composite op• Data kinds: table → rgba
• Call: import gfx2d; gfx2d.layer_stack(layers) (or opsgfx2d.get("layer_stack"))
Composite a z-ordered list of `rgba` layers, bottom first.
Each layer is a dict:
`{"image": rgba, "mode": str = "normal", "opacity": float = 1.0}`
and the W3C rule for a blend mode against a *partially transparent* backdrop
is used — the blend function is weighted by the backdrop's own alpha,
`Cs' = (1 - a_b) Cs + a_b B(Cb, Cs)` — so a layer over empty space keeps
its own colour whatever the mode. The result is straight-alpha `rgba`.
All layers must share one shape; see :func:alpha_composite on why.
Raises ValueError: empty list, more than :data:MAX_LAYERS, a non-dict
entry, an unknown key, mismatched shapes.
• Sample-data catalog (download URLs / licences) — 2-D uses skimage.data (BSD/public domain) plus synthetic images; 3-D lists download URLs for real data sources (Stanford, PDS, …).
• Operator provenance and references — the sources of the research/methods this op family came from.
• The canonical algorithm (author, year) and its uses are named in the family usage guide above.
• gfx2d_scene — py -3.11 examples/gfx2d_scene.py
rgba as input)premultiply · alpha_composite · sprite_blit · sprite_transform · sprite_sheet_slice · nine_slice
composite)premultiply · unpremultiply · alpha_composite · alpha_composite_premul · blend_mode
*Provenance: gfx2d.py — GFX2D operator registry. This per-op note is generated by tools/opdocs.py md (do not hand-edit).*
© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.