self, value):
self.left_edge = value
def set_top_edge(self, value):
self.top_edge = value
def set_right_edge(self, value):
self.left_edge = value - self.length
def set_bottom_edge(self, value):
self.top_edge = value - self.height
def set_height(self, value):
self.height = value
def set_length(self, value):
self.length = value
Classes
class Dimensions (left_edge, top_edge, length, height)
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Gives left_edge, top_edge, height, length and then using those number it provides right_edge, bottom_edge, horizontal_midpoint, and vertical_midpoint
Initializes all the attributes of the class with the numbers provided (calls self.number_set_dimensions())
Expand source code
class Dimensions: """ Gives left_edge, top_edge, height, length and then using those number it provides right_edge, bottom_edge, horizontal_midpoint, and vertical_midpoint""" left_edge = 0 top_edge = 0 length = 0 height = 0 def __init__(self, left_edge, top_edge, length, height): """Initializes all the attributes of the class with the numbers provided (calls self.number_set_dimensions())""" self.number_set_dimensions(left_edge, top_edge, length, height) @property def right_edge(self): """The left_edge + length is what constitutes the object's right_edge""" return self.left_edge + self.length @property def bottom_edge(self): """The top_edge + height is what constitutes the object's bottom_edge""" return self.top_edge + self.height @property def horizontal_midpoint(self): """The left_edge + length / 2 is what constitutes the object's horizontal_midpoint""" return self.left_edge + self.length / 2 @property def vertical_midpoint(self): """The top_edge + height / 2 is what constitutes the object's vertical_midpoint""" return self.top_edge + self.height / 2 def number_set_dimensions(self, left_edge, top_edge, length, height): """Sets the dimensions of this object (does the same thing as __init__)""" self.left_edge, self.top_edge, self.length, self.height = left_edge, top_edge, length, height def percentage_set_dimensions(self, percent_right, percent_down, percent_length, percent_height, horizontal_number=SCREEN_LENGTH, vertical_number=SCREEN_HEIGHT): """ Sets the dimensions based on the values passed into this function Args: percent_right (int): the percent it is to right (percentage of horizontal_number) percent_down (int): the percent it is down (percentage of horizontal_number) percent_length (int): the length (percentage of vertical_number) percent_height (int): the height (percentage of vertical_number) horizontal_number (int): what percent_right and percent_length are percentages of vertical_number (int): what percent_down and percent_height are percentages of Returns: None """ self.left_edge = horizontal_number * percent_right / 100 self.length = horizontal_number * percent_length / 100 self.top_edge = vertical_number * percent_down / 100 self.height = vertical_number * percent_height / 100 def set_left_edge(self, value): self.left_edge = value def set_top_edge(self, value): self.top_edge = value def set_right_edge(self, value): self.left_edge = value - self.length def set_bottom_edge(self, value): self.top_edge = value - self.height def set_height(self, value): self.height = value def set_length(self, value): self.length = value
Subclasses
Class variables
var height
var left_edge
var length
var top_edge
Instance variables
var bottom_edge
-
The top_edge + height is what constitutes the object's bottom_edge
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@property def bottom_edge(self): """The top_edge + height is what constitutes the object's bottom_edge""" return self.top_edge + self.height
var horizontal_midpoint
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The left_edge + length / 2 is what constitutes the object's horizontal_midpoint
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@property def horizontal_midpoint(self): """The left_edge + length / 2 is what constitutes the object's horizontal_midpoint""" return self.left_edge + self.length / 2
var right_edge
-
The left_edge + length is what constitutes the object's right_edge
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@property def right_edge(self): """The left_edge + length is what constitutes the object's right_edge""" return self.left_edge + self.length
var vertical_midpoint
-
The top_edge + height / 2 is what constitutes the object's vertical_midpoint
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@property def vertical_midpoint(self): """The top_edge + height / 2 is what constitutes the object's vertical_midpoint""" return self.top_edge + self.height / 2
Methods
def number_set_dimensions(self, left_edge, top_edge, length, height)
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Sets the dimensions of this object (does the same thing as init)
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def number_set_dimensions(self, left_edge, top_edge, length, height): """Sets the dimensions of this object (does the same thing as __init__)""" self.left_edge, self.top_edge, self.length, self.height = left_edge, top_edge, length, height
def percentage_set_dimensions(self, percent_right, percent_down, percent_length, percent_height, horizontal_number=1300, vertical_number=650)
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Sets the dimensions based on the values passed into this function
Args
percent_right
:int
- the percent it is to right (percentage of horizontal_number)
percent_down
:int
- the percent it is down (percentage of horizontal_number)
percent_length
:int
- the length (percentage of vertical_number)
percent_height
:int
- the height (percentage of vertical_number)
horizontal_number
:int
- what percent_right and percent_length are percentages of
vertical_number
:int
- what percent_down and percent_height are percentages of
Returns
None
Expand source code
def percentage_set_dimensions(self, percent_right, percent_down, percent_length, percent_height, horizontal_number=SCREEN_LENGTH, vertical_number=SCREEN_HEIGHT): """ Sets the dimensions based on the values passed into this function Args: percent_right (int): the percent it is to right (percentage of horizontal_number) percent_down (int): the percent it is down (percentage of horizontal_number) percent_length (int): the length (percentage of vertical_number) percent_height (int): the height (percentage of vertical_number) horizontal_number (int): what percent_right and percent_length are percentages of vertical_number (int): what percent_down and percent_height are percentages of Returns: None """ self.left_edge = horizontal_number * percent_right / 100 self.length = horizontal_number * percent_length / 100 self.top_edge = vertical_number * percent_down / 100 self.height = vertical_number * percent_height / 100
def set_bottom_edge(self, value)
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def set_bottom_edge(self, value): self.top_edge = value - self.height
def set_height(self, value)
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def set_height(self, value): self.height = value
def set_left_edge(self, value)
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def set_left_edge(self, value): self.left_edge = value
def set_length(self, value)
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def set_length(self, value): self.length = value
def set_right_edge(self, value)
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def set_right_edge(self, value): self.left_edge = value - self.length
def set_top_edge(self, value)
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def set_top_edge(self, value): self.top_edge = value