- l (Matrix4 attribute)
- Label (class in cocos.text)
- Layer (class in cocos.layer.base_layers)
- left (HexCell attribute)
- (Rect attribute)
- (RectCell attribute)
- LEFT (RectMap attribute)
- left (Segment attribute)
- len (SDL_AudioCVT attribute)
- len_cvt (SDL_AudioCVT attribute)
- len_mult (SDL_AudioCVT attribute)
- len_ratio (SDL_AudioCVT attribute)
- length (LineSegment2 attribute)
- (LineSegment3 attribute)
- Lens3D (class in cocos.actions.grid3d_actions)
- Lerp (class in cocos.actions.interval_actions)
- life (Explosion attribute)
- (Fire attribute)
- (Fireworks attribute)
- (Flower attribute)
- (Galaxy attribute)
- (Meteor attribute)
- (ParticleSystem attribute)
- (Smoke attribute)
- (Spiral attribute)
- (Sun attribute)
- life_var (Explosion attribute)
- (Fire attribute)
- (Fireworks attribute)
- (Flower attribute)
- (Galaxy attribute)
- (Meteor attribute)
- (ParticleSystem attribute)
- (Smoke attribute)
- (Spiral attribute)
- (Sun attribute)
- Line (class in cocos.draw)
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- Line2 (class in cocos.euclid)
- Line3 (class in cocos.euclid)
- line_to() (Canvas method)
- line_width (Segment attribute)
- LineSegment2 (class in cocos.euclid)
- LineSegment3 (class in cocos.euclid)
- link() (ShaderProgram method)
- Liquid (class in cocos.actions.grid3d_actions)
- load() (DummyMusicControl method)
- (MusicControl method)
- (in module cocos.audio.pygame.music)
- (in module cocos.tiles)
- load_music() (Scene method)
- load_texture() (ParticleSystem method)
- load_tiles() (in module cocos.tiles)
- load_tmx() (in module cocos.tiles)
- locate() (Camera method)
- loop() (in module cocos.actions.base_actions)
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