reflectance op• 数据种类:normalmap → image2d
• 调用:import specularity; specularity.brdf_blinn_phong(normals, light=(0.0, 0.0, 1.0), view=(0.0, 0.0, 1.0), shininess=32.0)(或 opsspecular.get("brdf_blinn_phong"))
Blinn 的半向量镜面波瓣。→ [0, 1] 的 (H, W)。
> 以下的详细说明为原文 —— 摘要与标题已翻译。
`max(n.h, 0) ** shininess where h` is the unit bisector of the light
and view directions (Blinn 1977), zeroed wherever the surface faces away
from either. Exactly 1 where the normal *is* the half-vector — the mirror
condition — and it falls monotonically from there.
Unnormalised on purpose. The classical Blinn-Phong lobe does not
integrate to a fixed value; its peak is 1 and its energy grows as the
exponent shrinks. It is a shading model, useful because its peak location is
exact and because it is a *different* lobe shape from
:func:brdf_microfacet — a separation routine that only works on one of the
two is fitting the lobe, not the model. For an energy-consistent lobe use
:func:brdf_microfacet.
Reciprocal in light and view to machine precision (measured exactly 0.0
maximum difference in `tests/test_specularity.py`), because the
half-vector is symmetric and the visibility test covers both sides.
Raises `ValueError: *normals* is not an (H, W, 3)` field or
contains a zero-length normal; *light* / *view* are not non-zero 3-vectors;
*shininess* is negative, non-finite, a string or a bool; light and view are
exactly opposite.
• 示例数据目录(下载 URL / 许可证) —— 2-D 用 skimage.data(BSD/公有领域)加合成图,3-D 给出真实数据源(Stanford/PDS 等)的下载 URL。
• 算子来历与参考文献 —— 该算子族所依据的研究/方法出处。
• 算法的正典(作者・年份)与用途见上面的族使用指南。
• specular_photometric — py -3.11 examples/specular_photometric.py
image2d 作为输入)reflectance)brdf_microfacet · dichromatic_render
*Provenance: specularity.py — SPECULAR 算子登记表。本条目由 tools/opdocs.py md 自动生成(请勿手工编辑)。*
© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.