mesh_area — 3D mesh_process op

• Data kinds: mesh → measurement

• Call: import fullseye as fs; fs.ledger.mesh_area(mesh) -> 'float' (to call the implementation directly, import mesh_props; mesh_props.mesh_area(mesh) -> 'float'; from the registry, ops3d.get("mesh_area"))

Usage

The surface area of a triangle mesh (the sum of all triangle areas). → float.

Area = Σ 0.5·|cross(v1−v0, v2−v0)|. Rather than a naive approximation that multiplies the vertex count by a constant, it sums the actual face sizes, so it correctly follows the scale and shape of the mesh.

Args:

mesh: tuple of (vertices (N,3), faces (M,3)).

Returns:

Surface area (non-negative float).

Raises:

ValueError: when mesh is not the 2 elements (vertices, faces), the shape is invalid, coordinates are non-finite, an index is non-integer or

out of range, it is empty, or there is a triangle whose 3 vertices include the same index.

Note: unlike face_normals, a degenerate triangle (area 0) whose coordinates lie almost on a straight line is not rejected but added as 0. Duplicate faces and double-sided faces (2 sheets, front and back) are counted 2 times as they are. The unit is the square (power 2) of the coordinate unit.

Background guides (the physics and conventions behind this op)

• blender_interop — Using Blender alongside — build the shape, measure it with fullseye (pitfalls: axes, units, ground truth)

References (sample data, literature)

• Sample-data catalog (download URLs / licences) — 2-D uses skimage.data (BSD/public domain) plus synthetic images; 3-D lists download URLs for real data sources (Stanford, PDS, …).

• Operator provenance and references — the sources of the research/methods this op family came from.

Runnable examples (verified samples that actually call this op)

• dl_mesh_curvature — py -3.11 examples_3d/dl_mesh_curvature.py

• mesh_props — py -3.11 examples_3d/mesh_props.py

• minimal_surfaces — py -3.11 examples_3d/minimal_surfaces.py

Ops the type connects to (they accept measurement as input)

vol_gaussian_psf · fuse_to_voxel · fresnel_reflectance · snell_angle

Same category (mesh_process)

laplacian_smooth · taubin_smooth · decimate_qem · face_normals · vertex_normals · vertex_curvature · face_areas · mesh_volume


*Provenance: mesh_props.py — 3D operator registry. This per-op note is generated by tools/opdocs.py md (do not hand-edit).*

© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.