texture_laws — 2D texture op

Data kinds: imageimage

Call: fullseye.apply(img, "texture_laws", a=0.5, b=0.5) (the 2-D model is one image plus two scalar knobs a,b∈[0,1])

HALCON equivalent: texture_laws (the HALCON reference is a useful guide to its meaning and parameters)

Usage

The implementation is the local variance (the variance version of `deviation_image, i.e. E[x^2]-E[x]^2 within the window). The true Laws' texture filter is a bank of 25 convolutions built from 1D kernel pairs such as L5/E5/S5/W5/R5 (capturing energy/edges/waves/spots/ripples), but this substitute uses a single local variance instead of the full kernel bank (a limitation of the approximation -- direction- and frequency-specific information is lost). A stand-in for HALCON's texture_laws` (Filter an image using a Laws texture filter).

> The detailed description below is the original text — the summary and the headings are translated.

`a が窓の一辺を {3,5,7,9} で振る。b` は未使用。

Detailed usage guide

gallery2d_texture_freq family guide

References (sample data, literature)

• Sample-data catalog (download URLs / licences) — 2-D uses skimage.data (BSD/public domain) plus synthetic images; 3-D lists download URLs for real data sources (Stanford, PDS, …).

• Operator provenance and references — the sources of the research/methods this op family came from.

• The canonical algorithm (author, year) and its uses are named in the family usage guide above.

Runnable examples (verified samples that actually call this op)

gallery2d_texture_freqpy -3.11 examples/gallery2d_texture_freq.py

Ops the type connects to (they accept image as input)

identity · gaussian · mean_box · bilateral · unsharp · median · min_filter · max_filter

Same category (texture)

std_filter · gabor · sk_frangi · sk_meijering · sk_hessian · sk_gabor · sk_lbp · sk_entropy


*Provenance: ops.py — 2D operator registry. This per-op note is generated by tools/opdocs.py md (do not hand-edit).*

© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.