{% extends "character_base.html" %} {% block title %}Stats{% endblock %} {% block content %}
Stat | Value |
---|---|
ID | {{ character.id }} |
Player | {{ character.user }} |
LVL | {{ character.lvl }} |
Class | {{ character.cls.name }} |
Attribute | Value |
---|---|
STR | {{ character.stren }} |
DEX | {{ character.dex }} |
CON | {{ character.con }} |
INT | {{ character.intel }} |
WIS | {{ character.wis }} |
CHA | {{ character.cha }} |
Skill | Value |
---|---|
ATH | {{ character.ath }} |
STE | {{ character.ste }} |
FOR | {{ character.fort }} |
APT | {{ character.apt }} |
PER | {{ character.per }} |
SPE | {{ character.spe }} |
Stat | Value |
---|---|
AP | {{ character.ap }} |
HP | {{ character.hp }} |
MP | {{ character.mp }} |
SP | {{ character.sp }} |
PDEF | {{ character.pdef }} |
MDEF | {{ character.mdef }} |
PRED | {{ character.pred }} |
MRED | {{ character.mred }} |
REG | {{ character.reg }} |
RD | {{ character.rd }} |
SPEED | {{ character.speed }} |
VIS | {{ character.vis }} |
BPAC | {{ character.bpac }} |
BMAC | {{ character.bmac }} |
Weapon | Rarity | Style | Type | Min {{ character.weapon.min_attribute.name }} | 2-Hand | Range | Shape | Attacks | PAC | PDAM | MDAM | Damage Type | CRAN | CDAM | Effect |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
{{ character.weapon.name|capfirst }}
|
{{ character.weapon.rarity.name|capfirst }} | {{ character.weapon.style.name|capfirst }} | {{ character.weapon.type.name|capfirst }} | {{ character.weapon.min_attribute_value }} | {{ character.weapon.is_two_handed}} | {{ character.weapon.min_range}} - {{ character.weapon.max_range }} |
{{ character.weapon.shape.name|capfirst }}
|
{{ character.weapon.attacks}} | {{ character.bpac|add:character.weapon.pac }} (+{{ character.weapon.pac}}) | {{ character.weapon_pdam }} ({{ character.weapon.pdam}}) | {{ character.weapon_mdam }} ({{ character.weapon.mdam}}) | {{ character.weapon.damage_type.name|capfirst }} | {{ character.cran|add:character.weapon.cran }} (+{{ character.weapon.cran }}) | {{ character.weapon.cdam }} | {{ character.weapon.effect}} |
Slot | Equipment | Rarity | Type | Min ATT | STR | DEX | CON | INT | WIS | CHA | ATH | STE | FOR | APT | PER | SPE | AP | HP | MP | SP | PDEF | MDEF | PRED | MRED | REG | RD | SPEED | VIS | BPAC | BMAC | Effect |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
{{ wearable.slot.name|capfirst }} |
{{ wearable.name|capfirst }}
{% if wearable.is_two_handed %}
(2-Hand) {% endif %} |
{{ wearable.rarity.name|capfirst }} | {{ wearable.type.name|capfirst }} | {{ wearable.min_attribute_value }}{{ wearable.min_attribute.name|upper }} | {{ wearable.str|default:"" }} | {{ wearable.dex|default:"" }} | {{ wearable.con|default:"" }} | {{ wearable.int|default:"" }} | {{ wearable.wis|default:"" }} | {{ wearable.cha|default:"" }} | {{ wearable.ath|default:"" }} | {{ wearable.ste|default:"" }} | {{ wearable.fort|default:"" }} | {{ wearable.apt|default:"" }} | {{ wearable.per|default:"" }} | {{ wearable.spe|default:"" }} | {{ wearable.ap|default:"" }} | {{ wearable.hp|default:"" }} | {{ wearable.mp|default:"" }} | {{ wearable.sp|default:"" }} | {{ wearable.pdef|default:"" }} | {{ wearable.mdef|default:"" }} | {{ wearable.pred|default:"" }} | {{ wearable.mred|default:"" }} | {{ wearable.reg|default:"" }} | {{ wearable.rd|default:"" }} | {{ wearable.speed|default:"" }} | {{ wearable.vis|default:"" }} | {{ wearable.bpac|default:"" }} | {{ wearable.bmac|default:"" }} | {{ wearable.effect }} |