composite op• 数据种类:table → rgba
• 调用:import gfx2d; gfx2d.layer_stack(layers)(或 opsgfx2d.get("layer_stack"))
按 z 序合成一列 `rgba` 图层,自下而上。
> 以下的详细说明为原文 —— 摘要与标题已翻译。
Each layer is a dict:
`{"image": rgba, "mode": str = "normal", "opacity": float = 1.0}`
and the W3C rule for a blend mode against a *partially transparent* backdrop
is used — the blend function is weighted by the backdrop's own alpha,
`Cs' = (1 - a_b) Cs + a_b B(Cb, Cs)` — so a layer over empty space keeps
its own colour whatever the mode. The result is straight-alpha `rgba`.
All layers must share one shape; see :func:alpha_composite on why.
Raises ValueError: empty list, more than :data:MAX_LAYERS, a non-dict
entry, an unknown key, mismatched shapes.
• 示例数据目录(下载 URL / 许可证) —— 2-D 用 skimage.data(BSD/公有领域)加合成图,3-D 给出真实数据源(Stanford/PDS 等)的下载 URL。
• 算子来历与参考文献 —— 该算子族所依据的研究/方法出处。
• 算法的正典(作者・年份)与用途见上面的族使用指南。
• gfx2d_scene — py -3.11 examples/gfx2d_scene.py
rgba 作为输入)premultiply · alpha_composite · sprite_blit · sprite_transform · sprite_sheet_slice · nine_slice
composite)premultiply · unpremultiply · alpha_composite · alpha_composite_premul · blend_mode
*Provenance: gfx2d.py — GFX2D 算子登记表。本条目由 tools/opdocs.py md 自动生成(请勿手工编辑)。*
© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.