
#%Default Imports
from Screens.defaults import *

#%File Specific Imports

#%Screen Modules

#%Screen Data

#%Screen Elements

#%Define Loop Modules
def loop():
    """Called every tick by the Host (or standalone main loop)."""
    #%Predefined Loop Functions
    pass

    #%User Defined Loop Functions
    pass

#%Menu Functions

#%Host Hooks
def configure_menu(menubar):
    """Register menu items with the containing TabManager."""
    menubar.set_screen_items([], label="<title>")

def on_activate():
    """Called when this tab gains focus."""
    pass

def on_deactivate():
    """Called when this tab loses focus."""
    pass

def on_quit() -> bool:
    """Called when this screen is about to be destroyed.
    Return False to prevent destruction (e.g. unsaved changes prompt)."""
    pass

def setup(parent):
    """Build this screen's UI into parent."""
    pane = LayoutFrame(parent)
    pane.place(relx=0, rely=0, relwidth=1, relheight=1)

    #%Screen Grid
    pane.Layout.colSize([1.0])
    pane.Layout.rowSize([1.0])

    #%Build Screen Elements

    #%Other Setup

#%Standalone Entry
if __name__ == "__main__":
    from Screens.root import root, frame
    setup(frame)
    root.Active = True
    root.WindowGeometry.setGeometry(width=66, height=66, align="center", size_style="screen_relative")
    root.screenTitle("<title>")
    root.setIcon("<icon>")

    while True:
        try:
            if root.Active:
                try:
                    loop()
                except Exception as _e:
                    print(f"<title> loop error: {_e}", file=sys.stderr)
                root.update()
            else:
                break
        except Exception as _e:
            print(f"<title> main loop error: {_e}", file=sys.stderr)
            break
