render op• Data kinds: volseq → rgbvideo
• Call: import fullseye as fs; fs.ledger.focus_sweep_surface_video(volseq, window: 'int' = 5, zscale: 'float' = 1.0, light=(0.4, 0.4, 0.8), ambient: 'float' = 0.25) -> 'np.ndarray' (to call the implementation directly, import live4d; live4d.focus_sweep_surface_video(volseq, window: 'int' = 5, zscale: 'float' = 1.0, light=(0.4, 0.4, 0.8), ambient: 'float' = 0.25) -> 'np.ndarray'; from the registry, opslive4d.get("focus_sweep_surface_video"))
> This operator's description has not been translated yet. The original text follows as it is.
焦点掃引(各フレームが z の合焦スタック)の時系列から陰影つきの高さ場の動画 `(T, Y, X, 3)` を
起こす(`rgbvideo`)。
高さは `focus_sweep_height_video` と同じ(合焦度の最大を放物線で副ボクセルに)。高さ場の勾配から
法線を作り(`zscale は z 1 枚の実長 / 画素の実長)、light 方向のランバート陰影(ambient` を
下駄に)を高さの色(青 = 低い → 赤 = 高い)に掛ける。掃引の途中で対象が動くと層の整合が崩れて
高さが跳ぶ(その時刻だけ疑う)。
• Sample-data catalog (download URLs / licences) — 2-D uses skimage.data (BSD/public domain) plus synthetic images; 3-D lists download URLs for real data sources (Stanford, PDS, …).
• Operator provenance and references — the sources of the research/methods this op family came from.
• The canonical algorithm (author, year) and its uses are named in the family usage guide above.
• poc_live4d — py -3.11 examples/poc_live4d.py
rgbvideo as input)—
render)volseq_render_orbit · focus_sweep_height_video
*Provenance: live4d.py — LIVE4D operator registry. This per-op note is generated by tools/opdocs.py md (do not hand-edit).*
© 2026 Kazufumi Furuse — Fullseye operator documentation. Licensed under Apache-2.0.