**Task Progress: the key factors/steps for completing the task** 
 - whether the agent identifies and locates a zombie
 - whether the agent engages the zombie in combat
 - whether the agent successfully defeats the zombie

**Action Control: whether the agents have unrelated operations of the task, including useless actions and redundancy actions**
 - e.g. attacking unrelated mobs, breaking blocks unnecessarily, or wandering aimlessly.

**Error Recognition and Correction: whether the agent can promptly identify and rectify its mistakes**
 - e.g. whether the agent recognizes when it misses an attack or is taking too much damage and adjusts its strategy.
 - whether the corrected results demonstrate improvement and reduce flaws in the final product.

**Creative Attempts: any creative attempts exhibited by the agent during doing task**
 - e.g. using environment to its advantage, like luring the zombie into traps or using terrain for tactical advantage.
 - e.g. using different weapons or combat techniques.

**Task Completion Efficiency**
 - whether the time taken by the agent to complete the task falls within a reasonable range.
 - whether effective combat strategies were employed to minimize unnecessary movements or attacks.

**Material Selection and Usage: whether the agent correctly utilize the given materials**
 - whether the agent selects appropriate weapons or armor for combat.
 - whether the agent uses any available potions or food items to maintain health during combat.