u32 *timeSinceLastInput;
u32 unk4;
Flag<Buttons> holdFaceButtons;
Flag<Buttons> toggleFaceButtons;
fillerData<0x8> filler;
s8 leftStickHorizontal;
s8 leftStickVertical;
fillerData<0x2> filler2;
s8 rightStickHorizontal;
s8 rightStickVertical;
u8 port;
fillerData<0x5> filler3;
u32 initStatus2;
bool initStatus;
bool unk29;
fillerData<0x6> filler4;
