{% extends "character_base.html" %} {% block title %}Stats{% endblock %} {% block content %}
Stat Value
ID {{ character.id }}
Player {{ character.user }}
LVL {{ character.lvl }}
Class {{ character.cls.name }}
Attribute Value
STR {{ character.stren }}
DEX {{ character.dex }}
CON {{ character.con }}
INT {{ character.intel }}
WIS {{ character.wis }}
CHA {{ character.cha }}
Skill Value
ATH {{ character.ath }}
STE {{ character.ste }}
FOR {{ character.fort }}
APT {{ character.apt }}
PER {{ character.per }}
SPE {{ character.spe }}
Stat Value
AP {{ character.ap }}
HP {{ character.hp }}
MP {{ character.mp }}
SP {{ character.sp }}
PDEF {{ character.pdef }}
MDEF {{ character.mdef }}
PRED {{ character.pred }}
MRED {{ character.mred }}
REG {{ character.reg }}
RD {{ character.rd }}
SPEED {{ character.speed }}
VIS {{ character.vis }}
BPAC {{ character.bpac }}
BMAC {{ character.bmac }}
Weapon Rarity Style Type Min {{ character.weapon.min_attribute.name }} 2-Hand Range Shape Attacks PAC PDAM MDAM Damage Type CRAN CDAM Effect
{{ character.weapon.name|capfirst }} {{ character.weapon.rarity.name|capfirst }} {{ character.weapon.style.name|capfirst }} {{ character.weapon.type.name|capfirst }} {{ character.weapon.min_attribute_value }} {{ character.weapon.is_two_handed}} {{ character.weapon.min_range}} - {{ character.weapon.max_range }} {{ character.weapon.shape.name|capfirst }} {{ character.weapon.attacks}} {{ character.bpac|add:character.weapon.pac }} (+{{ character.weapon.pac}}) {{ character.weapon_pdam }} ({{ character.weapon.pdam}}) {{ character.weapon_mdam }} ({{ character.weapon.mdam}}) {{ character.weapon.damage_type.name|capfirst }} {{ character.cran|add:character.weapon.cran }} (+{{ character.weapon.cran }}) {{ character.weapon.cdam }} {{ character.weapon.effect}}
{% for wearable in character.wearables %} {% endfor %}
Slot Equipment Rarity Type Min ATT STR DEX CON INT WIS CHA ATH STE FOR APT PER SPE AP HP MP SP PDEF MDEF PRED MRED REG RD SPEED VIS BPAC BMAC Effect
{{ wearable.slot.name|capfirst }} {{ wearable.name|capfirst }} {% if wearable.is_two_handed %}
(2-Hand) {% endif %}
{{ wearable.rarity.name|capfirst }} {{ wearable.type.name|capfirst }} {{ wearable.min_attribute_value }}{{ wearable.min_attribute.name|upper }} {{ wearable.str|default:"" }} {{ wearable.dex|default:"" }} {{ wearable.con|default:"" }} {{ wearable.int|default:"" }} {{ wearable.wis|default:"" }} {{ wearable.cha|default:"" }} {{ wearable.ath|default:"" }} {{ wearable.ste|default:"" }} {{ wearable.fort|default:"" }} {{ wearable.apt|default:"" }} {{ wearable.per|default:"" }} {{ wearable.spe|default:"" }} {{ wearable.ap|default:"" }} {{ wearable.hp|default:"" }} {{ wearable.mp|default:"" }} {{ wearable.sp|default:"" }} {{ wearable.pdef|default:"" }} {{ wearable.mdef|default:"" }} {{ wearable.pred|default:"" }} {{ wearable.mred|default:"" }} {{ wearable.reg|default:"" }} {{ wearable.rd|default:"" }} {{ wearable.speed|default:"" }} {{ wearable.vis|default:"" }} {{ wearable.bpac|default:"" }} {{ wearable.bmac|default:"" }} {{ wearable.effect }}
{% endblock %}