Your holds play back in the next 5 s window, on screen in -·frames late 0·average compute -
World
Action
starts at1.0 s
lasts1.0 s
Timed inside the next 5 s window; the rest of the window keeps the world's base action. An action, preset or typed, is ready about 2 s after you inject it and on screen about 6 s after (TPU v6e-4, all prompt sizes compiled at start).
Controls
W A S D move, arrow keys turn and climb/dive. Hold to keep going, let go to stop: each window replays your holds frame by frame, one window later.