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The Lasombra and their rare $ discipline are quite close to the Kiasyd, but a little more played. They have given birth to the infamous {{ link("/archetypes/lasombra-nocturn", _("Lasombra Nocturn")) }} archetype, one of the strongest stealth & bleed archetypes of the game using the D£ disciplines combination. They also can be used for political or even toolbox builds, but this is a rarer occurence.
played in 122 decks, typically 2-6 copies
The strongest stealth for $, pricier than the o equivalents {{ card("Lost in Crowds") }} and {{ card("Into Thin Air") }} of course.
played in 105 decks, typically 2-4 copies
Another stealth modifier, this one at no cost.
played in 77 decks, typically 1-5 copies
Yet another stealth enhancer, this one only really useful at superior £.
played in 69 decks, typically 1-2 copies
Only 5 pool for D£, plus he is Black Hand. He gets included in a lot of decks, Lasombra, Kiasyd or Black Hand alike.
played in 68 decks, typically 1 copy
An excellent permanent stealth enhancer for a reasonable 2 pool cost.
played in 58 decks, typically 4-14 copies
Although he lasts only one turn, he can either bleed for 1 or be kept for defence. Also, {{ card("The Path of Night") }} can be used to get him cheap and {{ card("The Unmasking") }} and {{ card("FBI Special Affairs Division") }} can be used to enhance him.
played in 57 decks, typically 1-4 copies
An excellent combat defence with the "combat ends" effect, it can also come in handy at superior £. This effect explains why it is often preferred to its alternative the {{ card("Oubliette") }}.
played in 56 decks, typically 1-3 copies
Yet another stealth enhancer, the superior £ effect can be a useful block denial, although locking two vampires to get a single action through is really expensive in terms of {{ link("/strategy/fundamentals", _("A&B"), _anchor="AB") }}.
played in 48 decks, typically 1-3 copies
Completing the stealth arsenal of $, this one as a nice side-effect at superior £: it prevents allies to block the action, as they do not have blood to pay (and as it is not a card they use, cannot use life instead).
played in 48 decks, typically 1-2 copies
The most wanted £D combination for 6 pool, a common inclusion in Lasombra crypts.
played in 45 decks, typically 1-2 copies
Superior D for 5 pool is already good, even with only inderior $. The Black Hand and Seraph traits can be useful, either as an enhancer when playing {{ card("The Admonitions") }}, or in full-fledged Black Hand constructs, where such a cheap Seraph really shines.
played in 37 decks, typically 2-4 copies
Often used in $ heavy builds, as some $ stealth modifiers cost a blood. It becomes even more powerful when used in conjunction with some {{ card("Nocturn") }}.
played in 34 decks, typically 1-2 copies
A nice £d combination for just 5 pool, it is often included in stealth & bleed constructs.
played in 32 decks, typically 1-2 copies
He may be considered a bit pricey, but all clan disciplines at superior for 7 pool is really reasonable.
played in 31 decks, typically 2-7 copies
Although combat is rarely used in Lasombra builds, they still have the combat-oriented p discipline, and this dodge + additional strike combination can be very efficient. Combined with {{ card("Entombment") }}, it becomes frightening.
played in 29 decks, typically 1-3 copies
The bleed bonus along D£ is strong, and its unique Priscus ability means he will always provide 3 votes unless they are two other priscii on the table. All in all a rather strong combination for 8 pool.