{
    "cli": "pacai.pacman.bin",
    "arguments": [
        "--seed", "4",
        "--pacman", "agent-minimax",
        "--board", "classic-minimax",
        "--ui", "null",
        "--agent-arg", "0::expectimax=true",
        "--debug"
    ]
}
---
<LOG_PREFIX> -- Using source seed for games: 4.
<LOG_PREFIX> -- Starting a game with seed: 5594871498841892311.
<LOG_PREFIX> -- Created agent 'pacai.student.multiagents.MyMinimaxLikeAgent' with move delay 100 and state evaluation function 'pacai.core.gamestate.base_eval'.
<LOG_PREFIX> -- Created agent 'pacai.agents.random.RandomAgent' with move delay 100 and state evaluation function 'pacai.core.gamestate.base_eval'.
<LOG_PREFIX> -- Created agent 'pacai.agents.random.RandomAgent' with move delay 100 and state evaluation function 'pacai.core.gamestate.base_eval'.
<LOG_PREFIX> -- Created agent 'pacai.agents.random.RandomAgent' with move delay 100 and state evaluation function 'pacai.core.gamestate.base_eval'.
<LOG_PREFIX> -- Turn: 0, Game State Score: 0, Minimax Score: 8, Chosen Action: WEST, States Evaluated: 1, Nodes Visited: 9.
<LOG_PREFIX> -- Turn: 4, Game State Score: 9, Minimax Score: 7, Chosen Action: SOUTH, States Evaluated: 1, Nodes Visited: 9.
<LOG_PREFIX> -- Turn: 8, Game State Score: 8, Minimax Score: 6, Chosen Action: NORTH, States Evaluated: 1, Nodes Visited: 9.
<LOG_PREFIX> -- Turn: 12, Game State Score: 7, Minimax Score: 5, Chosen Action: SOUTH, States Evaluated: 1, Nodes Visited: 9.
<LOG_PREFIX> -- Turn: 16, Game State Score: 6, Minimax Score: -495, Chosen Action: SOUTH, States Evaluated: 1, Nodes Visited: 4.
<LOG_PREFIX> -- Minimax-like agent complete. Agent Index: 0, Ply Count: 2, Use Alpha-Beta Pruning: False, Use Expectimax: True, States Evaluated: 5, Nodes Visited: 40.
<LOG_PREFIX> -- Average Score: -495.0
<LOG_PREFIX> -- Scores:        -495
<LOG_PREFIX> -- Win Rate:      0 / 1 (0.00)
<LOG_PREFIX> -- Record:        Loss
<LOG_PREFIX> -- Average Turns: 19.0
<LOG_PREFIX> -- Turn Counts:   19
