Metadata-Version: 2.4
Name: mathv2
Version: 1.0.2
Summary: A library that includes missing constants from original built-in math library, like phi or gamma. Fun fact: you can insert a 3D figure to a cylinder block and you can get a 4D figure volume, like a tesseract
Author: Ivanko
Classifier: Programming Language :: Python :: 3
Classifier: License :: OSI Approved :: MIT License
Requires-Python: >=3.12
Description-Content-Type: text/markdown
Dynamic: author
Dynamic: classifier
Dynamic: description
Dynamic: description-content-type
Dynamic: requires-python
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How to use the mathv2 module:

1. You can use more constants like **phi**, **rho**(plastic constant), **epsilon** and more.
2. If you enter prefix **mathv2.area_**, you can find area of a square, circle and more
3. If you enter prefix **mathv2.vol_**, you can find volume of a prism, cube and more

*Fun fact: Enter a volume of a cube into the base area of a prism block like that:

**mathv2.vol_prism(mathv2.vol_cube(3, 3, 3), 5)**

It will find a volume for a 4D tesseract*

How to use "**area_polygon(perimeter, apothem)**"?

1. **Perimeter** is the length times sides, so for a square it will be side length(e.g. 10) x number of sides(4), so perimeter will be 40.

2. **Apothem** is a line that ends at the midpoint of side.
You can imagine a pentagon and a red line that goes from the center to the half of the side. If the line and a side make a 90 degree angle, it's an **apothem** To check if the line is an apothem take a protractor and if the apothem and the side make a **90 degree angle, it's an apothem.** Apothem is side / 2.
In our case the apothem of a square, as mentioned earlier, is 5, because **10 / 2 = 5**

So enter a valid perimeter and apothem and it will give the area
