//-----------------------------------------------------------------------------
// FIRELORD
//-----------------------------------------------------------------------------

// Incinerate
[ANic]
Name=Incinerate
Tip=Incinerate - [|cffffcc00Level 1|r],Incinerate - [|cffffcc00Level 2|r],Incinerate - [|cffffcc00Level 3|r]
Researchtip="Learn Incinerate - [|cffffcc00Level %d|r]"
Ubertip="Each attack made is enhanced with living flames that cling to the target. These flames add <ANic,DataA1> damage on the first attack, twice as much on the second attack, three times as much on the third attack, etc.|n|nIf a unit dies while under this effect, it is incinerated, causing up to <ANic,DataB1> damage to all nearby hostile units.","Each attack made is enhanced with living flames that cling to the target. These flames add <ANic,DataA2> damage on the first attack, twice as much on the second attack, three times as much on the third attack, etc.|n|nIf a unit dies while under this effect, it is incinerated, causing up to <ANic,DataB2> damage to all nearby hostile units.","Each attack made is enhanced with living flames that cling to the target. These flames add <ANic,DataA3> damage on the first attack, twice as much on the second attack, three times as much on the third attack, etc.|n|nIf a unit dies while under this effect, it is incinerated, causing up to <ANic,DataB3> damage to all nearby hostile units."
Researchubertip="Each attack made is enhanced with living flames that cling to the target. These flames add a small amount of damage on the first attack, twice as much on the second attack, three times as much on the third attack, etc.|n|nIf a unit dies while under this effect, it is incinerated, causing significant damage to all nearby hostile units.|n|n|cffffcc00Level 1|r - <ANic,DataA1> bonus damage, <ANic,DataB1> incineration damage.|n|cffffcc00Level 2|r - <ANic,DataA2> bonus damage, <ANic,DataB2> incineration damage.|n|cffffcc00Level 3|r - <ANic,DataA3> bonus damage, <ANic,DataB3> incineration damage."
Hotkey=C
Researchhotkey=C

// Incinerate (Arrow)
[ANia]
Name=Incinerate
Tip=Incinerate - [|cffffcc00Level 1|r],Incinerate - [|cffffcc00Level 2|r],Incinerate - [|cffffcc00Level 3|r]
Researchtip="Learn Incinerate - [|cffffcc00Level %d|r]"
Ubertip="Each attack made is enhanced with living flames that cling to the target. These flames add <ANia,DataA1> damage on the first attack, twice as much on the second attack, three times as much on the third attack, etc.|n|nIf a unit dies while under this effect, it is incinerated, causing up to <ANia,DataB1> damage to all nearby hostile units.","Each attack made is enhanced with living flames that cling to the target. These flames add <ANia,DataA2> damage on the first attack, twice as much on the second attack, three times as much on the third attack, etc.|n|nIf a unit dies while under this effect, it is incinerated, causing up to <ANia,DataB2> damage to all nearby hostile units.","Each attack made is enhanced with living flames that cling to the target. These flames add <ANia,DataA3> damage on the first attack, twice as much on the second attack, three times as much on the third attack, etc.|n|nIf a unit dies while under this effect, it is incinerated, causing up to <ANia,DataB3> damage to all nearby hostile units."
Researchubertip="Each attack made is enhanced with living flames that cling to the target. These flames add a small amount of damage on the first attack, twice as much on the second attack, three times as much on the third attack, etc.|n|nIf a unit dies while under this effect, it is incinerated, causing significant damage to all nearby hostile units.|n|n|cffffcc00Level 1|r - <ANia,DataA1> bonus damage, <ANia,DataB1> incineration damage.|n|cffffcc00Level 2|r - <ANia,DataA2> bonus damage, <ANia,DataB2> incineration damage.|n|cffffcc00Level 3|r - <ANia,DataA3> bonus damage, <ANia,DataB3> incineration damage."
Untip="|cffc3dbffRight-click to activate auto-casting.|r"
Unubertip="|cffc3dbffRight-click to deactivate auto-casting.|r"
Hotkey=C
Researchhotkey=C
EditorSuffix= (Arrow)

[BNic]
Bufftip=Incinerate
Buffubertip="This target is partially aflame, and will incinerate if it dies, causing damage to nearby units."

// Soul Burn
[ANso]
Name=Soul Burn
Tip=Soul Burn - [|cffffcc00Level 1|r],Soul Burn - [|cffffcc00Level 2|r],Soul Burn - [|cffffcc00Level 3|r]
Researchtip="Learn Soul Burn - [|cffffcc00Level %d|r]"
Ubertip="Wreaths an enemy unit in magical flames which cause <ANso,DataA1> damage per second, prevent the casting of spells, and reduce attack damage by <ANso,DataC1,%>%.|nLasts <ANso,Dur1> seconds.","Wreaths an enemy unit in magical flames which cause <ANso,DataA2> damage per second, prevent the casting of spells, and reduce attack damage by <ANso,DataC2,%>%.|nLasts <ANso,Dur2> seconds.","Wreaths an enemy unit in magical flames which cause <ANso,DataA3> damage per second, prevent the casting of spells, and reduce attack damage by <ANso,DataC3,%>%.|nLasts <ANso,Dur3> seconds."
Researchubertip="Wreaths an enemy unit in magical flames which cause damage over time, prevent the casting of spells, and reduce attack damage by <ANso,DataC1,%>%.|n|n|cffffcc00Level 1|r - 80 damage over <ANso,Dur1> seconds.|n|cffffcc00Level 2|r - 200 damage over <ANso,Dur2> seconds.|n|cffffcc00Level 3|r - 340 damage over <ANso,Dur3> seconds.|n|nSoul Burn lasts roughly half as long on Heroes."
Researchubertip:custom,V0="Wreaths an enemy unit in magical flames which cause damage over time, prevent the casting of spells, and reduce attack damage by <ANso,DataC1,%>%.|n|n|cffffcc00Level 1|r - 100 damage over <ANso,Dur1> seconds.|n|cffffcc00Level 2|r - 225 damage over <ANso,Dur2> seconds.|n|cffffcc00Level 3|r - 375 damage over <ANso,Dur3> seconds.|n|nSoul Burn lasts roughly half as long on Heroes."
Researchubertip:custom,V1="Wreaths an enemy unit in magical flames which cause damage over time, prevent the casting of spells, and reduce attack damage by <ANso,DataC1,%>%.|n|n|cffffcc00Level 1|r - 100 damage over <ANso,Dur1> seconds.|n|cffffcc00Level 2|r - 225 damage over <ANso,Dur2> seconds.|n|cffffcc00Level 3|r - 375 damage over <ANso,Dur3> seconds.|n|nSoul Burn lasts roughly half as long on Heroes."
Researchubertip:melee,V0="Wreaths an enemy unit in magical flames which cause damage over time, prevent the casting of spells, and reduce attack damage by <ANso,DataC1,%>%.|n|n|cffffcc00Level 1|r - 100 damage over <ANso,Dur1> seconds.|n|cffffcc00Level 2|r - 225 damage over <ANso,Dur2> seconds.|n|cffffcc00Level 3|r - 375 damage over <ANso,Dur3> seconds.|n|nSoul Burn lasts roughly half as long on Heroes."
Hotkey=B
Researchhotkey=B

[BNso]
Bufftip=Soul Burn
Buffubertip="This unit is afflicted by Soul Burn. It cannot cast spells, attacks for less damage, and will take damage over time."

// Summmon Lava Spawn
[ANlm]
Name=Summon Lava Spawn
Tip=Summon Lava Spawn - [|cffffcc00Level 1|r],Summon Lava Spawn - [|cffffcc00Level 2|r],Summon Lava Spawn - [|cffffcc00Level 3|r]
Researchtip="Learn Summon Lava Spawn - [|cffffcc00Level %d|r]"
Ubertip="Summons a Lava Spawn, a resilient and deadly fire creature. As a Lava Spawn deals damage, it consumes the flesh of its target, thereby fueling its fires and eventually splitting into two healthy Lava Spawns.|n|nHas <nlv1,realHP> hit points and deals <nlv1,mindmg1> - <nlv1,maxdmg1> damage.|nLasts <ANlm,Dur1> seconds.|n|n|cffffcc00Attacks ground and air units.|r","Summons a Lava Spawn, a resilient and deadly fire creature. As a Lava Spawn deals damage, it consumes the flesh of its target, thereby fueling its fires and eventually splitting into two healthy Lava Spawns.|n|nHas <nlv2,realHP> hit points and deals <nlv2,mindmg1> - <nlv2,maxdmg1> damage.|nLasts <ANlm,Dur2> seconds.|n|n|cffffcc00Attacks ground and air units.|r","Summons a Lava Spawn, a resilient and deadly fire creature. As a Lava Spawn deals damage, it consumes the flesh of its target, thereby fueling its fires and eventually splitting into two healthy Lava Spawns.|n|nHas <nlv3,realHP> hit points and deals <nlv3,mindmg1> - <nlv3,maxdmg1> damage.|nLasts <ANlm,Dur3> seconds.|n|n|cffffcc00Attacks ground and air units.|r"
Researchubertip="Summons a Lava Spawn, a resilient and deadly fire creature. As a Lava Spawn deals damage, it consumes the flesh of its target, eventually splitting into two healthy Lava Spawns.|nLasts <ANlm,Dur1> seconds.|n|n|cffffcc00Level 1|r - <nlv1,realHP> hit points, <nlv1,mindmg1> - <nlv1,maxdmg1> damage.|n|cffffcc00Level 2|r - <nlv2,realHP> hit points, <nlv2,mindmg1> - <nlv2,maxdmg1> damage.|n|cffffcc00Level 3|r - <nlv3,realHP> hit points, <nlv3,mindmg1> - <nlv3,maxdmg1> damage.|n|n|cffffcc00Attacks ground and air units.|r
Hotkey=W
Researchhotkey=W

[BNlm]
Bufftip=Lava Spawn
Buffubertip="Lava Spawn."

// Volcano
[ANvc]
Name=Volcano
Tip="Volcano"
Researchtip="Learn Volcano"
Ubertip="Causes the ground to erupt into a massive Volcano. Every <ANvc,DataC1> seconds, a wave of molten rocks is hurled from the Volcano at nearby ground units and buildings, causing <ANvc,DataE1> damage to each target and stunning it for <ANvc,Dur1> seconds. Buildings take <ANvc,DataD1> times more damage from molten rocks than units do.|nLasts 35 seconds."
Ubertip:melee,V1="Causes the ground to erupt into a massive Volcano. Every <ANvc,DataC1> seconds, a wave of molten rocks is hurled from the Volcano at nearby ground units and buildings, causing <ANvc,DataE1> damage to each target and stunning it for <ANvc,Dur1> seconds. Buildings take <ANvc,DataD1> times more damage from molten rocks than units do.|nLasts 15 seconds."
Researchubertip="Causes the ground to erupt into a massive Volcano. Every <ANvc,DataC1> seconds, a wave of molten rocks is hurled from the Volcano at nearby ground units and buildings, causing <ANvc,DataE1> damage to each target and stunning it for <ANvc,Dur1> seconds. Buildings take <ANvc,DataD1> times more damage from molten rocks than units do.|nLasts 35 seconds."
Researchubertip:melee,V1="Causes the ground to erupt into a massive Volcano. Every <ANvc,DataC1> seconds, a wave of molten rocks is hurled from the Volcano at nearby ground units and buildings, causing <ANvc,DataE1> damage to each target and stunning it for <ANvc,Dur1> seconds. Buildings take <ANvc,DataD1> times more damage from molten rocks than units do.|nLasts 15 seconds."
Hotkey=V
Researchhotkey=V

[BNvc]
Bufftip=Volcano
Buffubertip="Volcano."

//-----------------------------------------------------------------------------
// TINKERER
//-----------------------------------------------------------------------------

// Pocket Factory
[ANsy]
Name=Pocket Factory
Tip=Pocket Factory - [|cffffcc00Level 1|r],Pocket Factory - [|cffffcc00Level 2|r],Pocket Factory - [|cffffcc00Level 3|r]
Ubertip="Creates a factory which automatically constructs Clockwerk Goblins.|n|nClockwerk Goblins have <ncgb,realHP> hit points, deal <ncgb,mindmg1> - <ncgb,maxdmg1> damage, and explode upon death, causing up to <Asdg,DataB1> damage to nearby enemy units.|nFactory lasts <ANsy,Dur1> seconds. |n|n|cffffcc00Clockwerk Goblins attack land units only.|r","Creates a factory which automatically constructs Clockwerk Goblins.|n|nClockwerk Goblins have <ncg2,realHP> hit points, deal <ncg2,mindmg1> - <ncg2,maxdmg1> damage, and explode upon death, causing up to <Asd2,DataB1> damage to nearby enemy units.|nFactory lasts <ANsy,Dur2> seconds. |n|n|cffffcc00Clockwerk Goblins attack land units only.|r","Creates a factory which automatically constructs Clockwerk Goblins.|n|nClockwerk Goblins have <ncg3,realHP> hit points, deal <ncg3,mindmg1> - <ncg3,maxdmg1> damage, and explode upon death, causing up to <Asd3,DataB1> damage to nearby enemy units.|nFactory lasts <ANsy,Dur3> seconds. |n|n|cffffcc00Clockwerk Goblins attack land units only.|r"
Hotkey=F
Researchtip="Learn Pocket Factory - [|cffffcc00Level %d|r]"
Researchubertip="Creates a factory which automatically constructs Clockwerk Goblins. These artificial Goblins, in addition to being potent attackers, explode upon death, causing damage to nearby enemy units. |n|n|cffffcc00Level 1|r - Explosion does <Asdg,DataB1> damage.|n|cffffcc00Level 2|r - Explosion does <Asd2,DataB1> damage.|n|cffffcc00Level 3|r - Explosion does <Asd3,DataB1> damage.|nFactory lasts <ANsy,Dur3> seconds."
Researchhotkey=F

// Pocket Factory
[ANs1]
Name=Pocket Factory
Tip=Pocket Factory - [|cffffcc00Level 1|r],Pocket Factory - [|cffffcc00Level 2|r],Pocket Factory - [|cffffcc00Level 3|r]
Ubertip="Creates a factory which automatically constructs Clockwerk Goblins.|n|nClockwerk Goblins have <ncgb,realHP> hit points, deal <ncgb,mindmg1> - <ncgb,maxdmg1> damage, and explode upon death, causing up to <Asdg,DataB1> damage to nearby enemy units.|nFactory lasts <ANs1,Dur1> seconds. |n|n|cffffcc00Clockwerk Goblins attack land units only.|r","Creates a factory which automatically constructs Clockwerk Goblins.|n|nClockwerk Goblins have <ncg2,realHP> hit points, deal <ncg2,mindmg1> - <ncg2,maxdmg1> damage, and explode upon death, causing up to <Asd2,DataB1> damage to nearby enemy units.|nFactory lasts <ANs1,Dur2> seconds. |n|n|cffffcc00Clockwerk Goblins attack land units only.|r","Creates a factory which automatically constructs Clockwerk Goblins.|n|nClockwerk Goblins have <ncg3,realHP> hit points, deal <ncg3,mindmg1> - <ncg3,maxdmg1> damage, and explode upon death, causing up to <Asd3,DataB1> damage to nearby enemy units.|nFactory lasts <ANs1,Dur3> seconds. |n|n|cffffcc00Clockwerk Goblins attack land units only.|r"
Hotkey=F
Researchtip="Learn Pocket Factory - [|cffffcc00Level %d|r]"
Researchubertip="Creates a factory which automatically constructs Clockwerk Goblins. These artificial Goblins, in addition to being potent attackers, explode upon death, causing damage to nearby enemy units. |n|n|cffffcc00Level 1|r - Explosion does <Asdg,DataB1> damage.|n|cffffcc00Level 2|r - Explosion does <Asd2,DataB1> damage.|n|cffffcc00Level 3|r - Explosion does <Asd3,DataB1> damage.|nFactory lasts <ANs1,Dur3> seconds."
Researchhotkey=F// Pocket Factory
EditorSuffix= (Upgrade 1)

[ANs2]
Name=Pocket Factory
Tip=Pocket Factory - [|cffffcc00Level 1|r],Pocket Factory - [|cffffcc00Level 2|r],Pocket Factory - [|cffffcc00Level 3|r]
Ubertip="Creates a factory which automatically constructs Clockwerk Goblins.|n|nClockwerk Goblins have <ncgb,realHP> hit points, deal <ncgb,mindmg1> - <ncgb,maxdmg1> damage, and explode upon death, causing up to <Asdg,DataB1> damage to nearby enemy units.|nFactory lasts <ANs2,Dur1> seconds. |n|n|cffffcc00Clockwerk Goblins attack land units only.|r","Creates a factory which automatically constructs Clockwerk Goblins.|n|nClockwerk Goblins have <ncg2,realHP> hit points, deal <ncg2,mindmg1> - <ncg2,maxdmg1> damage, and explode upon death, causing up to <Asd2,DataB1> damage to nearby enemy units.|nFactory lasts <ANs2,Dur2> seconds. |n|n|cffffcc00Clockwerk Goblins attack land units only.|r","Creates a factory which automatically constructs Clockwerk Goblins.|n|nClockwerk Goblins have <ncg3,realHP> hit points, deal <ncg3,mindmg1> - <ncg3,maxdmg1> damage, and explode upon death, causing up to <Asd3,DataB1> damage to nearby enemy units.|nFactory lasts <ANs2,Dur3> seconds. |n|n|cffffcc00Clockwerk Goblins attack land units only.|r"
Hotkey=F
Researchtip="Learn Pocket Factory - [|cffffcc00Level %d|r]"
Researchubertip="Creates a factory which automatically constructs Clockwerk Goblins. These artificial Goblins, in addition to being potent attackers, explode upon death, causing damage to nearby enemy units. |n|n|cffffcc00Level 1|r - Explosion does <Asdg,DataB1> damage.|n|cffffcc00Level 2|r - Explosion does <Asd2,DataB1> damage.|n|cffffcc00Level 3|r - Explosion does <Asd3,DataB1> damage.|nFactory lasts <ANs2,Dur3> seconds."
Researchhotkey=F
EditorSuffix= (Upgrade 2)

// Pocket Factory
[ANs3]
Name=Pocket Factory
Tip=Pocket Factory - [|cffffcc00Level 1|r],Pocket Factory - [|cffffcc00Level 2|r],Pocket Factory - [|cffffcc00Level 3|r]
Ubertip="Creates a factory which automatically constructs Clockwerk Goblins.|n|nClockwerk Goblins have <ncgb,realHP> hit points, deal <ncgb,mindmg1> - <ncgb,maxdmg1> damage, and explode upon death, causing up to <Asdg,DataB1> damage to nearby enemy units.|nFactory lasts <ANs3,Dur1> seconds. |n|n|cffffcc00Clockwerk Goblins attack land units only.|r","Creates a factory which automatically constructs Clockwerk Goblins.|n|nClockwerk Goblins have <ncg2,realHP> hit points, deal <ncg2,mindmg1> - <ncg2,maxdmg1> damage, and explode upon death, causing up to <Asd2,DataB1> damage to nearby enemy units.|nFactory lasts <ANs3,Dur2> seconds. |n|n|cffffcc00Clockwerk Goblins attack land units only.|r","Creates a factory which automatically constructs Clockwerk Goblins.|n|nClockwerk Goblins have <ncg3,realHP> hit points, deal <ncg3,mindmg1> - <ncg3,maxdmg1> damage, and explode upon death, causing up to <Asd3,DataB1> damage to nearby enemy units.|nFactory lasts <ANs3,Dur3> seconds. |n|n|cffffcc00Clockwerk Goblins attack land units only.|r"
Hotkey=F
Researchtip="Learn Pocket Factory - [|cffffcc00Level %d|r]"
Researchubertip="Creates a factory which automatically constructs Clockwerk Goblins. These artificial Goblins, in addition to being potent attackers, explode upon death, causing damage to nearby enemy units. |n|n|cffffcc00Level 1|r - Explosion does <Asdg,DataB1> damage.|n|cffffcc00Level 2|r - Explosion does <Asd2,DataB1> damage.|n|cffffcc00Level 3|r - Explosion does <Asd3,DataB1> damage.|nFactory lasts <ANs3,Dur3> seconds."
Researchhotkey=F
EditorSuffix= (Upgrade 3)

[BNfy]
Bufftip=Pocket Factory
Buffubertip="Pocket Factory."

// Cluster Rockets
[ANcs]
Name=Cluster Rockets
Tip=Cluster Rockets - [|cffffcc00Level 1|r],Cluster Rockets - [|cffffcc00Level 2|r],Cluster Rockets - [|cffffcc00Level 3|r]
Researchtip="Learn Cluster Rockets - [|cffffcc00Level %d|r]"
Ubertip="Bombards an area with rockets, dealing up to 45 damage to nearby enemy units and stunning them for <ANcs,Dur1> second. Also hits mechanicals and buildings","Bombards an area with rockets, dealing up to 75 damage to nearby enemy units and stunning them for <ANcs,Dur2> second. Also hits mechanicals and buildings","Bombards an area with rockets, dealing up to 110 damage to nearby enemy units and stunning them for <ANcs,Dur3> second. Also hits mechanicals and buildings"
Ubertip:custom,V0="Bombards an area with rockets, dealing up to 35 damage to nearby enemy land units and stunning them for <ANcs,Dur1> second.","Bombards an area with rockets, dealing up to 65 damage to nearby enemy land units and stunning them for <ANcs,Dur2> second.","Bombards an area with rockets, dealing up to 100 damage to nearby enemy land units and stunning them for <ANcs,Dur3> second."
Ubertip:custom,V1="Bombards an area with rockets, dealing up to 35 damage to nearby enemy land units and stunning them for <ANcs,Dur1> second.","Bombards an area with rockets, dealing up to 65 damage to nearby enemy land units and stunning them for <ANcs,Dur2> second.","Bombards an area with rockets, dealing up to 100 damage to nearby enemy land units and stunning them for <ANcs,Dur3> second."
Ubertip:melee,V0="Bombards an area with rockets, dealing up to 35 damage to nearby enemy land units and stunning them for <ANcs,Dur1> second.","Bombards an area with rockets, dealing up to 65 damage to nearby enemy land units and stunning them for <ANcs,Dur2> second.","Bombards an area with rockets, dealing up to 100 damage to nearby enemy land units and stunning them for <ANcs,Dur3> second."
Researchubertip="Bombards an area with rockets, damaging and stunning enemy ground and air units for <ANcs,Dur1> second. Also hits mechanicals and buildings.|n|n|cffffcc00Level 1|r - 45 damage.|n|cffffcc00Level 2|r - 75 damage.|n|cffffcc00Level 3|r - 110 damage."
Researchubertip:custom,V0="Bombards an area with rockets, stunning enemy land units for <ANcs,Dur1> second and damaging nearby enemy units.|n|n|cffffcc00Level 1|r - 35 damage.|n|cffffcc00Level 2|r - 65 damage.|n|cffffcc00Level 3|r - 100 damage."
Researchubertip:custom,V1="Bombards an area with rockets, stunning enemy land units for <ANcs,Dur1> second and damaging nearby enemy units.|n|n|cffffcc00Level 1|r - 35 damage.|n|cffffcc00Level 2|r - 65 damage.|n|cffffcc00Level 3|r - 100 damage."
Researchubertip:melee,V0="Bombards an area with rockets, stunning enemy land units for <ANcs,Dur1> second and damaging nearby enemy units.|n|n|cffffcc00Level 1|r - 35 damage.|n|cffffcc00Level 2|r - 65 damage.|n|cffffcc00Level 3|r - 100 damage."
Hotkey=R
Researchhotkey=R

// Cluster Rockets
[ANc1]
Name=Cluster Rockets
Tip=Cluster Rockets - [|cffffcc00Level 1|r],Cluster Rockets - [|cffffcc00Level 2|r],Cluster Rockets - [|cffffcc00Level 3|r]
Researchtip="Learn Cluster Rockets - [|cffffcc00Level %d|r]"
Ubertip="Bombards an area with rockets, dealing up to 45 damage to nearby enemy ground and air units and stunning them for <ANc1,Dur1> second. Also hits mechanicals and buildings","Bombards an area with rockets, dealing up to 75 damage to nearby enemy ground and air units and stunning them for <ANc1,Dur2> second.","Bombards an area with rockets, dealing up to 110 damage to nearby enemy units and stunning them for <ANc1,Dur3> second."
Ubertip:custom,V0="Bombards an area with rockets, dealing up to 35 damage to nearby enemy land units and stunning them for <ANc1,Dur1> second.","Bombards an area with rockets, dealing up to 65 damage to nearby enemy land units and stunning them for <ANc1,Dur2> second.","Bombards an area with rockets, dealing up to 100 damage to nearby enemy land units and stunning them for <ANc1,Dur3> second."
Ubertip:custom,V1="Bombards an area with rockets, dealing up to 35 damage to nearby enemy land units and stunning them for <ANc1,Dur1> second.","Bombards an area with rockets, dealing up to 65 damage to nearby enemy land units and stunning them for <ANc1,Dur2> second.","Bombards an area with rockets, dealing up to 100 damage to nearby enemy land units and stunning them for <ANc1,Dur3> second."
Ubertip:melee,V0="Bombards an area with rockets, dealing up to 35 damage to nearby enemy land units and stunning them for <ANc1,Dur1> second.","Bombards an area with rockets, dealing up to 65 damage to nearby enemy land units and stunning them for <ANc1,Dur2> second.","Bombards an area with rockets, dealing up to 100 damage to nearby enemy land units and stunning them for <ANc1,Dur3> second."
Researchubertip="Bombards an area with rockets, stunning enemy ground and air units for <ANc1,Dur1> second and damaging nearby enemy units. Also hits mechanicals and buildings. |n|n|cffffcc00Level 1|r - 45 damage.|n|cffffcc00Level 2|r - 75 damage.|n|cffffcc00Level 3|r - 110 damage"
Researchubertip:custom,V0="Bombards an area with rockets, stunning enemy land units for <ANc1,Dur1> second and damaging nearby enemy units.|n|n|cffffcc00Level 1|r - 35 damage.|n|cffffcc00Level 2|r - 65 damage.|n|cffffcc00Level 3|r - 100 damage"
Researchubertip:custom,V1="Bombards an area with rockets, stunning enemy land units for <ANc1,Dur1> second and damaging nearby enemy units.|n|n|cffffcc00Level 1|r - 35 damage.|n|cffffcc00Level 2|r - 65 damage.|n|cffffcc00Level 3|r - 100 damage"
Researchubertip:melee,V0="Bombards an area with rockets, stunning enemy land units for <ANc1,Dur1> second and damaging nearby enemy units.|n|n|cffffcc00Level 1|r - 35 damage.|n|cffffcc00Level 2|r - 65 damage.|n|cffffcc00Level 3|r - 100 damage"
Hotkey=R
Researchhotkey=R
EditorSuffix= (Upgrade Level 1)

// Cluster Rockets
[ANc2]
Name=Cluster Rockets
Tip=Cluster Rockets - [|cffffcc00Level 1|r],Cluster Rockets - [|cffffcc00Level 2|r],Cluster Rockets - [|cffffcc00Level 3|r]
Researchtip="Learn Cluster Rockets - [|cffffcc00Level %d|r]"
Ubertip="Bombards an area with rockets, dealing up to 45 damage to nearby enemy units and stunning them for <ANc2,Dur1> second.","Bombards an area with rockets, dealing up to 75 damage to nearby enemy units and stunning them for <ANc2,Dur2> second.","Bombards an area with rockets, dealing up to 110 damage to nearby enemy units and stunning them for <ANc2,Dur3> second."
Ubertip:custom,V0="Bombards an area with rockets, dealing up to 35 damage to nearby enemy land units and stunning them for <ANc2,Dur1> second.","Bombards an area with rockets, dealing up to 65 damage to nearby enemy land units and stunning them for <ANc2,Dur2> second.","Bombards an area with rockets, dealing up to 100 damage to nearby enemy land units and stunning them for <ANc2,Dur3> second."
Ubertip:custom,V1="Bombards an area with rockets, dealing up to 35 damage to nearby enemy land units and stunning them for <ANc2,Dur1> second.","Bombards an area with rockets, dealing up to 65 damage to nearby enemy land units and stunning them for <ANc2,Dur2> second.","Bombards an area with rockets, dealing up to 100 damage to nearby enemy land units and stunning them for <ANc2,Dur3> second."
Ubertip:melee,V0="Bombards an area with rockets, dealing up to 35 damage to nearby enemy land units and stunning them for <ANc2,Dur1> second.","Bombards an area with rockets, dealing up to 65 damage to nearby enemy land units and stunning them for <ANc2,Dur2> second.","Bombards an area with rockets, dealing up to 100 damage to nearby enemy land units and stunning them for <ANc2,Dur3> second."
Researchubertip="Bombards an area with rockets, stunning enemy units for <ANc2,Dur1> second and damaging nearby enemy units.|n|n|cffffcc00Level 1|r - 45 damage.|n|cffffcc00Level 2|r - 75 damage.|n|cffffcc00Level 3|r - 110 damage"
Researchubertip:custom,V0="Bombards an area with rockets, stunning enemy land units for <ANc2,Dur1> second and damaging nearby enemy units.|n|n|cffffcc00Level 1|r - 35 damage.|n|cffffcc00Level 2|r - 65 damage.|n|cffffcc00Level 3|r - 100 damage"
Researchubertip:custom,V1="Bombards an area with rockets, stunning enemy land units for <ANc2,Dur1> second and damaging nearby enemy units.|n|n|cffffcc00Level 1|r - 35 damage.|n|cffffcc00Level 2|r - 65 damage.|n|cffffcc00Level 3|r - 100 damage"
Researchubertip:melee,V0="Bombards an area with rockets, stunning enemy land units for <ANc2,Dur1> second and damaging nearby enemy units.|n|n|cffffcc00Level 1|r - 35 damage.|n|cffffcc00Level 2|r - 65 damage.|n|cffffcc00Level 3|r - 100 damage"
Hotkey=R
Researchhotkey=R
EditorSuffix= (Upgrade Level 2)

// Cluster Rockets
[ANc3]
Name=Cluster Rockets
Tip=Cluster Rockets - [|cffffcc00Level 1|r],Cluster Rockets - [|cffffcc00Level 2|r],Cluster Rockets - [|cffffcc00Level 3|r]
Researchtip="Learn Cluster Rockets - [|cffffcc00Level %d|r]"
Ubertip="Bombards an area with rockets, dealing up to 45 damage to nearby enemy units and stunning them for <ANc3,Dur1> second.","Bombards an area with rockets, dealing up to 75 damage to nearby enemy units and stunning them for <ANc3,Dur2> second.","Bombards an area with rockets, dealing up to 110 damage to nearby enemy units and stunning them for <ANc3,Dur3> second."
Ubertip:custom,V0="Bombards an area with rockets, dealing up to 35 damage to nearby enemy land units and stunning them for <ANc3,Dur1> second.","Bombards an area with rockets, dealing up to 65 damage to nearby enemy land units and stunning them for <ANc3,Dur2> second.","Bombards an area with rockets, dealing up to 100 damage to nearby enemy land units and stunning them for <ANc3,Dur3> second."
Ubertip:custom,V1="Bombards an area with rockets, dealing up to 35 damage to nearby enemy land units and stunning them for <ANc3,Dur1> second.","Bombards an area with rockets, dealing up to 65 damage to nearby enemy land units and stunning them for <ANc3,Dur2> second.","Bombards an area with rockets, dealing up to 100 damage to nearby enemy land units and stunning them for <ANc3,Dur3> second."
Ubertip:melee,V0="Bombards an area with rockets, dealing up to 35 damage to nearby enemy land units and stunning them for <ANc3,Dur1> second.","Bombards an area with rockets, dealing up to 65 damage to nearby enemy land units and stunning them for <ANc3,Dur2> second.","Bombards an area with rockets, dealing up to 100 damage to nearby enemy land units and stunning them for <ANc3,Dur3> second."
Researchubertip="Bombards an area with rockets, stunning enemy units for <ANc3,Dur1> second and damaging nearby enemy units.|n|n|cffffcc00Level 1|r - 45 damage.|n|cffffcc00Level 2|r - 75 damage.|n|cffffcc00Level 3|r - 110 damage"
Researchubertip:custom,V0="Bombards an area with rockets, stunning enemy land units for <ANc3,Dur1> second and damaging nearby enemy units.|n|n|cffffcc00Level 1|r - 35 damage.|n|cffffcc00Level 2|r - 65 damage.|n|cffffcc00Level 3|r - 100 damage"
Researchubertip:custom,V1="Bombards an area with rockets, stunning enemy land units for <ANc3,Dur1> second and damaging nearby enemy units.|n|n|cffffcc00Level 1|r - 35 damage.|n|cffffcc00Level 2|r - 65 damage.|n|cffffcc00Level 3|r - 100 damage"
Researchubertip:melee,V0="Bombards an area with rockets, stunning enemy land units for <ANc3,Dur1> second and damaging nearby enemy units.|n|n|cffffcc00Level 1|r - 35 damage.|n|cffffcc00Level 2|r - 65 damage.|n|cffffcc00Level 3|r - 100 damage"
Hotkey=R
Researchhotkey=R
EditorSuffix= (Upgrade Level 3)

[BNcs]
Bufftip=Cluster Rockets
Buffubertip="Cluster Rockets."

// Engineering Upgrade
[ANeg]
Name=Engineering Upgrade
Tip=Engineering Upgrade - [|cffffcc00Level 1|r],Engineering Upgrade - [|cffffcc00Level 2|r],Engineering Upgrade - [|cffffcc00Level 3|r]
Researchtip="Learn Engineering Upgrade - [|cffffcc00Level %d|r]"
Ubertip="Improves other Tinker abilities, gives <ANeg,DataB1> attack damage and increases Tinker movement speed by <ANeg,DataA1,%>%.","Improves other Tinker abilities, gives <ANeg,DataB2> attack damage and increases Tinker movement speed by <ANeg,DataA2,%>%.","Improves other Tinker abilities, gives <ANeg,DataB3> attack damage and increases Tinker movement speed by <ANeg,DataA3,%>%."
Researchubertip="Enhances other Tinker abilities with each level learned:|n|n|cffffcc00Cluster Rockets|r - Larger Area.|n|cffffcc00Pocket Factory|r - Builds Clockwerk Goblins more quickly.|n|cffffcc00Robo-Goblin|r - Increases armor and Strength; enhances Demolish.|n|nAlso gives bonus damage and increases the Tinker's movement speed.|n|n|cffffcc00Level 1|r - +<ANeg,DataB1> damage, +<ANeg,DataA1,%>% movement.|n|cffffcc00Level 2|r - +<ANeg,DataB2> damage, +<ANeg,DataA2,%>% movement.|n|cffffcc00Level 3|r - +<ANeg,DataB3> damage, +<ANeg,DataA3,%>% movement."
Hotkey=E
Researchhotkey=E

[BNeg]
Bufftip=Engineering Upgrade

// Robo-Goblin
[ANrg]
Name=Robo-Goblin
Tip="Robo-Goblin"
Untip="Revert to Tinker Form"
Researchtip="Learn Robo-Goblin"
Ubertip="Transforms the Tinker into a Robo-Goblin, a powerful armored form that has the following traits:|n|n- <ANrg,DataE1> bonus Strength and <ANrg,DataF1> bonus armor.|n- Use of the Demolish ability, which grants bonus damage against buildings.|n- The Tinker becomes mechanical, rendering him immune to most forms of stun, most offensive spells, and several beneficial spells."
Unubertip="Returns to normal Tinker form, losing the benefits of Robo-Goblin but once again becoming organic."
Researchubertip="Transforms the Tinker into a Robo-Goblin, a powerful armored form that has the following traits:|n|n- Bonus Strength and armor.|n- Use of the Demolish ability, which grants bonus damage against buildings.|n- The Tinker becomes mechanical, rendering him immune to most forms of stun, most offensive spells, and several beneficial spells."
Hotkey=B
Unhotkey=T
Researchhotkey=B

// Robo-Goblin
[ANg1]
Name=Robo-Goblin
Tip="Robo-Goblin"
Untip="Revert to Tinker Form"
Researchtip="Learn Robo-Goblin"
Ubertip="Transforms the Tinker into a Robo-Goblin, a powerful armored form that has the following traits:|n|n- <ANg1,DataE1> bonus Strength and <ANg1,DataF1> bonus armor.|n- Use of the Demolish ability, which grants bonus damage against buildings.|n- The Tinker becomes mechanical, rendering him immune to most forms of stun, most offensive spells, and several beneficial spells."
Unubertip="Returns to normal Tinker form, losing the benefits of Robo-Goblin but once again becoming organic."
Researchubertip="Transforms the Tinker into a Robo-Goblin, a powerful armored form that has the following traits:|n|n- Bonus Strength and armor.|n- Use of the Demolish ability, which grants bonus damage against buildings.|n- The Tinker becomes mechanical, rendering him immune to most forms of stun, most offensive spells, and several beneficial spells."
Hotkey=B
Unhotkey=T
Researchhotkey=B
EditorSuffix= (Upgrade Level 1)

// Robo-Goblin
[ANg2]
Name=Robo-Goblin
Tip="Robo-Goblin"
Untip="Revert to Tinker Form"
Researchtip="Learn Robo-Goblin"
Ubertip="Transforms the Tinker into a Robo-Goblin, a powerful armored form that has the following traits:|n|n- <ANg2,DataE1> bonus Strength and <ANg2,DataF1> bonus armor.|n- Use of the Demolish ability, which grants bonus damage against buildings.|n- The Tinker becomes mechanical, rendering him immune to most forms of stun, most offensive spells, and several beneficial spells."
Unubertip="Returns to normal Tinker form, losing the benefits of Robo-Goblin but once again becoming organic."
Researchubertip="Transforms the Tinker into a Robo-Goblin, a powerful armored form that has the following traits:|n|n- Bonus Strength and armor.|n- Use of the Demolish ability, which grants bonus damage against buildings.|n- The Tinker becomes mechanical, rendering him immune to most forms of stun, most offensive spells, and several beneficial spells."
Hotkey=B
Unhotkey=T
Researchhotkey=B
EditorSuffix= (Upgrade Level 2)

// Robo-Goblin
[ANg3]
Name=Robo-Goblin
Tip="Robo-Goblin"
Untip="Revert to Tinker Form"
Researchtip="Learn Robo-Goblin"
Ubertip="Transforms the Tinker into a Robo-Goblin, a powerful armored form that has the following traits:|n|n- <ANg3,DataE1> bonus Strength and <ANg3,DataF1> bonus armor.|n- Use of the Demolish ability, which grants bonus damage against buildings.|n- The Tinker becomes mechanical, rendering him immune to most forms of stun, most offensive spells, and several beneficial spells."
Unubertip="Returns to normal Tinker form, losing the benefits of Robo-Goblin but once again becoming organic."
Researchubertip="Transforms the Tinker into a Robo-Goblin, a powerful armored form that has the following traits:|n|n- Bonus Strength and armor.|n- Use of the Demolish ability, which grants bonus damage against buildings.|n- The Tinker becomes mechanical, rendering him immune to most forms of stun, most offensive spells, and several beneficial spells."
Hotkey=B
Unhotkey=T
Researchhotkey=B
EditorSuffix= (Upgrade Level 3)

// Demolish
[ANde]
Name=Demolish
Tip="Demolish"
Ubertip="Causes attacks to do <ANde,DataB1> times normal damage to buildings."
Hotkey=

// Demolish
[ANd1]
Name=Demolish
Tip="Demolish - Upgrade Level 1"
Ubertip="Causes attacks to do <ANd1,DataB1> times normal damage to buildings."
Hotkey=
EditorSuffix= (Upgrade Level 1)

// Demolish
[ANd2]
Name=Demolish
Tip="Demolish - Upgrade Level 2"
Ubertip="Causes attacks to do <ANd2,DataB1> times normal damage to buildings."
Hotkey=
EditorSuffix= (Upgrade Level 2)

// Demolish
[ANd3]
Name=Demolish
Tip="Demolish - Upgrade Level 3"
Ubertip="Causes attacks to do <ANd3,DataB1> times normal damage to buildings."
Hotkey=
EditorSuffix= (Upgrade Level 3)

[ANfy]
Name=Factory
Tip="Factory"
Ubertip="Factory."
Hotkey=

[ANf1]
Name=Factory
Tip="Factory - Upgrade Level 1"
Ubertip="Factory."
Hotkey=
EditorSuffix= (Upgrade Level 1)

[ANf2]
Name=Factory
Tip="Factory - Upgrade Level 2"
Ubertip="Factory."
Hotkey=
EditorSuffix= (Upgrade Level 2)

[ANf3]
Name=Factory
Tip="Factory - Upgrade Level 3"
Ubertip="Factory."
Hotkey=
EditorSuffix= (Upgrade Level 3)

[BNcg]
Bufftip="Clockwerk Goblin"
Buffubertip="Clockwerk Goblin."

// Kaboom! (Clockwerk goblin level 1)
[Asdg]
Name=Kaboom!
Tip=Kaboom!
Ubertip="Deals <Asdg,DataB1> damage in a small area."
Untip="|cffc3dbff|cffc3dbffRight-click to activate auto-casting.|r|r"
Unubertip="|cffc3dbff|cffc3dbffRight-click to deactivate auto-casting.|r|r"
Hotkey=B
Unhotkey=B
EditorSuffix=(Clockwerk Goblin-Level 1)

// Kaboom! (Clockwerk goblin level 2)
[Asd2]
Name=Kaboom!
Tip=Kaboom!
Ubertip="Deals <Asd2,DataB1> damage in a small area."
Untip="|cffc3dbff|cffc3dbffRight-click to activate auto-casting.|r|r"
Unubertip="|cffc3dbff|cffc3dbffRight-click to deactivate auto-casting.|r|r"
Hotkey=B
Unhotkey=B
EditorSuffix= (Clockwerk Goblin-Level 2)

// Kaboom! (Clockwerk goblin level 3)
[Asd3]
Name=Kaboom!
Tip=Kaboom!
Ubertip="Deals <Asd3,DataB1> damage in a small area."
Untip="|cffc3dbff|cffc3dbffRight-click to activate auto-casting.|r|r"
Unubertip="|cffc3dbff|cffc3dbffRight-click to deactivate auto-casting.|r|r"
Hotkey=B
Unhotkey=B
EditorSuffix= (Clockwerk Goblin-Level 3)

//-----------------------------------------------------------------------------
// ALCHEMIST
//-----------------------------------------------------------------------------

// Healing Spray
[ANhs]
Name=Healing Spray
Tip=Healing Spray - [|cffffcc00Level 1|r],Healing Spray - [|cffffcc00Level 2|r],Healing Spray - [|cffffcc00Level 3|r]
Researchtip="Learn Healing Spray - [|cffffcc00Level %d|r]"
Ubertip="Sprays <ANhs,DataF1> waves of healing mist; each wave heals <ANhs,DataA1> damage to all friendly units in an area.","Sprays <ANhs,DataF2> waves of healing mist; each wave heals <ANhs,DataA2> damage to all friendly units in an area.","Sprays <ANhs,DataF3> waves of healing mist; each wave heals <ANhs,DataA3> damage to all friendly units in an area."
Ubertip:custom,V0="Sprays <ANhs,DataF1> waves of healing mist; each wave heals <ANhs,DataA1> damage to all units in an area.","Sprays <ANhs,DataF2> waves of healing mist; each wave heals <ANhs,DataA2> damage to all units in an area.","Sprays <ANhs,DataF3> waves of healing mist; each wave heals <ANhs,DataA3> damage to all units in an area."
Ubertip:custom,V1="Sprays <ANhs,DataF1> waves of healing mist; each wave heals <ANhs,DataA1> damage to all units in an area.","Sprays <ANhs,DataF2> waves of healing mist; each wave heals <ANhs,DataA2> damage to all units in an area.","Sprays <ANhs,DataF3> waves of healing mist; each wave heals <ANhs,DataA3> damage to all units in an area."
Ubertip:melee,V0="Sprays <ANhs,DataF1> waves of healing mist; each wave heals <ANhs,DataA1> damage to all units in an area.","Sprays <ANhs,DataF2> waves of healing mist; each wave heals <ANhs,DataA2> damage to all units in an area.","Sprays <ANhs,DataF3> waves of healing mist; each wave heals <ANhs,DataA3> damage to all units in an area."
Researchubertip="Sprays waves of healing mist that heal friendly units in a target area. |n|n|cffffcc00Level 1|r - <ANhs,DataF1> waves at <ANhs,DataA1> hit points healed each. |n|cffffcc00Level 2|r - <ANhs,DataF2> waves at <ANhs,DataA2> hit points healed each. |n|cffffcc00Level 3|r - <ANhs,DataF3> waves at <ANhs,DataA3> hit points healed each."
Researchubertip:custom,V0="Sprays waves of healing mist that heal units in a target area. |n|n|cffffcc00Level 1|r - <ANhs,DataF1> waves at <ANhs,DataA1> hit points healed each. |n|cffffcc00Level 2|r - <ANhs,DataF2> waves at <ANhs,DataA2> hit points healed each. |n|cffffcc00Level 3|r - <ANhs,DataF3> waves at <ANhs,DataA3> hit points healed each."
Researchubertip:custom,V1="Sprays waves of healing mist that heal units in a target area. |n|n|cffffcc00Level 1|r - <ANhs,DataF1> waves at <ANhs,DataA1> hit points healed each. |n|cffffcc00Level 2|r - <ANhs,DataF2> waves at <ANhs,DataA2> hit points healed each. |n|cffffcc00Level 3|r - <ANhs,DataF3> waves at <ANhs,DataA3> hit points healed each."
Researchubertip:melee,V0="Sprays waves of healing mist that heal units in a target area. |n|n|cffffcc00Level 1|r - <ANhs,DataF1> waves at <ANhs,DataA1> hit points healed each. |n|cffffcc00Level 2|r - <ANhs,DataF2> waves at <ANhs,DataA2> hit points healed each. |n|cffffcc00Level 3|r - <ANhs,DataF3> waves at <ANhs,DataA3> hit points healed each."
Hotkey=E
Researchhotkey=E

[BNhs]
Bufftip=Healing Spray
Buffubertip="This unit is being healed by Healing Spray."

// Acid Bomb
[ANab]
Name=Acid Bomb
Tip=Acid Bomb - [|cffffcc00Level 1|r],Acid Bomb - [|cffffcc00Level 2|r],Acid Bomb - [|cffffcc00Level 3|r]
Researchtip="Learn Acid Bomb - [|cffffcc00Level %d|r]"
Ubertip="Hurls a flask of acid at a target.  The flask breaks upon impact, splashing a powerful acid on nearby hostile units.|n|nDecreases armor by <ANab,DataC1>; deals <ANab,DataD1> damage per second to the primary target; deals slightly less damage to nearby targets.|nLasts <ANab,Dur1> seconds.","Hurls a flask of acid at a target.  The flask breaks upon impact, splashing a powerful acid on nearby hostile units.|n|nDecreases armor by <ANab,DataC2>; deals <ANab,DataD2> damage per second to the primary target; deals slightly less damage to nearby targets.|nLasts <ANab,Dur2> seconds.","Hurls a flask of acid at a target.  The flask breaks upon impact, splashing a powerful acid on nearby hostile units.|n|nDecreases armor by <ANab,DataC3>; deals <ANab,DataD3> damage per second to the primary target; deals slightly less damage to nearby targets.|nLasts <ANab,Dur3> seconds."
Researchubertip="Hurls a flask of acid at a target.  The flask breaks upon impact, splashing a powerful acid on nearby hostile units.|n|nDecreases armor; deals high damage over time to the primary target; deals slightly less damage over time to nearby targets.|nLasts <ANab,Dur1> seconds.|n|n|cffffcc00Level 1|r - <ANab,DataD1> max damage per second, reduces armor by <ANab,DataC1>.|n|cffffcc00Level 2|r - <ANab,DataD2> max damage per second, reduces armor by <ANab,DataC2>.|n|cffffcc00Level 3|r - <ANab,DataD3> max damage per second, reduces armor by <ANab,DataC3>."
Hotkey=B
Researchhotkey=B

[BNab]
Bufftip=Acid Bomb
Buffubertip="This unit has been Acid Bombed.  It has reduced armor, and is being damaged over time."

// Chemical Rage
[ANcr]
Name=Chemical Rage
Tip=Chemical Rage - [|cffffcc00Level 1|r],Chemical Rage - [|cffffcc00Level 2|r],Chemical Rage - [|cffffcc00Level 3|r]
Researchtip="Learn Chemical Rage - [|cffffcc00Level %d|r]"
Ubertip="The Alchemist causes his Ogre to enter a chemically induced rage, increasing movement rate by <ANcr,DataE1,%>% and increasing attack rate by <ANcr,DataF1,%>% for <ANcr,HeroDur1> seconds.","The Alchemist causes his Ogre to enter a chemically induced rage, increasing movement rate by <ANcr,DataE2,%>% and increasing attack rate by <ANcr,DataF2,%>% for <ANcr,HeroDur1> seconds.","The Alchemist causes his Ogre to enter a chemically induced rage, increasing movement rate by <ANcr,DataE3,%>% and increasing attack rate by <ANcr,DataF3,%>% for <ANcr,HeroDur1> seconds."
Researchubertip="The Alchemist causes his Ogre to enter a chemically induced rage, increasing movement rate by <ANcr,DataE1,%>% and increasing attack rate.|nLasts <ANcr,HeroDur1> seconds.|n|n|cffffcc00Level 1|r - <ANcr,DataF1,%>% attack rate increase.|n|cffffcc00Level 2|r - <ANcr,DataF2,%>% attack rate increase.|n|cffffcc00Level 3|r - <ANcr,DataF3,%>% attack rate increase."
Hotkey=R
Researchhotkey=R

[BNcr]
Bufftip=Chemical Rage
Buffubertip="This unit is benefiting from Chemical Rage.  It is moving and attacking more quickly."

// Transmute
[ANtm]
Name=Transmute
Tip="Transmute"
Researchtip="Learn Transmute"
Ubertip="Kills a target enemy unit instantly, transforming it into gold which is added to your available gold!|nTransmute pierces spell immunity, but cannot be used on Heroes, or creeps above level <ANtm,DataC1>."
Researchubertip="Kills a target enemy unit instantly, transforming it into gold which is added to your available gold!|nTransmute pierces spell immunity, but cannot be used on Heroes, or creeps above level <ANtm,DataC1>."
Hotkey=T
Researchhotkey=T

[BNtm]
Bufftip=Transmute
Buffubertip="This unit is being transmuted and will die very soon. It will be converted into gold which will be given to the player who cast Transmute."

//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------


//glyph of fortification
[AIgf]
Name=Glyph of Fortification

[AIgu]
Name=Glyph of Fortification

//tornado slow
[Aasl]
Name=Slow Aura
EditorSuffix= (Tornado)

[Atdg]
Name=Building Damage Aura
EditorSuffix= (Tornado)

[Atsp]
Name=Tornado Spin
EditorSuffix= (Tornado)

[Atwa]
Name=Tornado Wander
EditorSuffix= (Tornado)


// Orb of Annihilation (Quill Spray)
[ANak]
Name=Quill Spray
Tip="Quill Spray"
Ubertip="Adds <ANak,DataA1> bonus damage to the Quill Beast's attack and causes its attacks to do area of effect damage."
Untip="|cffc3dbff|cffc3dbffRight-click to activate auto-casting.|r|r"
Unubertip="|cffc3dbffRight-click to deactivate auto-casting.|r"
Hotkey=Q
Unhotkey=Q

// Blink (beastmaster bear)
[ANbl]
Name=Blink
EditorSuffix=(Neutral)
Tip=Blink
Ubertip="Teleports the bear a short distance, allowing it to move in and out of combat."
Hotkey=B

//chain dispel
[Ache]
Name=Ray of Disruption
Hotkey=R
Tip=Cast Ray of Disruption
Ubertip="Conjures a stream of neutralizing magic that bounces up to <Ache,DataC1> times, dispelling units in its wake."

// Burrow (Barbed Arachnathid)
[Abu5]
Name=Burrow
EditorSuffix= (Neutral Hostile)
Tip=Burrow
Untip=Unburrow
Ubertip="The Arachnathid digs into the ground and becomes invisible."
Unubertip="The Arachnathid pops out of the ground and becomes visible again."
Hotkey=B
Unhotkey=B

// Parasite
[ACpa]
Name=Parasite
Tip=Parasite
Ubertip="Afflicts a target enemy unit with a deadly parasite that deals <ANpa,DataA1> damage per second for <ANpa,Dur1> seconds. If the afflicted unit dies while under the effect of Parasite, a minor minion will spawn from its corpse."
Untip="|cffc3dbffRight-click to activate auto-casting.|r"
Unubertip="|cffc3dbffRight-click to deactivate auto-casting.|r"
Hotkey=R
Unhotkey=R

// Siphon Mana
[ACsm]
Name=Siphon Mana
EditorSuffix= (Neutral Hostile)
Tip=Siphon Mana 
Ubertip="Absorbs the magical energies of a target enemy unit by taking <ACsm,DataB1> mana per second from it and giving it to this unit. |nLasts <ACsm,Dur1> seconds."
Hotkey=N


// Devour Magic
[ACde]
Name=Devour Magic
EditorSuffix= (Neutral Hostile)
Tip="Devour Magic"
Ubertip="Consumes all magical buffs from units in an area. Each unit that is devoured of magic gives the caster <Advm,DataA1> hit points and <Advm,DataB1> mana. |n|cffffcc00Deals <Advm,DataE1> damage to summoned units.|r"
Hotkey=D


// Hardened Skin
[Ansk]
Name=Hardened Skin
Tip=Hardened Skin
Ubertip="Reduces all attacks on the unit by <Ansk,DataC1> damage. Attacks cannot be reduced below <Ansk,DataB1> damage."
Hotkey=K

// Mana Shield
[ANms]
Name=Mana Shield
Tip=Activate Mana Shield - [|cffffcc00Level 1|r],Activate Mana Shield - [|cffffcc00Level 2|r],Activate Mana Shield - [|cffffcc00Level 3|r]
Ubertip="Activates a shield that absorbs <ANms,DataA1> damage per point of mana. Blocked damage ignores Armor and Armor Types. ","Activates a shield that absorbs <ANms,DataA2> damage per point of mana.","Activates a shield that absorbs <ANms,DataA3> damage per point of mana."
Ubertip:custom,V0=Activates a shield that absorbs 1 damage per point of mana.,Activates a shield that absorbs 1.5 damage per point of mana.,Activates a shield that absorbs 2 damage per point of mana.
Ubertip:custom,V1=Activates a shield that absorbs 1 damage per point of mana.,Activates a shield that absorbs 1.5 damage per point of mana.,Activates a shield that absorbs 2 damage per point of mana.
Ubertip:melee,V0=Activates a shield that absorbs 1 damage per point of mana.,Activates a shield that absorbs 1.5 damage per point of mana.,Activates a shield that absorbs 2 damage per point of mana.
Untip=Deactivate Mana Shield
Hotkey=N
Unhotkey=N
Researchtip="Learn Mana Shield - [|cffffcc00Level %d|r]"
Researchubertip="Creates a shield that absorbs damage by using the Sea Witch's mana. Blocked damage ignores Armor and Armor Types. |n|n|cffffcc00Level 1|r - <ANms,DataA1> damage per point of mana. |n|cffffcc00Level 2|r - <ANms,DataA2> damage per point of mana. |n|cffffcc00Level 3|r - <ANms,DataA3> damage per point of mana."
Researchubertip:custom,V0=Creates a shield that absorbs damage by using the Sea Witch's mana. Blocked damage ignores Armor and Armor Types. |n|n|cffffcc00Level 1|r - 1 damage per point of mana. |n|cffffcc00Level 2|r - 1.5 damage per point of mana. |n|cffffcc00Level 3|r - 2 damage per point of mana.
Researchubertip:custom,V1=Creates a shield that absorbs damage by using the Sea Witch's mana. Blocked damage ignores Armor and Armor Types. |n|n|cffffcc00Level 1|r - 1 damage per point of mana. |n|cffffcc00Level 2|r - 1.5 damage per point of mana. |n|cffffcc00Level 3|r - 2 damage per point of mana.
Researchubertip:melee,V0=Creates a shield that absorbs damage by using the Sea Witch's mana. Blocked damage ignores Armor and Armor Types. |n|n|cffffcc00Level 1|r - 1 damage per point of mana. |n|cffffcc00Level 2|r - 1.5 damage per point of mana. |n|cffffcc00Level 3|r - 2 damage per point of mana.
Researchhotkey=N

[BNms]
Bufftip=Mana Shield
Buffubertip="This unit has a Mana Shield; it is temporarily protected from physical damage and negative spells. Blocked damage ignores Armor and Armor Types."

// Rain of Fire
[ANrf]
Name=Rain of Fire
Tip=Rain of Fire - [|cffffcc00Level 1|r],Rain of Fire - [|cffffcc00Level 2|r],Rain of Fire - [|cffffcc00Level 3|r]
Ubertip="Calls down waves of fire that damage units in an area. Each wave deals <ANrf,DataB1> initial damage and <ANrf,DataE1> damage per second for <ANrf,Dur1> seconds. |nLasts for <ANrf,DataA1> waves.","Calls down waves of fire that damage units in an area. Each wave deals <ANrf,DataB2> initial damage and <ANrf,DataE2> damage per second for <ANrf,Dur2> seconds. |nLasts for <ANrf,DataA2> waves.","Calls down waves of fire that damage units in an area. Each wave deals <ANrf,DataB3> initial damage and <ANrf,DataE3> damage per second for <ANrf,Dur3> seconds. |nLasts for <ANrf,DataA3> waves."
Hotkey=F
Researchtip=Learn Rain of Fire - [|cffffcc00Level %d|r]
Researchhotkey=F
Researchubertip="Calls down waves of fire that damage units in an area. Each wave deals initial damage and then burns enemies for <ANrf,Dur1> seconds. |n|n|cffffcc00Level 1|r - <ANrf,DataB1> wave damage, <ANrf,DataA1> waves, <ANrf,DataE1> damage per second. |n|cffffcc00Level 2|r - <ANrf,DataB2> wave damage, <ANrf,DataA2> waves, <ANrf,DataE2> damage per second. |n|cffffcc00Level 3|r - <ANrf,DataB3> wave damage, <ANrf,DataA3> waves, <ANrf,DataE3> damage per second."

[BNrd]
Bufftip=Rain of Fire
Buffubertip="This unit was hit by Rain of Fire; it will take damage over time."

// Rain of Fire (greater, creep)
[ACrg]
Name=Rain of Fire
EditorSuffix= (Neutral Hostile 1)
Tip=Rain of Fire
Ubertip="Calls down waves of fire that damage units in an area. Each wave deals <ACrg,DataB1> initial damage and <ACrg,DataE1> damage per second for <ACrg,Dur1> seconds. |nLasts for <ACrg,DataA1> waves."
Hotkey=F

// Frost Arrows
[ANfa]
Name=Frost Arrows
Tip=Frost Arrows - [|cffffcc00Level 1|r],Frost Arrows - [|cffffcc00Level 2|r],Frost Arrows - [|cffffcc00Level 3|r]
Ubertip="Adds a cold effect to each attack, dealing <ANfa,DataA1> bonus damage, slowing a target enemy unit's attacks by <ANfa,DataB1,%>% and movement by <ANfa,DataC1,%>% for <ANfa,Dur1> seconds.","Adds a cold effect to each attack, dealing <ANfa,DataA2> bonus damage, slowing a target enemy unit's attacks by <ANfa,DataB2,%>% and movement by <ANfa,DataC2,%>% for <ANfa,Dur2> seconds.","Adds a cold effect to each attack, dealing <ANfa,DataA3> bonus damage, slowing a target enemy unit's attacks by <ANfa,DataB3,%>% and movement by <ANfa,DataC3,%>% for <ANfa,Dur3> seconds."
Untip="|cffc3dbffRight-click to activate auto-casting.|r"
Unubertip="|cffc3dbffRight-click to deactivate auto-casting.|r"
Hotkey=R
Unhotkey=R
Researchtip="Learn Frost Arrows - [|cffffcc00Level %d|r]"
Researchubertip="Adds a cold effect to each attack, causing bonus damage and slowing a target enemy unit's attacks and movement. |n|n|cffffcc00Level 1|r - <ANfa,DataB1,%>% attack rate, <ANfa,DataC1,%>% movement speed, <ANfa,DataA1> bonus damage.|n|cffffcc00Level 2|r - <ANfa,DataB2,%>% attack rate, <ANfa,DataC2,%>% movement speed, <ANfa,DataA2> bonus damage.|n|cffffcc00Level 3|r - <ANfa,DataB3,%>% attack rate, <ANfa,DataC3,%>% movement speed, <ANfa,DataA3> bonus damage."
Researchhotkey=R

// Cold Arrows
[AHca]
Name=Cold Arrows
Tip=Cold Arrows - [|cffffcc00Level 1|r],Cold Arrows - [|cffffcc00Level 2|r],Cold Arrows - [|cffffcc00Level 3|r]
Ubertip="Adds a cold effect to each attack, slowing a target enemy unit's attacks by <AHca,DataB1,%>% and movement by <AHca,DataC1,%>% for <AHca,Dur1> seconds.","Adds a cold effect to each attack, slowing a target enemy unit's attacks by <AHca,DataB2,%>% and movement by <AHca,DataC2,%>% for <AHca,Dur2> seconds.""Adds a cold effect to each attack, slowing a target enemy unit's attacks by <AHca,DataB3,%>% and movement by <AHca,DataC3,%>% for <AHca,Dur3> seconds."
Untip="|cffc3dbffRight-click to activate auto-casting.|r"
Unubertip="|cffc3dbffRight-click to deactivate auto-casting.|r"
Hotkey=C
Unhotkey=C
Researchtip="Learn Cold Arrows - [|cffffcc00Level %d|r]"
Researchubertip="Adds a cold effect to each attack, slowing a target enemy unit's attacks and movement. |n|n|cffffcc00Level 1|r - <AHca,DataB1,%>% attack rate, <AHca,DataC1,%>% movement speed, lasts <AHca,Dur1> seconds. |n|cffffcc00Level 2|r - <AHca,DataB2,%>% attack rate, <AHca,DataC2,%>% movement speed, lasts <AHca,Dur2> seconds. |n|cffffcc00Level 3|r - <AHca,DataB3,%>% attack rate, <AHca,DataC3,%>% movement speed, lasts <AHca,Dur3> seconds."
Researchhotkey=C

[BHca]
Bufftip=Cold Arrows
Buffubertip="This unit was hit by a Cold Arrow; its attack rate and movement speed have been reduced."
EditorSuffix= (Non-stacking)

[Bcsd]
Bufftip=Cold Arrows
Buffubertip="This unit was hit by a Cold Arrow; its attack rate and movement speed have been reduced."
EditorSuffix= (Stacking)

[Bcsi]
EditorName=Cold Arrows
EditorSuffix= (Info)

// Howl of Terror
[ANht]
Name=Howl of Terror
Tip=Howl of Terror - [|cffffcc00Level 1|r],Howl of Terror - [|cffffcc00Level 2|r],Howl of Terror - [|cffffcc00Level 3|r]
Ubertip="The Pit Lord lets loose a terrifying howl that reduces nearby enemy units' attack damage by <ANht,DataA1,%>% for <ANht,Dur1> seconds.","The Pit Lord lets loose a terrifying howl that reduces nearby enemy units' attack damage by <ANht,DataA2,%>% for <ANht,Dur2> seconds.","The Pit Lord lets loose a terrifying howl that reduces nearby enemy units' attack damage by <ANht,DataA3,%>% for <ANht,Dur3> seconds."
Hotkey=T
Researchtip="Learn Howl of Terror - [|cffffcc00Level %d|r]"
Researchubertip="The Pit Lord lets loose a terrifying howl that causes nearby enemy units to shiver in fear, reducing their attack damage. |nLasts <ANht,Dur1> seconds. |n|n|cffffcc00Level 1|r - <ANht,DataA1,%>% attack damage reduction. |n|cffffcc00Level 2|r - <ANht,DataA2,%>% attack damage reduction. |n|cffffcc00Level 3|r - <ANht,DataA3,%>% attack damage reduction."
Researchhotkey=T

// Howl of Terror
[Acht]
Name=Howl of Terror
EditorSuffix= (Neutral Hostile)
Tip=Howl of Terror 
Ubertip="Emits a terrifying howl that reduces nearby enemy units' attack damage by <Acht,DataA1,%>% for <Acht,Dur1> seconds."
Hotkey=W

[BNht]
Bufftip=Howl of Terror
Buffubertip="This unit has heard the Howl of Terror; it deals less damage for a duration."

// Cleaving Attack
[ANca]
Name=Cleaving Attack
Tip=Cleaving Attack - [|cffffcc00Level 1|r],Cleaving Attack - [|cffffcc00Level 2|r],Cleaving Attack - [|cffffcc00Level 3|r]
Ubertip="The Pit Lord strikes with such force that <ANca,DataA1,%>% of his damage strikes through to enemies near the primary attacked unit.","The Pit Lord strikes with such force that <ANca,DataA2,%>% of his damage strikes through to enemies near the primary attacked unit.","The Pit Lord strikes with such force that <ANca,DataA3,%>% of his damage strikes through to enemies near the primary attacked unit."
Researchtip="Learn Cleaving Attack - [|cffffcc00Level %d|r]"
Researchubertip="The Pit Lord strikes with such force that he damages multiple enemies with his attack. |n|n|cffffcc00Level 1|r - <ANca,DataA1,%>% damage is splash. |n|cffffcc00Level 2|r - <ANca,DataA2,%>% damage is splash. |n|cffffcc00Level 3|r - <ANca,DataA3,%>% damage is splash."
Researchhotkey=C

// Cleaving Attack
[ACce]
Name=Cleaving Attack
EditorSuffix= (Neutral Hostile)
Tip=Cleaving Attack
Ubertip="The creature strikes with such force that <ACce,DataA1,%>% of their damage strikes through to enemies near the primary attacked unit."

// Doom
[ANdo]
Name=Doom
Tip=Doom
Ubertip="Marks a target unit for the manifestation of a Demon. The afflicted unit cannot cast spells and will take <ANdo,DataA1> damage per second until it dies. Upon its death, a great Demon will spawn from its corpse. Doom cannot be dispelled or cancelled. Pierces spell immunity."
Ubertip:melee,V1="Marks a target unit for the manifestation of a Demon. The afflicted unit cannot cast spells, has <ANdo,DataE1,%>% reduced movement speed, and will take <ANdo,DataA1> damage per second until it dies. Upon its death, a great Demon will spawn from its corpse. Doom cannot be dispelled or cancelled."
Hotkey=D
Researchtip="Learn Doom"
Researchubertip="Marks a target unit for the manifestation of a Demon. The afflicted unit cannot cast spells and will take <ANdo,DataA1> damage per second until it dies. Upon its death, a great Demon will spawn from its corpse. Doom cannot be dispelled or cancelled. Pierces spell immunity."
Researchubertip:melee,V1="Marks a target unit for the manifestation of a Demon. The afflicted unit cannot cast spells, has <ANdo,DataE1,%>% reduced movement speed, and will take <ANdo,DataA1> damage per second until it dies. Upon its death, a great Demon will spawn from its corpse. Doom cannot be dispelled or cancelled. Pierces spell immunity."
Researchhotkey=D

[BNdo]
Bufftip=Doom
Buffubertip="This unit has been stricken with Doom; it cannot cast spells and will take damage until it dies, and a Demon will spawn from its corpse. Doom cannot be dispelled or cancelled."
Buffubertip:melee,V1="This unit has been stricken with Doom; it cannot cast spells, has reduced movement speed, and will take damage until it dies, and a Demon will spawn from its corpse. Doom cannot be dispelled or cancelled."

[BNdi]
Bufftip=Doom
Buffubertip="This unit has been stricken with Doom; it will take damage until it dies, and a Demon will spawn from its corpse. Doom cannot be dispelled or cancelled."
EditorSuffix= (Minion)

// Storm, Earth, and Fire
[ANef]
Name="Storm, Earth, And Fire"
Tip="Storm, Earth, And Fire"
Ubertip="Splits the Brewmaster into elements, forming 3 specialized warriors. If any of them survive until the end of their summoned timer, the Brewmaster is reborn. |nLasts <ANef,HeroDur1> seconds."
Hotkey=E
Researchtip="Learn Storm, Earth, And Fire"
Researchubertip="Splits the Brewmaster into elements, forming 3 specialized warriors. If any of them survive until the end of their summoned timer, the Brewmaster is reborn. |nLasts <ANef,HeroDur1> seconds."
Researchhotkey=E

[BNef]
Bufftip="Pandaren Elemental"
Buffubertip="I am a Pandaren Elemental; worship me."

// Wind Walk (pandaren)
[ANwk]
Name=Wind Walk
EditorSuffix= (Neutral Hostile)
Tip=Wind Walk
Ubertip="Allows the Pandaren to become invisible, and move <ANwk,DataB1,%>% faster. If the Pandaren attacks a unit to break invisibility, the attack will do <ANwk,DataC1> bonus damage."
Hotkey=W

// Taunt
[ANta]
Name=Taunt
EditorSuffix= (Neutral Hostile)
Tip=Taunt
Ubertip="The closest <ANta,DataA1> enemies are forced to attack this unit."
Hotkey=T

// Banish (Creep)
[ACbn]
Name=Banish
EditorSuffix= (Neutral Hostile)
Tip=Banish
Ubertip="Turns a non-mechanical unit ethereal and slows its movement speed by <ACbn,DataA1,%>% for <ACbn,Dur1> seconds. Ethereal creatures cannot attack, but they can cast spells and certain spells cast upon them will have a greater effect."
Hotkey=B


// Life Drain 
[ANdr]
Name=Life Drain
Tip=Life Drain - [|cffffcc00Level 1|r],Life Drain - [|cffffcc00Level 2|r],Life Drain - [|cffffcc00Level 3|r]
Ubertip="Absorbs the life essence of a target enemy unit by taking <ANdr,DataA1> hit points per second from it and giving them to the Dark Ranger, or transfers <ANdr,DataD1> hit points from the Dark Ranger to an ally. |n|nAlso applies the current rank of the Black Arrow debuff to the target. |nLasts <ANdr,Dur1> seconds.","Absorbs the life essence of a target enemy unit by taking <ANdr,DataA2> hit points per second from it and giving them to the Dark Ranger, or transfers <ANdr,DataD2> hit points from the Dark Ranger to an ally. |n|nAlso applies the current rank of the Black Arrow debuff to the target. |nLasts <ANdr,Dur2> seconds.","Absorbs the life essence of a target enemy unit by taking <ANdr,DataA3> hit points per second from it and giving them to the Dark Ranger, or transfers <ANdr,DataD3> hit points from the Dark Ranger to an ally. |n|nAlso applies the current rank of the Black Arrow debuff to the target. |nLasts <ANdr,Dur3> seconds."
Ubertip:custom,V0="Absorbs the life essence of a target enemy unit by taking <ANdr,DataA1> hit points per second from it and giving them to the Dark Ranger, or transfers <ANdr,DataD1> hit points from the Dark Ranger to an ally. |nLasts <ANdr,Dur1> seconds.","Absorbs the life essence of a target enemy unit by taking <ANdr,DataA2> hit points per second from it and giving them to the Dark Ranger, or transfers <ANdr,DataD2> hit points from the Dark Ranger to an ally. |nLasts <ANdr,Dur2> seconds.","Absorbs the life essence of a target enemy unit by taking <ANdr,DataA3> hit points per second from it and giving them to the Dark Ranger, or transfers <ANdr,DataD3> hit points from the Dark Ranger to an ally. |nLasts <ANdr,Dur3> seconds."
Ubertip:custom,V1="Absorbs the life essence of a target enemy unit by taking <ANdr,DataA1> hit points per second from it and giving them to the Dark Ranger, or transfers <ANdr,DataD1> hit points from the Dark Ranger to an ally. |nLasts <ANdr,Dur1> seconds.","Absorbs the life essence of a target enemy unit by taking <ANdr,DataA2> hit points per second from it and giving them to the Dark Ranger, or transfers <ANdr,DataD2> hit points from the Dark Ranger to an ally. |nLasts <ANdr,Dur2> seconds.","Absorbs the life essence of a target enemy unit by taking <ANdr,DataA3> hit points per second from it and giving them to the Dark Ranger, or transfers <ANdr,DataD3> hit points from the Dark Ranger to an ally. |nLasts <ANdr,Dur3> seconds."
Ubertip:melee,V0="Absorbs the life essence of a target enemy unit by taking <ANdr,DataA1> hit points per second from it and giving them to the Dark Ranger, or transfers <ANdr,DataD1> hit points from the Dark Ranger to an ally. |nLasts <ANdr,Dur1> seconds.","Absorbs the life essence of a target enemy unit by taking <ANdr,DataA2> hit points per second from it and giving them to the Dark Ranger, or transfers <ANdr,DataD2> hit points from the Dark Ranger to an ally. |nLasts <ANdr,Dur2> seconds.","Absorbs the life essence of a target enemy unit by taking <ANdr,DataA3> hit points per second from it and giving them to the Dark Ranger, or transfers <ANdr,DataD3> hit points from the Dark Ranger to an ally. |nLasts <ANdr,Dur3> seconds."
Hotkey=D
Researchtip="Learn Life Drain - [|cffffcc00Level %d|r]"
Researchubertip="Absorbs the life essence of a target enemy unit by taking hit points from it every second and giving them to the Dark Ranger, or transfers hit points from the Dark Ranger to an ally. |n|nLife Drain also applies the current rank of the Black Arrow debuff to the target. |nLasts <ANdr,Dur1> seconds. |n|n|cffffcc00Level 1|r - <ANdr,DataA1> hit point drain per second, or transfers <ANdr,DataD1> hit points per second to an ally. |n|cffffcc00Level 2|r - <ANdr,DataA2> hit point drain per second, or transfers <ANdr,DataD2> hit points per second to an ally. |n|cffffcc00Level 3|r - <ANdr,DataA3> hit point drain per second, or transfers <ANdr,DataD3> hit points per second to an ally." 
Researchubertip:custom,V0="Absorbs the life essence of a target enemy unit by taking hit points from it every second and giving them to the Dark Ranger, or transfers hit points from the Dark Ranger to an ally. |nLasts <ANdr,Dur1> seconds. |n|n|cffffcc00Level 1|r - <ANdr,DataA1> hit point drain per second, or transfers <ANdr,DataD1> hit points per second to an ally. |n|cffffcc00Level 2|r - <ANdr,DataA2> hit point drain per second, or transfers <ANdr,DataD2> hit points per second to an ally. |n|cffffcc00Level 3|r - <ANdr,DataA3> hit point drain per second, or transfers <ANdr,DataD3> hit points per second to an ally."
Researchubertip:custom,V1="Absorbs the life essence of a target enemy unit by taking hit points from it every second and giving them to the Dark Ranger, or transfers hit points from the Dark Ranger to an ally. |nLasts <ANdr,Dur1> seconds. |n|n|cffffcc00Level 1|r - <ANdr,DataA1> hit point drain per second, or transfers <ANdr,DataD1> hit points per second to an ally. |n|cffffcc00Level 2|r - <ANdr,DataA2> hit point drain per second, or transfers <ANdr,DataD2> hit points per second to an ally. |n|cffffcc00Level 3|r - <ANdr,DataA3> hit point drain per second, or transfers <ANdr,DataD3> hit points per second to an ally."
Researchubertip:melee,V0="Absorbs the life essence of a target enemy unit by taking hit points from it every second and giving them to the Dark Ranger, or transfers hit points from the Dark Ranger to an ally. |nLasts <ANdr,Dur1> seconds. |n|n|cffffcc00Level 1|r - <ANdr,DataA1> hit point drain per second, or transfers <ANdr,DataD1> hit points per second to an ally. |n|cffffcc00Level 2|r - <ANdr,DataA2> hit point drain per second, or transfers <ANdr,DataD2> hit points per second to an ally. |n|cffffcc00Level 3|r - <ANdr,DataA3> hit point drain per second, or transfers <ANdr,DataD3> hit points per second to an ally."
Researchhotkey=D

// Life Drain (Creep)
[ACdr]
Name=Life Drain
EditorSuffix= (Neutral Hostile)
Tip=Life Drain 
Ubertip="Absorbs the life essence of a target enemy unit by taking <ACdr,DataA1> hit points per second from it and giving them to the caster. |nLasts <ACdr,Dur1> seconds."
Hotkey=R

// Breath of Fire
[ANbf]
Name=Breath of Fire
Tip=Breath of Fire - [|cffffcc00Level 1|r], Breath of Fire - [|cffffcc00Level 2|r], Breath of Fire - [|cffffcc00Level 3|r], Breath of Fire - [|cffffcc00Level 1|r], Breath of Fire - [|cffffcc00Level 2|r], Breath of Fire - [|cffffcc00Level 3|r]
Ubertip="Breathes a cone of fire at enemy units, dealing <ANbf,DataA1> initial damage. Units that have Drunken Haze on them will ignite and burn for <ANbf,DataE1> damage per second over <ANbf,Dur1> seconds.","Breathes a cone of fire at enemy units, dealing <ANbf,DataA2> initial damage. Units that have Drunken Haze on them will ignite and burn for <ANbf,DataE2> damage per second over <ANbf,Dur2> seconds.","Breathes a cone of fire at enemy units, dealing <ANbf,DataA3> initial damage. Units that have Drunken Haze on them will ignite and burn for <ANbf,DataE3> damage per second over <ANbf,Dur3> seconds.","Breathes a cone of fire at enemy units, dealing <ANbf,DataA1> initial damage, and burning them for <ANbf,DataE1> damage per second over <ANbf,Dur1> seconds.","Breathes a cone of fire at enemy units, dealing <ANbf,DataA2> initial damage, and burning them for <ANbf,DataE2> damage per second over <ANbf,Dur2> seconds.","Breathes a cone of fire at enemy units, dealing <ANbf,DataA3> initial damage, and burning them for <ANbf,DataE3> damage per second over <ANbf,Dur3> seconds."
Hotkey=F
Researchtip=Learn Breath of Fire - [|cffffcc00Level %d|r],"Learn Breath of Fire - [|cffffcc00Level %d|r]"
Researchubertip="Breathes a cone of fire at enemy units which deals damage. Units that have Drunken Haze on them will ignite and take burn damage over time. |nLasts <ANbf,Dur1> seconds. |n|n|cffffcc00Level 1|r - <ANbf,DataA1> initial damage, <ANbf,DataE1> damage per second. |n|cffffcc00Level 2|r - <ANbf,DataA2> initial damage, <ANbf,DataE2> damage per second. |n|cffffcc00Level 3|r - <ANbf,DataA3> initial damage, <ANbf,DataE3> damage per second.","Breathes a cone of fire at enemy units, dealing initial damage, and then damage over time. |nLasts <ANbf,Dur1> seconds. |n|n|cffffcc00Level 1|r - <ANbf,DataA1> initial damage, <ANbf,DataE1> damage per second. |n|cffffcc00Level 2|r - <ANbf,DataA2> initial damage, <ANbf,DataE2> damage per second. |n|cffffcc00Level 3|r - <ANbf,DataA3> initial damage, <ANbf,DataE3> damage per second."
Researchhotkey=F

// Unit Inventory (2 slot)
[Aiun]
Name=Unit Inventory
EditorSuffix= (Undead)
Tip="Unit Inventory"
Ubertip="Allows this unit to carry items for Heroes. Items cannot be used from this unit's inventory."

[Aion]
Name=Unit Inventory
EditorSuffix= (Orc)
Tip="Unit Inventory"
Ubertip="Allows this unit to carry items for Heroes. Items cannot be used from this unit's inventory."

[Aihn]
Name=Unit Inventory
EditorSuffix= (Human)
Tip="Unit Inventory"
Ubertip="Allows this unit to carry items for Heroes. Items cannot be used from this unit's inventory."

[Aien]
Name=Unit Inventory
EditorSuffix= (Night Elf)
Tip="Unit Inventory"
Ubertip="Allows this unit to carry items for Heroes. Items cannot be used from this unit's inventory."

// Summon Bear
[ANsg]
Name=Summon Bear
Tip=Summon Bear - [|cffffcc00Level 1|r],Summon Bear - [|cffffcc00Level 2|r],Summon Bear - [|cffffcc00Level 3|r]
Ubertip="Summons a powerful <ngz1,realHP> hit point bear to attack your enemies. |nLasts <ANsg,Dur1> seconds.","Summons a powerful <ngz2,realHP> hit point bear to attack your enemies. Has the Bash ability. |nLasts <ANsg,Dur2> seconds.","Summons a powerful <ngz3,realHP> hit point bear to attack your enemies. Has the Bash and Blink abilities. |nLasts <ANsg,Dur3> seconds."
Hotkey=B
Researchtip=Learn Summon Bear - [|cffffcc00Level %d|r]
Researchubertip="Summons a powerful bear to attack your enemies. |nLasts <ANsg,Dur1> seconds. |n|n|cffffcc00Level 1|r - <ngz1,realHP> hit points, <ngz1,mindmg1> to <ngz1,maxdmg1> damage. |n|cffffcc00Level 2|r - <ngz2,realHP> hit points, <ngz2,mindmg1> to <ngz2,maxdmg1> damage, has Bash. |n|cffffcc00Level 3|r - <ngz3,realHP> hit points, <ngz3,mindmg1> to <ngz3,maxdmg1> damage, has Bash and Blink."
Researchhotkey=B

[BNsg]
Bufftip=Bear
Buffubertip="A ferocious bear."

// Summon Quilbeast
[ANsq]
Name=Summon Quilbeast
Tip=Summon Quilbeast - [|cffffcc00Level 1|r],Summon Quilbeast - [|cffffcc00Level 2|r],Summon Quilbeast - [|cffffcc00Level 3|r]
Ubertip="Summons an angry <nqb1,realHP> hit point quilbeast to fling spines at your enemies. |nLasts <ANsq,Dur1> seconds.","Summons an angry <nqb2,realHP> hit point quilbeast to fling spines at your enemies. Has the Frenzy ability. |nLasts <ANsq,Dur2> seconds.","Summons an angry <nqb3,realHP> hit point quilbeast to fling spines at your enemies. Has the Frenzy ability and does area effect damage. |nLasts <ANsq,Dur3> seconds."
Hotkey=Q
Researchtip=Learn Summon Quilbeast - [|cffffcc00Level %d|r]
Researchubertip="Summons an angry quilbeast to attack your enemies. |nLasts <ANsq,Dur1> seconds. |n|n|cffffcc00Level 1|r - <nqb1,realHP> hit points, <nqb1,mindmg1> to <nqb1,maxdmg1> damage. |n|cffffcc00Level 2|r - <nqb2,realHP> hit points, <nqb2,mindmg1> to <nqb2,maxdmg1> damage, has Frenzy. |n|cffffcc00Level 3|r - <nqb3,realHP> hit points, <nqb3,mindmg1> to <nqb3,maxdmg1> area effect damage, has Frenzy."
Researchhotkey=Q

[BNsq]
Bufftip=Quilbeast
Buffubertip="An angry quilbeast."

// Summon Hawk
[ANsw]
Name=Summon Hawk
Tip=Summon Hawk - [|cffffcc00Level 1|r],Summon Hawk - [|cffffcc00Level 2|r],Summon Hawk - [|cffffcc00Level 3|r]
Ubertip="Summons a proud <nwe1,realHP> hit point hawk to spy on your enemies. Has the True Sight ability. |nLasts <ANsw,Dur1> seconds.","Summons a proud <nwe2,realHP> hit point hawk to attack and spy on your enemies. Has the True Sight ability. |nLasts <ANsw,Dur2> seconds.","Summons a proud <nwe3,realHP> hit point hawk to attack and spy on your enemies. Has the True Sight and Invisibility abilities. |nLasts <ANsw,Dur3> seconds."
Hotkey=W
Researchtip=Learn Summon Hawk - [|cffffcc00Level %d|r]
Researchubertip="Summons a proud hawk to spy on your enemies. |nLasts <ANsw,Dur1> seconds. |n|n|cffffcc00Level 1|r - <nwe1,realHP> hit points, has True Sight. |n|cffffcc00Level 2|r - <nwe2,realHP> hit points, <nwe2,mindmg1> to <nwe2,maxdmg1> damage, has True Sight. |n|cffffcc00Level 3|r - <nwe3,realHP> hit points, <nwe3,mindmg1> to <nwe3,maxdmg1> damage, has True Sight and Invisibility."
Researchhotkey=W

[BNsw]
Bufftip=Hawk
Buffubertip="A proud hawk."

// Stampede
[ANst]
Name=Stampede
Tip=Stampede
Ubertip="Calls down hordes of rampaging thunder lizards to explode upon the Beastmaster's enemies. Each exploding lizard deals <ANst,DataC1> damage. Pierces spell immunity. |nLasts <ANst,Dur1> seconds."
Hotkey=T
Researchtip=Learn Stampede
Researchubertip="Calls down hordes of rampaging thunder lizards to explode upon the Beastmaster's enemies. Each exploding lizard deals <ANst,DataC1> damage. Pierces spell immunity. |nLasts <ANst,Dur1> seconds."
Researchhotkey=T

// Hex
[AChx]
Name=Hex
EditorSuffix= (Neutral Hostile)
Tip=Hex
Ubertip="Transforms an enemy unit into a random critter for <AChx,Dur1> seconds."
Hotkey=X

// Entangling Roots Seaweed Version (Creep)
[Aenw]
Name=Entangling Roots
EditorSuffix= (Neutral Hostile 2)
Tip=Entangling Roots
Ubertip="Causes roots to burst from the ground, immobilizing a target enemy unit for <Aenw,Dur1> seconds, and dealing <Aenw,DataA1> damage per second."
Hotkey=E

// Healing Wave (Creep)
[AChv]
Name=Healing Wave
EditorSuffix= (Neutral Hostile)
Tip=Healing Wave
Ubertip="Calls forth a wave of healing energy that bounces up to <AChv,DataB1> times, healing <AChv,DataA1> damage on the primary target. Each jump heals less damage."
Hotkey=E

// Silence(Creep)
[ACsi]
Name=Silence
EditorSuffix= (Neutral Hostile)
Tip=Silence
Ubertip="Stops all enemies in a target area from casting spells for <ACsi,Dur1> seconds."
Hotkey=E

// Mana Shield(Creep)
[ACmf]
Name=Mana Shield
EditorSuffix= (Neutral Hostile)
Tip=Mana Shield
Ubertip="Activates a shield that absorbs <ACmf,DataA1> damage per point of mana."
Untip=Deactivate Mana Shield
Hotkey=N
Unhotkey=N

// Shadow Strike
[ACss]
EditorSuffix= (Neutral Hostile)
Tip=Shadow Strike
Ubertip="Hurls a poisoned dagger with incredible force at an enemy, dealing <ACss,DataE1> initial damage, and <ACss,DataA1> damage every <ACss,Cast1> seconds for <ACss,Dur1> seconds. The poison slows the attack rate and movement speed of the enemy for a short duration."
Hotkey=D

// Frost Bolt
[ACcb]
Name=Frost Bolt
Tip=Frost Bolt
Ubertip="Throws a magical shard of ice at a target enemy unit, dealing <ACcb,DataA1> damage and stunning the target for <ACcb,Dur1> seconds."
Hotkey=F

// Breath of Frost(Creep)
[ACbf]
Name=Breath of Frost
Tip=Breath of Frost
Ubertip="Breathes a cone of frost at enemy units that deals <ACbf,DataA1> initial damage, and <ACbf,DataE1> damage per second over <ACbf,Dur1> seconds."
Hotkey=F

[BCbf]
Bufftip=Breath of Frost
Buffubertip="This unit was hit by Breath of Frost; it will take damage over time."

// Breath of Fire (Creep)
[ACbc]
Name=Breath of Fire
EditorSuffix= (Neutral Hostile)
Tip=Breath of Fire 
Ubertip="Breathes a cone of fire at enemy units, dealing <ACbc,DataA1> damage."
Hotkey=F

// Flame Strike
[ACfs]
Name=Flame Strike
EditorSuffix= (Neutral Hostile)
Tip=Flame Strike
Ubertip="Conjures a pillar of flame that burns ground units for 45 damage a second for 2 seconds. As the pillar of flame subsides, units within the fire continue to take minor damage."
Hotkey=F

// Flame Strike
[ANfs]
Name=Flame Strike
EditorSuffix= (Neutral Hostile 2)
Tip=Flame Strike
Ubertip="Conjures a pillar of flame that burns ground units for 75 damage a second for 3 seconds. As the pillar of flame subsides, units within the fire continue to take moderate damage."
Hotkey=F

// Impale
[ACmp]
Name=Impale
EditorSuffix= (Neutral Hostile)
Tip=Impale
Ubertip="Slams the ground, sending a wave of force out in a straight line, dealing <ACmp,DataA1> damage and hurling enemy ground units into the air in their wake, stunning them for <ACmp,Dur1> seconds."
Hotkey=E

// Inventory
[AInv]
Name=Inventory
EditorSuffix= (Hero)

// Equipment Inventory
[AInx]
Name=Equipment Inventory
EditorSuffix= (Hero)

// Talents
[ATal]
Name=Talents
EditorSuffix= (Hero)

// Hero preview
[Aequ]
Name=Equipment Slots
EditorSuffix= (Hero)

// Grant Talent Point
[ATap]
Name=Grant Talent Point
EditorSuffix= (Hero)

// Stats
[ASde]
Name=Stat Details
EditorSuffix= (Hero)

// Spiked Shell
[ANth]
Name=Spiked Shell
Tip=Spiked Shell
Ubertip="Razor-sharp spikes on the Turtle's shell deal <ANth,DataA1,%>% of an enemy unit's melee attack damage back to it."

// Spiked Shell, 2,2 button pos, dragon turtle
[ANt2]
Name=Spiked Shell
Tip=Spiked Shell
Ubertip="Razor-sharp spikes on the Turtle's shell deal <ANth,DataA1,%>% of an enemy unit's melee attack damage back to it."
EditorSuffix="(2,2 Button Pos)"

// Mind Rot
[ANmr]
Name=Mind Rot
Tip=Mind Rot
Ubertip="Drains <ANmr,DataA1> mana from a target enemy unit over <ANmr,Dur1> seconds."
Hotkey=R

[BNmr]
Bufftip=Mind Rot
Buffubertip="This unit has been hit by Mind Rot; it is losing mana over time."

// Preservation
[ANpr]

// Spell Shield

[BNbf]
Bufftip=Breath of Fire
Buffubertip="This unit has been hit by Breath of Fire; it will take damage over time."

// Drunken Brawler
[ANdb]
Name=Drunken Brawler
Tip=Drunken Brawler - [|cffffcc00Level 1|r],Drunken Brawler - [|cffffcc00Level 2|r],Drunken Brawler - [|cffffcc00Level 3|r]
Ubertip="Gives a <ANdb,DataD1,%>% chance to dodge an attack and a <ANdb,DataA1>% chance to deal <ANdb,DataB1> times total damage.","Gives a <ANdb,DataD2,%>% chance to dodge an attack and a <ANdb,DataA2>% chance to deal <ANdb,DataB2> times total damage.","Gives a <ANdb,DataD3,%>% chance to dodge an attack and a <ANdb,DataA3>% chance to deal <ANdb,DataB3> times total damage."
Ubertip:custom,V0="Gives a <ANdb,DataD1,%>% chance to dodge an attack and a <ANdb,DataA1>% chance to deal <ANdb,DataB1> times normal damage.","Gives a <ANdb,DataD2,%>% chance to dodge an attack and a <ANdb,DataA2>% chance to deal <ANdb,DataB2> times normal damage.","Gives a <ANdb,DataD3,%>% chance to dodge an attack and a <ANdb,DataA3>% chance to deal <ANdb,DataB3> times normal damage."
Ubertip:custom,V1="Gives a <ANdb,DataD1,%>% chance to dodge an attack and a <ANdb,DataA1>% chance to deal <ANdb,DataB1> times normal damage.","Gives a <ANdb,DataD2,%>% chance to dodge an attack and a <ANdb,DataA2>% chance to deal <ANdb,DataB2> times normal damage.","Gives a <ANdb,DataD3,%>% chance to dodge an attack and a <ANdb,DataA3>% chance to deal <ANdb,DataB3> times normal damage."
Ubertip:melee,V0="Gives a <ANdb,DataD1,%>% chance to dodge an attack and a <ANdb,DataA1>% chance to deal <ANdb,DataB1> times normal damage.","Gives a <ANdb,DataD2,%>% chance to dodge an attack and a <ANdb,DataA2>% chance to deal <ANdb,DataB2> times normal damage.","Gives a <ANdb,DataD3,%>% chance to dodge an attack and a <ANdb,DataA3>% chance to deal <ANdb,DataB3> times normal damage."
Researchtip="Learn Drunken Brawler - [|cffffcc00Level %d|r]"
Researchubertip="Gives a percent chance to avoid attacks and a <ANdb,DataA1>% chance to deal additional damage. |n|n|cffffcc00Level 1|r - <ANdb,DataD1,%>% dodge, <ANdb,DataB1> times total damage. |n|cffffcc00Level 2|r - <ANdb,DataD2,%>% dodge, <ANdb,DataB2> times total damage. |n|cffffcc00Level 3|r - <ANdb,DataD3,%>% dodge, <ANdb,DataB3> times total damage."
Researchubertip:custom,V0="Gives a percent chance to avoid attacks and a <ANdb,DataA1>% chance to deal additional damage. |n|n|cffffcc00Level 1|r - <ANdb,DataD1,%>% dodge, <ANdb,DataB1> times normal damage. |n|cffffcc00Level 2|r - <ANdb,DataD2,%>% dodge, <ANdb,DataB2> times normal damage. |n|cffffcc00Level 3|r - <ANdb,DataD3,%>% dodge, <ANdb,DataB3> times normal damage."
Researchubertip:custom,V1="Gives a percent chance to avoid attacks and a <ANdb,DataA1>% chance to deal additional damage. |n|n|cffffcc00Level 1|r - <ANdb,DataD1,%>% dodge, <ANdb,DataB1> times normal damage. |n|cffffcc00Level 2|r - <ANdb,DataD2,%>% dodge, <ANdb,DataB2> times normal damage. |n|cffffcc00Level 3|r - <ANdb,DataD3,%>% dodge, <ANdb,DataB3> times normal damage."
Researchubertip:melee,V0="Gives a percent chance to avoid attacks and a <ANdb,DataA1>% chance to deal additional damage. |n|n|cffffcc00Level 1|r - <ANdb,DataD1,%>% dodge, <ANdb,DataB1> times normal damage. |n|cffffcc00Level 2|r - <ANdb,DataD2,%>% dodge, <ANdb,DataB2> times normal damage. |n|cffffcc00Level 3|r - <ANdb,DataD3,%>% dodge, <ANdb,DataB3> times normal damage."
Researchhotkey=B

// Drunken Haze
[ANdh]
Name=Drunken Haze
Tip=Drunken Haze - [|cffffcc00Level 1|r],Drunken Haze - [|cffffcc00Level 2|r],Drunken Haze - [|cffffcc00Level 3|r]
Ubertip="Drenches enemy units in alcohol, causing their movement speed to be reduced by <ANdh,DataC1,%>%, and have a <ANdh,DataB1,%>% chance to miss on attacks. When units with Drunken Haze cast on them are hit by Breath of Fire, they will ignite and take burn damage. |nLasts <ANdh,Dur1> seconds.","Drenches enemy units in alcohol, causing their movement speed to be reduced by <ANdh,DataC2,%>%, and have a <ANdh,DataB2,%>% chance to miss on attacks. When units with Drunken Haze cast on them are hit by Breath of Fire, they will ignite and take burn damage. |nLasts <ANdh,Dur2> seconds.","Drenches enemy units in alcohol, causing their movement speed to be reduced by <ANdh,DataC3,%>%, and have a <ANdh,DataB3,%>% chance to miss on attacks. When units with Drunken Haze cast on them are hit by Breath of Fire, they will ignite and take burn damage. |nLasts <ANdh,Dur3> seconds."
Hotkey=D
Researchtip="Learn Drunken Haze - [|cffffcc00Level %d|r]"
Researchubertip="Drenches enemy units in alcohol, causing their movement speed to be reduced, and have a chance to miss on attacks. When units with Drunken Haze cast on them are hit by Breath of Fire, they will ignite and take burn damage over time. |nLasts <ANdh,Dur1> seconds |n|n|cffffcc00Level 1|r - <ANdh,DataC1,%>% movement speed reduction, <ANdh,DataB1,%>% miss chance. |n|cffffcc00Level 2|r - <ANdh,DataC2,%>% movement speed reduction, <ANdh,DataB2,%>% miss chance. |n|cffffcc00Level 3|r - <ANdh,DataC3,%>% movement speed reduction, <ANdh,DataB3,%>% miss chance."
Researchhotkey=D

[BNdh]
Bufftip=Drunken Haze
Buffubertip="This unit was hit by a Drunken Haze; it has reduced movement speed and a chance to miss on attacks."

// Silence
[ANsi]
Name=Silence
Tip=Silence - [|cffffcc00Level 1|r],Silence - [|cffffcc00Level 2|r],Silence - [|cffffcc00Level 3|r]
Ubertip="Stops all enemies in a small target area from casting spells for <ANsi,Dur1> seconds.","Stops all enemies in a medium target area from casting spells for <ANsi,Dur2> seconds.","Stops all enemies in a large target area from casting spells for <ANsi,Dur3> seconds."
Hotkey=E
Researchtip="Learn Silence - [|cffffcc00Level %d|r]"
Researchubertip="Stops all enemies in a target area from casting spells. The area of effect and duration increase with level. |n|n|cffffcc00Level 1|r - Small area, lasts <ANsi,Dur1> seconds. |n|cffffcc00Level 2|r - Medium area, lasts <ANsi,Dur2> seconds. |n|cffffcc00Level 3|r - Large area, lasts <ANsi,Dur3> seconds."
Researchhotkey=E

[BNsi]
Bufftip=Silence
Buffubertip="This unit is Silenced; it cannot cast spells."

// Black Arrow
[ANba]
Name=Black Arrow
Tip=Black Arrow - [|cffffcc00Level 1|r],Black Arrow - [|cffffcc00Level 2|r],Black Arrow - [|cffffcc00Level 3|r]
Ubertip="Adds <ANba,DataA1> bonus damage to attacks. Units killed while under the effect of Black Arrow will turn into <ndr1,RealHP> hit point skeletons.","Adds <ANba,DataA2> bonus damage to attacks. Units killed while under the effect of Black Arrow will turn into <ndr2,RealHP> hit point skeletons.","Adds <ANba,DataA3> bonus damage to attacks. Units killed while under the effect of Black Arrow will turn into <ndr3,RealHP> hit point skeletons."
Untip="|cffc3dbffRight-click to activate auto-casting.|r"
Unubertip="|cffc3dbffRight-click to deactivate auto-casting.|r"
Hotkey=B
Researchtip="Learn Black Arrow - [|cffffcc00Level %d|r]"
Researchubertip="Adds extra damage to attacks. Units killed while under the effect of Black Arrow will turn into skeletons. |n|n|cffffcc00Level 1|r - <ANba,DataA1> bonus damage, <ndr1,RealHP> hit point skeleton. |n|cffffcc00Level 2|r - <ANba,DataA2> bonus damage, <ndr2,RealHP> hit point skeleton. |n|cffffcc00Level 3|r - <ANba,DataA3> bonus damage, <ndr3,RealHP> hit point skeleton."
Researchhotkey=B

[BNba]
Bufftip=Black Arrow
Buffubertip="This unit was hit by a Black Arrow; if it dies, it will turn into a skeleton for the enemy."

[BNdm]
Bufftip=Dark Minion
Buffubertip="Summoned units take damage from dispels."

// Black Arrow
[ACbk]
Name=Black Arrow
EditorSuffix= (Neutral Hostile)
Tip=Black Arrow 
Ubertip="Adds <ACbk,DataA1> bonus damage to attacks. Units killed while under the effect of Black Arrow will turn into skeletons."
Untip="|cffc3dbffRight-click to activate auto-casting.|r"
Unubertip="|cffc3dbffRight-click to deactivate auto-casting.|r"
Hotkey=B

// Charm (Creep)
[ACch]
Name=Charm
EditorSuffix= (Neutral Hostile)
Tip=Charm
Ubertip="Takes permanent control of a target enemy unit. |nCharm cannot be used on Heroes, or creeps above level <ACch,DataA1>."
Hotkey=R

// Charm
[ANch]
Name=Charm
Tip=Charm
Ubertip="Takes permanent control of a target enemy unit. |nCharm pierces spell immunity, but cannot be used on Heroes, or creeps above level <ANch,DataA1>."
Hotkey=C
Researchtip=Learn Charm
Researchubertip="Takes permanent control of a target enemy unit. |nCharm pierces spell immunity, but cannot be used on Heroes, or creeps above level <ANch,DataA1>."
Researchhotkey=C

// Monsoon
[ANmo]
Name=Monsoon
Tip=Monsoon - [|cffffcc00Level 1|r],Monsoon - [|cffffcc00Level 2|r],Monsoon - [|cffffcc00Level 3|r]
Ubertip="Calls down a storm of lightning to strike enemy units for <ANmo,DataA1> damage in a small target area. |nLasts <ANmo,Dur1> seconds.","Calls down a storm of lightning to strike enemy units for <ANmo,DataA2> damage in a medium target area. |nLasts <ANmo,Dur1> seconds.","Calls down a storm of lightning to strike enemy units for <ANmo,DataA3> damage in a large target area. |nLasts <ANmo,Dur1> seconds."
Hotkey=N
Researchtip="Learn Monsoon - [|cffffcc00Level %d|r]"
Researchubertip="Calls a storm of lightning bolts to strike enemy units for <ANmo,DataA1> damage. |nLasts <ANmo,Dur1> seconds. |n|n|cffffcc00Level 1|r - Small area. |n|cffffcc00Level 2|r - Medium area. |n|cffffcc00Level 3|r - Large area."
Researchhotkey=N

[BNmo]
Bufftip=Monsoon
Buffubertip="This unit is under a Monsoon; it will take damage from lightning bolts."

// creep monsoon
[ACmo]
Name=Monsoon
Tip=Monsoon - [|cffffcc00Level 1|r],Monsoon - [|cffffcc00Level 2|r],Monsoon - [|cffffcc00Level 3|r]
Ubertip="Calls down a storm of lightning to strike enemy units for <ACmo,DataA1> damage in a small target area. |nLasts <ACmo,Dur1> seconds.","Calls down a storm of lightning to strike enemy units for <ACmo,DataA2> damage in a medium target area. |nLasts <ACmo,Dur1> seconds.","Calls down a storm of lightning to strike enemy units for <ACmo,DataA3> damage in a large target area. |nLasts <ACmo,Dur1> seconds."
Hotkey=N
Researchtip="Learn Monsoon - [|cffffcc00Level %d|r]"
Researchubertip="Calls a storm of lightning bolts to strike enemy units for <ANmo,DataA1> damage. |nLasts <ANmo,Dur1> seconds. |n|n|cffffcc00Level 1|r - Small area. |n|cffffcc00Level 2|r - Medium area. |n|cffffcc00Level 3|r - Large area."
Researchhotkey=N

// Watery Minion
[ANwm]
Name=Watery Minion
Tip=Watery Minion
Ubertip="Summons <ANwm,DataA1> minions to do their master's bidding. |nLasts <ANwm,Dur1> seconds."
Hotkey=W

[BNwm]
Bufftip=Watery Minion
Buffubertip="Summoned units take damage from dispels."

// watery minion makrura
[Aslp]
Name=Summon Prawns
Tip=Summon Prawns
Ubertip="Summons <Aslp,DataA1> Makrura Prawns to do their master's bidding. |nLasts <Aslp,Dur1> seconds."
Hotkey=R

// Tornado
[ANto]
Name=Tornado
Tip=Tornado
Ubertip="Summons a fierce controllable Tornado that slows enemy units' movement speed, randomly tosses enemy ground units into the air and damages enemy buildings. Pierces spell immunity. |nLasts <ANto,Dur1> seconds."
Hotkey=T
Researchtip="Learn Tornado"
Researchubertip="Summons a fierce controllable Tornado that slows enemy units' movement speed, randomly tosses enemy ground units into the air and damages enemy buildings. Pierces spell immunity. |nLasts <ANto,Dur1> seconds."
Researchhotkey=T

// Tornado - Slow Aura
[Basl]
Bufftip=Tornado
Buffubertip="This unit is caught within a Tornado; its movement speed has been reduced temporarily."
EditorSuffix= (Slow Aura)

// Tornado - Spin
[Btsp]
Bufftip=Tornado Spin
Buffubertip="This unit is caught within a Tornado; it has been tossed into the air."

// Tornado - timed life
[BNto]
Bufftip=Tornado
EditorSuffix= (Timed Life)

// Healing Ward (Creep)
[AChw]
Name=Healing Ward
Tip=Healing Ward
Ubertip="Summons an immovable ward that heals <Aoar,DataA1,%>% of a nearby friendly non-mechanical unit's hit points per second. |nLasts <AChw,Dur1> seconds."
Hotkey=E
EditorSuffix= (Neutral Hostile)

// Rejuvenation (Furbolg)
[ACr2]
Name=Rejuvenation
Tip=Rejuvenation
Ubertip="Heals a target friendly unit for <ACr2,DataA1> hit points over <ACr2,Dur1> seconds."
Hotkey=E
EditorSuffix=(Furbolg)

// Magic Immunity (Archimonde)
[ACm2]
Name=Spell Immunity, Spell Immunity
Tip=Spell Immunity, Spell Immunity
Ubertip=Renders this unit immune to all spells.,"Renders this unit immune to all spells."

// Magic Immunity (Dragons)
[ACm3]
Name=Spell Immunity, Spell Immunity
Tip=Spell Immunity, Spell Immunity
Ubertip=Renders this unit immune to all spells.,"Renders this unit immune to magic and most spells."

[Arng]
Name=Revenge

// general detect invis
[Adtg]
Name=True Sight
EditorSuffix= (Neutral 1)
Tip=True Sight
Ubertip="Reveals nearby invisible units."

// general detect invis (War eagle)
[ANtr]
Name=True Sight
EditorSuffix= (Neutral 2)
Tip=True Sight
Ubertip="Reveals nearby invisible units."

// blighted gold mine
[Abgm]
Name=Blighted Gold Mine Ability

// entangled gold mine
[Aegm]
Name=Entangled Gold Mine Ability

// tree of life art attachment
[Atol]
Name=Tree of Life upgrade ability

// waygate ability
[Awrp]
Name=Waygate ability

// Dark Conversion
[ANdc]
Name=Dark Conversion
Tip=Dark Conversion
Ubertip="Puts a target villager to sleep and converts it into a zombie."
Hotkey=K
Researchtip="Learn Dark Conversion"
Researchubertip="Puts a target villager to sleep and converts it into a zombie."
Researchhotkey=K
EditorSuffix= (Malganis)

[BNdc]
Bufftip=Dark Conversion
Buffubertip="This villager was hit by Dark Conversion; it will fall asleep and then turn into a zombie."

// Dark Conversion (Fast)
[SNdc]
Name=Dark Conversion
Tip=Dark Conversion
Ubertip="Puts a target villager to sleep and converts it into a zombie."
Hotkey=K
Researchtip="Learn Dark Conversion"
Researchubertip="Puts a target villager to sleep and converts it into a zombie."
Researchhotkey=K
EditorSuffix=" (Malganis, Fast)"

// Soul Preservation
[ANsl]
Name=Soul Preservation
Tip=Soul Preservation
Ubertip="Puts a converted zombie into the nether-realm for later use."
Hotkey=L
Researchtip="Learn Soul Preservation"
Researchubertip="Puts a converted zombie into the nether-realm for later use."
Researchhotkey=L
EditorSuffix= (Malganis)

[BNsp]
Bufftip=Soul Preservation
Buffubertip="This unit is being preserved for later use."

[BNsl]
EditorName=Soul Preservation
Bufftip=Soul Preservation
Buffubertip="This unit is being preserved for later use."

// Inferno (Tichondrius)
[SNin]
Name=Inferno
Tip=Inferno
Ubertip="Calls an Infernal down from the sky, dealing <SNin,DataA1> damage and stunning enemy land units for <SNin,Dur1> seconds in an area. The Infernal lasts <SNin,DataB1> seconds."
Hotkey=N
Researchtip=Learn Inferno
Researchubertip="Calls an Infernal down from the sky, dealing <SNin,DataA1> damage and stunning enemy land units for <SNin,Dur1> seconds in an area. The Infernal lasts <SNin,DataB1> seconds."
Researchhotkey=N
EditorSuffix= (Tichondrius)

[ANfd]
Name=Finger of Death
Tip=Finger of Death
Ubertip="Instantly turns a creature or building inside-out, destroying it utterly."
Hotkey=F
Researchtip=Learn Finger of Death
Researchubertip="Instantly turns a creature or building inside-out, destroying it utterly."
Researchhotkey=F
EditorSuffix= (Archimonde)

[ACfd]
Name=Finger of Pain
Tip=Finger of Pain
Ubertip="Horribly cripples the innards of a creature or building."
Hotkey=F
Researchtip=Learn Finger of Pain
Researchubertip="Horribly cripples the innards of a creature or building."
Researchhotkey=F
EditorSuffix= (Neutral Hostile)

[ACf3]
Name=Finger of Pain
Tip=Finger of Pain
Ubertip="Horribly cripples the innards of a creature or building."
Hotkey=F
Researchtip=Learn Finger of Pain
Researchubertip="Horribly cripples the innards of a creature or building."
Researchhotkey=F
EditorSuffix= (Neutral Hostile)

[Afod]
Name=Finger of Death
Tip=Finger of Death
Ubertip="Instantly turns a creature or building inside-out."
Hotkey=F
Researchtip=Learn Finger of Death
Researchubertip="Instantly turns a creature or building inside-out."
Researchhotkey=F
EditorSuffix= (Neutral Hostile)

[ANdp]
Name=Dark Portal
Tip=Dark Portal
Ubertip="Opens a portal, allowing demons to step through and do Archimonde's bidding."
Hotkey=D
Researchtip=Learn Dark Portal
Researchubertip="Opens a portal, allowing demons to step through and do Archimonde's bidding."
Researchhotkey=D
EditorSuffix= (Archimonde)

[ANrc]
Name=Rain of Chaos
Tip=Rain of Chaos
Ubertip="Calls down multiple Infernals from the sky."
Hotkey=R
Researchtip=Learn Rain of Chaos
Researchubertip="Calls down multiple Infernals from the sky."
Researchhotkey=R
EditorSuffix= (Archimonde)

//rain of chaos button pos 0,2, balnazzar
[ANr3]
Name=Rain of Chaos
Tip=Rain of Chaos
Ubertip="Calls down multiple Infernals from the sky."
Hotkey=R
Researchtip=Learn Rain of Chaos
Researchubertip="Calls down multiple Infernals from the sky."
Researchhotkey=R
EditorSuffix= (Balnazzar)

// Creep Devotion Aura
[ACav]
Name=Devotion Aura
EditorSuffix= (Neutral Hostile)
Tip=Devotion Aura
Ubertip="Gives <ACav,DataA1> additional armor to nearby friendly units."

// Cargo Hold Death
[Achd]
Name=Cargo Hold Death

[Bchd]
Bufftip=Dizziness
Buffubertip="This unit is dizzy; its attack rate and movement speed are reduced."

// Cargo Load
[Aloa]
Name=Load
Tip=Load
Ubertip="Loads a targeted friendly land unit."
Hotkey=L
EditorSuffix= (Goblin Zeppelin)

// Cargo Unload
[Adro]
Name=Unload
EditorSuffix= (Air Transports),  (Goblin Zeppelin)
Tip=Unload All
Ubertip="Unloads all carried units at a target location."
Hotkey=U

[Sdro]
Name=Unload
EditorSuffix= (Sea Transports)
Tip=Unload All
Ubertip="Unloads all carried units at a target location."
Hotkey=U

// Cargo Unload (Instant)
[Adri]
Name=Unload Instant
Tip=Unload All
Ubertip="Unloads all units."
Hotkey=U
EditorSuffix= (Entangled Mine)

[Asla]
Name=Sleep Always
Tip=Sleep
Ubertip="Unit sleeps until awoken."

// devour cargo hold
[Advc]
Name=Devour Cargo

// permanent immolation
[ANpi]
Name=Permanent Immolation
EditorSuffix= (Neutral Hostile 1)
Tip=Permanent Immolation
Ubertip="Burns nearby enemy units for <ANpi,DataA1> points of damage per second."

[Apig]
Name=Permanent Immolation
EditorSuffix= (Neutral Hostile 2)
Tip=Permanent Immolation
Ubertip="Burns nearby enemy units for <Apig,DataA1> points of damage per second."

// bunker, orc burrow cargo hold
[Abun]
Name=Cargo Hold (Orc Burrow)

// chaos orc burrow battle stations
[Sbtl]
Name=Battle Stations
Tip=Battle Stations
Ubertip="Causes nearby Peons to run into the Burrow so that they can defend their base."
Hotkey=B
EditorSuffix= (Fel Orc Burrow)

// cargo hold, generic
[Acar]
Name=Cargo Hold

// Neutral Spell
[AAns]
Name=Charge Gold and Lumber
Tip=Charge Gold and Lumber
Ubertip="Charges the player a fixed amount of gold and lumber."
Hotkey=G

// Reveal
[Andt]
Name=Reveal
Tip=Reveal
Ubertip="Reveals an area of the map. |nDetects invisible units. |nLasts <Andt,Dur1> seconds."
Hotkey=R

// Currently Unused
// Neutral G2L Exchange
[ANgl]
Name=Exchange Gold for Lumber
Tip=Exchange %d Gold for %d Lumber
Hotkey=L

// Currently Unused
// Neutral L2G Exchange
[ANlg]
Name=Exchange Lumber for Gold
Tip=Exchange %d Lumber for %d Gold
Hotkey=G

[ANre]
Name=Mana Regeneration, Life Regeneration Aura

[ANrl]
Name=Life Regeneration

// 'select hero to use' ability for neutral buildings
[Aneu]
Name=Select Hero
Tip=Select Hero
Untip=Deselect Hero
Hotkey=J
Unhotkey=J

// select any unit, for buildings
[Ane2]
Name=Select Unit
Tip=Select Unit
Untip=Deselect Unit
Hotkey=J
Unhotkey=J

// Inferno
[ANin]
Name=Inferno
Tip=Inferno
Ubertip="Summons an Infernal from the sky, causing area effect damage where it lands."
Hotkey=I
Researchtip=Learn Inferno
Researchhotkey=I
EditorSuffix= (Neutral Hostile)

[BNin]
Bufftip=Infernal
Buffubertip="This Infernal is mighty."

// Spy
[ANsp]
Name=Spy
Tip=Spy
Hotkey=Y

// Kaboom!
[Asds]
Name=Kaboom!
Tip=Kaboom!
Ubertip="Deals <Asds,DataB1> damage in a small area. Effective against buildings and trees."
Untip="|cffc3dbff|cffc3dbffRight-click to activate auto-casting.|r|r"
Unubertip="|cffc3dbff|cffc3dbffRight-click to deactivate auto-casting.|r|r"
Hotkey=B
Unhotkey=B
EditorSuffix= (Goblin Sapper)

// Medivh Crow Form
[Amrf]
Name=Crow Form
Tip=Crow Form
Ubertip="Turn into a Crow."
Hotkey=F
Untip=Human Form
Unubertip="Turn into a Human."
Unhotkey=F

// Neutral Unit Healing
[Anhe]
Name=Heal
EditorSuffix= (Neutral Hostile 1)
Tip=Heal
Ubertip="Heals a target friendly non-mechanical wounded unit."
Untip="|cffc3dbffRight-click to activate auto-casting.|r"
Unubertip="|cffc3dbffRight-click to deactivate auto-casting.|r"
Hotkey=E
Unhotkey=E

// Creep slow
[ACsw]
Name=Slow
Hotkey=W
Unhotkey=W
Tip=Slow
Ubertip="Slows enemy unit's attack rate by <ACsw,DataB1,%>% and movement speed by <ACsw,DataA1,%>%. Lasts <ACsw,Dur1> seconds."
Untip="|cffc3dbffRight-click to activate auto-casting.|r"
Unubertip="|cffc3dbffRight-click to deactivate auto-casting.|r"

// Creep Thunder Clap
[ACtc]
Name=Slam
Tip=Slam
Ubertip="Slams the ground, dealing <ACtc,DataA1> points of damage and slowing the movement and attack rate of nearby enemy units."
Hotkey=L
EditorSuffix= (Neutral Hostile)

[BCtc]
Bufftip=Slam
Buffubertip="This unit has been hit by Slam; its movement speed and attack rate are reduced."

// Creep Thunder Clap (Thunder Lizard)
[ACt2]
Name=Slam
Tip=Slam
Ubertip="Slams the ground, dealing <ACt2,DataA1> points of damage and slowing the movement and attack rate of nearby enemy units."
Hotkey=L
EditorSuffix= (Thunder Lizard)

// Creep Storm Bolt
[ACtb]
Name=Hurl Boulder
Tip=Hurl Boulder
Ubertip="A magical boulder that is thrown at an enemy unit, causing <ACtb,DataA1> points of damage and stunning the target for <ACtb,Dur1> seconds."
Hotkey=B

// Creep Berserker Rage
[ACbr]
Name=Berserker Rage
Tip=Berserker Rage
Ubertip="Increases attack rate by <ACbr,DataA1,%>% for <ACbr,Dur1> seconds."
Hotkey=B

// Creep Bloodlust (B hotkey version)
[ACbb]
Name=Bloodlust
EditorSuffix= (Neutral Hostile 2)
Tip=Bloodlust
Ubertip="Increases a target friendly unit's attack rate by <ACbb,DataA1,%>% and movement speed by <ACbb,DataB1,%>% for <ACbb,Dur1> seconds."
Untip="|cffc3dbffRight-click to activate auto-casting.|r"
Unubertip="|cffc3dbffRight-click to deactivate auto-casting.|r"
Hotkey=B
Unhotkey=B

// Frenzy
[Afzy]
Name=Frenzy
Tip=Frenzy
Ubertip="Increases the unit's attack rate by <Afzy,DataA1,%>% and movement speed by <Afzy,DataB1,%>% for <Afzy,Dur1> seconds."
Untip="|cffc3dbffRight-click to activate auto-casting.|r"
Unubertip="|cffc3dbffRight-click to deactivate auto-casting.|r"
Hotkey=F
Unhotkey=F

[Bfzy]
Bufftip=Frenzy
Buffubertip="This unit has Frenzy; its attack rate and movement speed are increased."

// Creep Bloodlust
[ACbl]
Name=Bloodlust
EditorSuffix= (Neutral Hostile 1)
Tip=Bloodlust
Ubertip="Increases a target friendly unit's attack rate by <ACbl,DataA1,%>% and movement speed by <ACbl,DataB1,%>% for <ACbl,Dur1> seconds."
Untip="|cffc3dbffRight-click to activate auto-casting.|r"
Unubertip="|cffc3dbffRight-click to deactivate auto-casting.|r"
Hotkey=L
Unhotkey=L

// Creep Ensnare
[ACen]
Name=Ensnare
Tip=Ensnare
Ubertip="Causes a target enemy unit to be bound to the ground so that it cannot move for <ACen,Dur1> seconds. Air units that are ensnared can be attacked as though they were land units."
Ubertip:custom,V0="Causes a target unit to be bound to the ground so that it cannot move. Air units that are ensnared can be attacked as though they were land units. |nLasts <ACen,Dur1> seconds."
Ubertip:custom,V1="Causes a target unit to be bound to the ground so that it cannot move. Air units that are ensnared can be attacked as though they were land units. |nLasts <ACen,Dur1> seconds."
Ubertip:melee,V0="Causes a target unit to be bound to the ground so that it cannot move. Air units that are ensnared can be attacked as though they were land units. |nLasts <ACen,Dur1> seconds."
Hotkey=E

// Dragon Creep Devour
[ACdv]
Name=Devour
EditorSuffix= (Neutral Hostile)
Tip=Devour
Ubertip="Consumes an enemy unit, slowly digesting it and dealing <Advc,DataB1> damage per second to it. If the creep is killed while the consumed unit is still digesting, the unit that was devoured will be released."
Hotkey=D

// Creep Sleep
[ACsp]
Name=Sleep

// demon reincarnation
[ANrn]
Name=Reincarnation
Tip=Reincarnation
Ubertip="When killed, the demon will come back to life. Reincarnation has a <ANrn,Cool1> second cooldown."
Researchtip=Learn Reincarnation
Researchubertip="When killed, the demon will come back to life. Reincarnation has a <ANrn,Cool1> second cooldown."
Hotkey=R
Unhotkey=R
Researchhotkey=R
EditorSuffix= (Mannoroth)

// Creep Firebolt (like storm bolt, only fiery)
[ANfb]
Name=Firebolt
Tip=Firebolt
Ubertip="Hurls a fiery bolt that stuns a target enemy unit."
Hotkey=B
Researchtip="Learn Firebolt, Level %d"
Researchhotkey=B
EditorSuffix= (Neutral Hostile)

//spawn skeleton
[Asod]
Name=Spawn Skeleton
EditorSuffix= (Probably Black Arrow)

// spawn spiderlings (nerubian) on death
[Assp]
Name=Spawn Spiderlings
EditorSuffix= (Neutral Hostile)

// spawn spiders on death
[Aspd]
Name=Spawn Spiders
EditorSuffix= (Neutral Hostile)

// spawn hydra on death
[Aspy]
Name=Spawn Hydra

// spawn hydra hatchling on death
[Aspt]
Name=Spawn Hydra Hatchling

[AOac]
Name=Command Aura
Tip=Command Aura
Ubertip="Gives extra damage to the attacks of nearby friendly units."

[Boac]
Bufftip=Command Aura
Buffubertip="This unit is under the effects of Command Aura; it has increased attack damage."

[ACac]
Name=Command Aura
Tip=Command Aura
Ubertip="Gives extra damage to the attacks of nearby friendly units."

[Btlf]
Bufftip=Timed Life
Buffubertip="Summoned units take damage from dispels."

[ACad]
Name=Animate Dead
Tip=Animate Dead
Ubertip="Raises <ACad,DataA1> dead units in an area for <ACad,Dur1> seconds."
Hotkey=D
EditorSuffix=(Neutral Hostile), (Neutral Hostile)

[ACrn]
Name=Reincarnation
Tip="Reincarnation",""
ubertip="When killed, this unit will come back to life. Reincarnation has a <ACrn,Cool1> second cooldown."
EditorSuffix=(Neutral Hostile)

// creep (demon) mana burn
[Ambd]
Name=Mana Burn
EditorSuffix= (Neutral Hostile 1)
Tip=Mana Burn
Ubertip="Sends a bolt of negative energy that burns <Ambd,DataA1> points of a target enemy unit's mana. The mana combusts, dealing damage equal to the amount of mana burned."
Hotkey=N

[Amnb]
Name=Mana Burn
EditorSuffix= (Neutral Hostile 2)
Tip=Mana Burn
Ubertip="Sends a bolt of negative energy that burns <Amnb,DataA1> points of a target enemy unit's mana. The mana combusts, dealing damage equal to the amount of mana burned."
Hotkey=N

[Ambb]
Name=Mana Burn
EditorSuffix= (Neutral Hostile 3)
Tip=Mana Burn
Ubertip="Sends a bolt of negative energy that burns <Ambb,DataA1> points of a target enemy unit's mana. The mana combusts, dealing damage equal to the amount of mana burned."
Hotkey=B


// AOE damage upon death
[Adda]
Name=AOE damage upon death
EditorSuffix= (Sapper)

// ghost (shade)
[Agho]
Name=Ghost

// Ghost (visible)
[Aeth]
Name=Ghost
EditorSuffix= (Visible)

// gold mine ability
[Agld]
Name=Gold Mine ability

// goblin mine
[Amin]
Name=Mine - exploding
EditorSuffix= (Goblin Land Mine)

// permanent invis
[Apiv]
Name=Permanent Invisibility

// return resources
[Artn]
Name=Return

// invulnerable
[Avul]
Name=Invulnerable
EditorSuffix= (Neutral)

// critter wander
[Awan]
Name=Wander
EditorSuffix= (Neutral)

// Malganis dark summoning
[AUmd]
Name=Dark Summoning (Malganis)

[Aarm]
Name=Mana Regeneration Aura

[Barm]
Bufftip=Mana Regeneration Aura
Buffubertip="This unit is under the effects of Mana Regeneration Aura; it has an increased mana regeneration rate."

//
// below is a section by which aliased abilities, typically used by neutral hostile units,
// can be denoted as different from normal abilities
//

[ACnr]
Name=Life Regeneration Aura
EditorSuffix= (Neutral)

[ANre]
EditorSuffix= (Neutral)

// meat wagon cargo hold
[Sch2]
Name=Cargo Hold
EditorSuffix=(Meat Wagon)

// transport cargo hold
[Sch3]
Name=Cargo Hold
EditorSuffix= (Goblin Zeppelin)

// Tank cargo hold
[Sch4]
Name=Cargo Hold
EditorSuffix= (Tank)

// Boat cargo hold
[Sch5]
Name=Cargo Hold
EditorSuffix= (Ship)

[Argd]
Name=Return Gold

[Argl]
Name=Return Gold and Lumber

[Arlm]
Name=Return Lumber

[Amnz]
Name=AOE damage upon death
EditorSuffix=(Big Mine)

// animate dead
[Aand]
EditorSuffix=(Neutral Hostile)

// anti-magic shield
[ACam]
Name=Anti-magic Shell
Tip=Anti-magic Shell
Ubertip="Creates a barrier that stops spells from affecting a target unit. |nLasts <ACam,Dur1> seconds."
Hotkey=N
EditorSuffix=(Neutral Hostile)

// brilliance aura
[ACba]
Name=Brilliance Aura
Tip=Brilliance Aura
Ubertip="Gives additional mana regeneration to nearby friendly units of <ACba,DataA1,.> mana per second."
EditorSuffix=(Neutral Hostile)

// bash
[ACbh]
Name=Bash
EditorSuffix= (Neutral Hostile 1)
Tip=Bash
Ubertip="Gives a <ACbh,DataA1>% chance that an attack will do <ACbh,DataC1> bonus damage and stun the target for <ACbh,Dur1> seconds."
Ubertip:custom,V0="Gives a <ACbh,DataA1>% chance that an attack will do <ACbh,DataC1> bonus damage and stun an opponent for <ACbh,Dur1> seconds."
Ubertip:custom,V1="Gives a <ACbh,DataA1>% chance that an attack will do <ACbh,DataC1> bonus damage and stun an opponent for <ACbh,Dur1> seconds."
Ubertip:melee,V0="Gives a <ACbh,DataA1>% chance that an attack will do <ACbh,DataC1> bonus damage and stun an opponent for <ACbh,Dur1> seconds."

// bash
[ANbh]
Name=Bash
EditorSuffix= (Neutral Hostile 2)
Tip=Bash
Ubertip="Gives a <ANbh,DataA1>% chance that an attack will do <ANbh,DataC1> bonus damage and stun the target for <ANbh,Dur1> seconds."
Ubertip:custom,V0="Gives a <ANbh,DataA1>% chance that an attack will do <ANbh,DataC1> bonus damage and stun an opponent for <ANbh,Dur1> seconds."
Ubertip:custom,V1="Gives a <ANbh,DataA1>% chance that an attack will do <ANbh,DataC1> bonus damage and stun an opponent for <ANbh,Dur1> seconds."
Ubertip:melee,V0="Gives a <ANbh,DataA1>% chance that an attack will do <ANbh,DataC1> bonus damage and stun an opponent for <ANbh,Dur1> seconds."

// bash
[ANb2]
Name=Maul
EditorSuffix= (Neutral Hostile 3/Maul)
Tip=Maul
Ubertip="Gives a <ANb2,DataA1>% chance that an attack will do <ANb2,DataC1> bonus damage and stun the target for <ANb2,Dur1> seconds."
Ubertip:custom,V0="Gives a <ANb2,DataA1>% chance that an attack will do <ANb2,DataC1> bonus damage and stun an opponent for <ANb2,Dur1> seconds."
Ubertip:custom,V1="Gives a <ANb2,DataA1>% chance that an attack will do <ANb2,DataC1> bonus damage and stun an opponent for <ANb2,Dur1> seconds."
Ubertip:melee,V0="Gives a <ANb2,DataA1>% chance that an attack will do <ANb2,DataC1> bonus damage and stun an opponent for <ANb2,Dur1> seconds."



// devotion aura
[ACad]

// disease cloud/plague
[Aap1]
EditorSuffix=(Abomination)

[Aap2]
EditorSuffix=(Plague Ward)

[Aap3]
EditorSuffix=(Neutral Hostile)

[Aap4]
EditorSuffix=(Neutral Hostile no damage)

// trueshot aura
[ACat]
Name=Trueshot Aura
Tip=Trueshot Aura
Ubertip="An aura that gives nearby friendly units a <ACat,DataA1,%>% bonus damage to their ranged attacks."
EditorSuffix=(Neutral Hostile)

// Blight
[Abli]
Name=Blight

// blight dispel
[Abds]
Name=Blight Dispel Small

[Abdl]
Name=Blight Dispel Large

// blight growth
[Abgs]
Name=Blight Growth Small

[Abgl]
Name=Blight Growth Large

// blizzard
[ACbz]
Name=Blizzard
Tip=Blizzard
Ubertip="Calls down <ACbz,DataA1> freezing ice shard waves; each wave deals <ACbz,DataB1> damage to units in a small area."
Hotkey=B
EditorSuffix=(Neutral Hostile)


// cannibalize
[ACcn]
Name=Cannibalize
Tip=Cannibalize
Ubertip="Consumes a nearby corpse to heal <ACcn,DataA1> hit points per second."
Hotkey=C
EditorSuffix=(Neutral Hostile)

// carrion swarm
[ACca]
Name=Carrion Swarm
Tip=Carrion Swarm
Ubertip="Sends a horde of bats to deal <ACca,DataA1> damage to each enemy land unit in a line, up to <ACca,DataB1> max damage."
Hotkey=C
EditorSuffix=(Neutral Hostile)

// chain lightning
[ACcl]
Name=Chain Lightning
Tip=Chain Lightning
Ubertip="Hurls a bolt of lightning that bounces up to <ACcl,DataB1> times, dealing <ACcl,DataA1> damage to the primary target. Each jump deals less damage."
Hotkey=C
EditorSuffix=(Neutral Hostile)

// cold arrows
[ACcw]
Name=Cold Arrows
Tip=Cold Arrows
Ubertip="Adds bonus cold damage to an attack and slows target, but drains mana with each shot fired."
Untip="|cffc3dbffRight-click to activate auto-casting.|r"
Unubertip="|cffc3dbffRight-click to deactivate auto-casting.|r"
Hotkey=C
Unhotkey=C
EditorSuffix=(Neutral Hostile)

// cripple
[ACcr]
Name=Cripple
Tip=Cripple
Ubertip="Reduces movement speed by <ACcr,DataA1,%>%, attack rate by <ACcr,DataB1,%>%, and damage by <ACcr,DataC1,%>% of a target enemy unit. |nLasts <ACcr,Dur1> seconds."
Hotkey=C
EditorSuffix=(Neutral Hostile)

// critical strike
[ACct]
Name=Critical Strike
Tip=Critical Strike
Ubertip="Gives a <ACct,DataA1>% chance to do <ACct,DataB1> times total damage on an attack."
Ubertip:custom,V0="Gives a <ACct,DataA1>% chance to do <ACct,DataB1> times normal damage on an attack."
Ubertip:custom,V1="Gives a <ACct,DataA1>% chance to do <ACct,DataB1> times normal damage on an attack."
Ubertip:melee,V0="Gives a <ACct,DataA1>% chance to do <ACct,DataB1> times normal damage on an attack."
EditorSuffix=(Neutral Hostile)

// curse
[ACcs]
Name=Curse
Tip=Curse
Ubertip="Curses a target enemy unit, causing it to have a <ACcs,DataA1,%>% chance to miss on an attack. |nLasts <ACcs,Dur1> seconds."
Untip="|cffc3dbffRight-click to activate auto-casting."
Unubertip="|cffc3dbffRight-click to deactivate auto-casting."
Hotkey=C
Unhotkey=C
EditorSuffix=(Neutral Hostile)

// cyclone
[ACcy]
Name=Cyclone
Tip=Cyclone
Ubertip="Tosses a target non-mechanical enemy unit into the air, rendering it unable to move, attack or cast spells, and stopping others from attacking or casting on it. |nLasts <ACcy,Dur1> seconds."
Hotkey=C
EditorSuffix=(Neutral Hostile)

[SCc1]
Name=Cyclone
Tip=Cyclone
Ubertip="Tosses a target enemy unit into the air, rendering it unable to move, attack or cast spells, and stopping others from attacking or casting on it. |nLasts <SCc1,Dur1> seconds."
Hotkey=C
EditorSuffix=(Cenarius)

// goblin mine damage aoe
[Amnx]
Name=AOE damage upon death
EditorSuffix=(Goblin Mine)

// super death and decay
[SNdd]
Name=Death And Decay
Tip=Death And Decay
Ubertip="Damages everything in its area of effect by <SNdd,DataA1,%>% of its base hit points per second. Also destroys trees. |nLasts <SNdd,Dur1> seconds."
Hotkey=D
Researchtip="Learn Death And Decay"
Researchubertip="Damages everything in its area of effect by <SNdd,DataA1,%>% of its base hit points per second. Also destroys trees."
Researchhotkey=D
EditorSuffix=(Neutral Hostile)

// death coil
[ACdc]
Name=Death Coil
Tip=Death Coil
Ubertip="A coil of death that can heal a friendly Undead unit for <ACdc,DataA1> hit points, or deal half damage to an enemy living unit."
Hotkey=C
EditorSuffix=(Neutral Hostile)

// detection
[Adt1]
EditorSuffix=(Sentry Ward)

[Adt2]
EditorSuffix=(Shade)

[Adt3]
EditorSuffix=(Flying Machine)

// dispel magic
[Adsm]
Name=Dispel Magic
Tip=Dispel Magic
UberTip="Removes all buffs from units in a target area. |n|cffffcc00Deals <Adsm,DataB1> damage to summoned units.|r"
Hotkey=D
EditorSuffix=(Neutral Hostile)

// auto-dispel magic
[ACdm]
Name=Abolish Magic
Tip=Abolish Magic
Ubertip="Dispels positive buffs from enemy units, and negative buffs from friendly units. |n|cffffcc00Deals <ACdm,DataB1> damage to summoned units.|r"
Untip="|cffc3dbffRight-click to activate auto-casting.|r"
Unubertip="|cffc3dbffRight-click to deactivate auto-casting.|r"
Hotkey=B
Unhotkey=B
EditorSuffix=(Neutral Hostile)

// auto-dispel magic (button pos 1,2)
[ACd2]
Name=Abolish Magic
Tip=Abolish Magic
Ubertip="Dispels positive buffs from enemy units, and negative buffs from friendly units. |n|cffffcc00Deals <ACdm,DataB1> damage to summoned units.|r"
Untip="|cffc3dbffRight-click to activate auto-casting.|r"
Unubertip="|cffc3dbffRight-click to deactivate auto-casting.|r"
Hotkey=B
Unhotkey=B
EditorSuffix="(Neutral Hostile, second position)"

// divine shield
[ACds]
Name=Divine Shield
Tip=Activate Divine Shield
Ubertip="An impenetrable shield surrounds this unit, protecting it from all damage and spells for <ACds,Dur1> seconds."
Untip=Deactivate Divine Shield
Hotkey=D
Unhotkey=D
EditorSuffix=(Neutral Hostile)

// super earthquake
[SNeq]
Name=Earthquake
Tip=Earthquake
Ubertip="Makes the ground tremble and break, causing <SNeq,DataB1> damage per second to buildings and slowing units by <SNeq,DataC1,%>% within the area of effect. |nLasts <SNeq,Dur1> seconds."
Hotkey=E
Researchtip="Learn Earthquake"
Researchubertip="Makes the ground tremble and break, causing <SNeq,DataB1> damage per second to buildings and slowing units by <SNeq,DataC1,%>% within the area of effect. Lasts <SNeq,Dur1> seconds."
Researchhotkey=E
EditorSuffix=(Neutral Hostile)

// endurance aura
[SCae]
Name=Endurance Aura
Tip=Endurance Aura
Ubertip="Increases nearby friendly units' movement speed by <SCae,DataA1,%>% and attack rate by <SCae,DataB1,%>%.","Increases nearby friendly units' movement speed by <SCae,DataA2,%>% and attack rate by <SCae,DataB2,%>%.","Increases nearby friendly units' movement speed by <SCae,DataA3,%>% and attack rate by <SCae,DataB3,%>%."
EditorSuffix=(Neutral Hostile)

// ensnare
[ACen]
EditorSuffix=(Neutral Hostile)

// entangling roots
[Aenr]
Name=Entangling Roots
EditorSuffix= (Neutral Hostile 1)
Tip=Entangling Roots
Ubertip="Causes roots to burst from the ground, immobilizing a target enemy unit for <Aenr,Dur1> seconds, and dealing <Aenr,DataA1> damage per second."
Hotkey=E

// evasion
[ACev]
Name=Evasion
Tip=Evasion
Ubertip="Gives a <ACev,DataA1,%>% percent chance to avoid an attack."
EditorSuffix=(Neutral Hostile)

[ACes]
Name=Evasion
Tip=Evasion
Ubertip="Gives a <ACes,DataA1,%>% percent chance to avoid an attack."
EditorSuffix=(Neutral Hostile 100%)

// faerie fire
[ACff]
Name=Faerie Fire
Tip=Faerie Fire
Ubertip="Reduces a target enemy unit's armor by <ACff,DataA1> and gives vision of that unit. |nLasts <ACff,Dur1> seconds."
Untip="|cffc3dbffRight-click to activate auto-casting.|r"
Unubertip="|cffc3dbffRight-click to deactivate auto-casting.|r"
Hotkey=R
Unhotkey=R
EditorSuffix=(Neutral Hostile)

// feral spirit
[ACsf]
Name=Feral Spirit
Tip=Feral Spirit
Ubertip="Summons <ACsf,DataB1> Spirit Wolf companions. |nLasts <ACsf,Dur1> seconds. |n|n|cffffcc00Attacks land units.|r"
Hotkey=T
EditorSuffix=(Neutral Hostile)

// spirit pig
[ACs9]
Name=Feral Spirit
Tip=Feral Spirit
Ubertip="Summons <ACs9,DataB1> Spirit Pig companions. |nLasts <ACs9,Dur1> seconds. |n|n|cffffcc00Attacks land units.|r"
Hotkey=T
EditorSuffix="(Neutral Hostile, Pig)"

// firebolt
[ACfb]
Name=Firebolt
Tip=Firebolt
Ubertip="Hurls a fiery bolt that stuns a target enemy unit."
Hotkey=B
EditorSuffix=(Neutral Hostile)

// force of nature
[ACfr]
Name=Force of Nature
Tip=Force of Nature
Ubertip="Converts a small area of trees into <ACfr,DataA1> Treants. |nLasts <ACfr,Dur1> seconds. |n|n|cffffcc00Attacks land units.|r"
Hotkey=F
EditorSuffix=(Neutral Hostile)

// frost armor (old, creep)
[ACfa]
Name=Frost Armor
Tip=Frost Armor
Ubertip="Creates a shield of frost around a target friendly unit. The shield adds <ACfa,DataB1> armor and slows melee units that attack it for <ACfa,Dur1> seconds. |nLasts <ACfa,DataA1> seconds."
Hotkey=F
EditorSuffix= (Neutral Hostile)

// frost armor (new, creep, autocast)
[ACf2]
Name=Frost Armor
Tip=Frost Armor
Ubertip="Creates a shield of frost around a target friendly unit. The shield adds <ACfa,DataB1> armor and slows melee units that attack it for <ACfa,Dur1> seconds. |nLasts <ACfa,DataA1> seconds."
Untip="|cffc3dbffRight-click to activate auto-casting.|r"
Unubertip="|cffc3dbffRight-click to deactivate auto-casting.|r"
Hotkey=F
EditorSuffix= (Autocast) (Neutral Hostile)

// frost armor (autocast)
[ACfu]
Name=Frost Armor
Tip=Frost Armor
Ubertip="Creates a shield of frost around a target friendly unit. The shield adds <ACfu,DataB1> armor and slows melee units that attack it for <ACfu,Dur1> seconds. |nLasts <ACfu,DataA1> seconds."
Untip="|cffc3dbffRight-click to activate auto-casting.|r"
Unubertip="|cffc3dbffRight-click to deactivate auto-casting.|r"
Hotkey=F
EditorSuffix= (Autocast) (Neutral Hostile)

// frost nova
[ACfn]
Name=Frost Nova
Tip=Frost Nova
Ubertip="Blasts enemy units with a wave of frost that deals <ACfn,DataB1> damage to the target, and <ACfn,DataA1> nova damage. Cold damage slows units' movement and attack rate for <ACfn,Dur1> seconds."
Hotkey=N
EditorSuffix=(Neutral Hostile)

// archimonde's ghouls harvest lumber
[Ahr2]
Name=Harvest
Tip=Gather
Ubertip="Harvests lumber from trees."
Untip=Return Resources
Unubertip="Return the carried lumber to the nearest building capable of receiving it."
Hotkey=G
Unhotkey=E
EditorSuffix=(Archimonde's Ghouls lumber)

// goblin shredder's harvest lumber
[Ahr3]
Name=Harvest
Tip=Gather
Ubertip="Harvests lumber from trees."
Untip=Return Resources
Unubertip="Return the carried lumber to the nearest building capable of receiving it."
Hotkey=G
Unhotkey=E
EditorSuffix=(Goblin Shredders lumber)

// heal
[Anh1]
Name=Heal
EditorSuffix=(Neutral Hostile 2)
Tip=Heal
Ubertip="Heals a target friendly non-mechanical wounded unit."
Untip="|cffc3dbffRight-click to activate auto-casting.|r"
Unubertip="|cffc3dbffRight-click to deactivate auto-casting.|r"
Hotkey=E
Unhotkey=E

[Anh2]
Name=Heal
EditorSuffix=(Neutral Hostile 3)
Tip=Heal
Ubertip="Heals a target friendly non-mechanical wounded unit."
Untip="|cffc3dbffRight-click to activate auto-casting.|r"
Unubertip="|cffc3dbffRight-click to deactivate auto-casting.|r"
Hotkey=E
Unhotkey=E

// healing ward
[AChd]
EditorSuffix=(Neutral Hostile)

// immolation
[ACim]
Name=Immolation
Tip=Activate Immolation
Ubertip="Activate Immolation to engulf this unit in flames, causing <ACim,DataA1> damage per second to nearby enemy land units. |nDrains mana until deactivated."
Unubertip="Deactivate Immolation to stop draining mana."
Hotkey=L
Untip=Deactivate Immolation
Unhotkey=L
EditorSuffix=(Neutral Hostile)

[ACma]
EditorSuffix=(always on)

// inner fire
[ACif]
Name=Inner Fire
Tip=Inner Fire
Ubertip="Increases a target friendly unit's damage by <ACif,DataA1,%>% and armor by <ACif,DataB1>. |nLasts <ACif,Dur1> seconds."
Untip="|cffc3dbffRight-click to activate auto-casting.|r"
Unubertip="|cffc3dbffRight-click to deactivate auto-casting.|r"
Hotkey=F
Unhotkey=F
EditorSuffix=(Neutral Hostile)

// lightning shield
[ACls]
Name=Lightning Shield
Tip=Lightning Shield
Ubertip="Forms a shield of electricity around a target unit, dealing <ACls,DataA1> damage per second to units around it. |nLasts <ACls,Dur1> seconds."
Hotkey=L
EditorSuffix=(Neutral Hostile)

// load, orc burrow
[Sloa]
Name=Load
Tip=Load
Ubertip="Loads a targeted friendly land unit."
Hotkey=L
EditorSuffix=(Orc Burrow)

// load ships
[Slo3]
Name=Load
Tip=Load
Ubertip="Loads a targeted friendly land unit."
Hotkey=L
EditorSuffix= (Ships)

// magic immunity
[ACmi]
Name=Spell Immunity
Tip=Spell Immunity
Ubertip="Renders this unit immune to magic and most spells."
EditorSuffix=(Neutral Hostile)

[ACm2]
EditorSuffix=(Archimonde)

[ACm3]
EditorSuffix=(Dragon)

// polymorph
[ACpy]
Name=Polymorph
Tip=Polymorph
Ubertip="Turns a target enemy unit into a sheep. The targeted unit retains its hit points and armor, but cannot attack. |nCannot be cast on Heroes or summoned units.|nLasts <ACpy,Dur1> seconds."
Hotkey=O
EditorSuffix=(Neutral Hostile)

// possession
[ACps]
Name=Possession
Tip=Possession
Ubertip="Displaces the soul of a target unit, giving you control of it, but destroying the caster's body. |nPossession cannot be used on flying units, Heroes, or creeps above level <ACps,DataA1>."
Hotkey=O
EditorSuffix=(Neutral Hostile)

// pulverize
[ACpv]
Name=Pulverize
Tip=Pulverize
Ubertip="Gives a <ACpv,DataA1>% chance that an attack will deal <ACpv,DataB1> damage to nearby units."
EditorSuffix=(Neutral Hostile)

// purge
[ACpu]
Name=Purge
Tip=Purge
Ubertip="Removes all buffs from a target unit, and slows its movement speed by a factor of <ACpu,DataA1>. Purged units will slowly regain their movement speed over <ACpu,Dur1> seconds. |n|cffffcc00Deals <ACpu,DataC1> damage to summoned units.|r"
Hotkey=G
EditorSuffix=(Neutral Hostile)

// rain of fire
[ACrf]
Name=Rain of Fire
EditorSuffix= (Neutral Hostile 2)
Tip=Rain of Fire
Ubertip="Calls down waves of fire that damage units in an area. Each wave deals <ACrf,DataB1> damage. |nLasts for <ACrf,DataA1> waves."
Hotkey=F

// raise dead
[ACrd]
Name=Raise Dead
Tip=Raise Dead
Untip="|cffc3dbffRight-click to activate auto-casting."
Ubertip="Raises <ACrd,DataA1> skeletons from a corpse."
Unubertip="|cffc3dbffRight-click to deactivate auto-casting."
Hotkey=R
Unhotkey=R
EditorSuffix=(Neutral Hostile)

// rejuvenation
[ACrj]
Name=Rejuvenation
Tip=Rejuvenation
Ubertip="Heals a target friendly unit for <ACrj,DataA1> hit points over <ACrj,Dur1> seconds."
Hotkey=E
EditorSuffix=(Neutral Hostile)

// human repair
[Ahrp]
Name=Repair
Tip=Repair
Ubertip="Repairs mechanical units and structures at the cost of resources."
Untip="|cffc3dbffRight-click to activate auto-casting.|r"
Unubertip="|cffc3dbffRight-click to deactivate auto-casting.|r"
Hotkey=R
Unhotkey=R
EditorSuffix=(Human)

// roar
[ACro]
Name=Roar
Tip=Roar
Ubertip="Gives nearby friendly units a <ACro,DataA1,%>% bonus to damage. |nLasts <ACro,Dur1> seconds."
Hotkey=R
EditorSuffix=(Neutral Hostile)

// roar skeletal orc champion
[ACr1]
Name=Roar
Tip=Roar
Ubertip="Gives nearby friendly units a <ACr1,DataA1,%>% bonus to damage. |nLasts <ACr1,Dur1> seconds."
Hotkey=R
EditorSuffix= (Skeletal Orc Champion)

// root
[Aro1]
Name=Root
Tip=Root
Ubertip="Burrows the Ancient's roots into the ground, rendering it immobile, but allowing it to build units. For the Ancient Protector, this allows it to hurl enormous rocks through the air to damage enemy units. Also gives the Ancient Fortified armor."
Hotkey=R
Untip=Uproot
Unubertip="Allows the Ancient to pull itself up out of the ground so that it can move and engage units in melee combat. Also gives the Ancient Heavy armor."
Unhotkey=R
EditorSuffix=(Ancients)

[Aro2]
Name=Root
Tip=Root
Ubertip="Burrows the Ancient's roots into the ground, rendering it immobile, but allowing it to build units. For the Ancient Protector, this allows it to hurl enormous rocks through the air to damage enemy units. Also gives the Ancient Fortified armor."
Hotkey=R
Untip=Uproot
Unubertip="Allows the Ancient to pull itself up out of the ground so that it can move and engage units in melee combat. Also gives the Ancient Heavy armor."
Unhotkey=R
EditorSuffix=(Ancient Protector)

// searing arrows
[ACsa]
Name=Searing Arrows
Tip=Searing Arrows
Ubertip="Adds <ACsa,DataA1> bonus fire damage to an attack against enemies, but drains mana with each shot fired."
Untip="|cffc3dbffRight-click to activate auto-casting.|r"
Unubertip="|cffc3dbffRight-click to deactivate auto-casting.|r"
Hotkey=R
Unhotkey=R
EditorSuffix=(Neutral Hostile)

// sell items
[Asid]
Name=Sell Items
Tip=Sell Items
Ubertip="Permits the sale of items."

// sell units
[Asud]
Name=Sell Units
Tip=Sell Units
Ubertip="Permits the sale of units."

// shockwave
[ACsh]
Name=Shockwave
Tip=Shockwave
Ubertip="A wave of force that ripples outward, causing <ACsh,DataA1> damage to land units in a line."
Hotkey=W
EditorSuffix=(Neutral Hostile)

[ACst]
Name=Shockwave
Tip=Shockwave
Ubertip="A wave of force that ripples outward, causing <ACst,DataA1> damage to land units in a line."
Hotkey=W
EditorSuffix=(Trap)

// sleep
[ACsl]
Name=Sleep
Tip=Sleep
Ubertip="Puts a target enemy unit to sleep for <ACsl,Dur1> seconds. A sleeping unit can be awoken by attacking it."
Hotkey=L
EditorSuffix=(Neutral Hostile)

// slow
[ACsw]
EditorSuffix=(Neutral Hostile)

// thorns aura
[ACah]
Name=Thorns Aura
Tip=Thorns Aura
Ubertip="An aura that gives nearby friendly units a damage shield, which deals <ACah,DataA1,%>% of an enemy unit's attack damage back to it."
EditorSuffix=(Neutral Hostile)

// unholy aura
[ACua]
Name=Unholy Aura
Tip=Unholy Aura
Ubertip="Increases nearby friendly units' movement speed by <ACua,DataA1,%>% and life regeneration rate by <ACua,DataB1,%>%."
EditorSuffix=(Neutral Hostile)

// unholy frenzy
[ACuf]
Name=Unholy Frenzy
Tip=Unholy Frenzy
Ubertip="Increases the attack rate of a target unit by <ACuf,DataA1,%>%, but drains <ACuf,DataB1> hit points per second. |nLasts <ACuf,Dur1> seconds."
Hotkey=U
EditorSuffix=(Neutral Hostile)

// vampiric attack
[SCva]
Name=Life Steal
EditorSuffix= (Frostmourne)

// vampiric aura
[ACvp]
Name=Vampiric Aura
Tip=Vampiric Aura
Ubertip="Nearby friendly melee units gain <ACvp,DataA1,%>% of their attack damage when they hit enemy units."
EditorSuffix=(Neutral Hostile)

// war stomp
[Awrs]
Name=War Stomp
EditorSuffix= (Neutral Hostile 1), (Neutral Hostile)
Tip=War Stomp
Ubertip="Slams the ground, dealing <Awrs,DataA1> damage to nearby enemy land units and stunning them for <Awrs,Dur1> seconds."
Hotkey=T

// war stomp (Ancient Hydra)
[Awrh]
Name=War Stomp
EditorSuffix= (Neutral Hostile 2), (Neutral Hostile)
Tip=War Stomp
Ubertip="Slams the ground, dealing <Awrh,DataA1> damage to nearby enemy land units and stunning them for <Awrh,Dur1> seconds."
Hotkey=T

// war stomp (Sea Giant)
[Awrg]
Name=War Stomp
EditorSuffix= (Neutral Hostile 3), (Neutral Hostile)
Tip=War Stomp
Ubertip="Slams the ground, dealing <Awrg,DataA1> damage to nearby enemy land units and stunning them for <Awrg,Dur1> seconds."
Hotkey=T

// Pulverize (sea giant)
[ACpv]

// venom spears
[ACvs]
Name=Envenomed Weapons
Tip=Envenomed Weapons
Ubertip="Deals <ACvs,DataA1> poison damage per second. |nLasts <ACvs,Dur1> seconds."
EditorSuffix=(Neutral Hostile)

// web
[ACwb]
Name=Web
Tip=Web
Untip="|cffc3dbff|cffc3dbffRight-click to activate auto-casting."
Ubertip="Binds a target enemy air unit in webbing, forcing it to the ground. Webbed units can be hit as though they were land units. |nLasts <ACwb,Dur1> seconds."
Unubertip="|cffc3dbffRight-click to deactivate auto-casting."
Hotkey=W
Unhotkey=W
EditorSuffix=(Neutral Hostile)

// Crushing Wave
[ACcv]
Name=Crushing Wave
Tip=Crushing Wave 
Ubertip="Sends a gigantic wave which deals <ACcv,DataA1> damage to each enemy land unit in a line, up to <ACcv,DataB1> max damage."
Hotkey=C

// Crushing Wave (dragon turtle)
[ACc2]
Name=Crushing Wave
Tip=Crushing Wave
Ubertip="Sends a gigantic wave which deals <ACc2,DataA1> damage to each enemy land unit in a line, up to <ACc2,DataB1> max damage."
Hotkey=C
EditorSuffix=(Lesser)

// Crushing Wave (lesser version)
[ACc3]
Name=Crushing Wave
Tip=Crushing Wave
Ubertip="Sends a gigantic wave which deals <ACc3,DataA1> damage to each enemy land unit in a line, up to <ACc3,DataB1> max damage."
Hotkey=C
EditorSuffix=(Lesser)

// summon sea elemental
[ACwe]
Name=Summon Sea Elemental
Tip=Summon Sea Elemental
Ubertip="Summons a powerful Sea Elemental with <nsel,realHP> hit points that does <nsel,mindmg1> - <nsel,maxdmg1> damage. |nLasts <ACwe,Dur1> seconds."
Hotkey=E

// neutral interact
[Anei]
Name=Select User
Tip=Select User
Hotkey=U

// permanent flyer immolation
[Apmf]
Name=Phoenix Fire
Tip=Phoenix Fire
EditorSuffix=(flyer)
Ubertip="Burns nearby enemy flying units for <Apmf,DataA1> points of damage per second."

// neutral version of resistant skin
[ACrk]
Name=Resistant Skin
EditorSuffix= (Neutral Hostile 1)
Tip=Resistant Skin
Ubertip="Reduces the duration of negative spells and renders the unit immune to certain spells."

// neutral version of resistant skin (altered button pos)
[ACsk]
Name=Resistant Skin
EditorSuffix= (Neutral Hostile 2)
Tip=Resistant Skin
Ubertip="Reduces the duration of negative spells and renders the unit immune to certain spells."


// Forked Lightning
[ANfl]
Name=Forked Lightning
Tip=Forked Lightning - [|cffffcc00Level 1|r],Forked Lightning - [|cffffcc00Level 2|r],Forked Lightning - [|cffffcc00Level 3|r]
Ubertip="Calls forth a cone of lightning on a target enemy unit, hitting up to <ANfl,DataB1> enemy units for <ANfl,DataA1> damage.","Calls forth a cone of lightning from the Sea Witch, hitting up to <ANfl,DataB2> enemy units for <ANfl,DataA2> damage.","Calls forth a cone of lightning from the Sea Witch, hitting up to <ANfl,DataB3> enemy units for <ANfl,DataA3> damage."
Hotkey=F
Researchtip="Learn Forked Lightning - [|cffffcc00Level %d|r]"
Researchubertip="Calls forth a cone of lightning to damage enemies. |n|n|cffffcc00Level 1|r - <ANfl,DataA1> damage per unit. |n|cffffcc00Level 2|r - <ANfl,DataA2> damage per unit. |n|cffffcc00Level 3|r - <ANfl,DataA3> damage per unit."
Researchhotkey=F

// Forked Lightning
[ACfl]
Name=Forked Lightning
EditorSuffix= (Neutral Hostile)
Tip=Forked Lightning
Ubertip="Calls forth a cone of lightning on a target enemy unit, hitting up to <ACfl,DataB1> enemy units for <ACfl,DataA1> damage."
Hotkey=R

//----------------------------------------------------
// Buffs with no in-game text
// EditorName is for the Object Editor list only

[BNpi]
EditorName=Permanent Immolation
EditorSuffix= (Neutral Hostile 1)

[Bpig]
EditorName=Permanent Immolation
EditorSuffix= (Neutral Hostile 2)

[BNst]
EditorName=Stampede

[BNrf]
EditorName=Rain of Fire (Area)

[Bfre]
EditorName=Freeze

[Bsha]
EditorName=Shared Vision

[Btdg]
EditorName=Tornado Damage

[Btsa]
EditorName=Tornado Spin (Area)

[ANmd]
EditorName=Monsoon

[XErc]
EditorName=Rain of Chaos (Effect)

[XErf]
EditorName=Rain of Fire (Effect)

[XIct]
EditorName=Item Change Time of Day

[XNmo]
EditorName=Monsoon (Effect)

[BNva]
EditorName=Volcano (Area)

[XNvc]
EditorName=Volcano (Effect)

[XNcs]
EditorName=Cluster Rockets (Effect)

[XNhs]
EditorName=Healing Spray (Effect)

[AIni]
Name=Expanded Inventory
Ubertip="Click to open an expanded inventory."


// Sacred Aura - forsaken paladin
[AHpa]
Name=Sacred Aura
Tip=Sacred Aura - [|cffffcc00Level 1|r],Sacred Aura - [|cffffcc00Level 2|r],Sacred Aura - [|cffffcc00Level 3|r]
UberTip="Gives <AHpa,DataA1,%>% Magic Resistance and <AHpa,DataB1>% increased healing received to nearby friendly units.","Gives <AHpa,DataA2,%>% Magic Resistance and <AHpa,DataB2>% increased healing received to nearby friendly units.","Gives <AHpa,DataA3,%>% Magic Resistance and <AHpa,DataB3>% increased healing recieved to nearby friendly units."
Hotkey=E
Researchtip="Learn Sacred Aura - [|cffffcc00Level %d|r]"
Researchubertip="Gives additional Magic Resistance and increased healing received to nearby friendly units. |n|n|cffffcc00Level 1|r - <AHpa,DataA1,%>% Magic Resistance, <AHpa,DataB1>% increased healing received. |n|cffffcc00Level 2|r - <AHpa,DataA2,%>% Magic Resistance, <AHpa,DataB2>% increased healing received. |n|cffffcc00Level 3|r - <AHpa,DataA3,%>% Magic Resistance, <AHpa,DataB3>% increased healing received."
Researchhotkey=E

// Sacred Aura Buff
[BHas]
Bufftip=Sacred Aura
Buffubertip="This unit has increased Magic Resistance and receives greater healing."
EditorSuffix= (Friendly)


// Consecration
[AHcr]
Name=Consecration
Tip=Consecration - [|cffffcc00Level 1|r],Consecration - [|cffffcc00Level 2|r],Consecration - [|cffffcc00Level 3|r]
UberTip="Bless the ground, healing nearby friendly living units for <AHcr,DataA1> hit points per second. Enemy Undead units take <AHcr,DataB1> damage per second and have incoming healing reduced by <AHcr,DataC1>%. |nLasts <AHcr,Dur1> seconds.","Bless the ground, healing nearby friendly living units for <AHcr,DataA2> hit points per second. Enemy Undead units take <AHcr,DataB2> damage per second and have incoming healing reduced by <AHcr,DataC2>%. |nLasts <AHcr,Dur2> seconds.","Bless the ground, healing nearby friendly living units for <AHcr,DataA3> hit points per second. Enemy Undead units take <AHcr,DataB3> damage per second and have incoming healing reduced by <AHcr,DataC3>%. |nLasts <AHcr,Dur3> seconds."
Hotkey=C
Researchtip="Learn Consecration - [|cffffcc00Level %d|r]"
Researchubertip="Bless the ground, healing living allies and burning enemy Undead while reducing their healing received. |n|n|cffffcc00Level 1|r - Heals <AHcr,DataA1> hit points per second, deals <AHcr,DataB1> damage per second, reduces healing by <AHcr,DataC1>%. Lasts <AHcr,Dur1> seconds. |n|cffffcc00Level 2|r - Heals <AHcr,DataA2> hit points per second, deals <AHcr,DataB2> damage per second, reduces healing by <AHcr,DataC2>%. Lasts <AHcr,Dur2> seconds. |n|cffffcc00Level 3|r - Heals <AHcr,DataA3> hit points per second, deals <AHcr,DataB3> damage per second, reduces healing by <AHcr,DataC3>%. Lasts <AHcr,Dur3> seconds."
Researchhotkey=C

// Consecration Ally
[BHcf]
Bufftip=Consecration
Buffubertip="This unit is standing on holy ground; it is healing every second."
EditorSuffix= (Friendly)

// Consecration Enemy
[BHce]
Bufftip=Consecration
Buffubertip="This unit is standing on holy ground; it is taking damage every second and receives less healing."
EditorSuffix= (Hostile)

// Righteous Fury
[ANcp]
Name=Righteous Fury
Tip=Righteous Fury - [|cffffcc00Level 1|r],Righteous Fury - [|cffffcc00Level 2|r],Righteous Fury - [|cffffcc00Level 3|r]
UberTip="Dashes towards a target point up to <ANcp,Rng1> range away, dealing <AHch,DataB1> damage to enemy land units hit along the way, and slowing their movement by <ANcp,DataI1,%>% and attack rate by <ANcp,DataJ1,%>%.","Dashes towards a target point up to <ANcp,Rng2> range away, dealing <ANcp,DataB2> damage to enemy land units hit along the way, and slowing their movement by <ANcp,DataI2,%>% and attack rate by <ANcp,DataJ2,%>%.","Dashes towards a target point up to <ANcp,Rng3> range away, dealing <ANcp,DataB3> damage to enemy land units hit along the way, and slowing their movement by <ANcp,DataI3,%>% and attack rate by <ANcp,DataJ3,%>%."
Hotkey=F
Researchtip="Learn Righteous Fury - [|cffffcc00Level %d|r]"
Researchubertip="Dash towards a target point, dealing damage to and slowing the movement speed and attack rate of enemy land units passed through.|n|n|cffffcc00Level 1|r - <ANcp,Rng1> range, <ANcp,DataB1> damage, <ANcp,DataI1,%>% movement speed, <ANcp,DataJ1,%>% attack rate. |n|cffffcc00Level 2|r - <ANcp,Rng2> range, <ANcp,DataB2> damage, <ANcp,DataI2,%>% movement speed, <ANcp,DataJ2,%>% attack rate. |n|cffffcc00Level 3|r - <ANcp,Rng3> range, <ANcp,DataB3> damage, <ANcp,DataI3,%>% movement speed, <ANcp,DataJ3,%>% attack rate."
Researchhotkey=F

// Righteous Fury Slow Buff
[BNrs]
Bufftip=Righteous Fury
Buffubertip="This unit has been hit by Righteous Fury; its movement speed and attack rate are reduced."

// Cleansing Fire
[AHcl]
Name=Cleansing Fire
Tip=Cleansing Fire
UberTip="Call upon the Light, removing all debuffs from nearby friendly units and all buffs from nearby enemy units. Friendly units are healed for <AHcl,DataA1> hit points, and gain <AHcl,DataD1>% bonus to damage for <AHcl,DataC1> seconds. For each debuff removed from a friendly unit, that unit heals an additional <AHcl,DataB1> hitpoints and gains an additional <AHcl,DataE1>% bonus to damage. Enemy units are stunned for <AHcl,DataF1> seconds.|n|cffffcc00Deals <AHcl,DataG1> damage to summoned units.|r"
Hotkey=R
Researchtip="Learn Cleansing Fire"
Researchubertip="Call upon the Light, removing all debuffs from nearby friendly units and all buffs from nearby enemy units. Friendly units are healed for <AHcl,DataA1> hit points, and gain <AHcl,DataD1>% bonus to damage for <AHcl,DataC1> seconds. For each debuff removed from a friendly unit, that unit heals an additional <AHcl,DataB1> hitpoints and gains an additional <AHcl,DataE1>% bonus to damage.Enemy units are stunned for <AHcl,DataF1> seconds.|n|cffffcc00Deals <AHcl,DataG1> damage to summoned units.|r"
Researchhotkey=R

// Cleansing Fire Buff
[BHcl]
Bufftip=Cleansing Fire
Buffubertip="This unit has been cleansed; it has increased damage."

