CaseType=0;  # leave it as it is
Energies=[280.0, 280.1, 280.20000000000005, 280.30000000000007, 280.4000000000001, 280.5000000000001, 280.60000000000014, 280.70000000000016, 280.8000000000002, 280.9000000000002, 281.0000000000002, 281.10000000000025, 281.2000000000003, 281.3000000000003, 281.4000000000003, 281.50000000000034, 281.60000000000036, 281.7000000000004, 281.8000000000004, 281.90000000000043, 282.00000000000045, 282.1000000000005, 282.2000000000005, 282.3000000000005, 282.40000000000055, 282.50000000000057, 282.6000000000006, 282.7000000000006, 282.80000000000064, 282.90000000000066, 283.0000000000007, 283.1000000000007, 283.2000000000007, 283.30000000000075, 283.4000000000008, 283.5000000000008, 283.6000000000008, 283.70000000000084, 283.80000000000086, 283.9000000000009, 284.0000000000009, 284.10000000000093, 284.20000000000095, 284.300000000001, 284.400000000001, 284.500000000001, 284.60000000000105, 284.70000000000107, 284.8000000000011, 284.9000000000011, 285.00000000000114, 285.10000000000116, 285.2000000000012, 285.3000000000012, 285.4000000000012, 285.50000000000125, 285.6000000000013, 285.7000000000013, 285.8000000000013, 285.90000000000134, 286.00000000000136, 286.1000000000014, 286.2000000000014, 286.30000000000143, 286.40000000000146, 286.5000000000015, 286.6000000000015, 286.7000000000015, 286.80000000000155, 286.90000000000157, 287.0000000000016, 287.1000000000016, 287.20000000000164, 287.30000000000166, 287.4000000000017, 287.5000000000017, 287.6000000000017, 287.70000000000175, 287.8000000000018, 287.9000000000018, 288.0000000000018, 288.10000000000184, 288.20000000000186, 288.3000000000019, 288.4000000000019, 288.50000000000193, 288.60000000000196, 288.700000000002, 288.800000000002, 288.900000000002, 289.00000000000205, 289.10000000000207, 289.2000000000021, 289.3000000000021, 289.40000000000214, 289.50000000000216, 289.6000000000022, 289.7000000000022, 289.8000000000022, 289.90000000000225, 290.0000000000023]; #energy list
EAngleRotation=[0.0,1.0,360.0]; # Angle Rotation
MorphologyType=0  # 0: Euler 1: Vector
Algorithm=0  # Leave it as it is

#StartEnergy = 280.0;
#EndEnergy = 290.0;
#IncrementEnergy = 0.1;
#StartAngle = 0.0;
#EndAngle = 360.0;
#IncrementAngle = 2.0;
#NumThreads = 4;
#NumX = 512;
#NumY = 512;
#NumZ = 32;
#PhysSize = 2.5;
