{% extends "archetypes/_layout.html" %} {% import "archetypes/_layout-erratum.html" as erratum with context %} {% import "archetypes/neonate/lutz-vote.json" as deck_json %} {% block meta %} {% endblock %} {% block archetype_name %}

{{ malkavian }} Lutz Vote

{% endblock %} {% block archetype %} {% trans trimmed banishment=card("Banishment"), carlton_van_wyk=card("Carlton Van Wyk"), dark_influences=card("Dark Influences"), direct_intervention=card("Direct Intervention"), enkil_cog=card("Enkil Cog"), entrancement=card("Entrancement"), eyes_of_argus=card("Eyes of Argus"), force_of_personality=card("Force of Personality"), kine_resources_contested=card("Kine Resources Contested"), lutz=card("Lutz Von Hohenzollern", "Lutz"), lutz_von_hohenzollern=card("Lutz Von Hohenzollern"), majesty=card("Majesty"), maris_streck=card("Maris Streck"), mental_maze=card("Mental Maze"), on_the_qui_vive=card("On the Qui Vive"), parity_shift=card("Parity Shift"), perfect_paragon=card("Perfect Paragon"), scourge_of_the_enochians=card("Scourge of the Enochians"), second_tradition_domain=card("Second Tradition: Domain"), telepathic_misdirection=card("Telepathic Misdirection"), undele=card("Undele"), unmada=card("Unmada"), villein=card("Villein"), voter_captivation=card("Voter Captivation"), zillahs_valley=card("Zillah's Valley"), keepers_of_tradition_1=external("https://www.blackchantry.com/product-keepers-of-tradition-reprint-bundle-1/", _("Keepers of Tradition 1")), v5_malkavian=external("https://www.blackchantry.com/products/legacy/vampire-the-eternal-struggle-fifth-edition/fifth-edition-malkavian/", _("V5 Malkavian")), first_blood_malkavian=external("https://www.blackchantry.com/products/legacy/first-blood/first-blood-malkavian/", _("First Blood: Malkavian")), v5_toreador=external("https://www.blackchantry.com/products/legacy/vampire-the-eternal-struggle-fifth-edition/fifth-edition-toreador/", _("V5 Toreador")), libertine_ball=external("https://www.blackchantry.com/products/legacy/preconstructed-decks/product-libertine-ball/", _("Libertine Ball")), keepers_of_tradition_2=external("https://www.blackchantry.com/product-keepers-of-tradition-reprint-bundle-2/", _("Keepers of Tradition 2")), bloat=link("/strategy/bloat", _("bloat")), combat_ends=link("/strategy/combat", _("combat ends"), _anchor="defence"), main_article=link("/archetypes/lutz-politics", _("main article")), meta=link("/strategy/articles/advanced/the-game-of-the-game", _("meta")), print_on_demand=external("https://www.drivethrucards.com/browse/pub/12056/Black-Chantry-Productions/subcategory/30619_34256/VTES-Legacy-Card-Singles", _("Print on Demand")), anniversary=external("https://www.blackchantry.com/products/legacy/preconstructed-decks/product-25th-anniversary/", _("25th Anniversary")) %}

Highlights

This is a bleed & vote deck using Malkavian {{ malkavian }} Inner Circle {{ lutz_von_hohenzollern }} and Justicar {{ unmada }}.

The plan is to get {{ lutz }} and one or two sidekick Prince or Justicar out, using the {{ zillahs_valley }} + {{ villein }} combination to get them out fast and cheap. Once there, the vote lock should be easy, with a few {{ perfect_paragon }} to help just in case. The sidekicks can use {{ parity_shift }} to bloat a bit, but the bulk of the damage will come from {{ kine_resources_contested }} and {{ banishment }} provides additional control. In all cases, {{ lutz }}' ability kicks in for additional damage.

{{ OBF }} is used for stealth, and {{ PRE }} to get some blood back with {{ voter_captivation }} and combat defence in the form of {{ combat_ends }} like {{ majesty }} and {{ force_of_personality }}. Incidentally, it also provides a couple of {{ entrancement }} to allow stealing critical allies like {{ carlton_van_wyk }}.

{{ lutz }} can be used to either call a vote or bleed for 3, depending on the situation. A bit of bleed defence is included with {{ telepathic_misdirection }}, but the deck relies a lot more on {{ bloat }} to stay alive, with {{ villein }} for 5 and {{ parity_shift }}.

Tweaks and variants

{{ enkil_cog }} is a common inclusion, as well as {{ scourge_of_the_enochians }} against swarms. {{ dark_influences }} could be considered, since it's a good counter against {{ direct_intervention }}, a pretty annoying defence against {{ entrancement }} and "once per game" votes. A bit of additional {{ telepathic_misdirection }} might be in order in a bleed-heavy meta, in which case some wakes in the form of {{ eyes_of_argus }} and {{ on_the_qui_vive }} might help. If you have access to legacy cards, {{ undele }} is a very common crypt inclusion.

Another worthy alternative is to use not-yet-reprinted {{ maris_streck }} as the main sidekick to {{ lutz }}. Her ability, coupled with a few {{ second_tradition_domain }} and {{ eyes_of_argus }}, improves the deck blocking ability, providing better defence overall but also opening the possibility of {{ mental_maze }} (available as {{print_on_demand}}) for rush defence: a sturdy counter against combat-oriented decks.

The {{ main_article }} about the archetype presents additional variants.

What to buy

The bulk of the cards come from two {{ keepers_of_tradition_1 }}, a {{ v5_malkavian }}, {{ anniversary }} and {{ first_blood_malkavian }}. The {{ v5_toreador }}, {{ libertine_ball }} and {{ keepers_of_tradition_2 }} provide useful additions to that base, but might be spared provided you adjust the decklist or trade a few cards.

{% endtrans %} {% endblock %}