OpenGL.GL.ARB.vertex_shader
index
/var/pylive/src/OpenGL-dev/OpenGL-ctypes/OpenGL/GL/ARB/vertex_shader.py

OpenGL extension ARB.vertex_shader
 
This module customises the behaviour of the 
OpenGL.raw.GL.ARB.vertex_shader to provide a more 
Python-friendly API

 
Modules
       
OpenGL.arrays
OpenGL.constant
OpenGL.constants
ctypes
OpenGL.extensions
OpenGL.GL.glget
OpenGL.platform
OpenGL.wrapper

 
Functions
       
base_glGetActiveAttribARB = glGetActiveAttribARB(...)
glGetActiveAttribARB( GLhandleARB(programObj), GLuint(index), GLsizei(maxLength), GLsizeiArray(length), GLintArray(size), GLuintArray(type), GLcharARBArray(name) ) -> None
glBindAttribLocationARB(...)
glBindAttribLocationARB( GLhandleARB(programObj), GLuint(index), GLcharARBArray(name) ) -> None
glGetActiveAttribARB(program, index)
Retrieve the name, size and type of the uniform of the index in the program
glGetAttribLocationARB(...)
glGetAttribLocationARB( GLhandleARB(programObj), GLcharARBArray(name) ) -> constants.GLint

 
Data
        GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB
GL_MAX_VARYING_FLOATS_ARB = GL_MAX_VARYING_FLOATS_ARB
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB
GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = GL_OBJECT_ACTIVE_ATTRIBUTES_ARB
GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB
GL_VERTEX_SHADER_ARB = GL_VERTEX_SHADER_ARB