# DM/CSB named color palettes. One palette per line:
#   NAME = 16 colors, each RRGGBB (24-bit hex)  [# description]
# Source: DM/CSB ColorPalettes (aus Executables/Datendateien extrahiert)
# Komponenten skaliert: 24-Bit = wert * 255 / max (Amiga max=15 -> *17).

PAL001 = 000049 000049 000049 b69224 924924 dbb624 b66d24 000049 ffff49 000049 000000 000049 ff0000 000049 000049 ffffff  # Title        DM Atari ST, CSB Atari ST
PAL002 = 000000 6d6d6d 929292 924900 dbb692 00db00 009200 00b600 926d49 ff0000 b6926d 6d4924 494949 b6b6b6 6d2400 ffffff  # Entrance     DM Atari ST
PAL003 = 00006d 00b6b6 ffff6d 924900 ffff92 000000 009200 b60000 db9249 ffffb6 ff9249 ffdb00 ffb600 000000 6d2400 ffffdb  # Credits      DM Atari ST, CSB Atari ST
PAL004 = 000000 6d6d6d 929292 6d2400 00dbdb 924900 009200 00db00 ff0000 ffb600 db926d ffff00 494949 b6b6b6 0000ff ffffff  # Dungeon View DM Atari ST, CSB Atari ST
PAL005 = 000000 6d6d6d 929292 924900 dbb692 492400 009200 00b600 926d49 ff0000 b6926d 6d4924 494949 b6b6b6 6d2400 ffffff  # Entrance                  CSB Atari ST
PAL006 = 000099 000099 000099 aa8822 884422 ccaa22 aa6622 000099 ffff44 000099 000000 000099 770000 000099 000099 ffffff  # Title        DM Apple IIGS
PAL007 = 000000 666666 888888 884400 ccaa88 00cc00 008800 00aa00 886644 ff0000 aa8866 664422 444444 aaaaaa 662200 ffffff  # Entrance     DM Apple IIGS, DM Amiga
PAL008 = 000099 00aaaa ffff66 884400 ffff88 000000 008800 aa0000 cc8844 ffffaa ff8844 ffcc00 ffaa00 000000 662200 ffffcc  # Credits      DM Apple IIGS
PAL009 = 000000 666666 888888 662200 00cccc 884400 008800 00cc00 ff0000 ffaa00 cc8866 ffff00 444444 aaaaaa 0000ff ffffff  # Dungeon View DM Apple IIGS, DM Amiga, CSB Amiga
PAL010 = 000044 000044 000044 aa8822 884422 ccaa22 aa6622 000044 ffff44 000044 000000 000044 ff0000 000044 000044 ffffff  # Title                       DM Amiga
PAL011 = 000066 00aaaa ffff66 884400 ffff88 000000 008800 aa0000 cc8844 ffffaa ff8844 ffcc00 ffaa00 000000 662200 ffffcc  # Credits                     DM Amiga
PAL012 = 000066 000066 000066 ccaa44 aa6644 eecc44 cc6644 eeee66 ffff44 000066 000000 884422 ff0000 000066 000066 ffffff  # Title                                 CSB Amiga
PAL013 = 000000 666666 888888 884400 ccaa88 442222 008800 00aa00 886644 ff0000 aa8866 664422 444444 aaaaaa 662200 ffffff  # Entrance                              CSB Amiga
PAL014 = 000000 cc6622 774411 aa5522 ff0000 bb0000 0000bb 0000ff 555555 777777 bbbbbb dddddd 886644 aa8855 cc9966 eeaa77  # Credits                               CSB Amiga
PAL015 = 000000 000000 000000 c5a542 a56342 e6c542 c56342 e6e663 ffff42 000000 000000 844221 ff0000 000000 000000 ffffff  # Title        DM X68000
PAL016 = 000000 636363 848484 8c4a00 c5a584 00c500 008400 00a500 846342 ff0000 a58463 634221 424242 a5a5a5 632100 ffffff  # Entrance     DM X68000
PAL017 = 000000 00a5a5 ffff63 844200 ffff84 000000 008400 a50000 c58442 ffffa5 ff8442 ffc500 ffa500 000000 632100 ffffc5  # Credits      DM X68000
PAL018 = 000000 636363 848484 632100 00c5c5 844200 008400 00c500 ff0000 ffa500 c58463 ffff00 424242 a5a5a5 0000ff ffffff  # Dungeon View DM X68000, CSB X68000
PAL019 = 000000 636363 848484 8c4a00 c5a584 422121 008400 00a500 846342 ff0000 a58463 634221 424242 a5a5a5 632100 ffffff  # Entrance                CSB X68000
PAL020 = 000000 c56321 734210 a55221 ff0000 b50000 0000b5 0000ff 525252 737373 b5b5b5 d6d6d6 846342 a58452 c59463 efa573  # Credits                 CSB X68000
PAL021 = 000000 000000 000000 be9e3d 9e5d3d dfbe3d be5d3d dfdf5d ffff3d 000000 000000 7d3d1c ff0000 000000 000000 ffffff  # Title        DM PC, DM FM-Towns, DM PC-98, CSB FM-Towns, CSB PC-98
PAL022 = 000000 6d6d6d 929292 924900 dbb692 00db00 009200 00b600 926d49 ff0000 b6926d 6d4924 494949 b6b6b6 6d2400 ffffff  # Entrance     DM PC, DM FM-Towns, DM PC-98
PAL023 = 000000 00b6b6 ffff6d 924900 ffff92 000000 009200 b60000 db9249 ffffb6 ff9249 ffdb00 ffb600 000000 6d2400 ffffdb  # Credits      DM PC,              DM PC-98
PAL024 = 000000 6d6d6d 929292 6d2400 00dbdb 924900 009200 00db00 ff0000 ffb600 db926d ffff00 494949 b6b6b6 0000ff ffffff  # Dungeon View DM PC, DM FM-Towns, DM PC-98, CSB FM-Towns, CSB PC-98
PAL025 = 00006d 00b6b6 ffff6d 924900 ffff92 000000 009200 b60000 db9249 ffffb6 ff9249 ffdb00 ffb600 000000 6d2400 ffffdb  # Credits             DM FM-Towns
PAL026 = 000000 6d6d6d 8e8e8e 8e4d0c ceae8e 4d2d2d 0c0c8e 0c0cae 8e6d4d ff0c0c ae8e6d 6d4d2d 4d4d4d aeaeae 6d2d0c ffffff  # Entrance                                   CSB FM-Towns, CSB PC-98
PAL027 = 000000 ce6d2d 7d4d1c ae5d2d ff0c0c be0c0c 0c0cbe 0c0cff 5d5d5d 7d7d7d bebebe dfdfdf 8e6d4d 9e8e5d ce9e6d efae7d  # Credits                                    CSB FM-Towns, CSB PC-98
PAL028 = 000000 ffff00 00ff00 222222 444444 666666 888888 aaaaaa cccccc 660000 ffffff 222222 662200 882200 880000 aaaaaa  # Hint Oracle CSB Atari ST, CSB Amiga EN R1
PAL029 = 000000 ffff00 00ff00 222222 444444 666666 888888 aaaaaa cccccc 660000 ffffff 660088 550088 ff0000 ff0000 ff0000  # Hint Oracle CSB Amiga EN R2, EN R3, FR, GE
PAL004_1 = 000000 6d6d6d 929292 6d2400 00dbdb 924900 009200 00db00 ff0000 dbb600 db926d ffff00 494949 b6b6b6 0000ff ffffff
PAL004_2 = 000000 6d6d6d 929292 6d2400 00dbdb 924900 009200 00db00 ff0000 ffb600 006d00 ffff00 494949 b6b6b6 0000ff ffffff
PAL004_3 = 000000 6d6d6d 929292 6d2400 00dbdb 924900 009200 00db00 ff0000 dbb600 926d00 ffff00 494949 b6b6b6 0000ff ffffff
PAL004_4 = 000000 6d6d6d 929292 6d2400 00dbdb 924900 009200 00db00 ff0000 6d4900 926d00 ffff00 494949 b6b6b6 0000ff ffffff
PAL004_5 = 000000 6d6d6d 929292 6d2400 00dbdb 924900 009200 00db00 ff0000 b600b6 920092 ffff00 494949 b6b6b6 0000ff ffffff
PAL004_6 = 000000 6d6d6d 929292 6d2400 00dbdb 924900 009200 00db00 ff0000 0000b6 000092 ffff00 494949 b6b6b6 0000ff ffffff
PAL004_7 = 000000 6d6d6d 929292 6d2400 00dbdb 924900 009200 00db00 ff0000 ffb600 ff9200 ffff00 494949 b6b6b6 0000ff ffffff
PAL004_8 = 000000 6d6d6d 929292 6d2400 00dbdb 924900 009200 00db00 ff0000 920000 6d0000 ffff00 494949 b6b6b6 0000ff ffffff
PAL009_1 = 000000 666666 888888 662200 00cccc 884400 008800 00cc00 ff0000 ccaa00 cc8866 ffff00 444444 aaaaaa 0000ff ffffff
PAL009_2 = 000000 666666 888888 662200 00cccc 884400 008800 00cc00 ff0000 ffaa00 006600 ffff00 444444 aaaaaa 0000ff ffffff
PAL009_3 = 000000 666666 888888 662200 00cccc 884400 008800 00cc00 ff0000 ccaa00 886600 ffff00 444444 aaaaaa 0000ff ffffff
PAL009_4 = 000000 666666 888888 662200 00cccc 884400 008800 00cc00 ff0000 664400 886600 ffff00 444444 aaaaaa 0000ff ffffff
PAL009_5 = 000000 666666 888888 662200 00cccc 884400 008800 00cc00 ff0000 aa00aa 880088 ffff00 444444 aaaaaa 0000ff ffffff
PAL009_6 = 000000 666666 888888 662200 00cccc 884400 008800 00cc00 ff0000 0000aa 000088 ffff00 444444 aaaaaa 0000ff ffffff
PAL009_7 = 000000 666666 888888 662200 00cccc 884400 008800 00cc00 ff0000 ffaa00 ff8800 ffff00 444444 aaaaaa 0000ff ffffff
PAL009_8 = 000000 666666 888888 662200 00cccc 884400 008800 00cc00 ff0000 880000 660000 ffff00 444444 aaaaaa 0000ff ffffff
DUNGEON_VIEW_0 = 000000 666666 888888 662200 00cccc 884400 008800 00cc00 ff0000 ffaa00 cc8866 ffff00 444444 aaaaaa 0000ff ffffff  # Dungeon View Distanz-Stufe 0 (0=hell .. 5=dunkel), Amiga
DUNGEON_VIEW_1 = 000000 444444 666666 662200 00cccc 882200 006600 00aa00 cc0000 000000 000000 ffcc00 222222 888888 0000cc cccccc  # Dungeon View Distanz-Stufe 1 (0=hell .. 5=dunkel), Amiga
DUNGEON_VIEW_2 = 000000 222222 444444 442200 00cccc 662200 004400 008800 aa0000 000000 000000 ffaa00 000000 666666 0000aa aaaaaa  # Dungeon View Distanz-Stufe 2 (0=hell .. 5=dunkel), Amiga
DUNGEON_VIEW_3 = 000000 000000 222222 220000 00cccc 442200 002200 006600 880000 000000 000000 cc8800 000000 444444 000088 888888  # Dungeon View Distanz-Stufe 3 (0=hell .. 5=dunkel), Amiga
DUNGEON_VIEW_4 = 000000 000000 000000 000000 00cccc 220000 000000 004400 660000 000000 000000 aa6600 000000 222222 000066 666666  # Dungeon View Distanz-Stufe 4 (0=hell .. 5=dunkel), Amiga
DUNGEON_VIEW_5 = 000000 000000 000000 000000 00cccc 000000 000000 002200 440000 000000 000000 664400 000000 000000 000044 444444  # Dungeon View Distanz-Stufe 5 (0=hell .. 5=dunkel), Amiga
