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Tzimisce

The Tzimisce and their unique v discipline also have the quite rare AI combination, making them excellent blockers. They have given birth to the the {{ link("/archetypes/tzimisce-wall", _("Tzimisce Wall")) }} and the {{ link("/archetypes/tzimisce-toolbox", _("Tzimisce Toolbox")) }} archetypes, but also to the {{ link("/archetypes/war-ghouls", _("War Ghouls")) }} archetype, using {{ card("War Ghoul") }} to rush opponents vampires.

Highlights

Chiropteran Marauder

played in 60 decks, typically 3-10 copies

An excellent combat card offering both maneuverability and aggravated damage. As a bonus, the strike stays a hand strike and can be used even if {{ card("Immortal Grapple") }} has been played.

Breath of the Dragon

played in 53 decks, typically 1-6 copies

The other aggravated strike available through v, it makes for a dreadful combination with {{ card("Chiropteran Marauder") }}, as no range is safe for the opponent.

Caliban

played in 52 decks, typically 1-2 copies

All clan disciplines AIV at superior for only 6 pool: a bargain. He finds his spot in many Tzimisce crypts.

Devin Bisley

played in 50 decks, typically 1-2 copies

Although she has inferior v, having AI for just 5 pool makes an excellent blocker out of her.

Changeling (47 decks)

played in 49 decks, typically 3-8 copies

Choice between stealth and bleed enhancement, a versatile tool for v.

Piotr Andreikov

played in 43 decks, typically 1-2 copies

A cheap 2 pool for a, he is included in many decks using this discipline.

Horatio

played in 43 decks, typically 1-2 copies

Yet another cheap sidekick, v is less useful than a but, still, having cheap Tzimisce to recruit some {{ card("War Ghoul") }} is great.

War Ghoul

played in 41 decks, typically 2-8 copies

One of the most dreadful allies of the game, it is an excellent combatant and can grind vampires down all around the table in a few turns. The trick is to work around its downside by getting cheap allies and retainers to sacrifice to it.

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