For examples and more explanations, see the module level docs.
PathMover(...) -> A new PathMover object.
PathMover can be used to move a 3d object along a path.
It can be controlled by sending commands to its inbox. These commands can be one of "Play", "Stop", "Next", "Previous", "Rewind", "Forward" and "Backward".
If the pathmover reaches the beginning or the end of a path it generates a status message which is sent to the "status" outbox. This message can be "Finish" or "Start".
Keyword arguments:
x.__init__(...) initializes x; see x.__class__.__doc__ for signature
Got a problem with the documentation? Something unclear that could be clearer? Want to help improve it? Constructive criticism is very welcome - especially if you can suggest a better rewording!
Please leave you feedback here in reply to the documentation thread in the Kamaelia blog.
-- Automatic documentation generator, 19 Oct 2008 at 14:29:09 UTC/GMT