----------------
Elevator to Brinstar
Extra - map_name: Kraid0
Extra - room_id: [0]
> Open Passage to Elevator to Kraid; Heals? False
  * Layers: default
  * Horizontal Passage to Elevator to Kraid/Open Passage to Elevator to Brinstar
  * Extra - door_idx: (0,)
  > Door to Save Station (North)
      Trivial

> Door to Save Station (North); Heals? False
  * Layers: default
  * Blue Door to Save Station (North)/Door to Elevator to Brinstar
  * Extra - door_idx: (1,)
  > Open Passage to Elevator to Kraid
      Trivial
  > Door to Caged Sidehopper Hall
      Trivial
  > Door to Acidic Concourse
      Trivial

> Door to Caged Sidehopper Hall; Heals? False
  * Layers: default
  * Missile Door to Caged Sidehopper Hall/Door to Elevator to Brinstar
  * Extra - door_idx: (2,)
  > Door to Save Station (North)
      Trivial

> Door to Acidic Concourse; Heals? False
  * Layers: default
  * Blue Door to Acidic Concourse/Door to Elevator to Brinstar
  * Extra - door_idx: (3,)
  > Door to Save Station (North)
      Trivial
  > Door to Runway
      Trivial
  > Door to Gauntlet
      Trivial

> Door to Runway; Heals? False
  * Layers: default
  * Missile Door to Runway/Door to Elevator to Brinstar
  * Extra - door_idx: (4,)
  > Door to Acidic Concourse
      Trivial

> Door to Gauntlet; Heals? False
  * Layers: default
  * Blue Door to Gauntlet/Door to Elevator to Brinstar
  * Extra - door_idx: (5,)
  > Door to Acidic Concourse
      Trivial
  > Door to Corrosive Pool
      Trivial
  > Door to Sidehopper Hall
      Trivial

> Door to Corrosive Pool; Heals? False
  * Layers: default
  * Blue Door to Corrosive Pool/Door to Elevator to Brinstar
  * Extra - door_idx: (6,)
  > Door to Gauntlet
      Have Any Jump Upgrade
  > Door to Sidehopper Hall
      Trivial
  > Door to Divided Alcove
      Morph Ball

> Door to Sidehopper Hall; Heals? False
  * Layers: default
  * Blue Door to Sidehopper Hall/Door to Elevator to Brinstar
  * Extra - door_idx: (7,)
  > Door to Gauntlet
      Ice Beam or Use Space Jump
  > Door to Divided Alcove
      Morph Ball and Climb Ledges

> Door to Divided Alcove; Heals? False
  * Layers: default
  * Blue Door to Divided Alcove/Door to Elevator to Brinstar
  * Extra - door_idx: (8,)
  > Door to Sidehopper Hall
      Can Bounce in Ball

----------------
Caged Sidehopper Hall
Extra - map_name: Kraid1
Extra - room_id: [1]
> Pickup (Missile Tank); Heals? False
  * Layers: default
  * Pickup 14; Category? Minor
  * Extra - blockx: 24
  * Extra - blocky: 4
  > Door to Elevator to Brinstar
      Trivial

> Door to Elevator to Brinstar; Heals? False
  * Layers: default
  * Missile Door to Elevator to Brinstar/Door to Caged Sidehopper Hall
  * Extra - door_idx: (9,)
  > Pickup (Missile Tank)
      Trivial
  > Door to Apex Launcher Hub
      Trivial

> Door to Apex Launcher Hub; Heals? False
  * Layers: default
  * Blue Door to Apex Launcher Hub/Door to Caged Sidehopper Hall
  * Extra - door_idx: (10,)
  > Door to Elevator to Brinstar
      Trivial

----------------
Apex Launcher Hub
Extra - map_name: Kraid2
Extra - room_id: [2]
> Pickup (Missile Tank); Heals? False
  * Layers: default
  * Pickup 15; Category? Minor
  * Extra - blockx: 9
  * Extra - blocky: 33
  > Door to Caged Sidehopper Hall
      Trivial
  > Room Center
      Morph Ball and Climb High Ledges

> Door to Upper Corridor; Heals? False
  * Layers: default
  * Blue Door to Upper Corridor/Door to Apex Launcher Hub
  * Extra - door_idx: (11,)
  > Room Center
      Trivial

> Door to Save Station (Northeast); Heals? False
  * Layers: default
  * Blue Door to Save Station (Northeast)/Door to Apex Launcher Hub
  * Extra - door_idx: (12,)
  > Door to Acid Worm Arena Access
      Trivial

> Door to Acid Worm Arena Access; Heals? False
  * Layers: default
  * Blue Door to Acid Worm Arena Access/Door to Apex Launcher Hub
  * Extra - door_idx: (13,)

> Door to Caged Sidehopper Hall; Heals? False
  * Layers: default
  * Blue Door to Caged Sidehopper Hall/Door to Apex Launcher Hub
  * Extra - door_idx: (14,)
  > Room Center
      Can Break Single Bomb Blocks and Can Use Ball Launcher

> Room Center; Heals? False
  * Layers: default
  > Pickup (Missile Tank)
      Morph Ball
  > Door to Upper Corridor
      Power Grip or Use Space Jump
  > Door to Caged Sidehopper Hall
      Morph Ball

----------------
Upper Corridor
Extra - map_name: Kraid3
Extra - room_id: [3]
> Door to Zeela-Infested Room; Heals? False
  * Layers: default
  * Blue Door to Zeela-Infested Room/Door to Upper Corridor
  * Extra - door_idx: (15,)
  > Door to Apex Launcher Hub
      All of the following:
          Morph Ball
          Zipline Activation or Climb High Ledges

> Door to Apex Launcher Hub; Heals? False
  * Layers: default
  * Blue Door to Apex Launcher Hub/Door to Upper Corridor
  * Extra - door_idx: (16,)
  > Door to Zeela-Infested Room
      Tunnel Climb

----------------
Zipline Activation Chamber
Extra - map_name: Kraid4
Extra - room_id: [4]
> Pickup (Energy Tank); Heals? False
  * Layers: default
  * Pickup 16; Category? Minor
  * Extra - blockx: 22
  * Extra - blocky: 6
  > Door to Zeela-Infested Room
      Trivial
  > Door to Save Station (Northeast)
      Trivial

> Door to Zeela-Infested Room; Heals? False
  * Layers: default
  * Blue Door to Zeela-Infested Room/Door to Zipline Activation Chamber
  * Extra - door_idx: (17,)
  > Pickup (Energy Tank)
      Zipline Activation or Climb Ledges
  > Door to Save Station (Northeast)
      # Ride the zipline in Morph Ball to avoid the item
      Zipline Activation and Can Use Springball
  > Pickup (Zipline Activation)
      Morph Ball

> Door to Save Station (Northeast); Heals? False
  * Layers: default
  * Blue Door to Save Station (Northeast)/Door to Zipline Activation Chamber
  * Extra - door_idx: (18,)
  > Pickup (Energy Tank)
      Zipline Activation or Movement (Beginner) or Climb Ledges
  > Door to Zeela-Infested Room
      # Ride the zipline in Morph Ball to avoid the item
      Zipline Activation and Can Use Springball

> Pickup (Zipline Activation); Heals? False
  * Layers: default
  * Pickup 101; Category? Major
  * Extra - source: ZIPLINES
  > Door to Zeela-Infested Room
      Trivial

----------------
Acid Worm Arena
Extra - map_name: Kraid5
Extra - room_id: [5]
> Door to Zeela-Infested Room; Heals? False
  * Layers: default
  * Blue Door to Zeela-Infested Room/Door to Acid Worm Arena
  * Extra - door_idx: (19,)
  > Acid Worm Arena
      Trivial

> Door to Acid Worm Arena Access; Heals? False
  * Layers: default
  * Blue Door to Acid Worm Arena Access/Door to Acid Worm Arena
  * Extra - door_idx: (20,)
  > Acid Worm Arena
      Trivial

> Tunnel to Cache; Heals? False
  * Layers: default
  * Tunnel to Cache/Tunnel to Acid Worm Arena
  * Extra - door_idx: (91,)
  > Acid Worm Arena
      After Boss Acid Worm Defeated and Can Use Any Bombs

> Event - Acid Worm Defeated; Heals? False
  * Layers: default
  * Event Boss Acid Worm Defeated
  > Acid Worm Arena
      Trivial

> Acid Worm Arena; Heals? False
  * Layers: default
  > Door to Zeela-Infested Room
      After Boss Acid Worm Defeated
  > Door to Acid Worm Arena Access
      After Boss Acid Worm Defeated
  > Tunnel to Cache
      All of the following:
          After Boss Acid Worm Defeated and Can Use Any Bombs
          Any of the following:
              Tunnel Climb
              Movement (Beginner) and Can Bounce in Ball
  > Event - Acid Worm Defeated
      All of the following:
          Bombs
          Any of the following:
              # Health requirements
              Normal Damage ≥ 199
              Varia Suit and Normal Damage ≥ 99
          # Damage Requirements
          Missiles ≥ 45 or Super Missiles ≥ 9

----------------
Zeela-Infested Room
Extra - map_name: Kraid6
Extra - room_id: [6]
> Door to Upper Corridor; Heals? False
  * Layers: default
  * Blue Door to Upper Corridor/Door to Zeela-Infested Room
  * Extra - door_idx: (21,)
  > Ball Launcher
      Trivial

> Door to Zipline Activation Chamber; Heals? False
  * Layers: default
  * Missile Door to Zipline Activation Chamber/Door to Zeela-Infested Room
  * Extra - door_idx: (22,)
  > Ball Launcher
      Morph Ball

> Door to Acid Worm Arena; Heals? False
  * Layers: default
  * Blue Door to Acid Worm Arena/Door to Zeela-Infested Room
  * Extra - door_idx: (23,)
  > Ball Launcher
      Trivial

> Ball Launcher; Heals? False
  * Layers: default
  > Door to Upper Corridor
      Space Jump (Unknown Item 2) or Can Use Ball Launcher
  > Door to Zipline Activation Chamber
      Any of the following:
          Can Use Ball Launcher
          All of the following:
              Use Space Jump
              Any of the following:
                  Tunnel Climb
                  Morph Ball and Mid-Air Morphs (Beginner)
  > Door to Acid Worm Arena
      Trivial

----------------
Barisute Pit
Extra - map_name: Kraid7
Extra - room_id: [7]
> Pickup (Missile Tank); Heals? False
  * Layers: default
  * Pickup 17; Category? Minor
  * Extra - blockx: 38
  * Extra - blocky: 14
  > Tunnel to Save Station (North)
      Morph Ball

> Door to Illusionary Acid Pool (Lower); Heals? False
  * Layers: default
  * Blue Door to Illusionary Acid Pool/Door to Barisute Pit (Lower)
  * Extra - door_idx: (24,)
  > Door to Illusionary Acid Pool (Upper)
      Morph Ball and Power Grip

> Tunnel to Save Station (North); Heals? False
  * Layers: default
  * Tunnel to Save Station (North)/Tunnel to Barisute Pit
  * Extra - door_idx: (76,)
  > Pickup (Missile Tank)
      Can Use Any Bombs

> Door to Illusionary Acid Pool (Upper); Heals? False
  * Layers: default
  * Blue Door to Illusionary Acid Pool/Door to Barisute Pit (Upper)
  * Extra - door_idx: (104,)
  > Door to Illusionary Acid Pool (Lower)
      Morph Ball and Power Grip

----------------
Acidic Concourse
Extra - map_name: Kraid8
Extra - room_id: [8]
> Pickup (Missile Tank); Heals? False
  * Layers: default
  * Pickup 18; Category? Minor
  * Extra - blockx: 74
  * Extra - blocky: 20
  > Underneath Zipline
      Trivial

> Door to Illusionary Acid Pool; Heals? False
  * Layers: default
  * Blue Door to Illusionary Acid Pool/Door to Acidic Concourse
  * Extra - door_idx: (26,)
  > Underneath Zipline
      Zipline Activation or Use Space Jump

> Door to Elevator to Brinstar; Heals? False
  * Layers: default
  * Blue Door to Elevator to Brinstar/Door to Acidic Concourse
  * Extra - door_idx: (27,)
  > Underneath Zipline
      Power Grip and Can Use Any Bombs

> Underneath Zipline; Heals? False
  * Layers: default
  > Pickup (Missile Tank)
      Gravity Suit and Morph Ball and Speed Booster
  > Door to Illusionary Acid Pool
      Zipline Activation or Use Space Jump
  > Door to Elevator to Brinstar
      Power Grip and Can Use Any Bombs

----------------
Runway
Extra - map_name: Kraid9
Extra - room_id: [9]
> Pickup (Energy Tank); Heals? False
  * Layers: default
  * Pickup 19; Category? Minor
  * Extra - blockx: 60
  * Extra - blocky: 9
  > Door to Elevator to Brinstar
      Trivial

> Door to Elevator to Brinstar; Heals? False
  * Layers: default
  * Missile Door to Elevator to Brinstar/Door to Runway
  * Extra - door_idx: (28,)
  > Pickup (Energy Tank)
      Speed Booster and Have Any Jump Upgrade

----------------
Gauntlet
Extra - map_name: Kraid10
Extra - room_id: [10]
> Pickup (Missile Tank); Heals? False
  * Layers: default
  * Pickup 20; Category? Minor
  * Extra - blockx: 9
  * Extra - blocky: 9
  > Door to Elevator to Brinstar
      Trivial

> Door to Pipe Shaft; Heals? False
  * Layers: default
  * Blue Door to Pipe Shaft/Door to Gauntlet
  * Extra - door_idx: (29,)
  > Door to Elevator to Brinstar
      Missiles or Combat (Beginner)

> Door to Elevator to Brinstar; Heals? False
  * Layers: default
  * Blue Door to Elevator to Brinstar/Door to Gauntlet
  * Extra - door_idx: (30,)
  > Pickup (Missile Tank)
      Zipline Activation and Can Use Springball
  > Door to Pipe Shaft
      Missiles or Combat (Beginner)

----------------
Sidehopper Hall
Extra - map_name: Kraid11
Extra - room_id: [11]
> Door to Pipe Shaft; Heals? False
  * Layers: default
  * Blue Door to Pipe Shaft/Door to Sidehopper Hall
  * Extra - door_idx: (31,)
  > Door to Elevator to Brinstar
      Missiles or Combat (Beginner)

> Door to Elevator to Brinstar; Heals? False
  * Layers: default
  * Blue Door to Elevator to Brinstar/Door to Sidehopper Hall
  * Extra - door_idx: (32,)
  > Door to Pipe Shaft
      Missiles or Combat (Beginner)

----------------
Corrosive Pool
Extra - map_name: Kraid12
Extra - room_id: [12]
> Door to Elevator to Brinstar; Heals? False
  * Layers: default
  * Blue Door to Elevator to Brinstar/Door to Corrosive Pool
  * Extra - door_idx: (33,)
  > Door to Block Column Hub
      Screw Attack and After Kraid Chozo Statue Item Aquired and Use Space Jump
  > Open Passage to Acid Fall
      After Kraid Chozo Statue Item Aquired

> Door to Block Column Hub; Heals? False
  * Layers: default
  * Blue Door to Block Column Hub/Door to Corrosive Pool
  * Extra - door_idx: (34,)
  > Door to Elevator to Brinstar
      All of the following:
          After Kraid Chozo Statue Item Aquired
          Any of the following:
              Missiles and Zipline Activation
              Screw Attack and Use Space Jump
  > Open Passage to Acid Fall
      Trivial

> Open Passage to Acid Fall; Heals? False
  * Layers: default
  * Vertical Passage to Acid Fall/Open Passage to Corrosive Pool
  * Extra - door_idx: (85,)

----------------
Pipe Shaft
Extra - map_name: Kraid13
Extra - room_id: [13]
> Door to Gauntlet; Heals? False
  * Layers: default
  * Blue Door to Gauntlet/Door to Pipe Shaft
  * Extra - door_idx: (35,)

> Door to Sidehopper Hall; Heals? False
  * Layers: default
  * Blue Door to Sidehopper Hall/Door to Pipe Shaft
  * Extra - door_idx: (36,)
  > Door to Gauntlet
      Can Use Bombs
  > Door to Map Station
      Trivial

> Door to Map Station; Heals? False
  * Layers: default
  * Missile Door to Map Station/Door to Pipe Shaft
  * Extra - door_idx: (83,)
  > Door to Sidehopper Hall
      Trivial

----------------
Divided Alcove
Extra - map_name: Kraid14
Extra - room_id: [14]
> Door to Elevator to Brinstar; Heals? False
  * Layers: default
  * Blue Door to Elevator to Brinstar/Door to Divided Alcove
  * Extra - door_idx: (37,)
  > Door to Pit Block Chamber
      Zipline Activation and Can Bounce in Ball

> Door to Pit Block Chamber; Heals? False
  * Layers: default
  * Blue Door to Pit Block Chamber/Door to Divided Alcove
  * Extra - door_idx: (38,)
  > Door to Elevator to Brinstar
      Zipline Activation and Can Bounce in Ball

----------------
Pit Block Chamber
Extra - map_name: Kraid15
Extra - room_id: [15]
> Door to Divided Alcove; Heals? False
  * Layers: default
  * Blue Door to Divided Alcove/Door to Pit Block Chamber
  * Extra - door_idx: (39,)

> Door to Ball Launcher Speedway; Heals? False
  * Layers: default
  * Blue Door to Ball Launcher Speedway/Door to Pit Block Chamber
  * Extra - door_idx: (40,)
  > Door to Divided Alcove
      Missiles and Can Bounce in Ball

> Door to Ramp; Heals? False
  * Layers: default
  * Blue Door to Ramp/Door to Pit Block Chamber
  * Extra - door_idx: (41,)
  > Door to Ball Launcher Speedway
      Can Use Any Bombs

----------------
Ramp
Extra - map_name: Kraid16
Extra - room_id: [16]
> Door to Pit Block Chamber; Heals? False
  * Layers: default
  * Blue Door to Pit Block Chamber/Door to Ramp
  * Extra - door_idx: (42,)
  > Door to Replenishment Station
      Trivial

> Door to Replenishment Station; Heals? False
  * Layers: default
  * Blue Door to Replenishment Station/Door to Ramp
  * Extra - door_idx: (43,)
  > Door to Pit Block Chamber
      Trivial

----------------
Acid Fall
Extra - map_name: Kraid17
Extra - room_id: [17]
> Pickup (Missile Tank); Heals? False
  * Layers: default
  * Pickup 21; Category? Minor
  * Extra - blockx: 2
  * Extra - blocky: 4
  > Door to Block Column Hub
      Trivial

> Door to Block Column Hub; Heals? False
  * Layers: default
  * Blue Door to Block Column Hub/Door to Acid Fall
  * Extra - door_idx: (44,)
  > Pickup (Missile Tank)
      Morph Ball

> Open Passage to Corrosive Pool; Heals? False
  * Layers: default
  * Vertical Passage to Corrosive Pool/Open Passage to Acid Fall
  * Extra - door_idx: (86,)
  > Door to Block Column Hub
      Trivial

----------------
Replenishment Station
Extra - map_name: Kraid18
Extra - room_id: [18]
> Door to Ramp; Heals? False
  * Layers: default
  * Blue Door to Ramp/Door to Replenishment Station
  * Extra - door_idx: (45,)
  > Door to Hidden Drop
      Morph Ball

> Door to Hidden Drop; Heals? False
  * Layers: default
  * Blue Door to Hidden Drop/Door to Replenishment Station
  * Extra - door_idx: (46,)
  > Door to Ramp
      Tunnel Climb

----------------
Hidden Drop
Extra - map_name: Kraid19
Extra - room_id: [19]
> Door to Save Station (South); Heals? False
  * Layers: default
  * Blue Door to Save Station (South)/Door to Hidden Drop
  * Extra - door_idx: (47,)
  > Door to Replenishment Station
      Trivial
  > Tunnel to Speed Booster Tutorial Slope
      Can Use Any Bombs

> Door to Replenishment Station; Heals? False
  * Layers: default
  * Blue Door to Replenishment Station/Door to Hidden Drop
  * Extra - door_idx: (48,)
  > Door to Save Station (South)
      Trivial

> Tunnel to Speed Booster Tutorial Slope; Heals? False
  * Layers: default
  * Tunnel to Speed Booster Tutorial Slope/Tunnel to Hidden Drop
  * Extra - door_idx: (54,)

----------------
Save Station (South)
Extra - map_name: Kraid20
Extra - room_id: [20]
> Door to Sidehopper Path; Heals? False
  * Layers: default
  * Blue Door to Sidehopper Path/Door to Save Station (South)
  * Extra - door_idx: (49,)
  > Save Station
      Trivial

> Door to Hidden Drop; Heals? False
  * Layers: default
  * Blue Door to Hidden Drop/Door to Save Station (South)
  * Extra - door_idx: (50,)
  > Save Station
      Trivial

> Save Station; Heals? False
  * Layers: default
  > Door to Sidehopper Path
      Trivial
  > Door to Hidden Drop
      Trivial

----------------
Ball Launcher Speedway
Extra - map_name: Kraid21
Extra - room_id: [21]
> Pickup (Missile Tank); Heals? False
  * Layers: default
  * Pickup 22; Category? Minor
  * Extra - blockx: 20
  * Extra - blocky: 3
  > Door to Drain
      Trivial

> Door to Drain; Heals? False
  * Layers: default
  * Missile Door to Drain/Door to Ball Launcher Speedway
  * Extra - door_idx: (51,)
  > Pickup (Missile Tank)
      Can Use Bombs
  > Door to Pit Block Chamber
      Trivial

> Door to Pit Block Chamber; Heals? False
  * Layers: default
  * Blue Door to Pit Block Chamber/Door to Ball Launcher Speedway
  * Extra - door_idx: (73,)
  > Door to Drain
      Trivial

----------------
Sidehopper Path
Extra - map_name: Kraid22
Extra - room_id: [22]
> Door to Space Jump Access; Heals? False
  * Layers: default
  * Blue Door to Space Jump Access/Door to Sidehopper Path
  * Extra - door_idx: (52,)
  > Door to Save Station (South)
      Missiles or Combat (Intermediate)

> Door to Save Station (South); Heals? False
  * Layers: default
  * Blue Door to Save Station (South)/Door to Sidehopper Path
  * Extra - door_idx: (53,)
  > Door to Space Jump Access
      Missiles or Combat (Intermediate)

----------------
Drain
Extra - map_name: Kraid23
Extra - room_id: [23]
> Door to Antechamber; Heals? False
  * Layers: default
  * Blue Door to Antechamber/Door to Drain
  * Extra - door_idx: (55,)
  > Door to Ball Launcher Speedway
      Trivial
  > Open Passage to Space Jump Access
      Can Use Any Bombs

> Door to Ball Launcher Speedway; Heals? False
  * Layers: default
  * Missile Door to Ball Launcher Speedway/Door to Drain
  * Extra - door_idx: (56,)
  > Door to Antechamber
      Trivial

> Open Passage to Space Jump Access; Heals? False
  * Layers: default
  * Vertical Passage to Space Jump Access/Open Passage to Drain
  * Extra - door_idx: (57,)

----------------
Antechamber
Extra - map_name: Kraid24
Extra - room_id: [24]
> Door to Illusionary Acid Pool; Heals? False
  * Layers: default
  * Blue Door to Illusionary Acid Pool/Door to Antechamber
  * Extra - door_idx: (58,)
  > Door to Drain
      Trivial

> Door to Drain; Heals? False
  * Layers: default
  * Blue Door to Drain/Door to Antechamber
  * Extra - door_idx: (59,)
  > Door to Illusionary Acid Pool
      Trivial

----------------
Space Jump Access
Extra - map_name: Kraid25
Extra - room_id: [25]
> Open Passage to Drain; Heals? False
  * Layers: default
  * Vertical Passage to Drain/Open Passage to Space Jump Access
  * Extra - door_idx: (60,)
  > Door to Sidehopper Path
      After Kraid Chozo Statue Item Aquired
  > Door to Save Station (Southwest)
      Can Use Any Bombs

> Door to Sidehopper Path; Heals? False
  * Layers: default
  * Blue Door to Sidehopper Path/Door to Space Jump Access
  * Extra - door_idx: (61,)
  > Door to Save Station (Southwest)
      All of the following:
          Morph Ball and After Kraid Chozo Statue Item Aquired
          Missiles or Can Bounce in Ball

> Door to Save Station (Southwest); Heals? False
  * Layers: default
  * Blue Door to Save Station (Southwest)/Door to Space Jump Access
  * Extra - door_idx: (77,)
  > Door to Sidehopper Path
      All of the following:
          Morph Ball and Power Grip and After Kraid Chozo Statue Item Aquired
          Missiles or Can Bounce in Ball
  > Door to Space Jump Chamber
      Trivial

> Tunnel to Space Jump Chamber; Heals? False
  * Layers: default
  * Tunnel to Space Jump Chamber/Tunnel to Space Jump Access
  * Extra - door_idx: (97,)
  > Door to Space Jump Chamber
      Can Use Any Bombs

> Door to Space Jump Chamber; Heals? False
  * Layers: default
  * Blue Door to Space Jump Chamber/Door to Space Jump Access
  * Extra - door_idx: (98,)
  > Door to Save Station (Southwest)
      Trivial
  > Tunnel to Space Jump Chamber
      Morph Ball and Power Grip

----------------
Illusionary Acid Pool
Extra - map_name: Kraid26
Extra - room_id: [26]
> Pickup (Missile Tank); Heals? False
  * Layers: default
  * Pickup 23; Category? Minor
  * Extra - blockx: 7
  * Extra - blocky: 10
  > Door to Barisute Pit (Lower)
      Trivial

> Door to Barisute Pit (Lower); Heals? False
  * Layers: default
  * Blue Door to Barisute Pit/Door to Illusionary Acid Pool (Lower)
  * Extra - door_idx: (62,)
  > Door to Acidic Concourse
      Trivial

> Door to Acidic Concourse; Heals? False
  * Layers: default
  * Blue Door to Acidic Concourse/Door to Illusionary Acid Pool
  * Extra - door_idx: (63,)
  > Door to Barisute Pit (Lower)
      Trivial
  > Door to Antechamber
      Can Use Any Bombs

> Door to Antechamber; Heals? False
  * Layers: default
  * Blue Door to Antechamber/Door to Illusionary Acid Pool
  * Extra - door_idx: (64,)
  > Door to Acidic Concourse
      All of the following:
          Use Space Jump
          Any of the following:
              Can Use Power Bombs
              Mid-Air Morphs (Advanced) and Can Use Bombs

> Door to Barisute Pit (Upper); Heals? False
  * Layers: default
  * Blue Door to Barisute Pit/Door to Illusionary Acid Pool (Upper)
  * Extra - door_idx: (105,)
  > Pickup (Missile Tank)
      Can Bounce in Ball

----------------
Block Column Hub
Extra - map_name: Kraid27
Extra - room_id: [27]
> Door to Corrosive Pool; Heals? False
  * Layers: default
  * Blue Door to Corrosive Pool/Door to Block Column Hub
  * Extra - door_idx: (65,)
  > Door to Acid Fall
      Trivial
  > Door to Save Station (East)
      Trivial

> Door to Acid Fall; Heals? False
  * Layers: default
  * Blue Door to Acid Fall/Door to Block Column Hub
  * Extra - door_idx: (66,)
  > Door to Corrosive Pool
      Trivial
  > Door to Speed Booster Tutorial Slope
      Trivial

> Door to Speed Booster Tutorial Slope; Heals? False
  * Layers: default
  * Blue Door to Speed Booster Tutorial Slope/Door to Block Column Hub
  * Extra - door_idx: (67,)
  > Door to Acid Fall
      Speed Booster

> Door to Save Station (East); Heals? False
  * Layers: default
  * Blue Door to Save Station (East)/Door to Block Column Hub
  * Extra - door_idx: (87,)
  > Door to Corrosive Pool
      Trivial

----------------
Speed Booster Tutorial Slope
Extra - map_name: Kraid28
Extra - room_id: [28]
> Door to Kraid Arena Access; Heals? False
  * Layers: default
  * Blue Door to Kraid Arena Access/Door to Speed Booster Tutorial Slope
  * Extra - door_idx: (68,)
  > Door to Block Column Hub
      After Kraid Chozo Statue Item Aquired

> Door to Block Column Hub; Heals? False
  * Layers: default
  * Blue Door to Block Column Hub/Door to Speed Booster Tutorial Slope
  * Extra - door_idx: (69,)
  > Door to Kraid Arena Access
      After Kraid Chozo Statue Item Aquired
  > Open Passage to Kraid Arena
      Speed Booster

> Tunnel to Hidden Drop; Heals? False
  * Layers: default
  * Tunnel to Hidden Drop/Tunnel to Speed Booster Tutorial Slope
  * Extra - door_idx: (74,)
  > Door to Block Column Hub
      Trivial

> Open Passage to Kraid Arena; Heals? False
  * Layers: default
  * Horizontal Passage to Kraid Arena/Open Passage to Speed Booster Tutorial Slope
  * Extra - door_idx: (96,)
  > Door to Block Column Hub
      Speed Booster

----------------
Kraid Arena Access
Extra - map_name: Kraid29
Extra - room_id: [29]
> Door to Kraid Arena; Heals? False
  * Layers: default
  * Missile Door to Kraid Arena/Door to Kraid Arena Access
  * Extra - door_idx: (70,)
  > Door to Speed Booster Tutorial Slope
      Trivial

> Door to Speed Booster Tutorial Slope; Heals? False
  * Layers: default
  * Blue Door to Speed Booster Tutorial Slope/Door to Kraid Arena Access
  * Extra - door_idx: (71,)
  > Door to Kraid Arena
      Missiles

----------------
Kraid Arena
Extra - map_name: Kraid30
Extra - room_id: [30, 37]
> Door to Kraid Arena Access; Heals? False
  * Layers: default
  * Blue Door to Kraid Arena Access/Door to Kraid Arena
  * Extra - door_idx: (72, 89)
  > Arena
      Trivial

> Open Passage to Kraid's Reliquary; Heals? False
  * Layers: default
  * Horizontal Passage to Kraid's Reliquary/Open Passage to Kraid Arena
  * Extra - door_idx: (81, 90)
  > Arena
      Trivial

> Open Passage to Speed Booster Tutorial Slope; Heals? False
  * Layers: default
  * Horizontal Passage to Speed Booster Tutorial Slope/Open Passage to Kraid Arena
  > Arena
      Trivial

> Arena; Heals? False
  * Layers: default
  > Door to Kraid Arena Access
      Trivial
  > Open Passage to Kraid's Reliquary
      Trivial
  > Open Passage to Speed Booster Tutorial Slope
      Trivial
  > Event - Kraid
      Trivial

> Event - Kraid; Heals? False
  * Layers: default
  * Event Boss Kraid Defeated
  > Arena
      Trivial

----------------
Save Station (North)
Extra - map_name: Kraid31
Extra - room_id: [31]
> Door to Elevator to Brinstar; Heals? False
  * Layers: default
  * Blue Door to Elevator to Brinstar/Door to Save Station (North)
  * Extra - door_idx: (25,)
  > Save Station
      Trivial

> Tunnel to Barisute Pit; Heals? False
  * Layers: default
  * Tunnel to Barisute Pit/Tunnel to Save Station (North)
  * Extra - door_idx: (75,)
  > Save Station
      Trivial

> Save Station; Heals? False
  * Layers: default
  > Door to Elevator to Brinstar
      Trivial
  > Tunnel to Barisute Pit
      Trivial

----------------
Save Station (Southwest)
Extra - map_name: Kraid32
Extra - room_id: [32]
> Door to Space Jump Access; Heals? False
  * Layers: default
  * Blue Door to Space Jump Access/Door to Save Station (Southwest)
  * Extra - door_idx: (79,)
  > Save Station
      Trivial

> Save Station; Heals? False
  * Layers: default
  > Door to Space Jump Access
      Trivial

----------------
Space Jump Chamber
Extra - map_name: Kraid33
Extra - room_id: [33]
> Tunnel to Space Jump Access; Heals? False
  * Layers: default
  * Tunnel to Space Jump Access/Tunnel to Space Jump Chamber
  * Extra - door_idx: (78,)
  > In Front of Statue
      Morph Ball

> Door to Space Jump Access; Heals? False
  * Layers: default
  * Blue Door to Space Jump Access/Door to Space Jump Chamber
  * Extra - door_idx: (80,)
  > In Front of Statue
      After Kraid Chozo Statue Item Aquired

> Pickup (Unknown Item 2); Heals? False
  * Layers: default
  * Pickup 88; Category? Major
  * Extra - source: SPACE_JUMP
  > Event - Statue Item Acquired
      Trivial

> Event - Statue Item Acquired; Heals? False
  * Layers: default
  * Event Kraid Chozo Statue Item Aquired
  > In Front of Statue
      Trivial

> In Front of Statue; Heals? False
  * Layers: default
  > Door to Space Jump Access
      After Kraid Chozo Statue Item Aquired
  > Pickup (Unknown Item 2)
      Trivial

----------------
Kraid's Reliquary
Extra - map_name: Kraid34
Extra - room_id: [34]
> Open Passage to Kraid Arena; Heals? False
  * Layers: default
  * Horizontal Passage to Kraid Arena/Open Passage to Kraid's Reliquary
  * Extra - door_idx: (82,)
  > Pickup (Speed Booster)
      Trivial

> Pickup (Speed Booster); Heals? False
  * Layers: default
  * Pickup 89; Category? Major
  * Extra - source: SPEED_BOOSTER
  > Open Passage to Kraid Arena
      Trivial

----------------
Map Station
Extra - map_name: Kraid35
Extra - room_id: [35]
> Door to Pipe Shaft; Heals? False
  * Layers: default
  * Blue Door to Pipe Shaft/Door to Map Station
  * Extra - door_idx: (84,)
  > Map Station
      Trivial

> Map Station; Heals? False
  * Layers: default
  > Door to Pipe Shaft
      Trivial

----------------
Save Station (East)
Extra - map_name: Kraid36
Extra - room_id: [36]
> Door to Block Column Hub; Heals? False
  * Layers: default
  * Blue Door to Block Column Hub/Door to Save Station (East)
  * Extra - door_idx: (88,)
  > Save Station
      Trivial

> Open Passage to Norfair Tunnel; Heals? False
  * Layers: default
  * Horizontal Passage to Norfair Tunnel/Open Passage to Save Station (East)
  * Extra - door_idx: (101,)
  > Save Station
      Screw Attack

> Save Station; Heals? False
  * Layers: default
  > Door to Block Column Hub
      Trivial
  > Open Passage to Norfair Tunnel
      Screw Attack

----------------
Cache
Extra - map_name: Kraid38
Extra - room_id: [38]
> Pickup (Missile Tank); Heals? False
  * Layers: default
  * Pickup 24; Category? Minor
  * Extra - blockx: 5
  * Extra - blocky: 4
  > Tunnel to Acid Worm Arena
      Trivial

> Tunnel to Acid Worm Arena; Heals? False
  * Layers: default
  * Tunnel to Acid Worm Arena/Tunnel to Cache
  * Extra - door_idx: (92,)
  > Pickup (Missile Tank)
      Ice Beam or Power Grip or Have Any Jump Upgrade

----------------
Save Station (Northeast)
Extra - map_name: Kraid39
Extra - room_id: [39]
> Door to Apex Launcher Hub; Heals? False
  * Layers: default
  * Blue Door to Apex Launcher Hub/Door to Save Station (Northeast)
  * Extra - door_idx: (93,)
  > Door to Zipline Activation Chamber
      Trivial

> Door to Zipline Activation Chamber; Heals? False
  * Layers: default
  * Blue Door to Zipline Activation Chamber/Door to Save Station (Northeast)
  * Extra - door_idx: (94,)
  > Door to Apex Launcher Hub
      Trivial

----------------
Acid Worm Arena Access
Extra - map_name: Kraid40
Extra - room_id: [40]
> Door to Acid Worm Arena; Heals? False
  * Layers: default
  * Blue Door to Acid Worm Arena/Door to Acid Worm Arena Access
  * Extra - door_idx: (99,)
  > Door to Apex Launcher Hub
      Trivial

> Door to Apex Launcher Hub; Heals? False
  * Layers: default
  * Blue Door to Apex Launcher Hub/Door to Acid Worm Arena Access
  * Extra - door_idx: (100,)
  > Door to Acid Worm Arena
      Trivial

----------------
Norfair Tunnel
Extra - map_name: Kraid41
Extra - room_id: [41]
> Open Passage to Save Station (East); Heals? False
  * Layers: default
  * Horizontal Passage to Save Station (East)/Open Passage to Norfair Tunnel
  * Extra - door_idx: (102,)
  > Open Passage to Secret Tunnel
      Trivial

> Open Passage to Secret Tunnel; Heals? False
  * Layers: default
  * Horizontal Passage to Secret Tunnel/Open Passage to Norfair Tunnel
  * Extra - door_idx: (103,)
  > Open Passage to Save Station (East)
      Trivial

